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# 741
irishfan1993 @ 08/30/08 12:49 PM
I had the weird online glitch occur in a game last night where I didn't lose a connection but for some reason it kicked us both out.....also they still haven't fixed the stat glitch (if you drive 30 yards and kick a 30 yard FG it shows that the drive was 60 yards).....but overall the games are much more realistic.
and is patch #2 version 1.2 because I haven't played in a while and haven't downloaded any other patches?
# 743
countryboy @ 08/30/08 01:16 PM
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When I seen that the patch was avaliable I deleted the first patch and downloaded the second patch. I assume that the first patch is still there. If I am wrong, will there be a difference in the game?
# 745
stoncold32 @ 08/30/08 01:54 PM
For those of you wondering:
The pass rush in this patch is definitely improved. I've gotten through the line much more now, the D-linemen seem to have a little more speed and ability to fight through blocks. After several games post patch, I myself have gotten at least 4-5 user sacks just from a straight bull rush.
Also, I had the CPU(Alabama) throw TWO deep TD's against me. One was 34 yds, and the other was 30yds. I'm talking about the ball traveled the the whole way in the air, and the receiver only had to take a step or two to get into the end zone. That absolutely NEVER happened, not once, pre-patch.
Robo QB is still there in most games, but it doesnt feel as cheap b/c my players are usually right around the play now, as opposed to being WAY out of position like before. I also feel like I have a little more control on defense now as opposed it feeling so herky-jerky pre-patch.
This feels about 75% like a new game. It really does play a lot like NCAA in the past, which the feeling the majority of us wanted.
I'm now satisfied with my purchase. Get those bowl endzones, and artwork back in there next year and were back in business again.
The pass rush in this patch is definitely improved. I've gotten through the line much more now, the D-linemen seem to have a little more speed and ability to fight through blocks. After several games post patch, I myself have gotten at least 4-5 user sacks just from a straight bull rush.
Also, I had the CPU(Alabama) throw TWO deep TD's against me. One was 34 yds, and the other was 30yds. I'm talking about the ball traveled the the whole way in the air, and the receiver only had to take a step or two to get into the end zone. That absolutely NEVER happened, not once, pre-patch.
Robo QB is still there in most games, but it doesnt feel as cheap b/c my players are usually right around the play now, as opposed to being WAY out of position like before. I also feel like I have a little more control on defense now as opposed it feeling so herky-jerky pre-patch.
This feels about 75% like a new game. It really does play a lot like NCAA in the past, which the feeling the majority of us wanted.
I'm now satisfied with my purchase. Get those bowl endzones, and artwork back in there next year and were back in business again.
# 746
stoncold32 @ 08/30/08 01:55 PM
For PS3:
I'm playing on AA by the way...
The pass rush in this patch is definitely improved(whether EA admits it was worked on or not, something is different). I've gotten through the line much more now, the D-linemen seem to have a little more speed and ability to fight through blocks. I saw games pre-patch where my WHOLE line would get pancaked and the QB would just sit back there with all day to throw. After several games post patch, I myself have gotten at least 4-5 user sacks just from a straight bull rush, and my teammates have gotten several. My blitzes seem to work more effectively as well.
Also, I had the CPU(Alabama) throw TWO deep TD's against me. One was 34 yds, and the other was 30yds. I'm talking about the ball traveled the the whole way in the air, and the receiver only had to take a step or two to get into the end zone. That absolutely NEVER happened, not once, pre-patch.
Robo QB is still there in most games, but it doesnt feel as cheap b/c my players are usually right around the play now, as opposed to being WAY out of position like before, and teh CPU spreads the ball around the field more. I also feel like I have a little more control on defense now as opposed it feeling so herky-jerky pre-patch.
This feels about 75% like a new game. It really does play a lot like NCAA in the past, which the feeling the majority of us wanted.
I'm now satisfied with my purchase. Get those bowl endzones, and artwork back in there next year and were back in business again.
I'm playing on AA by the way...
The pass rush in this patch is definitely improved(whether EA admits it was worked on or not, something is different). I've gotten through the line much more now, the D-linemen seem to have a little more speed and ability to fight through blocks. I saw games pre-patch where my WHOLE line would get pancaked and the QB would just sit back there with all day to throw. After several games post patch, I myself have gotten at least 4-5 user sacks just from a straight bull rush, and my teammates have gotten several. My blitzes seem to work more effectively as well.
