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Chibears2k13 rosters

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Old 07-11-2012, 09:52 PM   #9
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Re: Chibears2k13 rosters

CPU vs CPU using the above rosters and sliders
49ers 9 vs Eagles 27
A.Smith 16-28 158yards 1td 0int sacked 3 times
M.Vick 15-24 292yards 3td 0int sacked 5 times
Gore 23-61
McCoy 13-42
D.Jackson 8catches 225 yards
R.Moss 6catches 48yards
J.Smith 2sacks 4tackles
D.Ryans 8tackles 1 sack
Without using my playbook I got great stats I'm definently posting my rosters and sliders. Hopefully you guys have as much fun as i'm having.
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Old 07-11-2012, 10:11 PM   #10
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Re: Chibears2k13 rosters

When will you be posting your rosters. I am anxious already! I t sounds like your having fun and I want in on it, so when?
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Old 07-11-2012, 10:58 PM   #11
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Re: Chibears2k13 rosters

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Originally Posted by willyboy
When will you be posting your rosters. I am anxious already! I t sounds like your having fun and I want in on it, so when?
Well the rosters posted and the first post are my latest and I will continue to update. Right now all I have done is re rating players and getting correct sim stats. I also uploaded a playbook named base you can use it's also in the file in the first post.
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Old 07-12-2012, 02:43 PM   #12
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Re: Chibears2k13 rosters

Quote:
Originally Posted by chibears96
CPU vs CPU using the above rosters and sliders
49ers 9 vs Eagles 27
A.Smith 16-28 158yards 1td 0int sacked 3 times
M.Vick 15-24 292yards 3td 0int sacked 5 times
Gore 23-61
McCoy 13-42
D.Jackson 8catches 225 yards
R.Moss 6catches 48yards
J.Smith 2sacks 4tackles
D.Ryans 8tackles 1 sack
Without using my playbook I got great stats I'm definently posting my rosters and sliders. Hopefully you guys have as much fun as i'm having.
Fantastic roster file, you the man! What sliders are you using with these? is it the zero for everything but 40 for int, 10/40 for human/cpu fatigue, mid 20s for injure?
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Old 07-12-2012, 03:19 PM   #13
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Re: Chibears2k13 rosters

if i tweak some of the player ratings to my likelyness will it have an impact on franchise mode ? it seems this game has a lot of problems with freezing on franchise mode
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Old 07-12-2012, 06:41 PM   #14
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Re: Chibears2k13 rosters

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Originally Posted by pantherfan_forever17
Fantastic roster file, you the man! What sliders are you using with these? is it the zero for everything but 40 for int, 10/40 for human/cpu fatigue, mid 20s for injure?
I'm trying my best to get a good game on default all-pro all the games i've posted about are on all-pro interception at 0. I don't know what sliders I want to use maybe I will just keep it at all-pro.
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Old 07-12-2012, 06:46 PM   #15
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Re: Chibears2k13 rosters

Quote:
Originally Posted by leoribas3
if i tweak some of the player ratings to my likelyness will it have an impact on franchise mode ? it seems this game has a lot of problems with freezing on franchise mode
I was in a hurry when I made these rosters so the ratings are off, so if you want you can. Just remember some things. If you haven't realized most wideouts catch and run route are pretty low so tweaking it to high makes them have monster seasons some times. Same thing with Tight ends but I gave them some low ratings which I need to change. When I release my actually franchise file you will be able to play with no freezing slow downs etc.
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Old 07-13-2012, 05:49 PM   #16
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Re: Chibears2k13 rosters

To anyone who wants sliders I've had extremely good success so far with rickster zero theory and Radja Interception and other ideas. Just put everything at zero except catching at 30 Interception 40 Injury 26 fumble 26.
P.S
Mike Williams released by seattle!
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