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Madden 2010 News Post

Just wanted to drop a note to you guys and let you know how the game is playing here in mid-May. I played two games yesterday, one against our development manager Ryan Ferwerda...and the other against lead franchise mode designer Josh Looman. Let me just say, the game is so much fun right now! This is no PR blah-blah deal here, we honestly had moments that were making us say wow. Plenty of things to keep us busy for the next month or so, but man this game is going to knock your socks off. OK, enough jibber jabber, on to the juicy details.

Game 1
Green Bay at Chicago - Franchise Mode (All Pro) - Week 1 - 5 min qtrs/no accl clock

Ryan is Green Bay. I am Chicago.

-1st quarter - screen pass to Forte, Packers blitzing hard, Cutler gets it off to Forte who has at least 2 OL ahead to block. 75 yards later, 7-0 CHI.
- Bears get a stop. Next drive, handoff to Matt Forte. Boom, he goes down and it doesn't look good folks. I'm not sure initially of the diagnosis, but I know it's bad because Kevin Jones just stepped onto the field for the Bears.
- Towards the end of the 1st quarter, the report comes in. Forte, compound leg fracture, out for season. Boom. Franchise year one roasted. It was a crazy moment for me (Ryan loved every minute of it - he's a diehard Packer nut). I go from planning on giving Matt Forte about 25-30 touches to having to scramble with Kevin Jones, Garett Wolfe, and the Other Adrian Peterson. Let me tell you, those guys are about 5 steps down from Matt Forte. Huge drop in terms of talent in the game and it is noticable in my opinion.
- It is a slug fest throughout, we head into the 4th quarter 10-3 Bears. Ryan ends up putting a really nice drive with Aaron Rodgers nickel and diming me with Donald Driver over the middle (the guy does not drop passes, his catch in traffic is one of best in game). He ends up pounding it in with Grant. 10-10. About 2:15 seconds left in game then boom. Crash game over. Already have this bug fixed, but man this was a damn fun game at 10-10 in the 4th!
- We both had less than 200 total yards offense at that point (we had just gone into pause menu to look at stats). I had no running game whatsoever, and the Bears have a rag-tag WR corp, so it's tough for Cutler to do much.

Game 2
- Seattle at Carolina - Exhibition (Pro) - 10 min qtrs/accl clock ON
Josh is Carolina. I am Seattle.

-First quarter is brutal defensive battle. DeAngelo is not doing much for Josh. We are deadlocked at 0-0 heading into the 2nd QTR. Overall, DeAngelo pretty quiet. Something like 70 total yards and 1 score. Most thru the air from what I remember.
- Then it gets exciting. T.J Duckett was my feature back dejour today with Seattle, they really have a thin crew back there at RB this year. Julius Jones was mixed in and had one big run for me (mainly due to Josh's infamous 'switch-n-ndive' technique). Back to Duckett, he and his 74 SPD break out for a 49 touchdown gallop. It was a thing of beauty. Couple of big power moves and a huge stiff arm at the end on Charles Godfrey sealed the deal. Duckett had 10 carries for 88yards and 2 scores on the day BTW.

- Delhomme was erratic all day, putting up some big yards but also throwing the INTs. Had over 300+ yds, and 2 scores, to go along with 3 picks.
- Julius Peppers had Josh and I in awe with this amazing leaping INT (he called a play that dropped Peppers back in coverage) and 60 yard return for touchdown.
-TJ Hoosh was effective but not dominant for me and Seattle with 5 catches for 60+ yds. Didn't drop much, but he never broke any big plays and can't get too far with his 82 speed (but 90+ Routes, CTH, CTH in Traffic).
- As for how the game ended. I am up with Seattle (had over 150+ yards with J Jones and Duckett), late in the 4th, score was 35-24. I kick a 53 yard FG with Mare to go up by 11 (game over right?). He then promptly takes it down the field with Dwayne Jarrett of all people making a real big play on 3rd and 15+. He gets in with DeAngelo short yardage...38-32 (after two point conv).. He tries to onsides but I get it....there is 1:30 remaining...he uses some timeouts, and forces me to punt back....i punt back and he has no timeouts and there is like 11 seconds left.

-Last play Steve Smith, gets open about twenty yards downfield on a corner to the left sideline...then he starts running almost sideways, not gaining yards, but distancing himself from all my guys (I was an idiot and was controlling Brian Russell who is no speed demon!) and Smith made it all the way to score TD with no time remaining. Kicks the extra point, Final score, 39-38. [Although, let me say, Brian Russell made some big plays in that game, he had one pick and a lot of tackles].

Both Phil and Ryan were working on something in Phil's office but had to come out and watch the end of this one!