Also, I had the CPU(Alabama) throw TWO deep TD's against me. One was 34 yds, and the other was 30yds. I'm talking about the ball traveled the the whole way in the air, and the receiver only had to take a step or two to get into the end zone. That absolutely NEVER happened, not once, pre-patch.
Robo QB is still there in most games, but it doesnt feel as cheap b/c my players are usually right around the play now, as opposed to being WAY out of position like before, and teh CPU spreads the ball around the field more. I also feel like I have a little more control on defense now as opposed it feeling so herky-jerky pre-patch.
This feels about 75% like a new game. It really does play a lot like NCAA in the past, which the feeling the majority of us wanted.
I'm now satisfied with my purchase. Get those bowl endzones, and artwork back in there next year and were back in business again.
# 747
Swingking77 @ 08/30/08 01:59 PM
Well am I the only one who's spilling the ball all the time? Am I the only one who's game's gotten all glitchy in the player animations? Am I the ony one with freezes? Am I the only one who's WRs no longer catch passes on their own? Please keep in mind that I'm playing on a PS3 and not online so perhaps the improovments are on 360 only OR there's something a muck and it's not my comments as I'm reporting MY findings...
I've yet to see any marked improovemen in the rushing D. Or any other aspect of the game... Pursuit, Robo QB or other wise...
There are still issues with the field goals, play clock and various other issues which some of you, yourselves have mentioned.
You guys are all whacking off beacuse a feature (sliders) that should have already been working in the first place is actuely working now... Gimme an Effn break!
I've yet to see anything other then the three flaws that I mentioned in my origianl post... I'm not on crack I'm just not on Fanboy juice... The very fact that you guys are quoting a guy that's saying good luck on a third patch, when a second one still leavs glarring issues in gameplay and frankly hurt good points of the original game is completly disgusting and rediculous!!!!
I've yet to see any marked improovemen in the rushing D. Or any other aspect of the game... Pursuit, Robo QB or other wise...
There are still issues with the field goals, play clock and various other issues which some of you, yourselves have mentioned.
You guys are all whacking off beacuse a feature (sliders) that should have already been working in the first place is actuely working now... Gimme an Effn break!
I've yet to see anything other then the three flaws that I mentioned in my origianl post... I'm not on crack I'm just not on Fanboy juice... The very fact that you guys are quoting a guy that's saying good luck on a third patch, when a second one still leavs glarring issues in gameplay and frankly hurt good points of the original game is completly disgusting and rediculous!!!!
# 748
stoncold32 @ 08/30/08 02:14 PM
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# 749
wolvraiderx @ 08/30/08 02:52 PM
Very cool. I hate to nitpick but does anyone know if they plan on fixing the glitch on PS3 where the ball doesn't rotate when the QB throws it?
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...that said, I highly highly doubt it.
# 751
stoncold32 @ 08/30/08 03:19 PM
These are both plays by the CPU offense:
I NEVER saw this long type of pass happen pre-patch
Now that the run slider works properly, the CPU had a nice TD run against me.
I NEVER saw this long type of pass happen pre-patch
Now that the run slider works properly, the CPU had a nice TD run against me.
# 752
stoncold32 @ 08/30/08 03:19 PM
These are both plays by the CPU offense:
I NEVER saw this long type of pass happen pre-patch
Now that the run slider works properly, the CPU had a nice TD run against me.
I NEVER saw this long type of pass happen pre-patch
Now that the run slider works properly, the CPU had a nice TD run against me.
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I'm not sure why people think the average drive starts at the 20. Is that because of where you have to start after a touchback? Most guys will still return a kick a few yards deep in the end zone since they think they can get past the 20.
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# 756
countryboy @ 08/30/08 04:20 PM
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# 757
countryboy @ 08/30/08 04:22 PM
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# 759
Swingking77 @ 08/30/08 04:53 PM
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As for fumbles, I'm using a decent back with a carry of about 80 +/- I don't know if this was just a bad game or what. As for the catching, mark my words on several occasions the ball has struck a wide open receiver in the head, and I can remember on two of these occasions it was on third down. One was an impact TE and the other was an impact WR...
Further more, the thread that's on this very forum mentions freezing.
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