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NCAA Basketball 10 News Post

November 5, 2009 – Electronic Arts Inc. announced today that a playable demo of NCAA® Basketball 10 is now available for download on Xbox LIVE™ Marketplace for all Xbox LIVE Gold Subscribers. Gamers can play out the storied rivalry between Duke and 2009 National Champion, University of North Carolina, presented with full CBS broadcast integration. The demo will be available to Xbox LIVE Silver members on November 12th, 2009 and on the PlayStation® Network on November 19th, 2009.

NCAA Basketball 10 captures all the energy and excitement that is unique to college basketball. The latest edition of the number one selling college basketball franchise* has experienced a renewed focus on gameplay improvement, and features a deeper concentration on team styles of play. NCAA Basketball 10 has also revolutionized the presentation of sports video games by fully integrating CBS and ESPN broadcast features.

NCAA Basketball 10, which is licensed by The Collegiate Licensing Company, is currently in development under the EA SPORTS™ brand by EA Canada in Vancouver, B.C., and will be available in North America on November 18th. The game will be available for the PlayStation®3 computer entertainment system, and Xbox 360® video game and entertainment system from Microsoft. For more information, please visit http://www.ncaa-basketball.easports.com.

NCAA Basketball 10 screenshot gallery - Click to view NCAA Basketball 10 screenshot gallery - Click to view
Game: NCAA Basketball 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 25 - View All
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Member Comments
# 121 jake44np @ 11/06/09 10:18 AM
Quote:
Originally Posted by jake44np
So how long will this demo be for gold members only?
Nevermind i just read it will be available to non gold members on the 12th.
 
# 122 countryboy @ 11/06/09 10:25 AM
I've seen people mention both they have seen too many deflections when playing the 2-3 zone and those saying they haven't seen an abundance of deflections while playing 2-3...does anyone else have any thoughts on this.

Would it be possible for someone to post a vid of them playing nothing but 2-3 zone defense the entire game?

This was an issue last that could be corrected to a degree with sliders(I hate sliders), but could never truly be eliminated.
 
# 123 Tomba @ 11/06/09 10:36 AM
Quote:
Originally Posted by countryboy
I've seen people mention both they have seen too many deflections when playing the 2-3 zone and those saying they haven't seen an abundance of deflections while playing 2-3...does anyone else have any thoughts on this.

Would it be possible for someone to post a vid of them playing nothing but 2-3 zone defense the entire game?

This was an issue last that could be corrected to a degree with sliders(I hate sliders), but could never truly be eliminated.
Man?! i don't make u LOVE sliders? lol

I get what you mean tho...
 
# 124 huntt26 @ 11/06/09 10:54 AM
Crowd is horrible. I'm Duke, I have the ball, game is tied with 20 seconds to go. Camera zooms out, screen shakes and it makes it hard to concentrate. I hit the last second shot and literally no explosion of crowd noise. Kind of disappointing. Hopefully the crowd reacts more realistically in the retail game. They should be going nuts when the visiting team has the ball and they should chant when the home team has the ball.
 
# 125 Bootzilla @ 11/06/09 10:56 AM
Quote:
Originally Posted by Lisa_Bonami
Pappy, I agree with this 110%!

I was reading the first 3 pages of impressions and couldnt help thinking, "Am I playing the same demo as everyone else?" Before your post, I dont recall reading one comment about what you just said.

The very first things I noticed about the game left me completely underwhelmed. I just couldnt help thinking that the gameplay engine felt a few years old and lacked polish.


Players look bit overly bulky as if the design team evaluated previous year's players and said we need to beef them up

Gameplay feels artificially sped up and stiff rather than a more natural realistic quick paced college game.

