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NBA 2K10 News Post

2K Sports has posted another NBA Developer Insight, this one featuring NBA 2K10 Offensive Gameplay - Part II.

Quote:
"First we’ll talk about alleys. Fortunately, a lot of the changes to the dunk system were directly applied to alley-oops, which, along with the massive amount of new animations and a few other tweaks, makes our alley-oop system without a doubt the best and cleanest we’ve ever had. Unlike last year, we now have alley-layups. There’s no special button required to throw a layup vs. a dunk as it’s automatic based on ability and coverage. We have better distinction this year between the size and ability of a player when throwing an alley-oop and completing it. Last year you had to have a really good passer to complete one so we’ve reworked the criteria to be more realistic. Also new this year, there is a shot percentage on every alley-oop dunk and lay-up, which allows for the more difficult ones to not be successful even if the receiver catches the ball."

Game: NBA 2K10Reader Score: 8/10 - Vote Now
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Member Comments
# 1 jeebs9 @ 09/29/09 03:38 PM
No 2k forums....here.....lol....This is OS....get that stuff out of here.

Obviously kidding.
 
# 2 BroMontana82 @ 09/29/09 03:45 PM
damn you guys are quick to get the latest up...
 
# 3 jeebs9 @ 09/29/09 03:52 PM
Hey man..."At 2k..we don't play"

lol

I loved everything that I saw up there. Great improvement...more like Awesome improvements!!


edit: "Trying to pass out of a shot can yield a turnover" Surprised he didn't put based on ability there. CP3, Dwill, LeBron, and Steve Nash should be able to pass out of a shot. But not Ben Wallace, Shaq, Yao, Tyson Chanlder and Dwight Howard. lol I hope thats what he means.
 
# 4 BroMontana82 @ 09/29/09 03:58 PM
a few questions:

1. For Runners - "They’ve been sigged and play when you are running across the basket and you move the Shot Stick in the direction of the player’s movement."

shouldn't this be the direction that's away from, the basket instead?

2. I like the thing about moving while setting a pick, but will moving screens be called??
 
# 5 VDusen04 @ 09/29/09 03:59 PM
Sounds spectacular, even though I've seen most of these things at work already. I look forward to possibly completing an inbound ally-oop at some point, something I was never able to come close to in 2K9. Further, I read in an impression that someone had the computer attempt an inbound lob at the end of a quarter. Impressive.
 
# 6 jeebs9 @ 09/29/09 04:06 PM
Quote:
Originally Posted by sambf12
a few questions:

1. For Runners - "They’ve been sigged and play when you are running across the basket and you move the Shot Stick in the direction of the player’s movement."

shouldn't this be the direction that's away from, the basket instead?

2. I like the thing about moving while setting a pick, but will moving screens be called??
Yea thats what I think he meant. Yea I have seen a few moving picks called already. I can't tell you how much of s problem it was in 2k9.

Quote:
Originally Posted by VDusen04
Sounds spectacular, even though I've seen most of these things at work already. I look forward to possibly completing an inbound ally-oop at some point, something I was never able to come close to in 2K9. Further, I read in an impression that someone had the computer attempt an inbound lob at the end of a quarter. Impressive.
I just hope to god. That the inbound oops are rare. Thats what makes it nice to see. Because they happened so rarely. I was pretty good at throwing them. But only used it in those "I'm down with .7 second situations"
 
# 7 Da-Man @ 09/29/09 04:09 PM
After reading this im now convinced that PastaPadre is an idiot who didnt take time to learn the game properly in terms of the leaners, drifters etc. He said that the game had none but he obviously wasnt using the shot stick.
 
