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NCAA Football 10 News Post

Hey guys... so we are aware of the issue with no (or few) freshmen on some teams in TeamBuilder and yes the same issues are found on the NCAA 10 disc. Over the past few days, one of our top priorities has been investigating solutions.

The TeamBuilder teams require some data on the disc to set Depth Charts for every team created before they can be used in a game. For example if you use the Cupcake roster as a starting point, NCAA 10 will give you a default Depth Chart for the Cupcakes for your TeamBuilder team (which you can edit in game). This means any changes we make could cause some problems with teams already created using TeamBuilder. So we need to ensure we are taking to proper steps to correct the issues.

We understand the concerns with how this can affect Dynasty mode and Online Games, so we are working hard to have a solution in place before launch on July 14th.

-Russ

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Member Comments
# 381 mwjr @ 06/12/09 02:39 PM
Some folks don't have that kind of time to edit all of the rosters and add freshmen for all 117 teams.
 
# 382 dfoz3 @ 06/12/09 02:55 PM
Quote:
Originally Posted by StormJH1
There has to be some irony somewhere in the fact that all the NCAA rubes on this board are pissed at EA for not doing something (making fully accurate depictions of current collegiate football players) that would be legally impermissible for them to actually do. NCAA does not have rosters the way that Madden has rosters. Up until the they included the roster share feature (and probably even now), the vast majority of gamers play this game with the "QB #12" system or with fake generated names.

The community is going to make its own roster changes anyway. I'd like it if the developers at least got us close, but I'm much more worried about how the gameplay turns out than something like this.
I think most of the "rubes" you speak of are fully aware with how EA has done the reosters for NCAA for years. I for one am fully aware that they can't user their real names. For years though they have tried to replicate the rosters by number and skill. you just had to know who QB #12 is. The problem occurs when they have players that are obviously not the correct person or number for that position. I don't like to take the time to change everything but am happy knowing that QB #8 is Jeremiah Masoli for example.

Every year there have been key players (starters) that did not appear to even be in the game and that is just frustrating. This year it seems to be especially bad.
 
# 383 moylan1234 @ 06/12/09 03:02 PM
Quote:
Originally Posted by Luca Brasi
Agree. I use Colorado and Colorado only in offline dynasties. Their roster is such a disaster right now i'm afraid it makes the game unplayable for me. If they come up with a decent salution that doesn't take months i might reconsider.
see i just don't get this way of thinking. i'm an offline dynasty guy too and this year i'll be playing with a CAS so obviously the roster thing doesn't affect me much, but even if you play with a default team isn't your roster revamped after just one year of play? and within 3-4 years completely different? I just don't get how for anyone playing any type of dynasty the rosters are really that big of deal since obviously college rosters have so much turnover in such a short period of time anyway.
 
# 384 Roggie @ 06/12/09 03:15 PM
Quote:
Originally Posted by BORN4CORN
Personally, I dont think anybody is going to fix the current rosters.. The community might, but its going to take forever. By that point, NCAA 10 will be a distant memory.
Quote:
Originally Posted by yanek27
Agreed but so many people are like get rid of this or that to fix the rosters. I'm dishin out 64 dollars (includes tax) I want the game that was intended to be released. I don't think its fair to the consumer we get rid of a few features to fix a problem they caused in the first place. Its simple, fix the glitch and if it causes the release to wait another couple of weeks so be it, but if I wanted an updated Roster of 2010 then I'll go buy NCAA 09 and update it myself. People should stop settling for less to get something that should be in the game in the first place.
The only thing we are saying to do is to scrap the Teambuilder BETA, delete those teams, and change the roster file. We aren't getting rid of anything.
 
# 385 moylan1234 @ 06/12/09 03:21 PM
Quote:
Originally Posted by stevedrumsdw
My big issue is if you want to create a team and use a teams template roster to begin with, say Texas Tech, you start your dynasty with 58 players, 12 short of the maximum with no way to change that. Ruins that entire game mode being. I expect the only fix we will get is more freshman on teams that mysteriously have 0.
I get that, but I still don't see how it ruins the entire game mode. it may ruin that first season, but after that it shouldn't be a big deal since you can just recruit that many more players. Also the short answer to that issue is to recreate TTU with teambuilder use a generic roster instead of the Tech template and then edit them to match.
 