Range of motion and player movement feels very limited a little too precanned

Some of the passing down court looks horrendously unnatural like straight bullet passes rather than having amore natural trajectory to them

Players under the boards have that Pop Tart toaster oven spring to their jumps that was carried over from the previous engine

The splash screens, pop ups, commentary...... everything just feels like its running at 1.5X speed

I completely agree that the gameplay and animations feels like a step back from Live.....and is even further back from the natural lifelike feel of 2K10

I didnt get that...."WOW this game is so devilishly addictive" feel that I got when playing CH2K8 or even Live 10 for the first time

However, I do think the CBS presentation adds tremendously to the presentation of the game


Im somewhat dissapointed....
I guess I'll reserve judgment until the retail version but, so far I agree with most everything you've said. Somehow, presentation aside Live seems more alive. Can't put my finger on it. Nothing about this demo screams "Must Buy!!!!!!" More like "yeah, I'll get into later, closer to tourney time."
 
# 126 carnalnirvana @ 11/06/09 11:08 AM
played 2 games and i like this... last year i was completely turned off but the length of the player shorts( picky i know)

this game has some energy and unlike its older brother has fresh legs and will run the floor

a purchase though for me depends on the depth, i judge college sports games differently, i like to get 10 seasons deep in college, where in pro games maybe 3 seasons

i am hunting for info on this game for:
scouting
coach options( can i edit other coach's options)
crowd noise
chants( if they are editable, or custom stuff if possible)
can i tailor the gameplay as i can with its older brother( live)

the gameplay already has me interested now its time to learn about this game
 
# 127 Tomba @ 11/06/09 11:35 AM
Quote:
Originally Posted by Lisa_Bonami
I'll be the first to admit when Im wrong or off on my assessments.....I went back to play another game this morning for a fresh new feel. And I will say this, I enjoyed it more today than I did last night but most of my observations remain the same perhaps not as negative.

I originally thought players look a little too bulky, Im not so sure about this anymore...perhaps its more an issue of them just not being as detailed and well animated as NBA Live's and 2K10's models...so it sticks out more.


The flow, pace and movement of the game is good....but I think the inside game is still underdeveloped and overly simplified. There's not enough battling under the boards and messy play. I'd like to see some more fighting, reaching and grabbing for loose balls down low and also having the players struggling more to try and put back missed layups.

Also the player's range of motion and animations dont seem as tight and varied as the pro games. There's still a feel the players lack that rubbery college kid range of motion that you'd like to see in these pre pro athletes. This could have used a wider range of fluid integration with controls, audio and motion capturing.

I dont know, The gameplay engine just feels a little dated in comparison to what is already out there for the pro games


And the lighting and textures are just mediocre

I like the game but I am not loving it and I am not feeling that sensation of ...."Yeah, EA has taken this sports game to the NEXT LEVEL!"

Maybe Im just spoiled and hold every sports game to the highest polished standards of MLB the Show

To me the game feels so,...so year 2005ish for lack of a better overall description. but I still like the CBS overlays and presentation.

I just see it for what it is and always will be. the college experience is VERY tough to bring to a video game if you try to make it SIm or overly realistic. Professional sports you can do that with because the licensing is there and in place. in collegiate sports it's just not so you deal with the ellusion so much. This years ellusion is great. CBS presentation makes the game feel real. Everything else just plays UP to that and its very apparent. The Live engine is in full force here but tweaked to be more of a team play style. So essentially if you can get the teams playing style right instead of the individuality which you can not then youre good to go. i feel thats where the dev team did very good with this game this year. last year the final product stunk. What i saw in pre build last year of ncaa 09 was fair. this year with the demo i can honestly say that something just finally clicked withe decision making over there...

Great move great game and great playing
 
# 128 KG @ 11/06/09 11:36 AM
Presentation is as good as advertised. The pumping CBS logo before the game gives me goosebumps. The CBS Logos and overlays look dead on.

I played 3 games, 2 as Duke mainly to see how UNC ran their offense and both times I came away unimpressed. Anyone who has seen UNC under Roy knows they get up and down. Not one time did they even attempt a fast break.

