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Forza Motorsport 3 News Post

VG247

Quote:
"VG247 has learned that Microsoft intends to release Forza 3 as one of its major 360 titles this holiday.

The game has never been confirmed by the company, although it was heavily involved in the Intellisponse leak fiasco last June.

Intellisponse marketing concepts hinted that the game may feature a Collector’s Edition, DLC, over 100 tracks and 400 cars."

Turn 10 Weekly Pit Pass Report

Quote:
"All this blood and sweat translate into what anyone here at Turn 10 can download to our Xbox 360s on a daily basis -- ever-improving builds of our new game, which, isn't just shaping up to be greedy handfuls of eyecandy, but is also proving to be really fun and addictive as well. In fact, the test team has already thrown down the gauntlet here at Turn 10 with weekly challenges to find out who's the fastest in the studio. Trust me, it's not a challenge to be taken lightly around here and folks have been taking turns stepping up to the task in the team space and setting lap times in the public team space with force feedback wheel in hand. Me? I'm hungry for more eyecandy. Every new build brings delicious new ways to consume the gorgeous assets in the game. Too much of a good thing? Pfft... yeah right.

But we here at Turn 10 also live in dual-realities. On the one hand, we're working hard on our new game. Lots of cool stuff happening behind the scenes and awesome features are getting implemented here and watching the project evolve in real-time before my eyes makes me feel really privileged."

Game: Forza Motorsport 3Reader Score: 8.5/10 - Vote Now
Platform: Xbox 360Votes for game: 8 - View All
Forza Motorsport 3 Videos
Member Comments
# 401 bkfount @ 11/05/09 07:24 PM
Quote:
Originally Posted by StormJH1
Nice, but free or not, you have to dedicate about 1/4 of your 20 gig harddrive to play this game with all the add-ons, it seems.
A 120 GB HDD can be bought off ebay for $60. The 20 gig HDD has been too small for awhile, but that's just me.
 
# 402 ChubbyBanana @ 11/06/09 12:15 PM
Quote:
Originally Posted by tj1182
There's enough cars in this game, we need more tracks,
If it's free I'll take whatever they give me.

I do agree more tracks would be nice though
 
# 403 StormJH1 @ 11/06/09 06:09 PM
Quote:
Originally Posted by bkfount
A 120 GB HDD can be bought off ebay for $60. The 20 gig HDD has been too small for awhile, but that's just me.
Yeah, I might have to go that route pretty soon, because this game killed whatever space I had left.
 
# 404 Flawless @ 11/07/09 06:58 AM
Pitpass Report

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Most of the folks are focused on our next DLC car pack slated for release sometime early December (more info on this insane 10-car monstrosity at a later date) as well as our next title-update for Forza Motorsport 3. There is currently a hefty amount of DLC in the works and this will continue for as far as the eye can see.
Quote:
Multiplayer Hopper Evolution

The first week (and a half) numbers are in for our multiplayer matchmaking hoppers and they pretty much confirm what my gut has been telling me over many hours spent in multiplayer – first of all, people are playing and playing in droves. Over the past week, we’ve had approximately 1.5 million matchmaking games played globally, with a good chunk of the action happening in the Circuit Racing A Class hopper, followed by the catch-all Drift hopper. You can see how all the hoppers breakdown in popularity and usage below. So based on the initial data of the A Class hopper’s overwhelming dominance, we’ve rolled out a couple more hoppers this week: A Class Pro and B Class. Both these hoppers are designed to split out A Class players into smaller groups and into their own hoppers.
...

Secondly, we’ve started a thread and poll to gauge the Forzamotorsport.net community on a hopper they’d like to design for themselves. Basically, if you could design a hopper or game type, what would it be? Obviously, there needs to be consensus. Landin has gone through and selected game types that he’s seen the community suggest already and has created a poll to see which idea will be the most popular. The idea is that there will be a hopper section that will be community feedback driven and we can be very dynamic and flexible with it – updating it once a week, etc.
Quote:
Multiplayer and Matchmaking Design Vision

Up to now, the hopper list has remained fairly small, static and generic. I’m sorry for any frustration this has caused any of you. For the first few weeks, we had to keep the hopper list small in order to better control and verify the results of our tweaks to matchmaking. This smaller hopper list focused our players (you guys) into a smaller number of larger pools and thus allows us to rapidly iterate on matchmaking settings and ensure higher quality search returns. I’d like to thank you for bearing with us while we collected this data and iterated on matchmaking.