-Steve Smith ended up with good overall numbers, but kept him quiet for most part with a 4 catch, 130, 1 TD day (he got like 60 yards on last play).
-Aaron Curry was a beast to control on defense for Seattle. He is going to be a lot of fun in franchise mode.
-Nate Burleson is baaaaaacck people! Ha, he got open for abig play here and there for me, and hearing real good things out of mini-camp about him in real life. He had 4 catches for 80 yards...
-Hasselbeck had a nice day, like 22-28 for 225 yards. West Coast offense, short passing all day long.

OK folks, hope you enjoy, thought you might like some "detailed" info about how the games are actually playing at this time of year. From someone who is actually playing Madden NFL 10 right now!! jealous!!?

-Donny

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Member Comments
# 81 Maelstrom-XIII @ 05/13/09 02:46 PM
Quote:
Originally Posted by xanmank
I was a little concerned about reading this too... Since we know very little about franchise, and that means once we do get more info, any feedback we give will be too late to impliment.

However, from playing Head Coach I have a lot of faith in Josh and Donny (I hope all of the off season aspects of HC made it into franchise mode )
I certainly hope so...as I don't play online, I rely on Franchise to keep me playing Madden...as you can probably guess, 09 didn't take up a lot of my time...
 
# 82 kwpit79 @ 05/13/09 03:09 PM
Quote:
Originally Posted by The Autumn Wind
What I want to know more about:
--completion percentages: Hasslebeck's 78% performance could happen, sure, but most of the games need to be in the 55% range, with a good number even below that. Marino, the best pure passer of all time (perhaps), finished with a career mark of 57%.
If this was the 80's I'd agree with you. But with the new rule changes and the overwhelming number of teams using the variations of the westcoast/spread offenses, percentages have been going up in the past decade or so.

I agree that 78% is a wee bit too high (unless it was just an aberration - that would be ok), but 55% would be too low (unless we're talking Chris Simms or something).

If you look at the stats from 2008, 20 starting QBs completed 60% of their passes for the season. Only three starting QBs had 55% or less for the season, so I wouldn't want the average game to be 55%, more like 60-63 percent.

Nitpicking? Yep.
 
# 83 Donny_Moore @ 05/13/09 03:19 PM
Quote:
Originally Posted by The Autumn Wind
Actually, you're off bro. Hasselbeck's career mark is 60.1%, and this is a guy who plays in a WCO and is accurate.

Brady, arguably the most accurate QB in the game, is at 63% for his career.

Manning is at 64.4%

Cutler is at 62% and Mcnabb at 58%.

And those are the elite quarterbacks. The rest of the bunch is in the mid 50% range.

Players do have games in the 70% and 80% ranges, but not many of them, and they're career-type days when they happen, not just another day at the office.

The Madden system as implemented last year is 10-15% inflated. Montana's 70% year was historic, in the best offense of the decade and with some of the best talent in history around him. Anything above 65% is a very, very good year, and above 60% is nothing to sneeze at. In last year's game, you could put your punter at QB and easily meet these benchmarks.

Check profootballreference.com.

Anyway, that's just in the interest of accuracy. I did like some of the other stuff I heard, to reiterate the positives.

Also keep in mind, I literally did not attempt a pass over 20 yards with Hasselbeck. It was all short stuff in that Seattle offense. Throwing lots of high percentage passes.
 
# 84 cam21224 @ 05/13/09 03:21 PM
Quote:
Originally Posted by Donny_Moore
I wish on the videos!

I haven't even been "authorized" by Phil or Ian or marketing to post this...I was just so pleased with the fun factor in the game right now, I had to post and share with the 10-15 people that would care about this type of thing!

As you have probably seen by now with what Phil and Ian are doing this year with Madden 10, this year is about getting feedback from the people like you on the boards, on twitter, etc. and making sure those important fixes and changes get into the final product. What they have done here with Madden is revolutionary in the gaming industry, especially when you consider the level and extent of the outreach that has already taken place this year.

Make that 16 Donny.

That leap by Peppers sounds like it looked really good, we definately got to credit that to his UNC B-ball days, he is one hell of a athlete for his size.
 
# 85 pfunk880 @ 05/13/09 03:29 PM
Quote:
Originally Posted by Donny_Moore
Not quite sure why people are harping on the FG, it barely got in. Plus, Mare has a decent leg (just kinda erratic). We are all on the same page I think. None of us on the team want to have 90% field goal making in the game this year.

http://www.pro-football-reference.co...marexoli01.htm
Quote:
Originally Posted by Donny_Moore
Had it been some goofy crap, a bug would have been sent out 5 minutes after we put the controllers down!

It was well within Julius Peppers capabilities, and probably no other DE in football. That is because we give him a higher JMP and CTH that other DEs in the league (say thanks UNC Basketball!).
Thanks for the responses!
 
