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MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

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Old 03-08-2010, 09:07 PM   #233
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

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Originally Posted by ltw0303cavs
As far as the potentials, why would a Ryan Church rate above a D? Did you see him as a Met? remember potentials are not set in stone, some people are getting way too worried about potentials. Hey if your Pirates fan wouldnt you want Jose Tabata to be a A or a B ?? but guess what he is a C at best. I mean there a lot of players that are decent that have no upside, they may be decent players but will never progress above that. There is nothing wrong with that. I mean guess what when Luke Hochever was drafted bet everybody thought he was a A, guess what probably a C. Brad Lincoln was drafted ahead of Clayton Kershaw, Joba and TIm Lincecum, guess what C potential.Most of this is subjective and once again potentials can be altered based off how they train.
With a stretch of the imagination I could agree with you up until you claim Jose Tabata as a C potential prospect.

Really???

http://www.baseballprospectus.com/ar...rticleid=10142

88. Zach Wheeler, RHP, Giants
89. Jordan Walden, RHP, Angels
90. Jose Tabata, OF, Pirates
91. Nick Hagadone, LHP, Indians
92. Trevor Reckling, LHP, Angels
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Old 03-08-2010, 09:16 PM   #234
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

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Originally Posted by Gleebo
Sounds to me like these players are be graded on weather they have fulfilled their own potential. Now each player has their own hidden "ability/potential" some do an A job at getting the most out of their ability while some do not...
That's an interesting way to look at it. If it were that way, it could explain some things. However, I don't quite know if it works that way.

I've been running a few sims, and most of the A's B's increased in ratings while C's stayed fairly stagnant, while D's and F's lost ratings and become worse players.

Training seems to help increase ratings for A's and B's quicker, while C's go up somewhat, and D's F's still lost rating points.
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Old 03-08-2010, 09:21 PM   #235
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

I have yet to see a players potential change, can Russell or somebody at SCEA varify this? I seen people whi played the early build claim it happens, but I have yet to see it varified by documentation. Someone should post a video or something, I haven't seen it happen in my game yet.
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Old 03-08-2010, 09:31 PM   #236
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

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Originally Posted by bxgoods
I have yet to see a players potential change, can Russell or somebody at SCEA varify this? I seen people whi played the early build claim it happens, but I have yet to see it varified by documentation. Someone should post a video or something, I haven't seen it happen in my game yet.
If you went on sportsconnect to get the new roster, you have to save the live roster on sports connect first, then load it up in the main menu of the game.

Hope that helps!

On a second note, I had just posted my findings in the other thread.
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Old 03-08-2010, 09:38 PM   #237
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

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Originally Posted by bxgoods
I have yet to see a players potential change, can Russell or somebody at SCEA varify this? I seen people whi played the early build claim it happens, but I have yet to see it varified by documentation. Someone should post a video or something, I haven't seen it happen in my game yet.
Much agreed, can someone with inner knowledge of the game explain this.

I just finished yet another season with training set to CPU and C's once again stayed the same, A's/B's increased in some instances by +10 while Zack Duke a D (an all-star albeit with the pirates) potential dropped 10, John Lannan -9.

These guys aren't living gods by any means and shouldn't be A's, but in no way should they have decreased so bad within 2 simulated seasons they are out of the rotation and replaced by a fake player. If a C potential means they stay relatively the same, make all the D's and F's I've listed at least C's so they don't just become garbage.

It looks like the potentials won't change with simulation and training. So if a player is a D or F, you can train all you want, but they're screwed, when in real life they are probably pretty sustainable.
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Old 03-08-2010, 09:42 PM   #238
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

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Originally Posted by Rag3vsW0rld
If you went on sportsconnect to get the new roster, you have to save the live roster on sports connect first, then load it up in the main menu of the game.

Hope that helps!

On a second note, I had just posted my findings in the other thread.
I believe he meant that he hasn't seen a player potential rating change while playing the game.
Updated ratings can indeed be found where you say. The question, I believe, is do those potential ratings alter themselves (not altered directly by the user) but indirectly through training and performance?
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Old 03-08-2010, 09:47 PM   #239
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

Yeah , just because somebody makes a top 100 list means nothing. Look at his stats, no power at all and on top of that the kid could be 24-25 yrs old no 20-21. Gotta love those Dominican birth certificates. Look at Lars Anderson, he was up on those lists now he isnt even the Red Sox best 1B prospect. I disagree with some of the potentials but like all GM's you play with what you have.
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Old 03-08-2010, 09:52 PM   #240
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Re: MLB '10: The Show - Player Potential Fix Coming in Next Roster Update

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Originally Posted by Pruce
Much agreed, can someone with inner knowledge of the game explain this.

I just finished yet another season with training set to CPU and C's once again stayed the same, A's/B's increased in some instances by +10 while Zack Duke a D (an all-star albeit with the pirates) potential dropped 10, John Lannan -9.

These guys aren't living gods by any means and shouldn't be A's, but in no way should they have decreased so bad within 2 simulated seasons they are out of the rotation and replaced by a fake player. If a C potential means they stay relatively the same, make all the D's and F's I've listed at least C's so they don't just become garbage.

It looks like the potentials won't change with simulation and training. So if a player is a D or F, you can train all you want, but they're screwed, when in real life they are probably pretty sustainable.
You guys started perpetuating this idea that potentials were going to start moving up and down at a rapid clip.
They will not.
A player who is being trained and has certain streaks gets the CHANCE of changing a potential grade.
It's MORE likely to happen in the minor leagues...but it can happen to any player.
For the minor leaguers you will get notice that a player is playing very well....you may then get another e-mail some time later that so and so is playing much better than we thought....he might be a better player than we anticipated(paraphrasing)...that's the one that shows that the player is probably making a change(an e-mail saying so and so might now be the player we thought he was....is the indicator for the drop)
You might see some on your club....you might not.
This whole problem with the potential ratings has caused some urban myth type stuff floating around.
Potential can indeed change....just don't expect it to be nuts.

M.K.
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