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Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wang

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Old 08-12-2015, 11:42 AM   #177
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by HowDareI
Just saying....

But do you know how many absolute cheeseballs have said that word for word?

Yes, the point is to win by any means. But when your whole game is abusing exploits that have made it through the patches I refuse to respect it and be called "worse" than that.
The problem is that these "exploits" you talk about vary from person to person. Highly skilled players who can defend do not consider them exploits. People who can't defend do consider them exploits.

For example, I've had messages from people saying I exploit the paint too much. I've had messages from people saying I exploit the three too much.

If I pass it down low to Dwight Howard and you immediately jump every single time, of course I'm going to blow past you and get a dunk. If you are leaving Curry wide open every single possession, of course I'm going to shoot a lot of threes with him.

People think these are exploits, when instead it's just bad defense on their end.
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Old 08-12-2015, 11:48 AM   #178
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Can't say anything on this. I play without shot meter and don't like it for myself at all.
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Old 08-12-2015, 12:03 PM   #179
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The most exciting thing about that screenshot is the fact that there's a new type of beard for MyPlayer, not just the Harden type one. Oh yeah.....the green release stuff is cool too
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Old 08-12-2015, 12:12 PM   #180
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by thatdudesheff
The most exciting thing about that screenshot is the fact that there's a new type of beard for MyPlayer, not just the Harden type one. Oh yeah.....the green release stuff is cool too
The screenshot on page 1 is from NBA 2K15.

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Old 08-12-2015, 12:27 PM   #181
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

Very surprised this hasn't really been touched on, but I think the issue is Mike and the team are tweaking shooting globally. When we all know shooting online vs. offline is 100% completely different. I'm a 95% offline player and the few times I did go online I couldn't believe ppl actually play those modes primarily, because it's literally like playing a different game.

You cannot tune shooting for both to be the same. This is why patch 4 failed so badly. Offline shooting before patch 4 was fine, online had major issues (based on the complaints I saw here). For me, I was having the BEST games in my 2k life in my Bulls MyLeague. I'm talking double ot games, buzzer beaters, u name it. Competition was great. Patch 4 ruined all of it and I traded the game in 2 weeks later.

If they truly want to satisfy both groups they have to separate online shooting and offline shooting. Because "fixing" 1 only ruins the other.
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Old 08-12-2015, 12:33 PM   #182
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

I seen people thinking this is really stupid making the shot meter pointless . I guess people don't understand that just because you get a perfect release doesn't mean 98% of the shot should go in , should just mean the timing was right but more so ratings should factor the most of all . But i do kind of like the meter to be gone or at least come out the box with it off universal with the ability to cut it on .
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Old 08-12-2015, 12:35 PM   #183
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by MoneyOvaHuds
I seen people thinking this is really stupid making the shot meter pointless . I guess people don't understand that just because you get a perfect release doesn't mean 98% of the shot should go in , should just mean the timing was right but more so ratings should factor the most of all . But i do kind of like the meter to be gone or at least come out the box with it off universal with the ability to cut it on .
Exactly my thoughts. Shot rating is key, not your release timing.
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Old 08-12-2015, 12:47 PM   #184
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

People will cry when things don't go as they THINK they should go. I give it by November 12.
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