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NHL 10 News Post

EA has just posted an NHL 10 Producer blog.

Quote:
"Hey NHL fans. As we are on the heels of the NHL 10 Community Day coming up tomorrow at EA Canada, I had an opportunity to follow Producer David Littman and get the inside scoop on next year's hockey title, NHL 10.

I was even able to get some juicy tidbits for the hockey community to chomp on while getting a brief tour of the NHL development space. We also get a chance to quickly meet some of the other producers who will also be chiming in over the next months on the improvements to the game and the cool stuff coming for next year's title."

Game: NHL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 28 - View All
NHL 10 Videos
Member Comments
# 41 akula @ 05/10/09 02:42 AM
Quote:
Originally Posted by Acedeck
Post whistle scrums aren't a huge deal to me. I really want gameplay that occurs while the puck is moving. I want scrums by the boards (board-play and puck movement along the boards). About 40% of the offensive play in *real* hockey occurs along the boards in the offensive zone, cycling the puck. It's not all crisp passing and open ice in the offensive zone. Fix that, then worry about scrums after the whistle.
couldn't agree more. I think Littman may be overstating the importance of post whistle scrum when we are lacking any board play during actual gameplay. not to mention I really, really hope they added

A) player on player collisions (non body check collisions/bumping into each other INCLUDING teammates)
B) player on goalie collisions!
 
# 42 Eldebrink @ 05/10/09 06:20 AM
Quote:
Originally Posted by shakeable
I sure hope the CPU AI will be smart enough to move into open space where they can receive a pass and make the cycling along the boards possible without create a play.
Amen. It's so frustrating to have an open spot in the slot, but nobody goes there while you're cycling the puck in PP or otherwise.

Anyways, thanks for the vids, and keep up the good work!
 
# 43 ohyeahbaby123 @ 05/10/09 01:51 PM
From the community day pics blog:

"In NHL 10 this year, there is a big focus on improved physical play and in real life hockey a big part of that is ensuring hockey players are fit, have great endurance, and are just tough overall."

Hopefully that means better board play!
 
# 44 bigwill33 @ 05/10/09 03:09 PM
Lol at you guys reading into any little thing and creating features out of them. Just be patient and wait and see what they have for us exactly before you get letdown or overhyped.
 
# 45 scalise89 @ 05/11/09 12:55 PM
Can you guys have a better introduction/beginning video....show teh outside of the stadiums and have people standing in line and really get the player excited and in the mood to play a hard hitting super skillful game...all teh easports games just need to add better presentation, other than that, great job!
 
# 46 Qb @ 05/11/09 01:06 PM
Quote:
Originally Posted by ohyeahbaby123
From the community day pics blog:

"In NHL 10 this year, there is a big focus on improved physical play and in real life hockey a big part of that is ensuring hockey players are fit, have great endurance, and are just tough overall."

Hopefully that means better board play!
Quote:
Originally Posted by bigwill33
Lol at you guys reading into any little thing and creating features out of them. Just be patient and wait and see what they have for us exactly before you get letdown or overhyped.
On that note, my off-the-wall take on this quote -- BASED ON NO ACTUAL FACTS -- and the previous mention that 3rd & 4th liners will have more use is that physical play will have a cumulative effect on players. So pounding on someone all game will cause them to be less effective through loss of stamina and/or a higher chance of injury, as well as some sort of individual aggression level that will fluctuate during the game. So repeatedly targeting an opposing player could cause them to lose their cool, possibly taking a penalty in the process.

How's that for creating a feature out of a relatively vague quote, Will?
 
# 47 Money99 @ 05/11/09 01:14 PM
Quote:
Originally Posted by Qb
On that note, my off-the-wall take on this quote -- BASED ON NO ACTUAL FACTS -- and the previous mention that 3rd & 4th liners will have more use is that physical play will have a cumulative effect on players. So pounding on someone all game will cause them to be less effective through loss of stamina and/or a higher chance of injury, as well as some sort of individual aggression level that will fluctuate during the game. So repeatedly targeting an opposing player could cause them to lose their cool, possibly taking a penalty in the process.