# 386 dfoz3 @ 06/12/09 03:21 PM
Quote:
Originally Posted by moylan55
see i just don't get this way of thinking. i'm an offline dynasty guy too and this year i'll be playing with a CAS so obviously the roster thing doesn't affect me much, but even if you play with a default team isn't your roster revamped after just one year of play? and within 3-4 years completely different? I just don't get how for anyone playing any type of dynasty the rosters are really that big of deal since obviously college rosters have so much turnover in such a short period of time anyway.
I see your point, but I like having this years accurate roster as my starting point. You are correct that after a few seasons it doesn't matter anymore, but for those first few seasons I like to develop the existing players and see how they turn out. I just like that added sense of realism.

If I didn't care about the quality of the rosters I would not buy the game each year since the other added features aren't really worth the money to me on their own.
 
# 387 Solidice @ 06/12/09 04:18 PM
Quote:
Originally Posted by moylan55
I get that, but I still don't see how it ruins the entire game mode. it may ruin that first season, but after that it shouldn't be a big deal since you can just recruit that many more players. Also the short answer to that issue is to recreate TTU with teambuilder use a generic roster instead of the Tech template and then edit them to match.
some of the generic ones have less than 60 as well though. I was going to use the cupcake as my roster base for my created team, but at 58 players, thats kind of low.
 
# 388 moylan1234 @ 06/12/09 04:23 PM
Quote:
Originally Posted by Solidice
some of the generic ones have less than 60 as well though. I was going to use the cupcake as my roster base for my created team, but at 58 players, thats kind of low.
snap, i didn't even notice that. i've used cupcake for just about every CAS i've made. oh well guess i'll just have recruit way more players in year one. i'll even have to go after those 1 star scrubs for the first time ever. actually come to think of it this doesn't worry me at all because the enjoyment I get out of this game is taking a bad school and making it great so this will just make it that much harder and in the end that much more gratifying to bring home the NC.
 
# 389 countryboy @ 06/12/09 04:24 PM
Maybe we should prepare for the worst. Meaning that people should start posting corrected rosters/depth charts for there teams.

I've started messing/working with the rosters that are currently available and looking at what needs to be done to get them in a better state than they are currently so that when I do get my hands on the game, creating the rosters won't be as tedious then.

I've looked at freshmen that need to be added, players that are omitted, and things of that nature. Thus far, I've only done the Big East, but of course nothing is finalized(how can it without the game..lol).

While I remain optimistic that something will be done to at the very least correct the in game rosters, it doesn't hurt to have a plan in place just in case.

Just a thought.
 
# 390 callmetaternuts @ 06/12/09 04:27 PM
Quote:
Originally Posted by countryboy
Maybe we should prepare for the worst. Meaning that people should start posting corrected rosters/depth charts for there teams.

I've started messing/working with the rosters that are currently available and looking at what needs to be done to get them in a better state than they are currently so that when I do get my hands on the game, creating the rosters won't be as tedious then.

I've looked at freshmen that need to be added, players that are omitted, and things of that nature. Thus far, I've only done the Big East, but of course nothing is finalized(how can it without the game..lol).

While I remain optimistic that something will be done to at the very least correct the in game rosters, it doesn't hurt to have a plan in place just in case.

Just a thought.
The only problem is, you only have a certain number of slots to download teams (10 with game, 25 with preorder i believe). While this is a good solution if you want just your conference or division to be correct, it shouldnt be a relied upon solution.

I know we all are looking at ways to make this go away, to fix it, but at the time, we dont have the options available to make it right. Hopefully EA can fix this before or at launch and get us respectable rosters. The roster guys usually have their work cut out for them, but this would be unprecedented.

I assume that if Adam or Russ knew of ways for us to help, they would let us know. If we sent in depth charts, or links to any articles, would that help?
 
# 391 airblair223 @ 06/12/09 04:29 PM
Quote:
Originally Posted by Rivers17ncsu
you do understand that if EA changed what they were doing because of Keller's lawsuit then they would be admitting fault right? That would be a dumb move by EA
Acts of remedial measures are inadmissible in court under the Federal Rules of Evidence. EA certainly has a legal team that has advised them of this.
 
# 392 countryboy @ 06/12/09 04:33 PM
Quote:
Originally Posted by callmetaternuts
The only problem is, you only have a certain number of slots to download teams (10 with game, 25 with preorder i believe). While this is a good solution if you want just your conference or division to be correct, it shouldnt be a relied upon solution.
I not creating the teams via teambuilder. I'm only using teambuilder as a reference. I have a spreadsheet going for the Big East right now where I am adding in freshmen(created players) and fixing any other mistakes.