I tried some of the same things that people have been complaining about Live and they were in the game:
  • The ability to pull off every move with any player regardless of skill. I could do the same crossovers with Nolan Smith that I could do with Plumlee.
  • Totally leaving any player besides the PG will result in the CPU not finding the open man. The PG was the only player that would be aggressive with the ball when not guarded.
  • Fouls are hit or miss. I would some get some very good calls on body-to-body contact and then not get a whistle on the exact same animation the next 3 times.
  • Seemed to me like there was no difference in shooting with bigs and guards. Bigs shooting form looks just like guards.
  • Still too many swishes.
  • The animation where you're driving the lane and take 2 steps, get contact, but before the contact your player regathers themselves and takes an extra step, is there. I HATE this animation with a passion.
  • Animations in general are too robotic. It's similar to Live in the sense that once you get better at Live you will see less unnatural animations but until you do you see some weird things. Animations around the basket as a whole are very odd.
Visually and graphically the game looks beautiful. I hated EA's player models in the past but I think they did a good job with NCAA. The court is a little too dark but that can always be tweaked.

Commentary is bad. There are too many lulls and Gus & Raff don't sound good together. I'm a Gus Johnson fan in real life but some of his lines in NCAA are way too overboard for a normal game.

After not being blown away by the gameplay this game is a "wait and see" for me right now. Hopefully we'll get good dynasty impressions or I can find a Blockbuster that has a copy to rent.
 
# 129 Cusefan @ 11/06/09 11:46 AM
KGX, you couldnt really have expected the Commentay to be top notch could you? Remember, there are 2 different announcing teams. Personally I would rather have 2 decent teams than 1 great team.
 
# 130 23 @ 11/06/09 12:45 PM
Quote:
Originally Posted by stevedrumsdw
There is a size up button, no post up button but this may do that when you catch the ball in the post IDK?

But there is no post up button.
uhh, yes it is

click the right stick
 
# 131 DustinT @ 11/06/09 01:03 PM
Quote:
Originally Posted by kgx2thez
The pumping CBS logo before the game gives me goosebumps.
Same here.

I loved the demo. I'm not a huge stickler when it comes to perfect game play, so I had no problem with it. To be honest I'm ready for the retail version now.
 
# 132 KG @ 11/06/09 01:06 PM
Quote:
Originally Posted by Cusefan
KGX, you couldnt really have expected the Commentay to be top notch could you? Remember, there are 2 different announcing teams. Personally I would rather have 2 decent teams than 1 great team.
I don't really expect much from any commentary except no lulls. Personally I don't care if they're repeating the same thing as long as there aren't any lulls and the commentary isn't 2 plays behind. I'm a HUGE Raff fan but maybe the reason it doesn't work for me is that those 2 don't work together in real life. I usually turn commentary off in CH2K8 until the NCAA Torney anyway and the overall presentation more than makes up for the weak commentary.


Quote:
Originally Posted by Lisa_Bonami
LOL....Kgx, you found the simple word to describe the player movement that I was looking for....ROBOTIC. Yes that's the problem I have with the feel of this game


For me, the foundation of any game is how it feel's to play. I dont like the stiff, 'robotic' motion captured movements of the players. I think I would have enjoyed the game so much more if EA had given the college kids a more exaggerated rubbery motion to their movements.

Watch a college game, the first thing you notice right away is the oversized shorts and tops flowing as they dance and bounce all around the court. Point Guards have that 'boo-yeah' (?) low center of gravity as they shake and bake down the court. Players make their cuts, Big Man fight for position down low, balls carombing off the rim, off players hands, off the boards, its frantic, crazy, its sloppy....its the poetic artistry of college basketball....and I just dont really "feel" all that in the gameplay or the controls.




Yes... Robotic....is a good way to summarize the play

I do agree with Tomba tho....they did force more of a spread out team play aspect of the game rather than the iso superstar feel of the Pro game. I just think it should have went much further in capturing that college feel to its gameplay and controls. Especially since CH 2K8 already captured much of this several years ago

Yeah man. The game is very herky-jerky to me, even more so than Live which is a shame because the Motion Offense and spacing are perfect. If the spacing wasn't so good then the motion offense wouldn't feel right but EA NAILED that part.

I don't want to come off as an EA ***** but one thing I have noticed with this year's games is that whenever there are a lot of players in one area the game(s) go to hell and it's one big scramble with players running around like their heads are cut-off and an overall lack of logical movement/collision detections. In Madden it's the D-line/Pro-Tak, FIFA - in front of the goal, Hoops - around the rim.
 
