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Schnaidt1's 2K16 Sliders With real rotations working!!!

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Old 01-10-2016, 12:44 PM   #49
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

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Originally Posted by schnaidt1
Major Update to the OP guys!! even if you are on PSN and download them, I would double check them with this.



Everything was touched slightly.



-Updated Rotation info and explained how to get accurate rotations in detail



-Updated Presentation Sliders



-Updated Injury Sliders in MyLeage



-Updated Gameplay sliders with goal to reduce shot totals and Increase Cpu fast break points and lower Users Fast break advantage.



speed has been reduced and made even, slightly boosted CPU shot success including Layups.



Slightly increased CpU shot release defense and Lowered User shot release defesense to lower User shot Percentage and Raise Cpu's.







Please update and let me know your thoughts!

It seems your MyLeague injury sliders are still at 25 instead of 40, unless you changed them back?
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Old 01-10-2016, 01:37 PM   #50
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

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Originally Posted by pimpinpidgeon8
It seems your MyLeague injury sliders are still at 25 instead of 40, unless you changed them back?

They ahould be 40...i think i forgot to save it online ....ill do it today.
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Old 01-10-2016, 01:42 PM   #51
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

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They ahould be 40...i think i forgot to save it online ....ill do it today.

I was referring to the OP, but now that I look at it, it's correctly stated right there. My bad, not sure what I was looking at earlier.
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Old 01-10-2016, 06:40 PM   #52
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

Nice work. I am a bit confused though. Do I do this with 30 team control? Does this work in gameplay AND simulation? Also, could you post some box scores too please?
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Old 01-10-2016, 09:32 PM   #53
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

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Originally Posted by MNJackson
Nice work. I am a bit confused though. Do I do this with 30 team control? Does this work in gameplay AND simulation? Also, could you post some box scores too please?


Yes these work with 30 team control if ur down for all that work lol.

There are stats shown in the videos i post. And i know a guy has posted a few different stat pics for us as well
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Old 01-11-2016, 09:38 AM   #54
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

Okay Guys, quick side note...I posted an update to help negate the user advantage in fast break points...which it did...however...I also made some slight tweaks to a few others things...I am not sure how, but this has caused shot totals to skyrocket. I'm talking shooting 75 shots through 3 quarters...


most nba teams shoot between 75-85 shots per game. with some exceptions.


so...for right now...do not update the adjusted shot defense sliders i posted. I am currently tweaking a few other things to lower shot attempts as well. so if you were using these before the update...

you can still make speed even at 40 and hustle even at 33. you can also lower user layup by 1 and raise cpu layup by 1.

BUT THAT IS IT!! I should have this fixed soon.
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Old 01-11-2016, 11:30 AM   #55
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

So the OP aren't the right sliders anymore?


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Old 01-11-2016, 11:44 AM   #56
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Re: Schnaidt1's 2K16 Sliders With real rotations working!!!

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So the OP aren't the right sliders anymore?


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No, I updated them and then realized that there were waaaay to many shot attempts. so I need to find the right balance.

use what was used before

user defense shot gather at 33 and release at 52

cpu shot gather at 44 and release at 88.
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