Home

HOF Shooting Badges and Badge Stacking Needs to Gooooo

This is a discussion on HOF Shooting Badges and Badge Stacking Needs to Gooooo within the NBA 2K Basketball forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball
Replicating the Playoffs Experience in NBA 2K24
TopSpin 2K25 Review - A Winning Return for the Series
Out Of The Park Baseball 25 Review: An Impressively Deep Managerial Experience
Reply
 
Thread Tools
Old 12-26-2019, 03:56 PM   #49
Pro
 
OVR: 0
Join Date: Aug 2016
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by Korrupted
So it’s not just 5 out basketball like someone previously stated lol. That’s all I was getting at. There’s actually some squads who have designed plays but you don’t come across them often.

This game has been that way since Archetypes got introduced to the game. You can’t just come down the court and say here sharpshooter, cook up. The community wanted archetypes and now that they have them there’s nothing but problems. I find saying you need to play this way to win or you must run a particular lineup to win is crazy. There are other alternatives.
The community did not want archs the way 2k built them with the OP badges and the stacking badges.

or i should say half the community didnt, and maybe half did.

lets be clear. there is a large portion of the community who asked for a stamina nerf because they were mad at the original stamina setup when the game first dropped. the dribble gawds could no longer dribble for 23 out of 24 seconds, spamming the same moves over and over trying to trigger a bad defensive animation out of you. not out of you making a wrong move but out of the game. because the game has been incorrectly programmed to do things not based on your movement but based on the offensive players, unless of course you're an OP defender. so the reverse would be true.

These people wanted to and now are able to dribble forever without getting tired. and do so without getting ripped often, even though they are spamming these moves partially thru people's bodies.
splashmountain is offline  
Reply With Quote
Old 12-27-2019, 04:34 AM   #50
MVP
 
Thetruth9012's Arena
 
OVR: 0
Join Date: Oct 2013
Location: Poland
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by splashmountain
The community did not want archs the way 2k built them with the OP badges and the stacking badges.



or i should say half the community didnt, and maybe half did.



lets be clear. there is a large portion of the community who asked for a stamina nerf because they were mad at the original stamina setup when the game first dropped. the dribble gawds could no longer dribble for 23 out of 24 seconds, spamming the same moves over and over trying to trigger a bad defensive animation out of you. not out of you making a wrong move but out of the game. because the game has been incorrectly programmed to do things not based on your movement but based on the offensive players, unless of course you're an OP defender. so the reverse would be true.



These people wanted to and now are able to dribble forever without getting tired. and do so without getting ripped often, even though they are spamming these moves partially thru people's bodies.
They still saying that stamina and unpluckable need to be buffed....

Delusional...

Wysłane z mojego Redmi 5 przy użyciu Tapatalka
__________________
2k18 fixes

Bigs can cover to much ground on defense(they are too fast)

Late contest on laups matter too much.

Random blocks doing pumpfakes.

Leaning shots for guys who have catch and shoot badge should be removed.
Thetruth9012 is offline  
Reply With Quote
Old 12-27-2019, 02:03 PM   #51
Pro
 
OVR: 4
Join Date: Sep 2005
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by ksuttonjr76
For real? I did not know that. Was it like that last year with badges increasing the overall?
I remember in the beginning of the season I took all of Russell Westbrooks badges away and he was only rated like in the low 80's.
mrchiggs is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-28-2019, 04:35 PM   #52
Banned
 
TheFgGoatLikesHawks's Arena
 
OVR: 0
Join Date: Jul 2019
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by howardphillips214
I'm telling you, there's ways to beat it. Most of the REALLY GOOD teams that play that way are in team Pro-Am. The guys you catch in the Rec that play like that probably got beat by 30 by the Pro-Am teams. So they're B- teams at best. If I've got a squad with me that understands Zone defense they're pretty easy to defend. It does involve a lot of communication, but we will typically hold our own if not blow them out.

It is cheese, trust me. But after seeing my guy OBLITERATE my match up defensively, my buddies are working on defensive builds now. Most our bigs are 3 and D and the wing players are developing the same thing. If you only get a few defensive badge points i highly recommend investing in at least Silver clamps and Bronze Intimidator. Those badges work wonders.

I played a team exactly like that with randoms. Double screen at the top, dribble dribble, shoot. Once he got off his game he literally gave the ball up to the Slashing ball handler and became a cone himself. It wasn't until garbage time that he ended up getting back to a decent percentage, but by then it was too late. We had a 10 point lead most of the game, we ended up winning by 4. But he only scored 18 points on less than 50 percent from the floor and around 40 percent from deep.


It CAN be done.
Re-read, I said it can be countered with godlike defensive chemistry, but it's still OP AF, unrealistic as hell, shouldn't be in the game. Doesn't change the point that the game is going full arcade.
TheFgGoatLikesHawks is offline  
Reply With Quote
Old 12-28-2019, 04:52 PM   #53
Banned
 
TheFgGoatLikesHawks's Arena
 
OVR: 0
Join Date: Jul 2019
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by kdurantmvp
I really want to know how the conversation goes when the PG wants to run that 5 out offense where only he get to touch the ball and they might get a shot or two if their man helps.


