Home

Major fix for player movement/ gameplay

This is a discussion on Major fix for player movement/ gameplay within the NBA 2K Basketball Sliders forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Basketball Sliders
Replicating the Playoffs Experience in NBA 2K24
TopSpin 2K25 Review - A Winning Return for the Series
Out Of The Park Baseball 25 Review: An Impressively Deep Managerial Experience
Reply
 
Thread Tools
Old 12-01-2019, 05:59 AM   #73
Pro
 
OVR: 1
Join Date: Jan 2005
Re: Major fix for player movement/ gameplay

Really nice set that has good animations, plays well and nice intensity and it works also with real player %

but:
- the body sensitivity is not enough IMO. when the cpu wants to drive and put a lay up or something else, he can drive without any problem even with 2 opponents against him. As a result, PIP is high
- FGA is also too high, teams here have between 24-27 shots per period instead of 20-24 max. And I think it is due to the fact that team presses to shoot quickly and also because when the initiate the drive, they force the shot each time.

I'm using D at 0 and boxout at 50. Do you think D at 50 would help to fix that?

other than that, it's very nice so far!!!
archanax is offline  
Reply With Quote
Old 12-01-2019, 08:10 PM   #74
Rookie
 
OVR: 0
Join Date: Feb 2015
Shooting I DONT GET IT

Maybe I just plain suck? I don’t get shooting. I was getting like 25-34% shooting. What am I doing wrong???
Maybe I just don’t understand how the meter works? I thought you Hold (in my case) Hold Square ? Until it gets close to the top of the meter. So it fills from Bottom to the Top of the meter then you let go? Mine never goes green. It almost seems like you have to be perfect!
I did have on Real player % but that seemed worse!! Can someone help me or give me some pointers or maybe I’m understanding the meter wrong?

FYI BROOKE I took to advice and raised what you told me to raise to 50 and I’m still terrible
GrantF330 is offline  
Reply With Quote
Old 12-01-2019, 11:52 PM   #75
MVP
 
Brooke2011's Arena
 
OVR: 0
Join Date: Aug 2013
Re: Major fix for player movement/ gameplay

Try going into practice mode and try shooting until you get the timing down. Are u getting blown out? If so, raise your shooting 2 points for mid range and three’s.
Brooke2011 is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-02-2019, 11:08 AM   #76
Rookie
 
OVR: 0
Join Date: Nov 2019
Re: Major fix for player movement/ gameplay

I'm digging these sliders. 2-2 with the Blazers. Had one one-point win, a blowout win, and two decent losses.

The second loss was to the Spurs. I was beating them pretty handily in the first half, but it seems like they made adjustments in the second half and I didn't make enough adjustments. I was so frustrated but I loved it at the same time.
darbm is offline  
Reply With Quote
Old 12-13-2019, 06:10 PM   #77
Rookie
 
OVR: 0
Join Date: Feb 2015
Who knows

.... I’m about to sell my game. I love the settings.... but I don’t get why I can hardly hit Anything. I followed all your settings....... everything is at 60....... like the bottoms set says.... and I practiced and I’m still at like 33-hardly 40%..........I feel Like I’m going to be at 70 before long 🥺
GrantF330 is offline  
Reply With Quote
Old 12-13-2019, 11:58 PM   #78
MVP
 
Brooke2011's Arena
 
OVR: 0
Join Date: Aug 2013
Re: Major fix for player movement/ gameplay

The game is off after the latest patch. But I wanted the updated uniforms so I went against my better judgement and connected on line. I’m working on a new set . I’ve played a few games and I think I found a good formula that is playing well with better shooting %
Brooke2011 is offline  
Reply With Quote
Old 12-13-2019, 11:59 PM   #79
MVP
 
Brooke2011's Arena
 
OVR: 0
Join Date: Aug 2013
Re: Major fix for player movement/ gameplay

Updated sliders start on Nba2k20 sliders update 1.9
Start off HOF
Speed 60
Fatigue OFF
Substitution. Rotation

