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On behalf of the entire MLB The Show development team we would like to take this time to first thank everyone for playing MLB 09 and being so patient with us as we work through some of the issues the community has experienced. We are very aware of these problems and we would like to announce that we are indeed working on a patch to fix the most glaring offline and online bugs and glitches you have encountered in this years game. When the patch is ready for deployment we will give an update with the contents of the patch. In meantime, we have found a work around for one of the most glaring bugs, the Road to the Show crash. If you skip all training sessions (batting and base running) during the month of September you should be fine. We know this is not ideal, however until the patch is ready for public release this will allow you to continue playing your RTTS save files (if the save file is before entering a training session). We take these issues and concerns very seriously and we do apologize for the inconvenience. Once again, thank you for your time and your patience. We will update the community as soon as the patch release date is set.

MLB The Show Development Team

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Member Comments
# 221 DrUrsus @ 04/21/09 11:48 AM
Quote:
Originally Posted by clownbaby
Double edged sword. Some people demand refunds like a kid who bought a box labeled 'time machine' which just didn't pan out like they thought it would.

Some people seem to get super pissed when anyone criticizes devs/game flaws like scea is their little brother that can't stand up for himself, which is pretty funny. It's almost as if you think you still have a shot making the cover for '10 and you're doing all you can to seperate yourself from the pack as The Fanboy.

Quick question. Do you think scea cares about either side of of this argument?

Do you expect a refund/apology or a reward/hero cookie for your opinions?
Great post, brotha. Very very true.
 
# 222 DrUrsus @ 04/21/09 11:54 AM
Quote:
Originally Posted by green94
EXACTLY, that is what is so frustrating. There isn't anything wrong with the gameplay!

It's all of the behind the scenes stuff that has all of the bugs.
I have never seen a game that plays so great, but has the weirdest bugs/glitches.

Yesterday, Lou Piniella came out of the dugout with a white jacket on. It kept changing from white to Cubbie blue and back again, lol.
This is no big deal, but he stats glitch, lineup/rotation glitch, and those type of things that are "behind the scenes" as you put it aren't fun.
I understand they are doing their best with what they have. They all (not just SCEA) need to start hiring more people and devoting more effort into quality assurance.
 
# 223 rudyjuly2 @ 04/21/09 11:55 AM
Quote:
Originally Posted by green94
EXACTLY, that is what is so frustrating. There isn't anything wrong with the gameplay!
Not true imo. The fielding errors are done very poorly on All-Star imo. In 44 season games I have yet to have an officially scored fielding error (at least 12 throwing errors but no fielding errors). I would consider that something wrong with the gameplay. That's my biggest beef as the hitting and pitching are done incredibly well.
 
# 224 thdudeabides @ 04/21/09 11:55 AM
Quote:
Originally Posted by sarge81
Wow countryboy, why am i not surprised that you would answer the post in this way? I don't do much posting on here, but I do a lot of reading, and it seems like all you do is kiss SCEA's a$$, and make condescending remarks to those ppl that don't agree with SCEA. Seriously dude, get over yourself.
CB doesn't need anyone to defend him, but I will say check his posts going back to NCAA Football 09, I would not classify him as an *** kisser. He does generally side with the producers of the game, nothing wrong with that, but when he does its not knee-jerk like some people. CB's responses are well thought out and fair.

If you want to rag on CB it should be for his obsession with the damn smilly faces
 
# 225 green94 @ 04/21/09 11:59 AM
Quote:
Originally Posted by rudyjuly2
Not true imo. The fielding errors are done very poorly on All-Star imo. In 44 season games I have yet to have an officially scored fielding error (at least 12 throwing errors but no fielding errors). I would consider that something wrong with the gameplay. That's my biggest beef as the hitting and pitching are done incredibly well.
Ok, didn't know about that one. Like I said earlier, I've only played 10 games or so because I've been waiting for Knight's rosters and the lineup/stat bugs. But from everything else I've seen, the gameplay is near flawless, which isn't surprising.
 
# 226 sarge81 @ 04/21/09 12:01 PM
Quote:
Originally Posted by DrUrsus
I have never seen a game that plays so great, but has the weirdest bugs/glitches.

Yesterday, Lou Piniella came out of the dugout with a white jacket on. It kept changing from white to Cubbie blue and back again, lol.
This is no big deal, but he stats glitch, lineup/rotation glitch, and those type of things that are "behind the scenes" as you put it aren't fun.
I understand they are doing their best with what they have. They all (not just SCEA) need to start hiring more people and devoting more effort into quality assurance.
I completely agree that SCEA needs a MUCH MUCH BETTER QA process. This year's game should be an opener. It seems like they have top notched devs, but either their actual QA team sucks, or they don't have a proper QA process in place to test for and correct the major glaring issues.
 
# 227 DrUrsus @ 04/21/09 12:01 PM
Quote:
Originally Posted by rudyjuly2
Sometimes people are a bit disrespectful but that happens in EVERY forum and thread on OS. But the moment it happens in the Show forums, people get called out to a degree I don't see anywhere else.
I agree with you on this part of your comment Rudyjuly2. It's a great game, most of us agree, but it does have some issues. I can't wait for this patch .
 
