Home
Madden 2010 News Post

Patch #1 for Madden NFL 10 is now available for the PS3 and Xbox 360. Please post your impressions here.

Quote:
"What's in the first title update:

Added Super Bowl and Playoff Field conditions for Online Franchise
Fixed False Start Grieving issues with Online games
Fixed video player issue where video would hang on latent connections
Improved uploaded highlight quality
Switched ranked online games to 7 min Q's
Fixed random stability issues
Added Broadcast Cam!

Gameplay Specific fixes:

Tuned slider effectiveness (Run blocking and broken tackles esp.)
Changes run blocking slider to not effect special teams
Made fatigue effect ratings more
Fixed WR release to where receivers release to both sides
Fixed incorrect spotting on punts out of bounds
Reduced/removed holding on kicking plays
Improved toe drag catch logic
Improved pursuit angles for outside running plays
Fixed defenders in pursuit running away from O-Line
Better play recognition in man coverage
Fixed double pass online exploit"

Madden NFL 10 screenshot gallery - Click to view Madden NFL 10 screenshot gallery - Click to view
Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 76 - View All
Madden NFL 10 Videos
Member Comments
# 201 ADubb202 @ 09/24/09 04:36 PM
Sorry if this was acknowledged already, but do Right Defensive Ends get sacks more often with the new patch?
 
# 202 FunkDockta27 @ 09/24/09 04:36 PM
Quote:
Originally Posted by SoxFan01605
I don't usually play with either of those teams, but I checked on it. I can confirm that there are blocks where the numbers should be for both those teams.
yeah me neither, but i let the patch download while i was in the shower this morning...came out and saw redskins vs ravens, and was like "wtf is on the ravens helmets?" so i thought maybe something was up with my disk or something, so i cleaned it...but when i saw the guy who posted bout the pats, i was like....dang. so i figured id toss out what i saw too...
 
# 203 DGuinta1 @ 09/24/09 04:39 PM
Thankfully the flats are finally covered.
 
# 204 countryboy @ 09/24/09 04:40 PM
Quote:
Originally Posted by Old's Cool
Yeah I agree. Is there anyway to get rid of it?
Somebody said there was, but I couldn't find it.
 
# 205 countryboy @ 09/24/09 04:42 PM
someone was asking earlier in the thread(ddaugherty maybe? sp?), but anyways, I play the game on default sliders. The only sliders I adjust are penalty, fatigue, and injury sliders.
 
# 206 DGuinta1 @ 09/24/09 04:43 PM
Will the issue of Replays be addressed in Patch2? Intercepted a ball with my LB, Keith Brookings and ran it in for 6, yet no replay of my amazing play.
 
# 207 rckabillyRaider @ 09/24/09 04:45 PM
I think imma just pass on the patch. I was happy with the game as is.
 
# 208 countryboy @ 09/24/09 04:45 PM
I also notice people are asking about the pass rush and to be honest, I don't notice any difference between how it was pre-patch to how it is now. The only thing that I do notice is that you will not get pressure, or at least have a very difficult time doing so, with d-linemen or LB's that are tired/exhausted. Rotating your linemen is a must now, and that is a very, very, welcomed addition in this patch.

Also, for the first time, I saw refs getting together to discuss whether or not a catch on the sideline was good or not. Didn't see that pre-patch.
 
# 209 SoxFan01605 @ 09/24/09 04:46 PM
Quote:
Originally Posted by countryboy
Somebody said there was, but I couldn't find it.
In the Game setup screen, press "A" (X on PS3) to bring up the pre-game options menu, tab over to the "Advanced Settings" menu and on the bottom it now has an option for "AFL Effects". If you turn that to "off" it keeps all the presentation options, but turns off the brown filter.
 
# 210 countryboy @ 09/24/09 04:48 PM
Quote:
Originally Posted by SoxFan01605
In the Game setup screen, press "A" (X on PS3) to bring up the pre-game options menu, tab over to the "Advanced Settings" menu and on the bottom it now has an option for "AFL Effects". If you turn that to "off" it keeps all the presentation options, but turns off the brown filter.
thank you very much Sox. I was going nuts trying to figure out where to turn it off at.
 
# 211 SoxFan01605 @ 09/24/09 04:51 PM
Quote:
Originally Posted by countryboy
thank you very much Sox. I was going nuts trying to figure out where to turn it off at.
lol...so was I...didn't see that added option at first. No prob!
 
# 212 Tri-State Killa @ 09/24/09 04:51 PM
Quote:
Originally Posted by bukktown
I just played a game online and it was 7 minute quarters
On what system??? Cause the 360 ranked matches are still 5 min qtrs.
 
# 213 DGuinta1 @ 09/24/09 04:54 PM
Replays are still fubared.
 
# 214 Palo20 @ 09/24/09 05:07 PM
Quote:
Originally Posted by countryboy
yeah, but even at 10 minutes or 9 minutes, the games are ridiculously offensive oriented. Most games I supersim end up like college games, with scores in the 30's, 40's, and 50's.

The reason I ask is because supersimming is a way of getting accurate franchise stats until the patch comes out, but unforunately the stats become a little outrageous due to the game being offensive oriented.
I've found that you have to supersim at about 5 or 6 minutes to get the realistic number of plays. One of the problems of supersim is there are no assisted tackles at all, only solo.
 
# 215 NDIrish98 @ 09/24/09 05:08 PM
i'm glad everyone is happy with a new camera angle and old school digs, but is the pass blocking still sh*t? not sure why that wasnt the priority, i bought Madden for "me" to play the game, not to watch cpu v. cpu games.
 
# 216 stoncold32 @ 09/24/09 05:10 PM
i have the PS3 version and it has Favre career stats as well as Vick

and I dont have any of that AFL stuff
 
# 217 marcoyk @ 09/24/09 05:17 PM
Nice, I'm really digging the broadcast cam. It's going to take some getting used to though.
 
# 218 NYBorn81 @ 09/24/09 05:18 PM
Ok, I dont know if this has been posted or not, but am I the only one that notices the slight hiccup on long running plays, and plays that go over 45 yds?


Its like EA's way of fixing pursuit, the game literally freezes for like a millisecond during the run, each time. I looked at it in replay and to my behold, the game literally freezes each step the runner takes, imo, this looks terrible.
 
# 219 FunkDockta27 @ 09/24/09 05:18 PM
PS3? How do you turn on broadcast cam? Just wanna try it out
 
# 220 j_ames321 @ 09/24/09 05:19 PM
"Fixed WR release to where receivers release to both sides"

Does this mean my WRs won't get jammed for 5 seconds on every play when the computer does press coverage?
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.