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Madden NFL 25 Impressions Thread

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Old 08-23-2013, 08:54 PM   #65
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Re: Madden NFL 25 Impressions Thread

Not very impressed with default slider at this point. Game is all offense. QBs are to accurate, sprite, speedy running backs just running over LBs, Oline dominates at the point of attack on run plays, receivers make phenomenal catches, Dbs, can't cover M2M, or in zone on the outside.

To be fair I do feel that some zone overages in the middle are improved. It was also strange to see Kevin Kolb decide to keep the ball on a read option play. I really, really hope that slider work and this game can be tightened up. Could be fun, but I actually enjoy defense so I need that to be a part of it.
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Old 08-23-2013, 09:00 PM   #66
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Re: Madden NFL 25 Impressions Thread

Wow Curtis Martin is a Patriot in Connected Franchise.

Are you f***ng kidding me EA?
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Old 08-23-2013, 09:02 PM   #67
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Re: Madden NFL 25 Impressions Thread

Quote:
Originally Posted by N51_rob
I haven't even played a game and I am already mad as hell. The Washington Redskins uniforms are just as bad this year as last year. The 1932 "Throwback" uniform still has a white (not black) facemask. They still lack Nike branded gold pants, which they wore a lot last year.

I just can't trust EA to get the little details right.
As you know same deal for the Bears NO navy blue NIKE pants and we only have 2 colors white and blue..and the blue we do have is the 2011 faded reebok versions. Glad to see im not the only one who enjoys the little things just as much as everything else

My first game was a 17-9 loss to the packers I was Carolina. 12 min Q 14 second playclck, all madden Normal speed 0 threshold

qb acc 10-15
wr ctch 35-40
tackle 35-35

everything else 25 for both teams
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Old 08-23-2013, 09:04 PM   #68
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Re: Madden NFL 25 Impressions Thread

OS' article a few days ago about what should be in a first patch was on the money.

A few things I want to see in a first patch

1) Lower QB accuracy

2) Fewer instances of players in zone coverage getting fooled, giving too much cushion, or guessing wrong on receiver routes.

3) Improve pass rushing/make run blocking less consistently awesome. Allow the D-line to win some battles.

4) Fix the QB sim stats in franchise. The problem with some QB's having an unrealistically low comp % indeed affects how they develop throughout the course of franchise, and a good number of starting QB's see their ratings drop sharply relative to another portion of the QB's.
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Old 08-23-2013, 10:01 PM   #69
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Re: Madden NFL 25 Impressions Thread

I like the game overall but I have a huge issue with what I would call a lack of touch passing. I threw 5 picks in a single game, 1 was my fault, the other 4 my receiver beat the defender off the ball and has 5 yards on him. I push up, tap the appropriate button to lob it out in front of him. The pass is a rocket more or less and the defender just reaches up and grabs it in front of him. It just seems impossible to lead him.

I saw this behavior over and over. I cannot seem to be able to "lay the ball in there" with any touch....like I could on Madden 13 or on NCAA 14. The passing game felt so precise....now it feels like I have less control.

I saw this in the demo to some degree but was holding out hope that the final game would be more polished and the passing would feel right again. Not so. It feels worse.

I can still lead on slants and out patterns and such....I just cannot throw it down the field with any kind of arc and lead a receiver at all.

Oh....and in my game all the refs, coaches and sideline players disappeared after the half. The camera kept cutting to the coach, but nobody was there, and when the refs needed to measure for a first down....no refs and no chains. The camera still aimed where they should be but nothing. Hopefully a one-time glitch.
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Old 08-23-2013, 10:10 PM   #70
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Re: Madden NFL 25 Impressions Thread

Precision modifier is way overpowered. I trucked a tracking Patrick Willis with Reggie Bush. Just felt dirty in all the wrong ways.
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Old 08-23-2013, 10:17 PM   #71
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Re: Madden NFL 25 Impressions Thread

Loved the first game I played. Chargers @ Broncos in the snow. Run blocking was a bit questionable. It started great then sank. I put it up to 60 but then it was ridiculous. Tried 55 and still too much. I put it to 51 so maybe that'll work. Put holding to 75 and got decent calls. After an uncalled defensive PI I put it up to 65 and despite it coming up at least one other time it wasn't called. I save a replay of a particularly spectacular little thing I'll put in the highlights thread. Everything felt right and the total control passing worked wonderfully.

Okoye still wasn't on the 49ers after the roster download so I created him. First week of franchise Justin Smith was on the trade block. He was traded to the Colts. For Vick Ballard. ... ... ... Yah I don't even... I don't know if there was anything else involved because it wasn't reported on the news and these menus are a mess so I can't find it if it's in there anywhere. Then the 49ers cut Kendall Hunter. There's a disturbing ammount of cut rookies 3 weeks in. Oh and the Chiefs cut Dexter McCluster. I'm simming with the Raiders and Bills doing the relocation thing. Won't start my actual one until I get a draft calss but this stuff was very much worth mentioning.

The menus are a mess in general. It's very difficult to find things.
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Old 08-23-2013, 10:27 PM   #72
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Re: Madden NFL 25 Impressions Thread

IMPRESSIONS ONLY.

There are quite a few other threads available for the complaining LOL.
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