# 228 DrUrsus @ 04/21/09 12:03 PM
Quote:
Originally Posted by thdudeabides
CB doesn't need anyone to defend him, but I will say check his posts going back to NCAA Football 09, I would not classify him as an *** kisser. He does generally side with the producers of the game, nothing wrong with that, but when he does its not knee-jerk like some people. CB's responses are well thought out and fair.

If you want to rag on CB it should be for his obsession with the damn smilly faces
You're right, he doesn't need everyone defending him, he's a big boy.
 
# 229 countryboy @ 04/21/09 12:08 PM
Quote:
Originally Posted by DrUrsus
You're right, he doesn't need everyone defending him, he's a big boy.
oh..so now I'm a fata$$...why you....
 
# 230 countryboy @ 04/21/09 12:09 PM
Quote:
Originally Posted by thdudeabides
If you want to rag on CB it should be for his obsession with the damn smilly faces
LOL
 
# 231 rudyjuly2 @ 04/21/09 12:28 PM
Quote:
Originally Posted by jim416
SCEA is family on these boards.
You've gotten too close to them Jim and have lost your objectivity imo.
 
# 232 fistofrage @ 04/21/09 12:31 PM
Quote:
Originally Posted by sarge81
I completely agree that SCEA needs a MUCH MUCH BETTER QA process. This year's game should be an opener. It seems like they have top notched devs, but either their actual QA team sucks, or they don't have a proper QA process in place to test for and correct the major glaring issues.
I will have to say this as far as quality control. I didn't find any glaring bugs with the show in 20 or so exhibition games.

I played 2 franchise games last night to check it out and I saw a couple errors. 2 Mound visists to Halladay in same inning and they didn't replace him and the announcers screaming that Guillen just hit his 500th home run. Umm that would be Sheffield and he no longer plays in Detroit.

But other than that I would need to test the game alot more to find problems.

I found game killers for 2k and Ncaa football within minutes.
 
# 233 Big Shmooz @ 04/21/09 12:31 PM
Quote:
Originally Posted by green94
EXACTLY, that is what is so frustrating. There isn't anything wrong with the gameplay!

It's all of the behind the scenes stuff that has all of the bugs.
Question... based on what you say, have you ever tried diving for a ball holding down the R2 button & after coming up with the ball, instead of being able to throw the ball to first base to throw out the runner, that the ball throws to home plate instead? If so, would you not consider that to be a gameplay bug?

If you have not encountered this yet, try playing a game either against the CPU or against a friend playing you on the same playstation 3 & dive for the ball using the R2 & see what happens. Btw... don't just flick the R2 button but actually hold it down & you will see what I mean. Basically the bug is, that the R2 button is an undocumented throw to home button. (duplicating with no purpose the function of the X button to the detriment of being able to smoothly play a dive & then throwing the ball to the proper base afterward)
 
# 234 masterkembo @ 04/21/09 12:35 PM
Quote:
Originally Posted by Big Shmooz
Question... based on what you say, have you ever tried diving for a ball holding down the R2 button & after coming up with the ball, instead of being able to throw the ball to first base to throw out the runner, that the ball throws to home plate instead? If so, would you not consider that to be a gameplay bug?

If you have not encountered this yet, try playing a game either against the CPU or against a friend playing you on the same playstation 3 & dive for the ball using the R2 & see what happens. Btw... don't just flick the R2 button but actually hold it down & you will see what I mean. Basically the bug is, that the R2 button is an undocumented throw to home button. (duplicating with no purpose the function of the X button to the detriment of being able to smoothly play a dive & then throwing the ball to the proper base afterward)
That would be annoying - although on that note, I've played 5 season of RTTS at SS (somewhere around 700 games maybe) and I've never had this happen to me.
 
# 235 Skyboxer @ 04/21/09 12:49 PM
A few years ago in the same month I was called and EA Lover /2K ***** and a 2K Lover/ EA *****.
Why? Because I was giving honest feedback about different games REGARDLESS of who made it. So when I was critical of EA I was a 2K Lover, then I make a comment regarding a 2K game and I was an EA Lover.

Some people can't grasp the idea that you can like/love a game and still point out flaws or hate a game and still point out the good things with it.

Bottom line for me is gripe and complain all you want about a game but do it like an adult instead of the "Lazy", "Don't Care" etc... stuff as that will get responses as most know exactly the amount of work these guys do at SCEA. Lastly once the complaint is made move on instead of rehashing the same ole time and time again. That doesn't benefit anyone.
 
