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Making of the Perfect Franchise and Draft Class

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Old 10-07-2012, 09:45 PM   #33
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Can't wait to start my franchise. Picked up 12 because of the hard work you guys put into making the game better :thumbup:
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Old 10-08-2012, 12:29 AM   #34
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Re: Making of the Perfect Franchise and Draft Class

Im in week 4 of my franchise is it possible to import a draft class with the editor?
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Old 10-08-2012, 01:16 AM   #35
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Re: Making of the Perfect Franchise and Draft Class

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Originally Posted by Plunkett
Im in week 4 of my franchise is it possible to import a draft class with the editor?
I'm pretty sure but haven't tested, just make sure to save a copy on hour hard drive, load and test with a USB.
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Old 10-08-2012, 01:20 AM   #36
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Re: Making of the Perfect Franchise and Draft Class

What is the main reason we are resorting to Madden 12? Is it because of frustration with EA (which I understand) I am pretty confused as to how they cant give customers what they want when the community has basically been able to create it themselves.

Or is it because of the lack of freedom the new Career mode has?

Or is it just to rebel?

I am curious if there will be a Madden 13 product that will enable good and realistic draft classes. as the draft approaches I always create the most realistic class possible and do the draft to a T. I was super bumed when it was not in this years game.. but this gives me hope. Or is everyone just reverting back to 12 and giving up on 13????

I read alot of the posts on this editor and it is awesome work. I am just curious if it is going to create the ability to make a great REAL draft class for Madden 13
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Old 10-08-2012, 01:46 AM   #37
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Re: Making of the Perfect Franchise and Draft Class

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Originally Posted by mar4380
What is the main reason we are resorting to Madden 12? Is it because of frustration with EA (which I understand) I am pretty confused as to how they cant give customers what they want when the community has basically been able to create it themselves.

Or is it because of the lack of freedom the new Career mode has?

Or is it just to rebel?

I am curious if there will be a Madden 13 product that will enable good and realistic draft classes. as the draft approaches I always create the most realistic class possible and do the draft to a T. I was super bumed when it was not in this years game.. but this gives me hope. Or is everyone just reverting back to 12 and giving up on 13????

I read alot of the posts on this editor and it is awesome work. I am just curious if it is going to create the ability to make a great REAL draft class for Madden 13
A bit of all your reasons would work for me. I've not played m13, and do not intend to. Nothing there for me. I'm an offline sim player and simply need draft classes. Plus Xan's editor is awesome and allows for things that could have never been possible for madden. It's actually fun. I don't know what can or cannot be done with madden 13, but nothing here to my knowledge is being worked on for the title. This is all for madden 12.
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Old 10-08-2012, 03:18 AM   #38
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Re: Making of the Perfect Franchise and Draft Class

Quote:
Originally Posted by mar4380
What is the main reason we are resorting to Madden 12? Is it because of frustration with EA (which I understand) I am pretty confused as to how they cant give customers what they want when the community has basically been able to create it themselves.

Or is it because of the lack of freedom the new Career mode has?

Or is it just to rebel?

I am curious if there will be a Madden 13 product that will enable good and realistic draft classes. as the draft approaches I always create the most realistic class possible and do the draft to a T. I was super bumed when it was not in this years game.. but this gives me hope. Or is everyone just reverting back to 12 and giving up on 13????

I read alot of the posts on this editor and it is awesome work. I am just curious if it is going to create the ability to make a great REAL draft class for Madden 13
Ea gave offline franchise fans the finger. I'm thrilled 12 can be fully updated. we might never need to buy another madden title with the schedule update ability.
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Old 10-08-2012, 11:35 AM   #39
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Re: Making of the Perfect Franchise and Draft Class

Fantastic work. I'm glad I hung onto my copy of Madden 12 now.
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Old 10-08-2012, 11:42 AM   #40
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Re: Making of the Perfect Franchise and Draft Class

Were guys able to figure out how to fix the shoulder pad glitch that the draft classes had.
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