Sent from my iPhone using Tapatalk
Lol

PG: "hey guys here's the deal - I'm going to have the ball 95% of the time, get most of the stats, and take the credit that I carried ya'll. Cool?"

Team: "sounds good"
TheFgGoatLikesHawks is offline  
Reply With Quote
Old 12-30-2019, 08:34 AM   #54
Pro
 
OVR: 0
Join Date: Nov 2015
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by TheFgGoatLikesHawks
It can be done but you literally need the perfect collection of players with almost godlike defensive chemistry and perfect timing, perfect rotations, etc. It shouldn't be that way just to cover for OP gameplay flaws. This game is arcade as far as I'm concerned.

Let me just go over the LAST GAME I just had in Rec that we have to deal with
  • Super Tryhard Squad vs Randoms
  • 4-1 set (of course)
  • 2-Way SLASHER goes 4 of 5 from three smh
  • PG dances around for 20 sec (thanks HOF Handles for Days and HOF Unpluckable) around suction screen
  • PG with unrealistic speed boost/bursts, unrealistic momentum, unrealistic speed dribbles and change of direction
  • Spam 10 crazy dribbles perfectly into a Stepback 3pter from 10 feet behind line with a release 5x quicker than Steph Curry's IRL release
  • Spamming Left Bumper double team for added unrealistic defense
  • Godlike cones standing in their spots like the bums they are


THIS GAME IS FAAAAR FROM "SIM". IT'S UNREALISTIC ARCADE MODE IN THE SO-CALLED "REALISTIC" MODE - PRO-AM.

There is no variety when it comes to "comp" squads. Same old boring and unrealistic 'basketball'. Fueled by 2K's pathetic arcade meta.

This game has become a joke, I can't even take a "skill gap" seriously when so much unrealistic bs happens in this game. We are starting to get into NBA Live territory.
Man you really go into Jordan Rec and expect to win with Randoms? Ain't no way in hell I'm stepping foot in JRC solo around this time of year. It's an absolute trash experience. Those "Try Hard" full 5's will wreck randoms but the minute they play against legitimate players it shows why they're in JRC and not Team Pro-AM. You don't need godlike chemistry to beat them either. We've been catching a lot of Full 5's in JRC the last couple of days and the games haven't been competitive whatsoever. You're gonna have to find a decent squad to have a chance in JRC with the current matchmaking. Randoms aren't going to cut it.
Korrupted is offline  
Reply With Quote
Old 12-30-2019, 09:27 AM   #55
DJ2K
 
mb625's Arena
 
OVR: 18
Join Date: Jan 2012
Location: Wisconsin
Posts: 5,032
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by Korrupted
Man you really go into Jordan Rec and expect to win with Randoms? Ain't no way in hell I'm stepping foot in JRC solo around this time of year. It's an absolute trash experience. Those "Try Hard" full 5's will wreck randoms but the minute they play against legitimate players it shows why they're in JRC and not Team Pro-AM. You don't need godlike chemistry to beat them either. We've been catching a lot of Full 5's in JRC the last couple of days and the games haven't been competitive whatsoever. You're gonna have to find a decent squad to have a chance in JRC with the current matchmaking. Randoms aren't going to cut it.
All you're doing here is changing the subject. This isn't about winning the game vs. losing the game. This isn't even about who's playing with whom. If these kinds of tactics are consistently viable over and above the actual fundamentals of basketball, it ruins a simulation basketball experience, period.

The fact that it's "so beatable" doesn't really make a difference here, the fact that this kind of offense can be successful under any kind of circumstance is a major issue that needs to be addressed in the future.

Sent from my Pixel 3 using Tapatalk
__________________
MLB: Minnesota Twins
NFL: Philadelphia Eagles
NBA: Chicago Bulls, Minnesota Timberwolves
European Football: Manchester United, Brighton & Hove Albion
NCAA: UNI Panthers, Iowa Hawkeyes

Twitter: @mbless625
mb625 is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-30-2019, 10:58 AM   #56
Pro
 
OVR: 0
Join Date: Nov 2015
Re: HOF Shooting Badges and Badge Stacking Needs to Gooooo

Quote:
Originally Posted by mb625
All you're doing here is changing the subject. This isn't about winning the game vs. losing the game. This isn't even about who's playing with whom. If these kinds of tactics are consistently viable over and above the actual fundamentals of basketball, it ruins a simulation basketball experience, period.

The fact that it's "so beatable" doesn't really make a difference here, the fact that this kind of offense can be successful under any kind of circumstance is a major issue that needs to be addressed in the future.

Sent from my Pixel 3 using Tapatalk
I'm not changing the subject just stating the obvious. I've already said until 2k makes changes this game will be played a certain way by some/most in the community. Going into JRC with high expectations as a solo player is a huge mistake. Thinking that you'll run up against players who play simulation basketball is about as rare as ever. Getting teamed up with good Randoms doesn't occur too often either. The game is a mess but I'd save myself the frustration by finding a decent squad that somewhat knows what they're doing. The experience this year is probably the worse it's been in quite some time. Same ish different day.

Last edited by Korrupted; 12-30-2019 at 11:00 AM.
Korrupted is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 06:33 AM.
Top -