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Old 09-22-2017, 11:55 AM   #1
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NBA Replay



Thank you 2k Developers for the Movement Sliders, what a difference.

GOAL: To make the game movement look more like an NBA game. To get Shooting % more realistic, better spacing, more fouls, basically get the game to
FEEL more Fluid. For me, USER FG% are not as accurate as CPU.

I use Real% for Testing in My League (Play 3 games and post some feedback).

GAME SPEED at 63 ( I lower other Speed items -works well with other sliders below - It won't be too fast with other combo of sliders)

Game Difficulty - Superstar
Quarter Length - 12 Minutes
Fatigue - On
Game Speed- 63
Free Throw Difficulty - 50
Foul Out - 6
Shooting Type - Real FG%
Free Throw Type - Real FT%
CPU Free Throw Camera Shake - Off
Shot Meter - Off
Shot Meter Color - Team Color
Shot Feedback - Off
Watch 2K TV While Loading - On
Action Replays -Often
After basket Camera Cuts - Often
Ball Handler Text - Name
Free Throw Camera Cuts - User Camera
Rhythm Icons - On
Pick & Roll Overlay - Off
Commentary Vol - 90
PA Vol - 75
Sound Effects Vol - 100
Crowd Volume - 90
Player Chatter Vol - 65
Coach Settings

Adaptive Coaching Engine - On
Timeout - Manual
Substitution - Manual
Substitution Method - Rotation
Offensive PlayVision - User Plays Only
PlayVision Display - Full
Play Call Messages - User Only
Offensive Playcalling - Manual
Defense Playcalling - Manual
Late Game Fouling - Manual

Controller Settings

Vibration - On
Pro Stick - Default
Pro Stick Orientation - Camera Relative
Off-Ball Freelance Mode - Camera Relative
Player Icons - On
Skip Pass - Enabled
Icon Lead Passing - On
Pro Stick Pass Type - Normal
Icon Passing - Default
Receiver Control - Full Receiver Control
Pro Stick Defense - Camera Relative
Shot Reaction With Intense D - On
Who To Guard - On
Defensive Assist Strength With Intense D - 0
Boxout Assist Strength - 50
Pass Target Profile -
Pass Target Profile - Default
Pass Target Direction - 45
Pass Target Distance - 50
Pass Target Openness - 5



USER/CPU Sliders

Inside Shot Success -52/ 51
Close Shot Success - 52/51
Mid-Range Success -52/ 51
3PT Success - 52/51

ALL REMAINGING SLIDERS THE SAME FOR USER/CPU

Layup Success - 55
Dunk In Traffic Frequency - 60
Dunk In Traffic Success - 55
Pass Accuracy - 50
Alley-Oop Success - 75
Contact Shot Success - 50
Ball Security - 45
Body-Up Sensitivity - 93
Pass Speed - 51

Defense -
Driving Contact Shot Frequency: 85
Inside Contact Shot Frequency: 60
Layup Defense Strength (Takeoff): 50
Layup Defense Strength (Release): 45
Jump Shot Defense Strength (Gather): 50
Jump Shot Defense Strength (Release): 50
Help Defense Strength: 100 ( I want them to RUN to 3 point shooters)
Steal Success: 53

Attributes
Acceleration: 8 ( works with Game Speed -important
Vertical: 53
Strength: 50
Stamina: 50
Speed: 8 ( works with Game Speed -important)
Durability: 65 (too many injuries for my taste)
Hustle: 85 ( Help on D)
Ball Handling: 50
Hands: 50
Dunking Ability: 50
On-Ball Defense: 65/80
Stealing: 50
Blocking: 43
Off Awareness: 85 (yes)
Def Awareness: 50
Off Rebounding: 45 (too many otherwise)
Def Rebounding: 55
Off Consistency: 60
Def Consistency: 55
Fatigue Rate: 50
Lateral Quickness: 50

Tendencies
Take Inside Shots: 50
Take Close Shots: 50
Take Mid-Range Shots: 50
Take 3PT Shots: 42 ( this has made the 3 Attemps perfect)
Post Shots: 50
Attack the Basket: 50
Look for Post Players: 70
Throw Alley-Oops: 65
Attempt Dunks: 85
Attempt Putbacks: 50
Play Passing Lanes: 20 ( game changer)
Go for On-Ball Steals: 55
Contest Shots: 65
Backdoor Cuts: 60