I'll still have to make all the changes in game, but I'm at least getting the research and development...haha...work done ahead of time, so that when I do have the game, I just have to plug away into the game's rosters.

Not the best of solutions, but at this time, its the only thing I've come up with to try and lessen the burden of creating accurate rosters once the game drops.
 
# 393 callmetaternuts @ 06/12/09 04:42 PM
Quote:
Originally Posted by countryboy
I not creating the teams via teambuilder. I'm only using teambuilder as a reference. I have a spreadsheet going for the Big East right now where I am adding in freshmen(created players) and fixing any other mistakes.

I'll still have to make all the changes in game, but I'm at least getting the research and development...haha...work done ahead of time, so that when I do have the game, I just have to plug away into the game's rosters.

Not the best of solutions, but at this time, its the only thing I've come up with to try and lessen the burden of creating accurate rosters once the game drops.
Gotcha, i misunderstood. Any info that can help is good info
 
# 394 ewto16 @ 06/12/09 04:51 PM
All I care about is having accurate draft classes for Madden. If I can't do that then NCAA is a total and utter waste for me.

Also, if the discs were already pressed, as was hinted at, there isn't likely to be an on-disc and immediate solution. EA isn't going to repress all those discs to fix it.

They will likely send a roster to someone like OS or Pastapadre that is the correct one to post when the games is released. How that works with or effects Teambuilder I have no idea and don't really care.

I do find it funny that, has others have pointed out, without Teambuilder no one would have caught this early enough and the game would just ship with trash rosters.

Imagine the board explosion then!!
 
# 395 boritter @ 06/12/09 04:55 PM
Quote:
Originally Posted by moylan55
I get that, but I still don't see how it ruins the entire game mode. it may ruin that first season, but after that it shouldn't be a big deal since you can just recruit that many more players. Also the short answer to that issue is to recreate TTU with teambuilder use a generic roster instead of the Tech template and then edit them to match.
Some teams have very little depth which affects 2-3 years of your dynasty. This means that in year two you are forced to play true freshaman because there were not enough players on the original roster.

This stinks for three reasons:

1) It's unrealistic. True freshman rarely start in college football.
2) Now that true freshman are going to have lower ratings it means that you are stuck starting bad players.
3) It makes it so you rarely get to see current backups turn into starters. Since the rosters are so small you lose a lot of RFr and So. from the rosters.

I prefer playing 2-3 years of dynasty before I start to see tons of recruits. This is how it should be. 2009 FR and SO shouldn't be erased and replaced with 2010 recruits. With smaller rosters this is exactly what happens. By year two or three all the players are made up recruits.
 
# 396 ak1knight @ 06/12/09 05:00 PM
Quote:
Originally Posted by Luca Brasi
The thing is,i don't have the time nor the energy to completely overhaul and edit this entire roster....on top of about 100 other teams rosters. I never minded a few tweaks here and there in past rosters but this is completely absurd. Oh well,im only one person who wont be purchasing this game. No biggy.
EA Locker
 
# 397 moylan1234 @ 06/12/09 05:18 PM
Quote:
Originally Posted by ewto16
All I care about is having accurate draft classes for Madden. If I can't do that then NCAA is a total and utter waste for me.
i was worried about that too, but didn't i hear something about getting draft classes from the net this year in Madden? like you can do online franchise by yourself so you can get draft classes? i'm usually a big import draft classes guy, but this seems better to me because i'd think they be more accurate.
 
# 398 SHO @ 06/12/09 06:18 PM
Quote:
Originally Posted by stevedrumsdw
Ian should be the ncaa 11 game design leader.
FTFY
 
# 399 Security Device @ 06/12/09 06:43 PM
Is there a thread where people are listing out the specific roster issues? Like what's wrong and what it needs to be? I can't find one. Also, if the devs are trolling these sites, wouldn't that help more than us continuing to rant?
 
# 400 TheIrishLegend @ 06/12/09 09:14 PM
Quote:
Originally Posted by rm217
Unfortunately this whole ordeal has caused me to rethink purchasing this game. Maybe next year.
Ditto! The online is cheese anyway. Maybe 2011 will have things worked out. EA doesn't work fast enough to have anything fixed by July 14th and by the time a patch comes out the season will be half over!

I'll check back in July or August to see if anything changes.
 


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