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NBA 2K12 Developer Insight #4 - Playcall System

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Old 09-02-2011, 11:19 PM   #201
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Re: NBA 2K12 Developer Insight #4 - Playcall System

Quote:
Originally Posted by Da_Czar
They do even down to if you have a great rebounder on your squad he has some advantages if he is able to get his hands on the ball. So strategically if you have better rebounders you can gamble with going 2 on 3 on the boards and still get more than your share of boards if the matchups permit.

If your the type that pays attention to that stuff it starts to add up. Listen 2k12 had some people who normally play 5 -7 minute quarters bumping it up to 9-12 because the pace of the game and the flow was so good.

It's not perfect but I had so much fun while playing you just want to continue to play. And there are SOOOOooooo many matchups and playstyles.
You got me hyped up now Czar, to bad Larry Brown and Rick Adleman currently aren't coaching. Would love to see a video game run a Larry Brown system perfectly, a ridiculously slow paced game and defensive oriented game. At least we have the '02 Kings, Adleman's team are always fun to watch offensively with their ball movement.
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Old 09-02-2011, 11:30 PM   #202
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Originally Posted by stillfeelme
Basically this is how I feel. There will be so many more plays to use for one person this year. You can scroll through all those play types. I understand though for those that want to pick and choose each play say from multiple playbooks.
Well like 2k admitted in the Insight, there were MANY plays that were just flat-out ineffecttive, so I imagine if they truely fixed this issue and every play has the potential to work, then we wouldn't need to mess around with the playbooks as much.

So bitter my son scratched up my 2K11 disc right now and it doesn't work! Damn, I love this series! Only sports title I play from midnight release to the day before the next installment releases.
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Old 09-02-2011, 11:46 PM   #203
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Originally Posted by guesswhozbak17
Also, elaborate on going from 5-7 min quarters to 9-12. Are you implying something there?
No I'm not implying. Just saying peiple are choosing to play this game for longer quarters than normal due to the pace and flow of the games.


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Old 09-02-2011, 11:49 PM   #204
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Re: NBA 2K12 Developer Insight #4 - Playcall System

thanks for your help and feed back Da_Czar. Awesome!

This game is going to be delicious
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Old 09-02-2011, 11:50 PM   #205
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Originally Posted by Da_Czar
No I'm not implying. Just saying peiple are choosing to play this game for longer quarters than normal due to the pace and flow of the games.


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Just my personally opinion, I always felt ranked games should be 6-7 mins. Never thought 5 mins (20 min game) could determine who was better consistently. Thought you might have been implying a potential ranked minute change. Thanks for the insight.
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Old 09-02-2011, 11:51 PM   #206
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Re: NBA 2K12 Developer Insight #4 - Playcall System

@Da Czar

Like last year, I just want to ask, how are the Triangle Offense plays in 2K12? I know the Lakers might dramatically not use it anymore in real life and the Wolves won't as well since they fired Rambis.
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Old 09-03-2011, 12:07 AM   #207
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Re: NBA 2K12 Developer Insight #4 - Playcall System

This leaking is pretty much PHX Suns run style ball

While it can win you games, teams that love to slow it down and rebound with bigger players, you can really get beat up on the inside playing that style and run the risk of not really playing any defense as a result also.

That little mini cherry pick style of basketball is ineffective especially in the post season when every posession matters the most.

There are definitely plus and minus' to this
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Old 09-03-2011, 12:14 AM   #208
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Very excited about the new play call system. Cant wait for this game to come out
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