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Revamped Overall Formula for NBA 2K15 Player Ratings Explained

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Old 09-04-2014, 10:49 PM   #81
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Re: Revamped Overall Formula for NBA 2K15

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Originally Posted by rgp913
It sounds like they are just removing the filter of position in determining overall rating. Essentially- ratings will be calculated pretty much the same, but instead of a given player's position dictating which of the 5 potential overalls they receive (either pg,sg,sf,pf, or c overall) they tweaked it so a players overall is the highest of the 5 formulas. They simply eliminated a position penalty and put the onus on the ratings. I don't think it's as in depth and evolved as some of you are guessing.
I'm not sure where this assumption is coming from. As I've said a few times in the thread, there are a variety of Overall formulas that are now being calculated per position to better represent unique players that may not be all around players for their position. These players are still very valuable to a team and in 2K15 their rating will reflect that value
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Old 09-05-2014, 12:13 AM   #82
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Re: Revamped Overall Formula for NBA 2K15

Quote:
Originally Posted by bedwardsroy19
I'm not sure where this assumption is coming from. As I've said a few times in the thread, there are a variety of Overall formulas that are now being calculated per position to better represent unique players that may not be all around players for their position. These players are still very valuable to a team and in 2K15 their rating will reflect that value
How does this work with one dimensional players like Reggie Evans? His rebounding will give him higher overall in 2k15 than in 2k14?
Seems like a lot of debates will come with this new system with basically all players ranging from 70 to 89
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Old 09-05-2014, 01:48 AM   #83
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Re: Revamped Overall Formula for NBA 2K15

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Originally Posted by threattonature
It is what teams do now when searching for free agents, just making blind guesses over who will fit into the style they play. My thought is more for myleague/myteam. Each team should have their own variables they look for to calculate the overall rating based on a system. Most coaches have a basic system in place rather it's more uptempo, pick and roll, 3 point shooting, inside/out. So the data that would drive their value in different systems are their existing ratings.




What I'm suggesting is just using the existing attributes and the system would determine the overall. So a player with high speed, quickness, jumping, steals would rate higher in an uptempo system or be more valuable in that type of system compared to being in a Spurs or Memphis system where that athleticism would not matter near as much. Basically what I'm suggesting is a way to give different teams, a more distinct identity and style.




Which teams do you think don't have an identifiable system? I think especially now with the SportVu tracking so much data that it's definitely possible to gather what type of style each team plays and what types of skillsets would fit in each one.



I do agree with how everything works it would be extremely complicated but eventually could tie any many different factors. The way I see it could possibly work long term is in myGM it could affect the type of coaches that each owner would hire. The coach based on the system he's running can determine which players they attempt to go after in free agency and on the flip side and play a factor in free agents determining what team they choose to sign with.

I think the one thing missing in association mode is teams having individual personalities or styles after a year or two because they're all going after the same players based off the same overalls.
extremely good post here & it looks like someone finally noticed these type of ideas... (Czar) lol

after reading the explanation of the ratings, I am a bit more at ease but still incredibly concerned as to how this will play out in regard to free agents & rookies being overrated & more importantly how ratings affect the starting lineups of CPU controlled teams.

If they are still ratings based, it will cause 6th men & role players to start & subsequently; free agent pick ups & rookies may not have to earn their minutes as they may be given to them if they are rated high enough. Of course i'm referring to MYLeague & other season modes when i speak of these concerns. Be awesome if someone could chime in on this.
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Old 09-05-2014, 03:52 AM   #84
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Re: Revamped Overall Formula for NBA 2K15

Quote:
Originally Posted by bedwardsroy19
I'm not sure where this assumption is coming from. As I've said a few times in the thread, there are a variety of Overall formulas that are now being calculated per position to better represent unique players that may not be all around players for their position. These players are still very valuable to a team and in 2K15 their rating will reflect that value

That is a clarification on what I have been asking. Multiple formulas PER position.

What you mean to say is each player archetype within a position has it's own OVR set, and the game auto-assigns whichever one nets the highest OVR

All Positions: All-Around, Athletic, Defensive, Scoring/Back to Basket, 3pt Specialist/Faceup
PG: Pass First
SG: Slashing
SF: Slashing, Point Forward
PF/C: Rebounding

Whether there is a formula for each of these types, new types, or any types removed is not quite being made clear (which is surely the intention, with a month to go).

In the case of Drummond I imagine his rating jumps to 83 because the "rebounding" or "defensive" archetype values him greater than last year's formula. This also explains why all of the low-rated centers are taking quantum leaps; their lack of offensive skill no longer hampers their rating
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Old 09-05-2014, 04:00 AM   #85
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Re: Revamped Overall Formula for NBA 2K15

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Originally Posted by ronyell
after reading the explanation of the ratings, I am a bit more at ease but still incredibly concerned as to how this will play out in regard to free agents & rookies being overrated & more importantly how ratings affect the starting lineups of CPU controlled teams.
I'm sure this system was brought in as a means to combat that. Most of the top-rated SG are all sixth men, while the starters are usually one-dimensional 3 & D guys. System seems designed to increase the rating of those 3 & D guys so they might be higher valued by their teams, and consequently, starters.

I don't think the CPU AI will ever be perfect. Nor should it, as IRL we have coaches making human errors with their lineups all the time (Scotty Brooks!). This appears to be a step in the right direction for 2K though.
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Old 09-05-2014, 06:59 AM   #86
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Yea, I really like the sound of this. Looking forward to seeing the different player types. Hopefully there are quite a few so it feels pretty specific.
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Old 09-05-2014, 07:00 AM   #87
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Re: Revamped Overall Formula for NBA 2K15

IMO for those confused I believe what they mean by different formulas now than just one singular formula to base players overall is for example in nba 2k14 a guy like Thabo Sefolosha is rated with a very low overall despite being the teams starting SG and very important to that team defensively.
He was rated low due to the fact that they only used 1 formula to produce overalls in 2k14 and in that formula how good Thabo Sefolosha was defensively didn't matter. So it didn't make his overall go up.
What they are saying now is that guys like Thabo Sefolosha who are only " Good " players because of one thing they do really well like play defense he will still get a good overall rating because now they have different Formulas that weight defense as important so he will have a good overall.
Just like Kyle Korver in 2K14 who was rated very lowly in 2k14 despite being a starter and the best shooter in the NBA due to the fact that the old formula didn't weight his shooting as important. But now they prolly have a formula that makes Shooting important and will make Korver higher Overall

They prolly have 5 formulas one that produces a good overall rating for Defense, Shooters, Rebounders, Passers, Scorers or something of that matter.

That's how it works out in my head I think. Im excited to see how this works out

P.S idk Bedwardsroy worked for NBA 2K14 when did that happen or did he always work for them? either way Congrats man
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Old 09-05-2014, 08:11 AM   #88
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Re: Revamped Overall Formula for NBA 2K15

Quote:
Originally Posted by bedwardsroy19
I'm not sure where this assumption is coming from. As I've said a few times in the thread, there are a variety of Overall formulas that are now being calculated per position to better represent unique players that may not be all around players for their position. These players are still very valuable to a team and in 2K15 their rating will reflect that value
My understanding came from the information you supplied. That's what I comprehended from your summary. If it's more indepth and works differently- that is great. I hope it is. Can you clarify more and explain in greater detail?
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