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ESPN Videogames have posted their exclusive first look at MLB '09: The Show, including some new screenshots.

Quote:
"Think A-Rod chokes in the clutch? Ever shout "Dodgers suck!" or yell "Drewwwwwww" when J.D. walks up to the plate? MLB 09 is about to bring out the crazed fan in all of us as not only can you record your voice screaming anything from "Where's Madonna?" to "we want a pitcher not a belly itcher" and put it in the game thanks to peripherals like the Rock Band mic and wireless headset, the fan yells will sound like your voice actually coming from the stands. You can even assign the recordings to be part of a chant and your voice will be put through a new process so that it sounds more like a crowd chanting "over-rated" and not just a single person yelling."

Game: MLB '09: The ShowReader Score: 9/10 - Vote Now
Platform: PS2 / PS3 / PSPVotes for game: 90 - View All
MLB '09: The Show Videos
Member Comments
# 201 Artman22 @ 12/21/08 04:15 PM
Quote:
Originally Posted by countryboy
the player models don't bother me as much, though I wouldn't mind them being redone, but collision detection is a must. I am hoping that its been included this year.
I agree with you on this. The player models dont bother me at all. I not saying they dont need improvement but it's not as important as collision detection to me.
 
# 202 Frythatchicken @ 12/21/08 04:17 PM
how about in game sports ticker based on your actual franchise. asb baseball did this so well! haven't seen it done that well since. 2k did it a few years back but only during pause menu or idol game period. the ticker needs to be added.
in addition, in asb baseball, it would start of a game clear and then begin to snow or rain. No game since has done this well.
i also hope active in game bullpens are there...
 
# 203 gopadres @ 12/21/08 04:35 PM
Custom in-game music FINALLY!
 
# 204 DodgerFanatic2K3 @ 12/21/08 04:47 PM
There are only 3 things that I hope were added this year and if at least 2 of them were I will be be very happy and consider this game almost perfect in my eyes

#1 Collision Detection with players at all the bases (especially HOME)

#2 Ability to charge in on a ball and unleash a strong throw to any base on the dead run with no momentum killing "slam on the breaks" animation

#3 Ability to choose your batting style as an option on any difficulty level


If all 3 of these were added I will personally send SCEA a gift basket
 
# 205 LL-Cool-P @ 12/21/08 06:11 PM
Quote:
Originally Posted by jim416
Yes, that adds to the game. Anyone recommend a FREE music editor that will crop songs?

http://mpesch3.de1.cc/mp3dc.html

Any good?
 
# 206 Knight165 @ 12/21/08 06:16 PM
Quote:
Originally Posted by LL-Cool-P
That looks like it'll work fine.
I have one on my desktop...I'll post the name of it later.
It works great and very easy to use.
Layering...cutting....and free!

M.K.
Knight165
 
# 207 bcruise @ 12/21/08 06:18 PM
Quote:
Originally Posted by jim416
Yes, that adds to the game. Anyone recommend a FREE music editor that will crop songs?
Blast from the past (and I'm sure there are better options), but I remember the old EA NHL games (2000-2002) having an editor program that would do that - and add reverb too. I believe it was called Ditty Importer, or wimpditt (w = window, imp = import, ditt = ditty). I spent hours upon hours using that tool to import music into the NHL games. I found the file easily with a google search.

One thing though - it converts them to .asf which is kind of an oddball format. Like I said, I'm sure there are better options out there. The reverb feature is nice though, and might make it worth a look.
 
# 208 LL-Cool-P @ 12/21/08 06:21 PM
Quote:
Originally Posted by bcruise
Blast from the past (and I'm sure there are better options), but I remember the old EA NHL games (2000-2002) having an editor program that would do that - and add reverb too. I believe it was called Ditty Importer, or wimpditt (w = window, imp = import, ditt = ditty). I spent hours upon hours using that tool to import music into the NHL games. I found the file easily with a google search.

One thing though - it converts them to .asf which is kind of an oddball format. Like I said, I'm sure there are better options out there. The reverb feature is nice though, and might make it worth a look.
I'm not a NHL '00-'02 player but that name Ditty Importer sounds very familiar.

Maybe it's from mods for MVP '05... could be mistaken but I think it is where I recognize the name.
 
# 209 bcruise @ 12/21/08 06:25 PM
Quote:
Originally Posted by LL-Cool-P
I'm not a NHL '00-'02 player but that name Ditty Importer sounds very familiar.

Maybe it's from mods for MVP '05... could be mistaken but I think it is where I recognize the name.
Probably - that thing got a whole lot of use for a number of old EA Sports games. If it was possible to import music into MVP, it was probably done with that tool.
 