# 86 djKianoosh @ 05/13/09 03:45 PM
i'm sorry, but I have to disagree with the philosophy that says that backups should be 5 times worse than the elite players. all these guys in the NFL are really good, otherwise they wouldn't even make the roster... and all it takes sometimes is for some backup to get an opportunity and bam, they look great.

look at all the RBs that come out of nowhere every year. Packers fans, remember how Ryan Grant busted onto the scene? or Samkon Gado? he was good enough for a few games. when westbrook got hurt, Buckhalter stepped in and played well. madden should take into account the possibility that a backup could do well. just cause a guy's a backup doesn't mean he's a bum. look at all the 2-RB and 3-RB rotations in the NFL. even the Bears had some games where their backups came in and spelled Forte for a drive or two.

all I'm saying is it shouldn't be a death sentence for a backup to come in at any position.
 
# 87 RogueHominid @ 05/13/09 04:00 PM
Quote:
Originally Posted by kwpit79
If this was the 80's I'd agree with you. But with the new rule changes and the overwhelming number of teams using the variations of the westcoast/spread offenses, percentages have been going up in the past decade or so.

I agree that 78% is a wee bit too high (unless it was just an aberration - that would be ok), but 55% would be too low (unless we're talking Chris Simms or something).

If you look at the stats from 2008, 20 starting QBs completed 60% of their passes for the season. Only three starting QBs had 55% or less for the season, so I wouldn't want the average game to be 55%, more like 60-63 percent.

Nitpicking? Yep.
Word. I can live with that. I'm an APF junky, and I usually look at stats for the game's all-time greats. The game's rules and the offenses now make it easier to have 60% completion rates, but there are still plenty of games where guys are well below that. I just looked over the 2008 league stats, and the 60-63% number holds as a general rule. Good looking out .

But to go tit for tat with you, it's still the case that as of the last build we have for this game that's public ('09), it was easy to complete 75-80% or more of your passes on a regular basis. Even if you work in a short, WCO-type offense, this still isn't possible consistently in real life. And we know that you didn't even have to run that sort of offense to put up those numbers in '09.

To achieve the realism that's desired, we're still talking about a 15% reduction in completion rates (say, down to 60-63% from 75-78%), and that's pretty substantial.

To me, that ups the fun factor. How cool would it be if you saw McNabb rocket a few into the ground 5 yards short of his guy a few times a game like he does irl?
 
# 88 rudyjuly2 @ 05/13/09 04:03 PM
Quote:
Originally Posted by djKianoosh
i'm sorry, but I have to disagree with the philosophy that says that backups should be 5 times worse than the elite players. all these guys in the NFL are really good, otherwise they wouldn't even make the roster... and all it takes sometimes is for some backup to get an opportunity and bam, they look great.

look at all the RBs that come out of nowhere every year. Packers fans, remember how Ryan Grant busted onto the scene? or Samkon Gado? he was good enough for a few games. when westbrook got hurt, Buckhalter stepped in and played well. madden should take into account the possibility that a backup could do well. just cause a guy's a backup doesn't mean he's a bum. look at all the 2-RB and 3-RB rotations in the NFL. even the Bears had some games where their backups came in and spelled Forte for a drive or two.

all I'm saying is it shouldn't be a death sentence for a backup to come in at any position.
I think you make a valid point with regards to RBs. I think a lot of RBs in the league are a product of their OL. That's why a backup RB can look good at times. But special players are hard to replace and you should see a huge drop at the QB position as well as most starting positions imo.
 
# 89 roadman @ 05/13/09 04:04 PM
Quote:
Originally Posted by The Autumn Wind
Word. I can live with that. I'm an APF junky, and I usually look at stats for the game's all-time greats. The game's rules and the offenses now make it easier to have 60% completion rates, but there are still plenty of games where guys are well below that. I just looked over the 2008 league stats, and the 60-63% number holds as a general rule. Good looking out .

But to go tit for tat with you, it's still the case that as of the last build we have for this game that's public ('09), it was easy to complete 75-80% or more of your passes on a regular basis. Even if you work in a short, WCO-type offense, this still isn't possible consistently in real life. And we know that you didn't even have to run that sort of offense to put up those numbers in '09.

To achieve the realism that's desired, we're still talking about a 15% reduction in completion rates (say, down to 60-63% from 75-78%), and that's pretty substantial.

To me, that ups the fun factor. How cool would it be if you saw McNabb rocket a few into the ground 5 yards short of his guy a few times a game like he does irl?
Yep, agree with Autumn, no more Robo QB!!!!!!!!!!!!!!!!!!!!
 
