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Staff Roundtable: Madden NFL 12 Demo Impressions

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Old 08-13-2011, 09:53 PM   #209
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Re: Staff Roundtable: Madden NFL 12 Demo Impressions

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Originally Posted by bichettehappens
?????

Having to use sliders or change difficulty level makes the game unrealistic??
I think so. I think the players should perform based on how good they are. Period. I hate having to tweak the entire game with a universal slider that adjusts how well all WR's catch the ball. Shouldn't their rating and how the play plays out be the only things that determine that?

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Old 08-13-2011, 10:10 PM   #210
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Re: Staff Roundtable: Madden NFL 12 Demo Impressions

OK so I played the Demo on all madden and while I like the CPU defense on all madden it seemed the CPU had no running game. I hear there is a superstar level is this just something that is not available on the demo? I guess as a vet Im just concerned about buying this game and going through the whole 2 week process of testing sliders only to discover that madden grows boring and too easy to expolit as usual. Obviously i hope this is not the case as I love football and have been playin 2k and the show for years now waiting for a good football game. NCAA this year is a joke with all the issues so Im very skeptical about madden. Any feedback is appreciated.
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Old 08-13-2011, 10:14 PM   #211
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Originally Posted by IntellectualAssassin
I think so. I think the players should perform based on how good they are. Period. I hate having to tweak the entire game with a universal slider that adjusts how well all WR's catch the ball. Shouldn't their rating and how the play plays out be the only things that determine that?
If someone sucks at the game and doesn't feel like losing every time, but changing the sliders gives them a more realistic gameplay experience for their skill set, how does that make the game unrealistic? Same goes for people who are very skilled at the game and need more of a challenge. Same goes for every single sports video game on the market. People play at different skill levels, Madden's default settings may appeal to the people who want to pick up the controller and have a competitive experience from day one but I don't see how having to make slider changes once they improve makes the game inherently unrealistic.

It seems like you're just grasping at anything to fuel your anti-Madden argument at this point.

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Old 08-13-2011, 10:18 PM   #212
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Re: Staff Roundtable: Madden NFL 12 Demo Impressions

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As compared to 2k5? Again purely subjective. Realism in a football game is different for everyone..



I believe we would still be talking about 2k5 no matter how great it was. I believe there are people here, who even if EA made the greatest football game ever made would still criticize it and compare it to 2k5 simply because of the license.


Couldn't have said it better myself.....i don't think it's about Madden 12 to some people.

I think they just really despise or hate EA....i feel bad for the guys who enjoyed 2K's Football games...but at what point do people just move on and either play Madden or just not play it without all these Madden vs 2K5 debates each and every year

Not to mention none of those debates have ever led to anything different 2K hasn't comeback and EA hasn't changed their style so what's the point of spending time debating this every single year
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Old 08-13-2011, 10:31 PM   #213
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Re: Staff Roundtable: Madden NFL 12 Demo Impressions

I love how all you guys say 'Not tryin to start a flame war here' then post an essay about Madden vs. 2k..

Not really taking a side, I've played APF 2k8 and I did like it, but I didn't have the NFL rosters in it.

Besides, I thought this was an 'Impressions' thread, not a 'Discuss Madden vs. 2k' thread.

Any way, if the mods are locking all the other demo threads, then re-directing those OP's to this thread, they'll see those 'Madden v 2k' posts and chime in their .02...

Which I kinda thought wasn't exactly their intent...
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Old 08-13-2011, 10:37 PM   #214
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Re: Staff Roundtable: Madden NFL 12 Demo Impressions

Enough with the 2k talk, it's easily the most overrated game of all time. MOVE ON and enjoy what's going to be a great season of Madden 12 football.
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Old 08-13-2011, 11:14 PM   #215
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Re: Staff Roundtable: Madden NFL 12 Demo Impressions

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Enough with the 2k talk, it's easily the most overrated game of all time. MOVE ON and enjoy what's going to be a great season of Madden 12 football.
There's a reason why this continually happens. And it's not because of "hate" lol. Everytime people bring up issues where Madden is lacking to older NFL games (NOT JUST 2K5) the response isn't "This is why you're wrong...", the response is "You're just hating". You can't fault people for not wanting to bury their heads in the sand and act as if the issues don't exist. There's a reason videos of other football games are banned in this forum.

But I do agree w/you on the point that this is a discussion of the staff's demo impressions.
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Old 08-13-2011, 11:42 PM   #216
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Re: Staff Roundtable: Madden NFL 12 Demo Impressions

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Originally Posted by spankdatazz22
It's really not just about 2K5; there are many times people bring up last gen Madden/NCAA, Backbreaker, or APF as examples also. That's why I used Inside Drive as an example. If The Show and MLB2K hadn't evolved beyond what MVP was doing, people would still be posting movies and wishing the game were still around. People actually do wish MVP was around, it's just that there are options that evolved beyond what MVP was. Madden really hasn't evolved beyond those games. People can make the case the OL/DL play was much better in 2K5 or APF. Or that the passing game/movement/sense of momentum better in last gen Madden/NCAA. Or that tackling better in Backbreaker. I'm not even sure tackling in Madden this year is beyond than what was being done in 2K5. From what I understand Frachise was much deeper in last gen Madden/NCAA. Madden/NCAA had far more extras like create-a-play, deep practice modes, etc. 2K5 and APF have far deeper penalty/challenge systems. While Presentation is much improved in M12, sadly we're still hearing excuses about the play-by-play. And halftime/postgame may as well be non-existent.

EA gets blame for the exclusive deal because most of the evidence points to their putting enough money on the table to make the deals difficult/impossible to refuse. By their own admission they were seeking exclusivity years before it happened. In order to believe EA doesn't foster most of the blame, you have to be willing to accept them signing the NCAA to an exclusive contract within a month (?) of the NFL exclusivity as simply being a coincidence. Most of us that around back then knew everything was in play; they were in active talks going after NBA exclusivity during that same period also.

That said I don't think people would care as much about exclusivity if they were producing a great game. It's not like Madden's retained the standing it had last gen - many people that dislike what the game became are Madden fans themselves.
Great post.

Me personally I dont care about exclusivity, I really dont. Im not mad at EA for obtaining the liscense either. I just want a great game.

Im BEGGING Madden to make me forget about the games of the past.

Im a pretty casual gamer, I dont overanalyze these games man, I know how to just have fun....but Madden continues to dissapoint me with the things they havent improved on....I cant just except that the interaction between lines is trash when ive played a game just 3 years ago where it was flat out awesome...just makes you wonder.

Seems like Madden keeps changing the bread on the sandwich but refuses to work on the meat, I can understand how that could be frustrating.
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