# 210 LL-Cool-P @ 12/21/08 06:27 PM
Quote:
Originally Posted by bcruise
Probably - that thing got a whole lot of use for a number of old EA Sports games. If it was possible to import music into MVP, it was probably done with that tool.
Yeah it must be. A Google search on it brings up EA-related material.
 
# 211 Rawdeal28 @ 12/21/08 06:44 PM
Quote:
Originally Posted by Chris_SCEA_Sports
We don't mind the dialog at all...that is why we are here.

If you look at things that way, then you could say just about every decision is a "marketing" decision...but that really is not the case. Every developer in the world has to cut and/or scale back features...even games with 3 year (or more) dev cycles...heck, I'm sure even Duke Nukem Forever will have to cut a feature or two to ship (just assuming here....I have NO first hand knowledge of DNF...so hold your PMs).

Developers have to prioritize, of course. If we had endless amounts of time and people power ( ) we could do it all. We have our wish lists, you have your wish lists...etc. The fact is, we get a ton of new things into the game every single year, and we are proud of that...but, alas, some things just have to be put off until the future. Thankfully choosing jerseys in franchise and going the short way for the 3rd out at 2nd (among a TON of other things) made it in this year.

Okay, back to work....

Chris
HELL YEAH! im loving the news so far.
Quote:
Originally Posted by Knight165
One thing I hope they expanded, or will eventually expand is the scouting and coaching area of the game.
Major league managers and GM's rely heavily on scouts and coaches to help them sort out just what kind of players they have(this is much more true for GM's.....but if you are the MLB manager.....you really don't have a great feel for the players in the minors you might eventually get on your squad)
One important aspect is the scouting reports...they are very generic and repetitive.
I would really like to see your scout put a more precise opinion of that players abilities in regards to not only your system but league wide.
For instance....in a scouting report you might get the lowdown on his hitting and fielding....but I would also like to know...does my scout think he's the best fielding SS in the league?.....does he consider him the 30th best?
It should go something like what OOTP has now....I would request a status report on a player....if I want to see something more specific than his generic scouting report(which would always be available)...and a couple of days later I would receive the report. Obviously this would take a certain amount of time and I would be limited in just how many I could ask for at one time.

Another thing I think would flesh out players is what I think of as modifiers.
Player A is a above average hitter...and excellent fielder and an average baserunner. At age 24 he gets a hidden modifier of +10 to his hitting for a random amount of years which boosts him to an excellent hitter. But his viewable rating remains the same(for that year...it might increase in subsequent seasons...and the modifier would still add to that number...if it decreased..the modifier would be gone)....It would be up to you and your coaches/scouts to see that he is playing at an elevated level. Other managers/GM's/coaches would notice his elevated play at the plate and they may or may not take a chance to trade for this player, hoping to get him while he remains hot. You won't know when this modifier "expires" and the modifiers can go in both directions.....(in other words...a guy could be in a funk for a year or two and a team may look to trade him....and then he "snaps out of it" and goes back to his rating.
I would limit the amount of players this would happen to in order to try and replicate that "lightning in a bottle" player you see every year.
I say this....because as it stands now.....you get a player like Fernando Tatis...who kind of came out of nowhere to have a pretty plus game for the Mets.....but you would have to give him inordinate ratings to replicate this in the game.
With my system...I could make Tatis a 45 power....55 contact and then give him a +15 to power and a +10 to contact as a modifier and he would play at a 60 power and 65 contact for a year...a year and a half or two years...then drop back down to his real ratings.(I'm just making up the ratings.....as an example...before someone says "Tatis should have nowhere near a 60 power)
My scout might say something like "He's an average hitter, who seems to be playing above his level right now".....or something to that effect.
On the scouts....we definitely need more variety in what they say about the players regardless.....

M.K.
Knight165
i totally agree knight and that would be awesome if they implemented something like that. all i play is franchise so anything to make it more in depth im all for it. kudos my friend

Quote:
Originally Posted by atlbravesws05
Its not for the sake of changing. Everything gets old evenually no matter how good or popular it was before. The one song you loved as a child no longer interests you because it got old, the food you eat, evenually you grow tired of eating pizza no matter how much you loved it, etcc.. My point is i want to experience something new from the same awesome developers. The core gameplay hasn't changed at all and no matter the countless features they keep adding on every year, the core gameplay feels exactly the same. It feels like you are playing the same game except with add ons. I think its time for them to try out something more innovative.
try MLB2K9. that just might be the game for you cuz THE SHOW 09 wont be.
Quote:
Originally Posted by Rob_NYY
No, they do not.

