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Green Releases Much Rarer in NBA 2K16, No Longer 100% - More Details From Mike Wang

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Old 08-12-2015, 01:34 PM   #201
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Originally Posted by Jhawkfootball06
Ahh missed that. I like it, but don't really know how they would get that information for every single player in the NBA. And how would that play out with created players? For example your MyPlayer.
The funny part is they already have it in the game. You can manually select to use real shooting percentages instead of the default method.
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Old 08-12-2015, 01:37 PM   #202
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by jbthegreat
The funny part is they already have it in the game. You can manually select to use real shooting percentages instead of the default method.
But then that takes out any skill in shooting. Any random could pick up the game and start holstering up threes without any knowledge of his form or release and make them. That's a problem.
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Old 08-12-2015, 01:38 PM   #203
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Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by Boilerbuzz
Then you should use those special abilities and play Lotto. You won't regret it.




We know what you typed, and your message was quite clear. But if you want to backpedal from it now, then the point of your post is weakened. If this is exactly what you meant, then we are actually in agreement about how hard it is to guard. But I don't consider something HARD to do to be cheese.


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Obviously you don't. And how are you going to tell me what my message was lol and say I am backpedaling? If I wanted to say it was impossible, I would have. It says directly in the message "has trouble with it." And the point was everyone is having trouble simply guarding someone left to right which shouldn't be the case since you need someone to elaborate a little more for you.

I don't either all the time, but this is one of those cases. What cheese was impossible to stop lol? You make no sense. Was hop stepping, nano blitzes, rocket catches, people with highly successful glitch plays in madden that you could rarely stop and etc not cheese because you could stop it sometimes?

But you are BoilerBuzz and why I usually don't even entertain you. So, I'll stop now.
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Old 08-12-2015, 01:38 PM   #204
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Originally Posted by Jhawkfootball06
But then that takes out any skill in shooting. Any random could pick up the game and start holstering up threes without any knowledge of his form or release and make them. That's a problem.
It doesn't you still would have to have a good release and an open shot to maximize your chances of success.
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Old 08-12-2015, 01:49 PM   #205
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by Jhawkfootball06
Most logical sense? How many players are notorious for making contested shots? Kobe Bryant for example, especially with his turnaround fade. You really think he makes only 12.5% of his shots?
His numbers don't make sense because he is trying to use a catch all shooting mechanic to knockdown the whole league. That is not a good idea.

Here is Steph Curry stats from regular season:

When he is Very Tight contested 0-2 ft a defender is guarding him

Jump shot 2's he shot 11-30 for 36.7%
3's he shot 3-20 15%

When he is tightly contest 2-4 away from a defender
Jump shot 2's he shot 46 - 106 43.4%
3's he shot 73- 167 43.7%

When he is open 4-6 nearest defender

Jump shot 2's 54-125 43.2%
3's he shot 112-245 45.7%

Looking at this you can tell Curry doesn't take that many very tightly contested shots but when he does he didn't make that many of them. Also being 2ft away from Curry is basically like an open shot

http://stats.nba.com/player/#!/20193...PerMode=Totals
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Old 08-12-2015, 02:24 PM   #206
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by stillfeelme
His numbers don't make sense because he is trying to use a catch all shooting mechanic to knockdown the whole league. That is not a good idea.

Here is Steph Curry stats from regular season:

When he is Very Tight contested 0-2 ft a defender is guarding him

Jump shot 2's he shot 11-30 for 36.7%
3's he shot 3-20 15%

When he is tightly contest 2-4 away from a defender
Jump shot 2's he shot 46 - 106 43.4%
3's he shot 73- 167 43.7%

When he is open 4-6 nearest defender

Jump shot 2's 54-125 43.2%
3's he shot 112-245 45.7%

Looking at this you can tell Curry doesn't take that many very tightly contested shots but when he does he didn't make that many of them. Also being 2ft away from Curry is basically like an open shot

http://stats.nba.com/player/#!/20193...PerMode=Totals

Maybe I'm missing something but that stats you provided did not match the source. Also it would have been easier to view if you just posted a picture.

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Old 08-12-2015, 02:34 PM   #207
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

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Originally Posted by Jhawkfootball06
Maybe I'm missing something but that stats you provided did not match the source. Also it would have been easier to view if you just posted a picture.


I didn't feel like grabbing a picture but I clicked the link and it took me to the right location you are looking at the wrong row of stats

You should be looking at closest defender for shots greater than 10ft. Like I said before. Curry is not shooting a bunch of highly contested shots. They are not smart shots. If someone is that close he is usually blowing by you with the handle. He creates space off the dribble and has that quick release.

Edit added Kobe for comparison

Last edited by stillfeelme; 08-12-2015 at 03:02 PM.
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Old 08-12-2015, 03:32 PM   #208
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Re: Green Releases Much Rarer in NBA 2K16, No Longer 100%

Ppl saying it's just so easy to play defense are not taking into account your player slides ALL over the place with max defender. Especially when guys side to side or dribble until they see they've 'crossed you' from some animation that has nothing to do with your actual movements.

Defense is a mess.
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