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Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Old 05-14-2011, 08:28 PM   #241
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Re: Madden NFL 12 - Any Given Sunday in Franchise Mode (IGN)

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Originally Posted by JayInSaratoga
Kind of depends on who the 35 players signed are. If most of your starters are under contract, that's where you spend the majority of your cap.
True but it seems weird that a team would have that many openings where they need to sign people, I hope thats what it is
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Old 05-14-2011, 09:39 PM   #242
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Originally Posted by poopoop
You (should) know exactly what I mean.
I understand you 100%; but I'm saying these features were never on next-gen Madden; thus, could not have been removed. PS2/XBOX Madden just aren't the same game as the PS3/360 counterparts.
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Old 05-14-2011, 09:51 PM   #243
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Originally Posted by K_GUN
whats wrong with getting OFFLINE franchise headed in the right direction before online?

....someone run a poll here with ONLINE versus OFFLINE franchise...I bet offline is far ahead of online in terms of what players play most often.
Nothing is wrong with that, but when EA is focusing more on offline than online players, then we have something very wrong here.
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Old 05-14-2011, 09:57 PM   #244
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Originally Posted by hurricanefootball4
I think some of the frustration comes from lack of competition. Without competition EA will push themselves as far as they want to go. With competition they would be forced to push themselves at least as hard as the competition and continue to innovate and improve.

I just think that if there were 2 NFL games on the market there is no way they would walk into E3 and basically say "well, we didn't touch Franchise mode, but we'll get it next year."

They wouldn't and couldn't do that b/c they would have to be looking over their shoulder at what the competition did to improve franchise mode.

With that being said, I just skipped Madden last year - and I didn't miss it. This year with new Franchise Mode features I'm going to have to get it. I really like what the team did for this year's game - I just want to see that type of franchise advancement from year to year.
I think this is a reason why the lockout is actually good for Madden (quality wise), as they won't be able to sell as well because of the lockout. They have to really focus on making a stellar product to sell games instead of relying on the NFL to sell the games for them.
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Old 05-14-2011, 10:07 PM   #245
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what good is the franchise mode if ratings dont matter. u shouldn't be able to put Peyton manning at db and lockdown aquain bolden. that is fake. madden will always suck because they don't know nothing about football
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Old 05-14-2011, 10:09 PM   #246
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Originally Posted by SimulationFootball
what good is the franchise mode if ratings dont matter. u shouldn't be able to put Peyton manning at db and lockdown aquain bolden. that is fake. madden will always suck because they don't know nothing about football
Funny, because you can't.

Or you know you also could just not put Peyton Manning at DB to keep things, you know, realistic.
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Old 05-14-2011, 10:15 PM   #247
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Originally Posted by canes21
Nothing is wrong with that, but when EA is focusing more on offline than online players, then we have something very wrong here.
I own a PS3...right now...there is no online
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Old 05-14-2011, 10:23 PM   #248
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Originally Posted by SimulationFootball
madden will always suck because they don't know nothing about football
Really? Try me.
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