How's that for creating a feature out of a relatively vague quote, Will?
I like it!
 
# 48 bigwill33 @ 05/11/09 03:00 PM
Quote:
Originally Posted by Qb
On that note, my off-the-wall take on this quote -- BASED ON NO ACTUAL FACTS -- and the previous mention that 3rd & 4th liners will have more use is that physical play will have a cumulative effect on players. So pounding on someone all game will cause them to be less effective through loss of stamina and/or a higher chance of injury, as well as some sort of individual aggression level that will fluctuate during the game. So repeatedly targeting an opposing player could cause them to lose their cool, possibly taking a penalty in the process.

How's that for creating a feature out of a relatively vague quote, Will?
Haha, quite a reach, but here is to wishful thinking.
 
# 49 catcatch22 @ 05/11/09 09:34 PM
Quote:
Originally Posted by Qb
On that note, my off-the-wall take on this quote -- BASED ON NO ACTUAL FACTS -- and the previous mention that 3rd & 4th liners will have more use is that physical play will have a cumulative effect on players. So pounding on someone all game will cause them to be less effective through loss of stamina and/or a higher chance of injury, as well as some sort of individual aggression level that will fluctuate during the game. So repeatedly targeting an opposing player could cause them to lose their cool, possibly taking a penalty in the process.

How's that for creating a feature out of a relatively vague quote, Will?
That wouldn't be anything new, 2k did this with enforcers a while back and intimidation. That would just be stealing something 2k already did, which is good since they need to steal alot more than that from 2k.

One area he had nothing to say about was the one timers. This has been a problem with hockey games since the dawn of time. No hockey game as ever gottne this right and it MUST be addressed. A right handed shooter needs a pass from the right side of the ice and a left handed shooter vice versa. This is an important part of hockey and any powerplay. Handedness and the ability to shoot onetimers. Also the ability and skill to deflect or tap pucks in on cross creases.

With the new passing and maybe some added stick control for one timers and deflections maybe they can make it really authentic.
 
# 50 Clarke_311 @ 05/12/09 12:22 AM
Quote:
Originally Posted by catcatch22
That wouldn't be anything new, 2k did this with enforcers a while back and intimidation. That would just be stealing something 2k already did, which is good since they need to steal alot more than that from 2k.

One area he had nothing to say about was the one timers. This has been a problem with hockey games since the dawn of time. No hockey game as ever gottne this right and it MUST be addressed. A right handed shooter needs a pass from the right side of the ice and a left handed shooter vice versa. This is an important part of hockey and any powerplay. Handedness and the ability to shoot onetimers. Also the ability and skill to deflect or tap pucks in on cross creases.

With the new passing and maybe some added stick control for one timers and deflections maybe they can make it really authentic.
Exactly, I can never get a good one-time off. I want to be able to pass it back the point on a power play and boom it with Souray, its the biggest issue they need to adress IMO.
 
# 51 catcatch22 @ 05/12/09 01:01 AM
Quote:
Originally Posted by Clarke_311
Exactly, I can never get a good one-time off. I want to be able to pass it back the point on a power play and boom it with Souray, its the biggest issue they need to adress IMO.
I actually think it's too easy. You should have to seit up more and not be so easy.
 
# 52 Money99 @ 05/12/09 11:50 AM
Quote:
Originally Posted by catcatch22
I actually think it's too easy. You should have to seit up more and not be so easy.
For whatever reason, it was done perfectly in NHL07 but then removed for 08.
In 07 the pass had to be in the wheel-house in order to get one off. If it wasn't, instead of the player firing off a one-timer from their skate laces, the player would stop, collect the puck, and then wrist a shot away.

It added a level of realism and made you work to get that perfect pass. And of course, the better passers could almost always put it in the right spot. So you wanted them to have the puck over anyone else.

I'm still peeved that this was changed for 08 and 09.
In those games, everyone could one-time a laser to the top shelf no matter where the pass was - which meant the value of a playmaker also went down as everyone could deliver a perfect one-time pass.
 
