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Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

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Old 03-25-2011, 09:30 AM   #177
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

Quote:
Originally Posted by ShivasIrons
Yes, True Aim is gone. All EA has done is to make it a camera view (optional on some modes, just like the presentation or follow cams). True Aim has nothing to do with aiming in TW 12. So, their use of the term in TW 12 is deceiving or a misnomer to put it more kindly. To be more accurate, they should call it the "True View camera", as it no longer has anything to with aiming in a true manner, but rather is reduced to a "view" of one's shot.
Sorry, but I just played TW11 in TOUR Pro with TrueAim, then played Tournament mode in TW12 and I completely disagree. They are EXACTLY the same with the following exceptions:

1) TW11 gives you distance to the hole, TW12 does not. They both give you distances to the front and rear of the green as well as yardage markers in the fairway.

2) When aiming in Zoomed mode, TW11 does not change the aim at the tee where TW12 changing the aim in Zoom applies to the aim at the tee. TW12 does allow for the aim or "view" to change while zoomed whereas TW11 TrueAim does not, but you can still do the same thing in TW11, y backing out of Zoom, changing club type, then zoom in again to get the new aim or "view". It just takes longer in TW11, but you can do the exact same thing as 12 as far as this part of the game is concerned.

I would like to see them change the aim in 12 to where you can only adjust it from the ball position and not in Zoomed mode. Other than those two features, TrueAim is exactly the same as 11.

As for your last comment in BOLD, the same thing can be said of both 11 and 12.

Last edited by DivotMaker; 03-25-2011 at 09:50 AM.
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Old 03-25-2011, 10:27 AM   #178
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

I'm going to download and give the demo another chance in order to see if it really does have the TrueAim functionality I failed to see the first time I played it.

That's Divot getting the benefit of the doubt. But I am going to be really irritated if I cannot play without being given a line to the perfect shot and the % I need to hit the ball to do that. I was really shocked to see his support of the game this year, as it felt like the complete opposite of what he would want. He helped explain and sell me on TrueAim last year.

But I'm assuming I missed something if the guy that pimped TrueAim last year is really believing that the mode is still there. It's still a problem that my carrying distance is not given. Considering our player is constantly evolving, it is not a static number.
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Old 03-25-2011, 10:27 AM   #179
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

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Originally Posted by The Bimmer
If you base this statement on the fact that you cannot see the distance of your clubs at the tee box, you are incorrect sir.
I have no idea what this statement is supposed to mean.
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Old 03-25-2011, 10:36 AM   #180
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

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Originally Posted by Jayhawker
That's Divot getting the benefit of the doubt. But I am going to be really irritated if I cannot play without being given a line to the perfect shot and the % I need to hit the ball to do that. I was really shocked to see his support of the game this year, as it felt like the complete opposite of what he would want. He helped explain and sell me on TrueAim last year.

But I'm assuming I missed something if the guy that pimped TrueAim last year is really believing that the mode is still there. It's still a problem that my carrying distance is not given. Considering our player is constantly evolving, it is not a static number.
You are not given a line to the perfect shot in Tournament mode. TOUR Pro does have this along with the putting circle which is thankfully NOT in Tournament mode. I will fire up the demo to see if the shot lines are in TOUR Pro with TrueAim on.

True Aim IS in TW12 as my post above verifies this. There are some very minute differences, but the core functionality is the same as TW11, IMO.
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Old 03-25-2011, 10:42 AM   #181
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

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Originally Posted by DivotMaker
?..
2) When aiming in Zoomed mode, TW11 does not change the aim at the tee where TW12 changing the aim in Zoom applies to the aim at the tee. TW12 does allow for the aim or "view" to change while zoomed whereas TW11 TrueAim does not, but you can still do the same thing in TW11, y backing out of Zoom, changing club type, then zoom in again to get the new aim or "view". It just takes longer in TW11, but you can do the exact same thing as 12.
True Aim has to with AIMING. In TW11 True Aim, one could only aim from the perspective of the player and the ball. ALL aiming had to be done from this perspective. This is not the case in TW12, Tournament mode.

In TW12, you can aim while zoomed out. In fact, if you click on the LS a few times when zoomed out you get even more zoom and you get to see a small area where you are aimed. You can adjust your aim from this super-zoomed view. You can change clubs while zoomed and the view automatically changes for that club. You can make shot adjustments while zoomed, and the zoomed camera will adjust in real time as you make the adjustments. You can put loft on a club, and the zoomed camera view of your aiming area changes in real time as you apply loft. While zoomed you can put draw or fade on the ball and the zoomed camera view of your aiming point changes as you adjust it. You could do none of this in True Aim in TW11.

If you want a good comparison of the aiming in the two. Compare putting draw or fade on a shot in True Aim in TW 11 to Tournament mode in TW 12, which can be done in real time while super-zoomed out.