Moving forward, we’re going to continue to fine tune the matchmaking criteria, but we’re also going to begin the next phase of our plan… introduce many new hoppers with a variety of rules. Our goal is to have more than enough hoppers to serve our diverse community while maintaining (and even increasing) the quality of our matchmaking results. Most new hoppers will be completely data driven. For example, if the data shows that one hopper is getting more than enough players to maintain quality matchmaking (i.e. Circuit Class A), we will attempt to fracture its numbers into two or three hoppers by introducing variants of the original. Hopefully, these variants will bleed off a significant percentage of the players in the original while also providing much needed variety. This will involve lots of experimentation and iteration. Players will “vote” with their actions. The data will tell us if a variant is popular or should be further evolved.

Advanced matchmaking, hoppers, the Xbox party system, private lobbies and advanced host rules are actually a suite of features that were designed to work together. When matchmaking is fully dialed in and the pool is large, players can find others with similar interests and skills. From here, they can form a party or better yet add new like-minded players to their friendslist or favorites. Then, as a party or group of friends, they can create advanced private lobbies. And finally, from these advanced private lobbies we will find new hopper variants to introduce.

Between our ability to collect usage data, tweak server parameters and add new hoppers; we have an incredibly powerful toolset to continually and rapidly iterate the Forza Motorsport 3 multiplayer experience. Over the coming weeks it will evolve to better serve the needs of our entire community based on how you play. In the coming months, as the number of people in the larger community continues to grow in both size and diversity, so will the number and diversity of the hoppers.
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Zune, Pre-Order and VIP Cars Gifted - Some of you have already noticed messages popping up in the bottom right corner of the screen alerting you that a new gift was received. I can confirm that by the end of the night all cars will have been gifted. This includes the three Pre-Order blog cars, the first batch of VIP cars, and the Zune HD Audi Touring Car. Check your message center and receive your gift! If you're having problems shoot us an e-mail at [email protected] and we'll do our best to get things sorted out.
Quote:
Official Turn 10 Time Trial Competition: Starts Now!

When: Now until Friday November 13th at 12:00PM PST

Where: Time Trials in Forza Motorsport 3.

How: Navigate to the “Leaderboards” menu and scroll down to “Time Trial”. Scroll down to “Sedona Raceway” and select “Press A to Start Race” at the top of the leaderboard. Set your best possible lap time!

Available Prizes:

• Subaru Impreza S204 Unicorn Gift Car
• Sedona Raceway Themed Mines R34 Gift Car
• In-Game Credits

Prize Structure:

Note: Results taken as of 12:00PM PST on November 13th

Top 10: Subaru Impreza S204 Unicorn Car, Sedona Mines R34 and 500,000 credits.

Top 50: Sedona Mines R34 and 200,000 Credits

Random 50: A random selection of 50 players from position 50 to 500 will receive the Sedona Mines R34.

Turn 10 Bonus: Both Landin and I will be setting our best laps on this leaderboard. If you happen to place next to either of our gamertags (“chespace T10” and “TurnTenStudios”) you’ll get yourself a Subaru Impreza S204 Unicorn car!
 
# 405 lnin0 @ 11/08/09 10:55 AM
T10 is going about the hoppers all wrong. They offer a choice of a turd or poop and then wonder in amazement at people's love of turds over poop. It also ignores all those who would choose to starve rather than eat poop or turds.

While the community is at its fullest they should have offered a cornucopia, a smorgasbord of hoppers. Give gamers all kinds of choices and from there start cutting the ones that aren't popular. That is the only way they would know what people really like.