# 90 Yeah...THAT Guy @ 05/13/09 04:05 PM
Quote:
Originally Posted by The Autumn Wind
How cool would it be if you saw McNabb rocket a few into the ground 5 yards short of his guy a few times a game like he does irl?
I would loveee to see this. Just like I would love to see QBs throw the ball out of bounds more when passing down the sidelines since its safer than throwing it straight down the sideline.
 
# 91 rudyjuly2 @ 05/13/09 04:08 PM
Quote:
Originally Posted by Yeah...THAT Guy
I would loveee to see this. Just like I would love to see QBs throw the ball out of bounds more when passing down the sidelines since its safer than throwing it straight down the sideline.
We should be in luck with the new accuracy windows they added this year.
 
# 92 roadman @ 05/13/09 04:10 PM
Quote:
Originally Posted by Yeah...THAT Guy
I would loveee to see this. Just like I would love to see QBs throw the ball out of bounds more when passing down the sidelines since its safer than throwing it straight down the sideline.
Or near the GL and all receivers are covered, the QB throws the ball into the stands.
 
# 93 CLEAR17 @ 05/13/09 04:12 PM
Quote:
Originally Posted by joejccva71
It's a doube edged sword. The reason backups should be worse is well...because they ARE backups and weren't good enough to become a starter. Pretty self explanatory there bud. Just because a backup may look great one or two games doesn't mean he will be great in the long run to be a starter.

Backups really need to prove themselves thoroughly to get the starting job. By your philosophy, a backup shouldn't play worse than the starter because they are in the NFL and made the roster? I think you need to do your homework more.
+1 very nice response
 
# 94 Palo20 @ 05/13/09 04:20 PM
Last 2 year's league Completion % was 61%. The number has continued to rise as teams throw the ball downfield much less these days.
 
# 95 Smoke316 @ 05/13/09 04:28 PM
Quote:
Originally Posted by Maelstrom-XIII
You gotta remember, though, that Hasselbeck was using the West Coast...short, high percentage throws...so I'm sure if you open up the passing game, his percentage would go down pretty drastically...or, at least I hope so.

Donny, very great to hear that the game is coming along together...it is a little bit frightening to hear that Josh is getting Franchise in its "final form" when we have heard next to nothing about it other than "it is enhanced"...any idea when we'll be hearing more from the franchise folks?

Again...thanks for sharing...it makes the wait even more unbearable.
Sucks cause by the time we here anythign about franchise.. it will already be done with.. but i trust they'll get it right thsi time for some reason
 
# 96 cedwebb @ 05/13/09 04:31 PM
Quote:
Originally Posted by Donny_Moore
Also keep in mind, I literally did not attempt a pass over 20 yards with Hasselbeck. It was all short stuff in that Seattle offense. Throwing lots of high percentage passes.
Thats cool, maybe this is a one time occurance or something. Overall it just has been a trend in Madden over the years in which you have fallen into with the first games you have told us about.

Was just looking at the stats of Steve Young who I think we can all agree is a little better than Hasselback. He ran the West Coast a long time. His carreer best season was 94 where he threw for a 70% completion ratio. That is the type of year that gets you into the Hall of Fame. That was also the year they won the SuperBowl. His carrer average was at 64% which is a great career. Just keeping that into perspective I am sure Young had a game or two where he threw over 70%, how many I don't know. He also had a pretty good cast around him that blows the Seattle roster out of the water so I can see how he was able to do that.

Point is, for me I would like to see QBs in general scaled down a bit to acheive the sim experience that would replicate what we see in the NFL.
 
# 97 pfunk880 @ 05/13/09 04:38 PM
Quote:
Originally Posted by rudyjuly2
I think you make a valid point with regards to RBs. I think a lot of RBs in the league are a product of their OL. That's why a backup RB can look good at times. But special players are hard to replace and you should see a huge drop at the QB position as well as most starting positions imo.
Well said. I think that's where the run blocking is going to be so important. Behind a good line, you should be able to still find some holes and pick up a few yards per carry. What's going to distinguish a better back though is his ability to make a move in the open field to break a play loose, or his ability to shed a few tacklers and rumble forward for some extra yardage.
 
# 98 carolina_boi @ 05/13/09 05:24 PM
MY CAROLINA PANTHERS ! payback is a B**CH from that 05 nfc championship game against Seattle aha. My man Steve Smith always does come up big for the Panthers. I wished i couldve heard more about Jon Beason though, Thanks for the details guy ! Cant wait for 8-14-09.
 
# 99 Madwolf @ 05/13/09 05:29 PM
Very exciting game Donny. I'm a huge Panthers fan. I have to know, how hard was it to lock down Deangelo Williams? Out of all the things you mentioned, that was the only thing that made me cringe a little bit.

Is it possible for you to throw up his stats?
 
# 100 Lava @ 05/13/09 05:38 PM
Very nice, thanks for the breakdown!

Sounds great.
 


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