# 8 DC @ 09/29/09 04:10 PM
You know I am happy
 
# 9 alsolidus @ 09/29/09 04:14 PM
I'm playing right now and happy I paused to read this. Inbound Opps seems solid just tried one with the Bucks and though I didn't complete it, the functionality is definately done correctly. Maybe try one with the Suns this game
 
# 10 spankdatazz22 @ 09/29/09 04:15 PM
Quote:
Originally Posted by DC
You know I am happy
WHAT

I really need to read what this Insight says now
 
# 11 jeebs9 @ 09/29/09 04:20 PM
^^I know what you mean DC is "happy"^^

The world must of stop rotating on its axis...lol

edit: the one thing I haven't heard anything about. Is clutch factor?....Anyone see how or if it even in the game?
 
# 12 youvalss @ 09/29/09 04:25 PM
Quote:
Players will not try to save the ball if it was last touched by the other team
I like it!
 
# 13 BroMontana82 @ 09/29/09 04:30 PM
Quote:
Originally Posted by jeebs9
^^I know what you mean DC is "happy"^^

The world must of stop rotating on its axis...lol

edit: the one thing I haven't heard anything about. Is clutch factor?....Anyone see how or if it even in the game?
the rating is in at least. not sure how much effect is has though.
 
# 14 jeebs9 @ 09/29/09 04:53 PM
Yea I remember clutch factor being very annoying to people. But I wonder how it affect the game in a human vs human game.
 
# 15 VDusen04 @ 09/29/09 05:00 PM
I just noticed the first post does not include the entire insight (at least for me).
http://community.2ksports.com/community/insights/

Upon reading the entire insight, I noticed a pretty cool couple of tidbits.

1) "When throwing the ball inbounds, if you’re the receiver and you’re moving, you will no longer stop to catch the pass"

and

2) "There are no longer pump fakes when the clock is under 1.0 seconds. Too often people would frantically hit the Shot Stick or button at the end of a clock, which would log a tap rather than a press, and the result would be a pump fake. Nothing worse than not even getting a shot off when having a chance to win the game."

There have been so many instances where I rush to get a shot off at the end of a game and end up ball faking instead. That's pretty cool.
 
# 16 chadskee @ 09/29/09 05:17 PM
This choice... is soo freakin' hard. AGHHH.
 
# 17 jeebs9 @ 09/29/09 05:40 PM
Quote:
Originally Posted by NovaStar
I can't believe anyone trusted anything he had to say about a 2k game. He works for EA. Some of the Vets here should have known that.
Who is that guy anyway?
 
# 18 NINJAK2 @ 09/29/09 05:53 PM
Quote:
Originally Posted by VDusen04
I just noticed the first post does not include the entire insight (at least for me).
http://community.2ksports.com/community/insights/

Upon reading the entire insight, I noticed a pretty cool couple of tidbits.

1) "When throwing the ball inbounds, if you’re the receiver and you’re moving, you will no longer stop to catch the pass"

and

2) "There are no longer pump fakes when the clock is under 1.0 seconds. Too often people would frantically hit the Shot Stick or button at the end of a clock, which would log a tap rather than a press, and the result would be a pump fake. Nothing worse than not even getting a shot off when having a chance to win the game."

There have been so many instances where I rush to get a shot off at the end of a game and end up ball faking instead. That's pretty cool.
Also liked that part about players being forced to pick up their dribble if they try to go baseline repeatedly and are stopped.

DC is happy about something 2k related (the Date is 09/29/2009-must make a note of this).....jk DC
 
# 19 Eman5805 @ 09/29/09 06:12 PM
Quote:
There are no longer pump fakes when the clock is under 1.0 seconds. Too often people would frantically hit the Shot Stick or button at the end of a clock, which would log a tap rather than a press, and the result would be a pump fake. Nothing worse than not even getting a shot off when having a chance to win the game
Amen, amen. I had this happen to me once and I nearly broke my controller.
 
# 20 chrisc50 @ 09/29/09 07:44 PM
Good read. They made great improvements inn this game and they step up every year. The alley-oops from the sideline/baseline sounds great and can't wait, the adjustments to the shot stick, etc. Can't wait only a few days left.
 

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