And I, for one, do not want them to mess with the core of the game and the controls just for the sake of changing it because "it's the same." Adding in new pitching controls and hit sticks and stupidity like that, nuh uh. Don't do it, SCEA. 2K has been trying that for years and have been falling on their faces.

The pitching in 2K8 is laughably bad. Having to go up, down, left, and around to throw a curveball is ridiculous. Mess up a little and the ball will end up right in the middle of the plate as a "meatball" that will be crushed for a HR.

And as for your analogy, I love pizza just as much now as I did when I was 5 years old. It's exactly the same, and I still love it. And when I am 72 years old, assuming I still have teeth, I will still love it.

MLB '08 was amazing and I'm glad the SCEA guys are smart enough not to change what doesn't need changing. Just keep adding on and adding on. No changes.
im with you 100%. dont change s***. only add on

Quote:
Originally Posted by SoxChamp
Yeah, yeah...we get it. You don't like the game anymore. You said the same thing last year, over and over again. A game that is released on a yearly schedule is never going to be vastly different from the year before, so I guess you can prepare to be disappointed. Personally, I think the The Show is approaching the status of 'best baseball game I've ever played', so I have no idea why anyone would want wholesale changes just because you think the game is growing stale. I love Frosted Flakes, and they haven't changed that recipe for decades.


Quote:
Originally Posted by iwrite7
how about in game sports ticker based on your actual franchise. asb baseball did this so well! haven't seen it done that well since. 2k did it a few years back but only during pause menu or idol game period. the ticker needs to be added.
in addition, in asb baseball, it would start of a game clear and then begin to snow or rain. No game since has done this well.
i also hope active in game bullpens are there...
we already have this in the game. the scoreboard in every stadium is from actual games in your franchise.

i have a question for u guys. if 09 has rain delays, would really sit through a rain delay while playing ur franchise game? whether it be 5 or 25 minutes?
 
# 212 fgsfsfbbbrd @ 12/21/08 07:03 PM
the one thing im not going to like about the game is the commentators
 
# 213 Rawdeal28 @ 12/21/08 07:13 PM
what wrong with the commentators?
 
# 214 ab713 @ 12/21/08 07:35 PM
Quote:
Originally Posted by Rawdeal28
what wrong with the commentators?
His name is Rex.
 
# 215 Rawdeal28 @ 12/21/08 07:44 PM
Quote:
Originally Posted by ab713
His name is Rex.
i hate rex in real life but on the game i actually like him. he brings a little goofy to booth and i find him funny. i love "The Soup" and some of the noises he makes.
 
# 216 phillyfan23 @ 12/21/08 07:47 PM
I can't believe in this 30 page thread there has been only one or 2 (brief mentions) and a total lack of buzz about the new LEGENDARY difficulty.

Throughout the summer, and early fall all I heard about the gameplay complaints revolved around the too easy hitting. I'm definitely hoping Legendary level will fix this, and this is the feature I am MOST excited about. If the ease of hitting stays the same as last year, all the progressive lighting, weather, more animations won't matter one bit.
 
# 217 countryboy @ 12/21/08 07:49 PM
I didn't know there was a legendary level.
 
# 218 phillyfan23 @ 12/21/08 07:50 PM
Quote:
Originally Posted by countryboy
I didn't know there was a legendary level.
here is part of the espn article

Other fielding additions include improved bare-handed flips and even players who dive with the ball in their bare hand to make the putout.

Master all these and you might also be ready to challenge the game's new Legendary difficulty level. Not for the faint of heart (or weak of thumbs).
 
# 219 theaub @ 12/21/08 08:23 PM
Quote:
Originally Posted by Rawdeal28
we already have this in the game. the scoreboard in every stadium is from actual games in your franchise.

i have a question for u guys. if 09 has rain delays, would really sit through a rain delay while playing ur franchise game? whether it be 5 or 25 minutes?
Every stadium but Toronto's That's the one thing I want fixed this year before anything.

Also, I presume if there were rain delays, it would just simulate pitcher fatigue.
 
# 220 countryboy @ 12/21/08 08:35 PM
Quote:
Originally Posted by phillyfan23
here is part of the espn article

Other fielding additions include improved bare-handed flips and even players who dive with the ball in their bare hand to make the putout.

Master all these and you might also be ready to challenge the game's new Legendary difficulty level. Not for the faint of heart (or weak of thumbs).
lol..I read that article a few times over and not once paid attention to that sentence.
 


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