# 236 Big Shmooz @ 04/21/09 12:50 PM
Quote:
Originally Posted by masterkembo
That would be annoying - although on that note, I've played 5 season of RTTS at SS (somewhere around 700 games maybe) and I've never had this happen to me.
That is very strange. Can you please do me a favor. Please play the game & dive for a a ball holding down the R2 button for like three seconds. (not just flicking it) & see if the ball throws to home plate. The thing is, I tested this out on two different PS3's & the same thing happened on both. In fact, to make it easier for yourself if you wish, just hit the R2 button even on a ball hit to any fielder & continue to hold the R2 button down. Then do not even bother to press any other button & see if the ball get's thrown to home plate.

Please post back what happens. Thanks.

(Since I did not do this in RTTS, perhaps it only occurs in season or exhibition games, so please try this in either of those modes)

Btw... this was also an issue in MLB08 where the same exact thing happened, so I doubt it would be a defective disk issue.
 
# 237 PhantomPain @ 04/21/09 12:57 PM
Quote:
Originally Posted by Big Shmooz
That is very strange. Can you please do me a favor. Please play the game & dive for a a ball holding down the R2 button for like three seconds. (not just flicking it) & see if the ball throws to home plate. The thing is, I tested this out on two different PS3's & the same thing happened on both. In fact, to make it easier for yourself if you wish, just hit the R2 button even on a ball hit to any fielder & continue to hold the R2 button down. Then do not even bother to press any other button & see if the ball get's thrown to home plate.

Please post back what happens. Thanks.


(Since I did not do this in RTTS, perhaps it only occurs in season or exhibition games, so please try this in either of those modes)
Serious question...If it takes holding R2 down for 2-3 seconds for this to happen, why hold it that long? I have never encountered this problem (not saying it isn't there) so I must not be holding down as long. Anyway, if you feel like you have figured out where the problem starts, then my suggestion would be to avoid it. You only have to quickly press R2 to get the player to dive and if quickly pressing it, as opposed to holding down for 2-3 seconds, avoids the problem...well then I think you have a way to get around this issue.
 
# 238 Big Shmooz @ 04/21/09 01:07 PM
Quote:
Originally Posted by PhantomPain
Serious question...If it takes holding R2 down for 2-3 seconds for this to happen, why hold it that long? I have never encountered this problem (not saying it isn't there) so I must not be holding down as long. Anyway, if you feel like you have figured out where the problem starts, then my suggestion would be to avoid it. You only have to quickly press R2 to get the player to dive and if quickly pressing it, as opposed to holding down for 2-3 seconds, avoids the problem...well then I think you have a way to get around this issue.
Technically you are correct. The problem is, in the heat of the moment you see the ball heading toward the outfield you desparately press the R2 button hard. (at least that's what I do) I am not thinking "flick" under that circumstance. It's not really three seconds that I hold it down. I just used that number to make sure whoever will try to duplicate it will hold it down long enough to see what I am talking about. It's like when playing a real game of baseball you twist & turn as you play for body english which of course will not really help the trajactory of the ball you hit to keep it from being a foul ball. It's kind of an instinctual thing. The big issue I have with this is that there is no reason the game should make the R2 do this when the game already has the X button for this function.
 
# 239 Skyboxer @ 04/21/09 01:24 PM
Quote:
Originally Posted by Big Shmooz
Technically you are correct. The problem is, in the heat of the moment you see the ball heading toward the outfield you desparately press the R2 button hard. (at least that's what I do) I am not thinking "flick" under that circumstance. It's not really three seconds that I hold it down. I just used that number to make sure whoever will try to duplicate it will hold it down long enough to see what I am talking about. It's like when playing a real game of baseball you twist & turn as you play for body english which of course will not really help the trajactory of the ball you hit to keep it from being a foul ball. It's kind of an instinctual thing. The big issue I have with this is that there is no reason the game should make the R2 do this when the game already has the X button for this function.

I still don't get the issue. I understand the heat of the moment etc..etc.. But once you hit R2 to dive the players dives.... hits the ground...gets back up.... and is ready to throw(If he caught the ball).
You're saying in that time frame you have an issue of letting go of the R2 button? Dude that's all on you. Yeah it would be nice if it wasn't mapped to throw home but you have ample time to release the button and hit the base you want to throw to.
 
# 240 PhantomPain @ 04/21/09 01:24 PM
Quote:
Originally Posted by Big Shmooz
Technically you are correct. The problem is, in the heat of the moment you see the ball heading toward the outfield you desparately press the R2 button hard. (at least that's what I do) I am not thinking "flick" under that circumstance. It's not really three seconds that I hold it down. I just used that number to make sure whoever will try to duplicate it will hold it down long enough to see what I am talking about. It's like when playing a real game of baseball you twist & turn as you play for body english which of course will not really help the trajactory of the ball you hit to keep it from being a foul ball. It's kind of an instinctual thing. The big issue I have with this is that there is no reason the game should make the R2 do this when the game already has the X button for this function.
That's understandable. I guess I just used your "3 seconds" as what it would take to cause the problem as opposed to that just being a general number.

I have not seen this problem but when I get a chance to play again, probably not for a couple of days, I will try and duplicate it to see if I get the same issue.

Is this for regular games or RTTS?
 


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