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NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Old 09-03-2016, 07:14 AM   #497
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Quote:
Originally Posted by Beluba
Originally, it was intended to be used everywhere, but some of the MyCAREER guys really wanted it to be a reward in MyCAREER. Probably next year we'll open it up for all players.


Had to join the party on this one....
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Old 09-03-2016, 09:31 AM   #498
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Sad to hear the shot creator is MyCAREER only, but I didn't even realise something like that was possible?! So can't be that mad!
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Old 09-03-2016, 09:54 AM   #499
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Originally Posted by Beluba
Just to follow up on this. My shots engineer was able to make this change. You'll only get the pump fake fouls if your Left Stick is pushing towards the blocker. It'll be patched in.
This is great news. A little pet peeve of mine in 2k16.

Any idea if it will make the day one patch (assuming there is one)? Or will it be a later date?
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Old 09-03-2016, 10:25 AM   #500
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Thanks for all the info Mike, really appreciate it.

I have two quick questions for you:

1. Can we now choose our inbounder during the timeout? I want to choose my best passer to inbound the ball after TOs, but it's always the biggest guy on the court.

2. Will there be a MyLeague/MyGM blog soon?
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Old 09-03-2016, 10:57 AM   #501
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Can you patch in user controlled back tap rebounds maybe turbo with a hard press of the rebound button, just imagine the fun we would have with that risk and reward feature. Sorry that's a noob question I'm not sure what can be patched or not
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Old 09-03-2016, 11:38 AM   #502
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

I'm only posting this here because I know Mike reads this thread and I hope he can relay this to the art team....and then I sit and pray for a patch.

Everyone knows by big issue last year was the Bucks green being so off (as well as their court). Skin tones being inaccurate also was an issue. Well it looks like those things have not change.

The green is way too bright. Giannis skin is too dark again. He should not be darker than Jabari. And obviously he's suffering from the noodle arms that many guys in 2K17 seem to have. Look at Middleton's arms...at least give him those arms.

Mike, if you read this, I appreciate it if you could pass this along. And if this is something that's not gonna get fixed, just tell me and I'll shut up about it.

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Old 09-03-2016, 11:49 AM   #503
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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And if this is something that's not gonna get fixed, just tell me and I'll shut up about it.
Oh, that'll be the day, lol
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Old 09-03-2016, 12:11 PM   #504
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by Trackball
Mr. Wang, thank you for taking the time to answer all these questions. More chatting with mature players like us is good for everyone.



Anyway, I know that isn't a gameplay question, but I don't know where else to ask this, and I'm a stickler on this sort of thing...



Does your last name rhyme with HANG or LONG? I've heard both used regarding you. Or do you not mind either one?


Haha. LONG. but no one ever gets it right so I don't really care.
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