12-31-2013, 03:03 PM
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#7
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MVP
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Visual upgrades has always been the foundation of EA football games.
Looking at the guts of the CG Installed Game, most of the issues noted go far back as 2007, yet still remain part of the current build/programming of the game.
What the Game Install reveals is that there was really little advancement done to the game throughout the CG cycle.
Also, the metrics used for penalties etc... are just goofy and in many ways show how there was a deliberate attempt to keep the game from performing in a realistic simulation manner.
(on a 100 scale 25% chance a Def PI gets called and <5% chance of a Blocked Kick)
When I saw the same "EXACT" metric numbers in '06, '08, '10, '12, '13 and M25, it confirmed what many have been saying over the course of CG.
And from what I've been told, Next Gen rollout of Madden is following the same cycle as Madden 06 did for CG. (even worse is that EA football is soooooo restrictive now with the CCM garbage)
Why include non-NFL teams as part of the game if you're refusing to give gamers some/any customization access to those non-NFL teams.
Having access to change the colors of these teams Uni's has no impact on CCM Mode at all, but this how/what EA does.
Back to the Installed Game I go....
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