Also funny that T10 went about trying to make this game so 'accessible' and then has to give a paragraph on how to find the Time Trail mode for the contest...a mode I bet a majority of people didn't realize existed or knew how to access it. In Forza 2 it was its own big menu option, not some hidden key press buried in some remote sub menu...that is so Windows.
 
# 406 bkfount @ 11/08/09 12:07 PM
Getting the FXX for free at level 35 is like a cheat code. It's a beast, even better than the veyron. I can shred the R3 class even with like a 100 points difference in PI.
 
# 407 Tomba @ 11/10/09 08:30 PM
Picked it up finally.(whats that two weeks?) anyway...

All in all. GREAT.

21 'areas' where the tracks are isn't enough for all the complaining that there weren't that many with Forza 2.

YES. There are variables and reverses but it's just not enough.

Cars though are in abundance and are lovely to drive/look at.

Handling is the best I've experienced in so far in a racer.



TWo things i just wish made it in though that would herald this as one complete and amzing racer to beat.

1)weather effects and night time driving. Yes I know not really the place but why not?
2)Real nascar venues for the stock cars and more "areas' in general to race in like tokyo city etc...

I'm holding out until gran turismo hits to see if it does the two things i think are needed most in a complete racing game. so far PGR4 has been the only game to really nail the "content" stuff i mentioned properly albeit it being more of a arcade racer.

Right now Forza Motorsport 3 beats Forza 1 and 2 easily. the quality in the game is there by boatloads.

Will it be as classy as Gran Turismo 5 though? don't know. haven't played shift but i doubt it's any better unless it has the content i mentioned...

Score?

9.2 IF you're happy with the amount of tracks....

8.9 IF not...like me
 
# 408 Jeffrey99 @ 11/11/09 09:59 PM
Anyone know of any decent leagues for Forza? The place I went for Forza 2 seems to be dead this time around. So didn't know of any other places.
 
# 409 DirtyJerz32 @ 11/12/09 04:04 PM
Quote:
Originally Posted by Tomba
2)Real nascar venues for the stock cars and more "areas' in general to race in like tokyo city etc...
http://www.operationsports.com/newspost.php?id=374417

Tomba this may help you out. Not sure if you saw this or not. Nascar is in GT5.
 
# 410 65South @ 11/12/09 05:09 PM
Quote:
Originally Posted by Jeffrey99
Anyone know of any decent leagues for Forza? The place I went for Forza 2 seems to be dead this time around. So didn't know of any other places.
Jeffrey, this is one of the only ones that I know about. Don't know much about it as I haven't had a chance to check 'em out. Hopefully it's worth a shot for you!

Quote:
Originally Posted by RynoAid
TFRL - Tradition Forza Racing League
We are looking for like minded individuals who are looking for competetive racing in a casual atmosphere. Most of the 500 members on our site or older guys so there is a strong community of racers to build from. Currently have about 15- 20 guys racing regurlarly but were growing every day.
We have several circuits kicking off this week as well as casual racing nights to just get together and toss a few back while racing with friends.
Stop by our forums and check us out.
 
# 411 Kruza @ 11/13/09 06:25 PM
Man, I don't have this game yet so I can't tell. At any rate, please tell me there isn't many knuckleheads like this on Live. Heh, I'm sorry, but if I come across someone racing like this guy online I would have to cuss this mofo out -- and it would be loud and clear so everyone could hear.



Kruza
 
# 412 Jeffrey99 @ 11/13/09 07:26 PM
Quote:
Originally Posted by Kruza
Man, I don't have this game yet so I can't tell. At any rate, please tell me there isn't many knuckleheads like this on Live. Heh, I'm sorry, but if I come across someone racing like this guy online I would have to cuss this mofo out -- and it would be loud and clear so everyone could hear.



Kruza
This is one reason why I normally don't play online games against randoms. But I was fully expecting to see a video of another person. Not for it to be his video. LOL Always nice to see comments when people all thank it's so funny. Video game companies I think need to start taking a more serious approach into people playing games online the way they are meant to be played and maybe having real consequences if your doing unsportsman like stuff like that.
 