Fouls
Over the Back Foul Frequency: 95
Charging Foul Frequency: 85
Blocking Foul Frequency: 80
Reaching Foul Frequency: 85
Shooting Foul Frequency: 83
Loose Ball Foul Frequency: 95

Movement
Speed with Ball (Max): 79
Speed with Ball (Min): 30
Acceleration with Ball (Max): 79
Acceleration with Ball (Min): 30
Speed without Ball (Max): 84
Speed without Ball (Min): 35
Acceleration without Ball (Max): 85
Acceleration without Ball (Min): 35

XBOX ONE
Gametag: O MY GHANDI
Name: NBA Replay 65 G SPD

Last edited by Agame; 09-24-2017 at 06:09 PM. Reason: Forgot to post user
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Old 09-22-2017, 04:20 PM   #2
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Re: NBA Replay

I'm gonna give your tendencies a look. I've been working on something similar but can't get it quite right!

I just don't see how you guys can handle playing at high game speeds though! The ball flies through the air at crazy speeds and animations play out in fast forward.

I wish 2K would just split it up and give us total control over animation speed, ball speed on shots, passing speed (which thankfully they gave us this year), and player speed.


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Old 09-22-2017, 08:48 PM   #3
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Re: NBA Replay

Quote:
Originally Posted by EccentricMeat
I'm gonna give your tendencies a look. I've been working on something similar but can't get it quite right!

I just don't see how you guys can handle playing at high game speeds though! The ball flies through the air at crazy speeds and animations play out in fast forward.

I wish 2K would just split it up and give us total control over animation speed, ball speed on shots, passing speed (which thankfully they gave us this year), and player speed.


Sent from my iPhone using Tapatalk

Thanks.

Try one quarter, I think you'll see the game motion is not too fast. I think it plays more realistic. To me, the game spacing, interaction is better too. I've considered bringing Human shots up one, little light on FG%.

Let me know what you think.



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Old 09-23-2017, 01:01 PM   #4
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Re: NBA Replay

Ive been using a combo of basically everyone's sliders this iteration....I will try these tonight as well... They look impressive...thanks for these ....let u know
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Old 09-23-2017, 02:11 PM   #5
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Re: NBA Replay

Quote:
Originally Posted by EccentricMeat
I'm gonna give your tendencies a look. I've been working on something similar but can't get it quite right!

I just don't see how you guys can handle playing at high game speeds though! The ball flies through the air at crazy speeds and animations play out in fast forward.

I wish 2K would just split it up and give us total control over animation speed, ball speed on shots, passing speed (which thankfully they gave us this year), and player speed.


Sent from my iPhone using Tapatalk


This day would be heaven the big problem I find is animation speed. I like the game speed in the lower 60s but the animation look lighting quick sometimes and I notice a lot more players flying together
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Old 09-23-2017, 03:06 PM   #6
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Re: NBA Replay

Quote:
Originally Posted by SonicBoom2040
Ive been using a combo of basically everyone's sliders this iteration....I will try these tonight as well... They look impressive...thanks for these ....let u know
I've been trying this as well. But I'm terrible with sliders so I'll leave it to the expert. Lol
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Old 09-23-2017, 05:00 PM   #7
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Re: NBA Replay

Hi Agame,

Today I was playing with your set I loove your slider set. Here is my result of my game Cavs(CPU) vs Celtics (Me)


I think only need adjust that the CPU grab less offensive rebound and make more turnover.

Maybe also little bit more mid range shot.

BTW i played with shot stick timing realese and it is perfect for that also

I really like your set

Last edited by Philip00; 09-23-2017 at 05:02 PM.
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Old 09-23-2017, 07:13 PM   #8
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Re: NBA Replay

Stats look good on that screenshot...also cavs have elite rebounders so...just saying...cuz I'm using celts in a season and my stats were similar against cavs. I'm blending several slider gurus and such into my seasons based on how I play and how the team plays that I am using at that moment....using shot stick as well...I love 2k18...I can actually use any team I want and get something out of it and use them the way they are designed.

Last few years simply not possible. That other game has some good movement in place but their sliders are just....not there yet...like about 25 compared to 100 in 2k....just too arcadey still...keep up the good work guys !
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