Home

NCAA Football 11 Live Tuning Pack 1, Available Now

This is a discussion on NCAA Football 11 Live Tuning Pack 1, Available Now within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
Voting Has Begun for the 2024 Sports Game of the Year
College Football 26 Must Do More With Transfer Portal
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
Reply
 
Thread Tools
Old 08-06-2010, 03:09 PM   #473
Rookie
 
OVR: 5
Join Date: Jul 2008
Location: North Fort Myers, FL
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by sanders
Was anything done in the tuning pack to tone down the db's running routes before my receivers do?

Is this something I can help out with by using the sliders.

Anytime I play one of the really good teams this really makes it hard to do anything in the passing game because my guy has position and should be open but before my WR even turns to do an in route or a post or something the DB already has.
Lower the CPU pass coverage to 40-45, it goes away.
__________________
GO STEELERS!!!
steelersfan7 is offline  
Reply With Quote
Old 08-06-2010, 03:19 PM   #474
MVP
 
sirjam's Arena
 
OVR: 15
Join Date: Oct 2002
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

I have seen alot of people talking about the tuning they released. But they just talk about heavy players can't jump. Am I the only one that's seeing many other gameplay improvements? Speed players really stand out now, game seems more of a open field game now. Similair to what people was seeing with thresh at 0 but not as cheap. Routes are ran better. If u have a elite receiver he will get open. This is on default heisman to. I'm lovin it!
sirjam is offline  
Reply With Quote
Old 08-06-2010, 03:25 PM   #475
Rookie
 
OVR: 4
Join Date: Jun 2009
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by steelersfan7
Lower the CPU pass coverage to 40-45, it goes away.
Sliders are broken when playing User vs User, so that doesn't solve anything for online play.
RDTII is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-06-2010, 04:05 PM   #476
YNWA
 
ImTellinTim's Arena
 
OVR: 32
Join Date: Sep 2006
Location: Duluth, MN
Posts: 33,033
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by sirjam
I have seen alot of people talking about the tuning they released. But they just talk about heavy players can't jump. Am I the only one that's seeing many other gameplay improvements? Speed players really stand out now, game seems more of a open field game now. Similair to what people was seeing with thresh at 0 but not as cheap. Routes are ran better. If u have a elite receiver he will get open. This is on default heisman to. I'm lovin it!
I'm pretty sure it's all in your head. If they improved that stuff, they'd probably include it in the list of things that they improved, right?
ImTellinTim is offline  
Reply With Quote
Old 08-06-2010, 04:34 PM   #477
MVP
 
sirjam's Arena
 
OVR: 15
Join Date: Oct 2002
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by ImTellinTim
I'm pretty sure it's all in your head. If they improved that stuff, they'd probably include it in the list of things that they improved, right?
I'm telling u I played with Florida last night an Demps was flying, I also noticed that my receivers were getting open easier. I even threw a bomb an my receiver had 5 yrds seperation. That never happened before on default heisman for me.
sirjam is offline  
Reply With Quote
Old 08-06-2010, 04:53 PM   #478
Live your life
 
Gotmadskillzson's Arena
 
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 23,224
Blog Entries: 91
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

One thing I have noticed is that CPU RB's break a hell of a lot of tackles up the middle now, no matter how small the RB is. I wish they fix the RB vision though, hopefully they do in the patch. Because it looks odd seeing a toss play and the RB cut back to the CROWDED middle of the field when there is NO ONE to the outside.

CPU RB's still do that. I keep saying to myself everytime I see it that if he went to the outside he might have went all the way. It is as though all the CPU RB's have a up the middle truck fetish and want to truck over everybody up the middle or something.

Another thing I noticed is the QB take deep ball shots down the field more often now, which is something I didn't see before the tune update.
Gotmadskillzson is offline  
Reply With Quote
Old 08-06-2010, 04:56 PM   #479
Rookie
 
Mack Attack 11's Arena
 
OVR: 10
Join Date: Aug 2008
Location: Florida
Blog Entries: 9
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by poopoop
I have a hard time believing EA deliberated overrated the default roster "by design"
I believe they did overrate the default roster by design. I say this for the simple reason that people import their NCAA calsses into Madden. There would be armageddon if people imported a roster similar to the new recruits. I personally could care less because I don't plan on giving away $60 to the Madden team and would never use this feature anyway but it would have an impact. I like the watered down recruit pull because it makes it harder to build a two star team into a contender.
Mack Attack 11 is offline  
Reply With Quote
Old 08-06-2010, 04:58 PM   #480
Banned
 
OVR: 9
Join Date: Jul 2010
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by sirjam
I'm telling u I played with Florida last night an Demps was flying, I also noticed that my receivers were getting open easier. I even threw a bomb an my receiver had 5 yrds seperation. That never happened before on default heisman for me.
Amazingly, I kind of noticed the same thing but in RTG. I am a WR and I've had 99 speed since I was a freshman, but pre-tuner set, I would constantly get caught from behind or a corner run with me on a fly route.

The first game I played after the tuner set, I was absolutely flying past everyone. My team kept calling fly routes and I literally was 5-10 yards behind the corner every time, first game was 10 for 277 and 3 TD.

Now it could have been because the second game was the opening game of year 3 and maybe my acceleration improved a lot in the offseason, but maybe the tuner set had something to do with it.
TXHusker25 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:30 AM.
Top -