# 413 lnin0 @ 11/13/09 08:56 PM
I would say that video is pretty typical. To be blunt - Forza 3 is dreadful online - especially if all your friends are playing COD MW2 and you just want to get into a random race. Turn 10 took out the public customer / server browser and now funnel everyone into a handful of match making play lists, 'for the greater good'.

- Full assists so skill is not required...in fact, try keeping up with the already class-overpowered FXX when you actually have to manage your wheel spin and stability against someone who is glued to the track.

- Crash party because 'all assist' drivers never learn how to drive. They play the single player like Burnout and it doesn't change when they are racing online.

- Cheaters prosper. Unlike Race Pro or Shift where you are penalized and DQed for cutting Forza 3 does nothing to discourage it. A few corners have velcro grass, the ones you usually get punted into from behind, but otherwise the biggest penalty a player gets is not having his lap time post on the good guys leaderboard. Not a deterent.

- Hundreds of ways to customize the races but only a six pre-set play list to pick from. No server browser, no custom options, no way to join a public room that isn't built for six year old arcade racers. If you don't like the handful of generic and arcade friendly play list T10 has created you are sol.

- Winners go home. One of the reasons T10 put an end to custom public rooms was to stop host from kicking people who were better. Well, Forza 3 makes it more common because now instead of the host having that option, everyone in the room does. Win a few races or have a guy feel you are at fault for something and your name gets put on the chopping block. You will be surprised how many people will just vote to kick even if they are not sure why. They just assume the initiator must have a good cause so they agree and out you go.

- Overpowered cars lead the pack. It seems, as always, T10 is not very good at balancing car classes by its PI system. So for each class you will find a few cars that stand head and shoulders above the rest. In the A class you can just downgrade your car by putting an AWD tranny in it. Then upgrade it until it is a class beater. Same for the R3 class in which super cars have some 200hp on the race tuned cars.

To put it simply. Forza 3 is a joke online if you are looking for anything but cheap arcade racing. If you have a crew to run private with or are just looking for a great handling but sterile single player experience Forza 3 is fantastic. If you are looking for serious random races...well, you have as good a chance of finding that in NFS Shift or Burnout.
 
# 414 Kruza @ 11/13/09 10:56 PM
Aw man. That sucks. I would like to be able to just go online and get into some good competitive races without needing to schedule or organize stuff.

Kruza
 
# 415 sportsdude @ 11/14/09 12:06 AM
Quote:
Originally Posted by Kruza
Aw man. That sucks. I would like to be able to just go online and get into some good competitive races without needing to schedule or organize stuff.

Kruza
I've not gone online yet, but if all that posted above is the case then I agree with you. I played Forza 2 online like it was my job and it was so great when you found a good lobby with people willing race sim and adjust courses and classes accordingly. Now that it's all matchmaking it seems like it's become the Halo of racing games, but in a bad way. I enjoyed putting time and effort into trying to make a good car in each PI class to race online, now it seems like that doesn't matter either. Big thumbs down to Turn 10 for the multiplayer blunder.
 
# 416 Pappy Knuckles @ 11/17/09 05:11 PM
I haven't bothered with any random races but that sounds about right. If I'm not in a room with a buddy I'm just working on my career mode because I know what to expect.
 
# 417 gbx34 @ 11/17/09 11:20 PM
Good i thought i was just that bad playing. I can never seem to do good. Everyone has max out there cars and turn almost perfect lap times. Online is no fun.
 
# 418 thorne666 @ 11/18/09 12:57 PM
I would love to fill my friends list with people who'd like to play without assists.
Anyone interested.
Thorne666 is my 360 tag.
 
# 419 ODogg @ 11/20/09 03:30 AM
Quote:
Originally Posted by thorne666
I would love to fill my friends list with people who'd like to play without assists.
Anyone interested.
Thorne666 is my 360 tag.
you mean you play with the shifting and all that? i don't even play that hardcore but i do turn off most of the assists...
 
# 420 berad88 @ 11/20/09 05:31 AM
Shifting is not really hard core. Once you get it down it actually makes it easier to drive the car.
 


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