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MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awareness

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Old 12-14-2011, 07:31 PM   #121
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

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Originally Posted by Russell_SCEA
Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

Working weather, I have no idea what that means.

We aren't fans of rain delays and games getting called in a video game baseball.
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Old 12-14-2011, 07:34 PM   #122
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

Quote:
Originally Posted by Russell_SCEA
Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

Working weather, I have no idea what that means.

We aren't fans of rain delays and games getting called in a video game baseball.
I think by "working weather" he means can a game start out sunny and then start raining in the 4th inning. Or maybe a game starts out in the rain and then the sun comes out later in the game. A better word for it would be "dynamic weather"

Or I could be wrong too

Last edited by tnixen; 12-14-2011 at 07:38 PM.
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Old 12-14-2011, 07:35 PM   #123
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Quote:
Originally Posted by Russell_SCEA
Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

Working weather, I have no idea what that means.

We aren't fans of rain delays and games getting called in a video game baseball.
We the fans DO want rain delays and doubleheaders. That is what happens in the MLB. We want a realistic game.
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Old 12-14-2011, 07:37 PM   #124
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

Quote:
Originally Posted by tnixen
I think by "working weather" he means can a game start out sunny and then start rainning in the 4th inning. Or maybe a game starts out in the rain and then the sun comes out later in the game. A better word for it would "dynamic weather"

Or I could be wrong too
O dynamic weather, not this year.
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Old 12-14-2011, 07:42 PM   #125
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

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Originally Posted by TheHammer19
We the fans DO want rain delays and doubleheaders. That is what happens in the MLB. We want a realistic game.

Very obvious, but we don't and until we can design a compelling way to do it we won't. It's never at the top of the list to begin with so the chances are slim year to year. That is until someone comes up with a compelling design that makes sense.

On the realistic note the game will never be "realistic" if it was everyone would suck at the game. There is a fine line between what people think they want in "realism" standards and the contrast between fun.
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Old 12-14-2011, 07:48 PM   #126
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Quote:
Originally Posted by Russell_SCEA
Very obvious, but we don't and until we can design a compelling way to do it we won't. It's never at the top of the list to begin with so the chances are slim year to year. That is until someone comes up with a compelling design that makes sense.

On the realistic note the game will never be "realistic" if it was everyone would suck at the game. There is a fine line between what people think they want in "realism" standards and the contrast between fun.
True dat homie.
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Old 12-14-2011, 07:50 PM   #127
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Hey Ramone, can you say anything that has been improved in Franchise mode?
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Old 12-14-2011, 07:53 PM   #128
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

Did a player search option make it in this year ??

Can spring training be completely skipped this year to avoid custom line-ups from being scrambled ?
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