OFFENSE
User/cpu
Free Throw Difficulty - 50/NA

Inside Shot Success - 50/55

Close Shot Success - 50/55

Mid-Range Success - 50/55

3PT Success - 50/55

Layup Success - 50/55

Dunk in Traffic Frequency - 45/55

Dunk in Traffic Success - 45/55

Pass Accuracy - 100/55

Alley-Oop Success - 45/55

Contact Shot Success - 46/55

Ball Security - 0/50

Body-Up Sensitivity - 0/50

Pass Speed - 52/50


DEFENSE


Driving Contact Shot Frequency
50/50

Inside Contact Shot Frequency
50/50

Layup Defense Strength (Takeoff) 55/45

Layup Defense Strength (Release) 55/45

Jump Shot Defense Strength (Gather)
55/45

Jump Shot Defense Strength (Release) -
55/45

Help Defense Strength - 50/50

Steal Success - 50/50


ATTRIBUTES


Acceleration - 100/50

Vertical - 50/50

Strength - 50/50

Stamina - 50/50

Speed - 50/50

Durability - 50/50

Hustle - 50/50

Ball Handling - 50/50

Hands - 50/50

Dunking Ability - 50/50

On-Ball Defense - 50/50

Stealing - 50/50

Blocking - 50/50

Offensive Awareness - 50/50

Defensive Awareness - 50/50

Offensive Rebounding - 50/50

Defensive Rebounding - 50/50

Offensive Consistency - 50/50

Defensive Consistency - 50/50

Fatigue Rate - 50/50

Lateral Quickness - 50/50


Tendencies


Take Inside Shots - 50

Take Close Shots - 50

Take Mid-Range Shots - 50

Take 3PT Shots - 50

Post Shots - 50

Attack the Basket -50

Look for Post Players - 50

Throw Alley-Oops - 50

Attempt Dunks - 50

Attempt Putbacks - 50

Play Passing Lanes - 50

Go for On-Ball Steals - 50

Contest Shots - 50

Backdoor Cuts - 50


FOULS


Over the Back Foul Frequency - 50

Charging Foul Frequency - 70

Blocking Foul Frequency - 70

Reaching Foul Frequency - 70

Shooting Foul Frequency - 70

Loose Ball Foul Frequency - 60

Illegal Screen Foul Frequency - 50


MOVEMENT


Speed with Ball (Max rating) - 70/70

Speed with Ball (Min rating) - 40/40

Acceleration with Ball (Max rating) - 70/70

Acceleration with Ball (Min rating) - 40/40

Speed without Ball (Max rating) - 70/70

Speed without Ball (Min rating) - 35/35

Acceleration without Ball (Max rating) -70/70

Acceleration without Ball (Min rating) - 35/35
Brooke2011 is offline  
Reply With Quote
Old 12-14-2019, 06:54 AM   #80
Rookie
 
OVR: 0
Join Date: Dec 2019
Re: Major fix for player movement/ gameplay

Quote:
Originally Posted by Brooke2011
Updated sliders start on Nba2k20 sliders update 1.9
Start off HOF
Speed 60
Fatigue OFF
Substitution. Rotation

OFFENSE
User/cpu
Free Throw Difficulty - 50/NA

Inside Shot Success - 50/55

Close Shot Success - 50/55

Mid-Range Success - 50/55

3PT Success - 50/55

Layup Success - 50/55

Dunk in Traffic Frequency - 45/55

Dunk in Traffic Success - 45/55

Pass Accuracy - 100/55

Alley-Oop Success - 45/55

Contact Shot Success - 46/55

Ball Security - 0/50

Body-Up Sensitivity - 0/50

Pass Speed - 52/50


DEFENSE


Driving Contact Shot Frequency
50/50

Inside Contact Shot Frequency
50/50

Layup Defense Strength (Takeoff) 55/45

Layup Defense Strength (Release) 55/45

Jump Shot Defense Strength (Gather)
55/45

Jump Shot Defense Strength (Release) -
55/45

Help Defense Strength - 50/50

Steal Success - 50/50


ATTRIBUTES


Acceleration - 100/50

Vertical - 50/50

Strength - 50/50

Stamina - 50/50

Speed - 50/50

Durability - 50/50

Hustle - 50/50

Ball Handling - 50/50

Hands - 50/50

Dunking Ability - 50/50

On-Ball Defense - 50/50

Stealing - 50/50

Blocking - 50/50

Offensive Awareness - 50/50

Defensive Awareness - 50/50

Offensive Rebounding - 50/50

Defensive Rebounding - 50/50

Offensive Consistency - 50/50

Defensive Consistency - 50/50

Fatigue Rate - 50/50

Lateral Quickness - 50/50


Tendencies


Take Inside Shots - 50

Take Close Shots - 50

Take Mid-Range Shots - 50

Take 3PT Shots - 50

Post Shots - 50

Attack the Basket -50

Look for Post Players - 50

Throw Alley-Oops - 50

Attempt Dunks - 50

Attempt Putbacks - 50

Play Passing Lanes - 50

Go for On-Ball Steals - 50

Contest Shots - 50

Backdoor Cuts - 50


FOULS


Over the Back Foul Frequency - 50

Charging Foul Frequency - 70

Blocking Foul Frequency - 70

Reaching Foul Frequency - 70

Shooting Foul Frequency - 70

Loose Ball Foul Frequency - 60

Illegal Screen Foul Frequency - 50


MOVEMENT


Speed with Ball (Max rating) - 70/70

Speed with Ball (Min rating) - 40/40

Acceleration with Ball (Max rating) - 70/70

Acceleration with Ball (Min rating) - 40/40

Speed without Ball (Max rating) - 70/70

Speed without Ball (Min rating) - 35/35

Acceleration without Ball (Max rating) -70/70

Acceleration without Ball (Min rating) - 35/35



I had my sliders at this before. Honestly ima tell you something. I dropped my jump shot defense to 0 for both user and cpu. At the default settings, it’s like when you go up for a jump shot and the contest is so OP that you’ll get this animation that you’re getting fouled on the jump shot. That would be awesome if only there were actual fouls on jump shots. I hate that animation. Also because of the shot defensive strength, guys can’t make contested shots. In the real NBA, you see guys make contested shots all the time. So I dropped the gather and release at 0 and I’ve enjoyed gameplay a lot so far. It’s just a small suggestion tho. Try it out and see what happens.
Chase Collins is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Basketball Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:28 AM.
Top -