Divotmaker, you have your head so far up EA's rear that you aren't objective.

Last edited by ShivasIrons; 03-25-2011 at 10:55 AM.
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Old 03-25-2011, 10:49 AM   #182
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

Jayhawker,

Fired up the demo in TOUR Pro with TrueAim on. You have to set these up in the Game Options menu before you play any round in the demo. When using TrueAim in TOUR Pro, you get a shot line per the caddy's recommendation, but if you hit the D pad and select a custom shot, all you get is a cursor showing your distance potential of your club as well as the elevation from the tee. From the fairway, you get the same, but you also get a landing circle for each club. In Tournament mode, you get NONE of these features. Hope this helps.
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Old 03-25-2011, 11:15 AM   #183
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

Quote:
Originally Posted by ShivasIrons
True Aim has to with AIMING. In TW11 True Aim, one could only aim from the perspective of the player and the ball. ALL aiming had to be done from this perspective. This is not the case in TW12, Tournament mode.

In TW12, you can aim while zoomed out. In fact, if you click on the LS a few times when zoomed out you get even more zoom and you get to see a small area where you are aimed. You can adjust your aim from this super-zoomed view. You can change clubs while zoomed and the view automatically changes for that club. You can make shot adjustments while zoomed, and the zoomed camera will adjust in real time as you make the adjustments. You can put loft on a club, and the zoomed camera view changes. While zoomed you can put draw or fade on the ball and the zoomed camera view of your aiming point changes as you adjust it. you could do none of this in True Aim in TW11.

If you want a good comparison of the aiming in the two. Compare putting draw or fade on a shot in True Aim in TW 11 to Tournament mode in TW 12, which can be done in real time while super-zoomed out.

Divotmaker, you have your head so far up EA's rear that you aren't objective.
Pretty much 100% correct. The true aim of TW11 has very very little resemblence to TW12 and the most obvious difference is the aiming marker which unfortunately was the most endearing thing about the TW11 true aim feature. Anyone who truly enjoyed true aim last year will find very little resemblance of this in TW12 at least in terms of managing the course and strategizing shot selection. While there may be yardage markers at the front and back of the green they didn't give you elevation markers like last year so those green yardage markers are pretty much useless.

100% of your shot selection will be coming from what you pick with the aiming marker and that is previewed with the zoom mode and whatever shot shaping you decide on is all previewed with that zoomed in aiming marker. Albeit you still have to account for wind but you still can't for elevation so that's more of a trial and error thing unless you take the caddie recommended shot which was EA's intention (ie: dumbed down). So even if EA lets you disable the boxes, you are still approaching the green blind without elevation #'s. The 18th hole at Augusta is a good example of being unable to really determine green elevation with the true aim mode. The only way to do this is play a course countless times and memorize it which really is alot to ask.

Now some people might say that's more realistic built that was not EA's intention, they wanted you to use the caddie for that and on a real course you can see much more easily the elevation than what this game provides so EA is making it punishingly hard not to use the caddie on approach shots.

There is no strategizing whatsoever, except for wind. There's no debating this issue as it is simply a fact. That's the thing that may be pissing me off the most because even if they let you totally turn off the caddie with a patch, the game has still been dumbed down to a great degree with true aim while other parts are made unrealistically hard for no apparent reason.

You will have to use the caddie for some approach shots to a certain degree whether you like it or not because unless you have a really good memory then it's pretty hard to write down notes on every green that has elevation because there's no way of getting exact elevation #s anyway and that's alot of notes. You could get away with it on the demo because you were playing the Augusta 18th over and over and you knew the green was elevated. Good luck trying to remember that playing 20 different courses after you haven't played one in a few weeks in career mode.

Last edited by Seymour Scagnetti; 03-25-2011 at 11:31 AM.
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Old 03-25-2011, 11:44 AM   #184
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Re: Tiger Woods PGA TOUR 12: The Masters Demo Available Now, Post Impressions Here

Seymour, .. I'd rather have the aiming marker, but I can live without it. The center of the screen is where one is aimed.

The caddy does take into account wind, if you elect to follow his recommendations. I've even noticed the caddy applying fade and draw to counter-act wind on shots.

As far as distance to the pin, it's easily figured by looking at the gps figures given to the front and back of the green and then counting the squares on the green grid. Playing with Tiger, the green grid is 1 yard for each square. A little more work, but I can live with it.

As far as elevation, I agree you can't really tell in this game like you can in real life. But, what is going to happen with the hardcore crowd is that they'll have notes for each hole/shot where there is elevation change. You can get the elevation change playing another difficulty level, and the easiest way will likely be to use practice mode and move your ball around to get elevation change info. Now, this all seems like a lot more work, but I'm sure there will be plenty of hardcore players with this info at their fingertips. It just seems a little ridiculous to have to do all that.
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