Madden Should Bring Back Its PS2 Era Substitution System
Submitted on: 06/05/2015 by
Jayson Young
Last Thursday, EA Sports released a long list of improvements that football fans will find this August in Madden NFL 16's Connected Franchise mode. But for the hardcore, simulation-minded gamers, the biggest news of the day might have involved an item that EA left off their list.
That afternoon, several posts surfaced from Game Informer editor, Matt Bertz, EA Sports Game Changer, Casey Mosier, and Madden designer, Clint Oldenburg, all suggesting that Madden NFL 16 won't be making any changes to its current substitution system.
If this turns out to be true, then gamers will once again be forced to make all of their formation subs from inside the huddle in Madden NFL 16, while the play clock is winding down. In a sport where one drive is often the difference between a narrow victory and a heartbreaking loss, having to sacrifice several delay of game penalties at the start of every Madden match just to set up all of your offensive substitutions is terrible game design. Plus it can take multiple drives to finally complete all of your defensive substitutions, because the formation selection screen automatically disappears a few seconds after the offense picks their play.
What makes this potential omission all the more irksome, is that Madden used to handle formation-specific substitutions so well. If you own a PlayStation 2, Xbox, GameCube, or PC, you can fire up Madden NFL 08's Franchise mode, click on the "Coach's Corner" option, and easily set up substitutions for any formation in your playbook, including all of your special teams. And unlike in Madden NFL 15, these changes will save permanently, instead of being reset after every game.