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NBA 2K15 New Shot Meter Explained

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Old 08-19-2014, 01:33 PM   #217
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Meh, sounds ok, and at worst you can change it in the settings. Thanks for the info Mike!
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Old 08-19-2014, 02:18 PM   #218
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Re: NBA 2K15 New Shot Meter Explained

Quote:
Originally Posted by Sundown
Also CPU makes too many FTs. They all shoot above their real life averages. Howard is like 65% or something and all the good guards are like 90+.
This is one of the most frustrating things, it feels like all CPU players at the line are between 80-90 percent when i play, no matter who's getting fouled.
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Old 08-19-2014, 04:00 PM   #219
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Re: NBA 2K15 New Shot Meter Explained

Quote:
Originally Posted by LD2k
It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
will the free throw difficulty slider still be in game with the new shot meter?

if so, does it make the "perfect" window smaller/larger or does it just in general change the overall success rate
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Old 08-19-2014, 04:16 PM   #220
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Re: NBA 2K15 New Shot Meter Explained

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Originally Posted by ruxpinke
This is one of the most frustrating things, it feels like all CPU players at the line are between 80-90 percent when i play, no matter who's getting fouled.
Most likely a ratings boost issue. Something like this came up last year most people on OS that responded in the thread said that FT shooting should behave like shooting in 2K14. Basically the release only give you a portion of the success and the rest is determined by ratings which makes it very hard to turn Dwight to a 80% shooter

Just be reading LD2K's response I have a feeling they made the perfect release timing window slightly smaller.

Last edited by stillfeelme; 08-19-2014 at 04:21 PM.
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Old 08-19-2014, 04:58 PM   #221
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Re: NBA 2K15 New Shot Meter Explained

Quote:
Originally Posted by LD2k
It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
Make it like the Dreamcast days where you had to hold lightly the LT+RT triggers to shoot freethrows.
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Old 08-19-2014, 05:03 PM   #222
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Re: NBA 2K15 New Shot Meter Explained

Quote:
Originally Posted by LD2k
It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
Awesome! The foundation is already there from 2K14, all it needed was refinement, similar to how 2K11 was the new template that 2K13 (IMO) molded to perfection for the previous generation. Sounds like we're heading in that direction and I can't wait...

Quote:
Originally Posted by Goffs
Make it like the Dreamcast days where you had to hold lightly the LT+RT triggers to shoot freethrows.
HA! I forgot all about that technique. I wouldn't mind that coming back either.
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Old 08-19-2014, 05:25 PM   #223
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Re: NBA 2K15 New Shot Meter Explained

Quote:
Originally Posted by Goffs
Make it like the Dreamcast days where you had to hold lightly the LT+RT triggers to shoot freethrows.
Was it with the ugly squares on the screen ? I don't really remember. I would hate to have some random crap on the screen though.

EDIT: there at 6.20


That thing takes the whole screen. Tewwwible.

Game still looks good though.

Last edited by Vni; 08-19-2014 at 05:35 PM.
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Old 08-19-2014, 06:06 PM   #224
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Re: NBA 2K15 New Shot Meter Explained

I don't know, I don't want to miss a free throw on a perfect release for the heck of it...
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