# 53 Money99 @ 05/12/09 02:54 PM
Quote:
Originally Posted by RealmK
Agreed, its not quite as well implimented as it was in 07, for whatever reason they changed the differentation between scrubs and allstar players. I do still at times fan on one timers in the slot when pressured but the way they have it now if the player fans on the shot, you end up locked in an animation which usually means loss of possession of the puck. It was much better handled in 07 like you stated.

We do know they plan 3rd and 4th liners to mean more, what we don't know if this is either better board play in general, an enforcer like system like 2k had a few years back or if its as detailed as what QB suggests (awesome suggestion btw QB) Hopefully it means better seperation between 4th liners and star players after all is said and done.

I think this is the year to get alot of situations at least up to a level of contentness for the hardcore guys. What I mean by this is getting the game to play a less clean game, more puck battles along the boards, better puck physics in front of the net (no more pucks rolling off a goalies back), more errant and sloppy passes. Just a more organic feel from puck physics to passing, to reactions of the puck off of players/tenders etc. With NHL11 being their 20th year anniversary for the series, I would think they would want to make sure it plays as realistically a game of hockey as it possibly can at that point. So finally getting alot of these outstanding issues nailed down would go a long way to get there.
Well said.
By the way Littman addressed the too-perfect passing, it seems they realize that a majority of their customers want a realistic hockey game that shows the sloppiness to the sport. I hope he can deliver that.
 
# 54 Matt Diesel @ 05/12/09 05:38 PM
Sounds like new ESPN presentation to coincide with the NHL being on ESPN next year. Awesome.
 
# 55 Lubey @ 05/12/09 05:54 PM
NHL's gonna be on ESPN next year? SAWEET...didn't know that.
 
# 56 tyler289 @ 05/12/09 07:33 PM
Quote:
Originally Posted by Lubey
NHL's gonna be on ESPN next year? SAWEET...didn't know that.
I have yet to read any confirmation that that is even a possibility. Where are people getting this? Did I miss something?
 
# 57 Lubey @ 05/12/09 08:38 PM
Quote:
Originally Posted by tyler289
I have yet to read any confirmation that that is even a possibility. Where are people getting this? Did I miss something?
Did a little research. Nothing's confirmed....here's the story:

http://www.hockeybuzz.com/blog/Eklun...om-NBC/1/19967
 
# 58 bigwill33 @ 05/12/09 10:36 PM
Quote:
Originally Posted by Lubey
Did a little research. Nothing's confirmed....here's the story:

http://www.hockeybuzz.com/blog/Eklun...om-NBC/1/19967
Yeah, well don't ever take too much stock in what eklund has to say, that guy is a joke 95% of the time. He spits forth rumors just on the off chance he could be correct and come back and say "I called that".
 
# 59 scalise89 @ 05/13/09 02:03 PM
The game is already decent....however, can we get better presentation...have it look and feel like ESPN and NBC coverage...and can we have an outside view of the stadiums/arenas as you focus in right before the games...it will really give you a feel and show teh announcers sometimes and have other people from down on by the benches talk sometimes and can we have the benches more enthusiastic and really lean over the benches and hit sticks and get excited during the important moments and have them go absolutely wild and insane when they win a game 7 overtime goal to win it...have it just be more in tune to the situation instead of every single game feeling the same, madden does the same thing...any one agree....and lets get broken sticks out there and hats for the hatricks, easports fans, lets spread the word and get what we want into the game...better, real life presentation and feel for the game, not the saem boring thing over and over again, we want everygame to feel new and different!
 
# 60 bigwill33 @ 05/13/09 02:37 PM
Well you probably won't see outside shots of the arenas unless it is a still real life photo for quite some time. It takes time to make those and it just isn't that important to most, even though I would like it too.

What I would like is a better loading screen. Some stats that are about the upcoming game, streaks, league leaders etc. Perhaps a city or arena background shot as the game loads. I know it is only like 25 seconds of my time, but honestly, who reads the keys to the game thing anymore after the last few years!!!?
 


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