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#SIMNATION Developer Feedback Project (Year 2)

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Old 09-27-2019, 05:39 AM   #25
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Re: #SIMNATION Developer Feedback Project (Year 2)

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Originally Posted by 23
So I hope we can give some feedback here and not just complain about what is and what's not.
I can dig it. I think most of it is really good feedback.
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Old 09-27-2019, 06:53 AM   #26
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Re: #SIMNATION Developer Feedback Project (Year 2)

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1. Add a lumbering big movement style. Make them slower when running in straight lines (they are too fast), reduce their jump height, get rid of animations that make them seem more athletic (their generic lay up animations can get their wrist above the rim) and get them out of 2 player animations against fast players than make them move at super speed.
The dribble styles have been a huge edition. I think some more movement styles (without the ball) would be incredibly sim. Guys like JJ Redick never stop moving. Others like Harden and Lebron are incredibly, ah, careful about moving off ball.

Some guys more fast effortless. Others look like they're busting their ***, but only get to an average speed.

Big guys should have their own movement style, and their own set of animations. Otherwise things like this happen

******** async src="//s.imgur.com/min/embed.js" charset="utf-8">">

Last edited by Smirkin Dirk; 09-27-2019 at 06:56 AM.
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Old 09-27-2019, 07:07 AM   #27
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Re: #SIMNATION Developer Feedback Project (Year 2)

Pictures: Please sort out the player profile/picture mess. It looks ugly and unprofessional to have some players with pictures and others with CPU generated appearances. Pick a path, and be all in on that path. No more of this unfinished nonsense, please.

Last year Daniel Theis and Taurean Prince never got profile pictures despite those pictures existing on NBA.com.

Suggestion: Every player gets a real-looking profile picture (even generated rookies in MyLeague, like 2K draft classes used to have), but the action shots for every player remain the CPU model. That way there we don't have inaccurate photos appear when players return to former teams (example: if Isaiah Thomas returned to the Celtics in 2K19 then his action-shot picture would be of him in a Cavs uniform.)

Last edited by TeamBuilder; 09-30-2019 at 09:09 AM.
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Old 09-27-2019, 07:53 PM   #28
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Re: #SIMNATION Developer Feedback Project (Year 2)

Quote:
Originally Posted by Smirkin Dirk
The dribble styles have been a huge edition. I think some more movement styles (without the ball) would be incredibly sim. Guys like JJ Redick never stop moving. Others like Harden and Lebron are incredibly, ah, careful about moving off ball.

Some guys more fast effortless. Others look like they're busting their ***, but only get to an average speed.

Big guys should have their own movement style, and their own set of animations. Otherwise things like this happen

******** async src="//s.imgur.com/min/embed.js" charset="utf-8">">

Careful?
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Old 09-27-2019, 08:09 PM   #29
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Re: #SIMNATION Developer Feedback Project (Year 2)

Not a wishlist but realistically what could be designed, one thing you guys would love to see

A realistic ( as in realistically they can do now) thing.

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Old 09-27-2019, 08:09 PM   #30
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Re: #SIMNATION Developer Feedback Project (Year 2)

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Careful?
What you mean?
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Old 09-27-2019, 10:07 PM   #31
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Re: #SIMNATION Developer Feedback Project (Year 2)

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What you mean?
They don't move on defense at all. Careful was a funny and nice way of saying that.

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Old 09-28-2019, 12:13 PM   #32
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Re: #SIMNATION Developer Feedback Project (Year 2)

I think the biggest eyesore this year gameplay wise is the absurd lack of drives and kicks and any and everything concerning 3pt tendencies, particularly how someone with an extremely low tendency will still jack up way more of them than a much high rated player. In game, the Rockets with Westbrook and Gordon are a textbook example of this.
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