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OS Collaboration Roster Project with major editions

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Old 03-22-2011, 09:51 PM   #97
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Re: OS Collaboration Roster Project with major editions

It's impossible to even shoot 10% with sliders at 0.
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Old 03-23-2011, 01:08 AM   #98
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Re: OS Collaboration Roster Project with major editions

IDK who he is trying to fool but I do know he is only fooling himself. No disrespect but that is almost impossible unless u messed up other sliders, and even then I doubt shooting a high percentage is possible.
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Old 03-23-2011, 01:47 AM   #99
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Re: OS Collaboration Roster Project with major editions

and back on topic...

Any feedback on the roster? I haven't had a chance to play but interested to see what it's like.

Are players playing the right way? Teams using their style of play?
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Old 03-23-2011, 10:10 AM   #100
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Re: OS Collaboration Roster Project with major editions

Quote:
Originally Posted by donkey33
and back on topic...

Any feedback on the roster? I haven't had a chance to play but interested to see what it's like.

Are players playing the right way? Teams using their style of play?
yup, the rosters are great
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Old 03-23-2011, 10:33 AM   #101
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Re: OS Collaboration Roster Project with major editions

Quote:
Originally Posted by donkey33
and back on topic...

Any feedback on the roster? I haven't had a chance to play but interested to see what it's like.

Are players playing the right way? Teams using their style of play?

I have been testing both rosters from KG and the one we did here and the biggest difference and most rewarding is the spacing due to the free lance tendencies which are excellent

KG roster does not have the same free lance tendencies and with the one we entered the spacing is incredible
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Old 03-23-2011, 11:24 AM   #102
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Re: OS Collaboration Roster Project with major editions

Quote:
Originally Posted by Giants4Natic
I have been testing both rosters from KG and the one we did here and the biggest difference and most rewarding is the spacing due to the free lance tendencies which are excellent

KG roster does not have the same free lance tendencies and with the one we entered the spacing is incredible
Giants...just an idea...could we create a new file...? A file which is injury free, for the single game Mode? maybe based on what I have done so far? as I said...just an idea...
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Old 03-23-2011, 11:59 AM   #103
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Re: OS Collaboration Roster Project with major editions

Quote:
Originally Posted by KG#5beantown
Giants...just an idea...could we create a new file...? A file which is injury free, for the single game Mode? maybe based on what I have done so far? as I said...just an idea...
Here is what you can do and I will help

Take rashidi's post trade deadline roster and enter your hex edits.

From there we will need to do the Sean Barkeley accessories for shoes and gear and rotations.

I have no clue how to read the template from Sean Barkeley, but I can help with the rest
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Old 03-23-2011, 06:26 PM   #104
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Re: OS Collaboration Roster Project with major editions

Hey Giant and Hulyan, did you guys ever finish the edits you were working on? Where do we stand with the roster?

Just a heads up, I will be out of town until Sat night, so I won't be available to do any work until then. I can respond to posts but not pm's (for some reason they don't work on my phone).
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