# 133 ehh @ 11/06/09 03:41 PM
Still haven't played the demo since I'm on PS3 but from all the vids I've watched it looks like the game is definitely behind post-patch Live 10. It will be interesting to see what we get in the retail and if a patch is going to come for the game.

I may actually hold off on buying the game until we get news regarding a patch, I'm not going to buy this game if the gameplay is worse than Live.
 
# 134 mrtranq @ 11/06/09 03:56 PM
Why the NCAA CBB doesnt have ONLINE DYNEASTY HELLOOOOO thats wht we do now. Can we get that PLEASE it would be so much fun to plya with my friends
 
# 135 Playmakers @ 11/06/09 04:16 PM
I fired up the demo and after 2 games I deleted it......

I'm not going to sugar coat it this game based on the demo is GARBAGE!

I was already straying away from NBA Live 10 because of the flaws in that game. These game is not even close to Live 10 IMO.

For years i've been a huge EA basketball fan would defend them for years. These game should have taken a step up in game play yet it took a 1-2 steps backwards. I'm sick of the animations and lack of identity by the players in this series.

I don't care how much presentation was added it's not enough to make me spend $60 on game that animates terrible. I can't believe 2 months ago this was a game i targeted big time. Now it's just another half azzz sports game that will get by only because it's the only college b-ball game on the market.
 
# 136 Brando715 @ 11/06/09 04:18 PM
Granted I haven't spent much time with the demo, but the gameplay to me just feels wrong. College Hoops 2k8 was(is) an awesome game and I feel the gameplay in that game is spot on. However, with this game, game speed feels like it's going 100mph (players don't move at a realistic looking pace), animations look awful, the sound seems below average. The presentation is quite nice though. Overall, I'm unimpressed and will probably stick with College Hoops.
 
# 137 whittleboy615 @ 11/06/09 04:20 PM
Quote:
Originally Posted by ehh
Still haven't played the demo since I'm on PS3 but from all the vids I've watched it looks like the game is definitely behind post-patch Live 10. It will be interesting to see what we get in the retail and if a patch is going to come for the game.

I may actually hold off on buying the game until we get news regarding a patch, I'm not going to buy this game if the gameplay is worse than Live.
EA always patches their sports games at least once. I think it's Sony and Microsoft's policy to give developers one free patch, and EA does a nice job of taking advantage of that.
 
# 138 NYKnickz @ 11/06/09 04:30 PM
Quote:
Originally Posted by mrtranq
Why the NCAA CBB doesnt have ONLINE DYNEASTY HELLOOOOO thats wht we do now. Can we get that PLEASE it would be so much fun to plya with my friends
Online Dynasty would be so sick. Hopefully, it will be in the game next year.
 
# 139 Playmakers @ 11/06/09 04:31 PM
Quote:
Originally Posted by Tomba
Seriously this game has improved 10 fold...

I'm REALLY liking this one guys...

The presentation,graphical style ,movement and animations all click.

It's not A+ stuff but it sure is solid stuff.

Can't wait for the full retail.

Something about it that makes it feel fun like CH2k2 on gamecube. And THATS a compliment coming from me I absolutely loved that game.

I guess if you just want to admire the graphics only.

I'm not a graphics whore.....i'm a game play whore and i want to see college players looking and moving like atheletic kids not guys in wheelchairs with robot movement.

I saw nothing out of UNC that resembles UNC's style of play. But hey maybe a guy who just wants to pick it up and play won't care about those things.

CPU AI is also terrible IMO. I can call a basic zone and they get flustered and start turning the ball over like highschool kids
 
# 140 Playmakers @ 11/06/09 04:39 PM
Quote:
Originally Posted by countryboy
is the 2-3 zone too overly effective again this year?
They turn the ball over like crazy it's like they don't recognize you switched to a zone defense.

I truly don't understand why EA never improves the awareness of the players in their sports games. It just leads to terrible AI behavior out of the box.

You would think that after 3-4 years they would work on AI logic/awareness

It's just as bad the flaw in Live 10 where guys totally ignore open players and force passes right into traffic or at a defender
 


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