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Poke's 2K15 12 MIN HOF Sliders

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Old 10-20-2014, 07:31 PM   #49
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Re: Poke's 2K15 12 MIN HOF Sliders

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Originally Posted by eyes of hazel
Poke I sincerely appreciate your efforts.

This game as my sole motivation to buy a next gen, and getting mopped off the floor game after game (unrealistically/cheesy) by the CPU was becoming the pits.

Doing the edits in the game now. Thanks again!
No problem. Let me know what you think so I can keep trying to improve them.
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Old 10-20-2014, 07:36 PM   #50
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Re: Poke's 2K15 12 MIN HOF Sliders

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Originally Posted by lareka
The best sliders I've played so far for 2k15. Controlled the Pistons and lost against the rockets by 10. I had to adjust difficulty to superstar in 3rd as both teams shot below 35% whole game. Shots started getting in more often on superstar. Try it once

Are you using the original sliders I posted or the ones I updated today?
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Old 10-20-2014, 11:24 PM   #51
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Re: Poke's 2K15 12 MIN HOF Sliders

I think my issue has nothing to do with your sliders, but the game itself.

I will run plays, execute perfectly to get my shooters open, and they only hit wide open shots (midrange and 3s) maybe 10-15% of the time, like my shooting release has to be dead on, even when I'm shooting from a guy's "red zone".

CPU, seems like a realistic 40-45% on open, uncontested jumpers.

Very frustrating to have Kyle K. from the Hawks go 2-11 (or worst) on open jumpers three straight games.

It's like I'm now over-thinking when shooting a wide open shot I worked to earn, lol.
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Old 10-21-2014, 01:07 AM   #52
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Re: Poke's 2K15 HOF Sliders

These sliders are spot on.....ran with the Rockets vs Nuggets...tight game til I had to shut it down in the 3rd...thanks 4 all the hard work put in Poke!!!!
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Old 10-21-2014, 02:16 AM   #53
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Re: Poke's 2K15 12 MIN HOF Sliders

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Originally Posted by Poke
Are you using the original sliders I posted or the ones I updated today?
No it was the original, i'll play some games with the updated one as well.

You know what ? You gotta really play at least 10 games to understand a slider fully to be honest. For me, i don't play 1/3 of the games that i play well. It's either because of concentration i just wanna try something different offensively.. So in order to measure the true value of a slider you gotta play at least 10 games competitively against CPU.

I think your sliders are very well balanced, there could be some tweaks as you make but it's much better than playing with default simulation sliders.

Thank you for it !

I'll play some games and get back to you.

My biggest problem with simulation sliders was :
1- The stars were unguardable
2- I was unable to beat the contenders ( with Hornets that i control, i was 6-4 and 4 was against contenders, i had no chance against them=
3-FG% rates were quite high.

All of the above are corrected in your sliders
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Old 10-21-2014, 02:21 AM   #54
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Re: Poke's 2K15 12 MIN HOF Sliders

Quote:
Originally Posted by eyes of hazel
I think my issue has nothing to do with your sliders, but the game itself.

I will run plays, execute perfectly to get my shooters open, and they only hit wide open shots (midrange and 3s) maybe 10-15% of the time, like my shooting release has to be dead on, even when I'm shooting from a guy's "red zone".

CPU, seems like a realistic 40-45% on open, uncontested jumpers.

Very frustrating to have Kyle K. from the Hawks go 2-11 (or worst) on open jumpers three straight games.

It's like I'm now over-thinking when shooting a wide open shot I worked to earn, lol.
Increase the Mid Range Jumper and 3P's value on User side on Sliders a little bit.
Try it and leave it the way you like to be.
I always think that the sliders are a blueprint, you can use it as base and tweak a few things that you are unhappy with
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Old 10-21-2014, 09:39 AM   #55
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Re: Poke's 2K15 12 MIN HOF Sliders

Quote:
Originally Posted by lareka
Increase the Mid Range Jumper and 3P's value on User side on Sliders a little bit.
Try it and leave it the way you like to be.
I always think that the sliders are a blueprint, you can use it as base and tweak a few things that you are unhappy with
Exactly Lareka! Everyone's play style and ability is different so there's no one slider set for everyone but they can be used as a starting point to making the game more enjoyable for yourself.
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Old 10-21-2014, 12:54 PM   #56
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Re: Poke's 2K15 12 MIN HOF Sliders

My low FG% was really my fault. I was forcing things early in the game with Lance Stephenson when I should have been playing team ball.





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