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MLB 12 The Show Fact Sheet

Widely considered the most authentic baseball game available, MLB® 12 The Show™ is set again to provide fans with even more features and modes destine to quicken the heart, raise the stakes, and hurl you further into the true Major League Baseball® (MLB®) experience.  The Show has been and continues to be the market leading and highest ranked officially licensed baseball title of this console generation (according to MetaCritic.com) and the number-one rated sports video game over the past four years (according to GameRankings.com), delivering true-to-life gameplay, authentic franchise and season modes, and incredible detail not found in any other sports game. 

MLB 12 The Show builds on what has been delivered in previous franchise releases, adding compelling features that bring unparalleled innovation and polish to the sports genre.  As the number one selling baseball franchise in video game history, The Show is proving once again to be the industry’s premier licensed MLB game, both critically and commercially. 

Due to hit stores on March 6, 2012, just in time for Spring Training™, as the only officially licensed first party MLB game exclusively for the PlayStation®3 (PS3™) and PlayStation®Vita (PS Vita) systems, MLB 12 The Show is prepared to deliver a one-of-a-kind experience for all fans, new and old.

NEW FEATURES IN MLB 12 THE SHOW:

  • MLB 12 The Show on PlayStation Vita (PS Vita) MLB 12 The Show is available on PS Vita this year so users can enjoy all of the core modes of play found in the PS3 game, including Exhibition, Season, Franchise, Home Run Derby, online play, and the critically acclaimed Road to The Show, for users who want the personal experience of taking control of one player through his career starting in the Minors all the way to the Majors. PS Vita users will have the ability to use new touch screen controls within MLB 12 The Show—the front touch screen and rear touch screen to throw the ball to specific locations, make pitch commands, and run the bases.  MLB 12 The Show for PS Vita will provide a big league experience that players can take with them on road, anytime, anywhere. 
  • Cross Platform Saves (PS3 & PS Vita) – This year, MLB 12 The Show users will have the ability to share save files between PS3 and PS Vita.  Players can now take their Franchise, Season, and Road to The Show save files up to the cloud where they can then access those files on either platform.  Users are limited to one file per mode per PlayStation Network account, which can be overwritten as many times as you’d like.  At home on PS3 or on the road with PS Vita, fans can continue their seasons anywhere!
  • Full PlayStation®Move Support (PS3 only) – Now players can control all aspects of The Show with the PlayStation Move motion controller, including pitching, hitting, fielding, and running the bases.  There are also custom meters on screen to compliment the experience.  Imagine being at the plate and seeing the batters hands moving as you move—pretty cool.  PS Move gameplay can be used in all modes.
  • True Ball Physics (PS3 & PS Vita) MLB 12 The Show now incorporates ultrarealistic ball physics and proper spin for balls that bounce off the bases, the pitcher’s mound and rubber, and other surfaces on the field.  The baseball now bounces realistically using actual math for a spinning ball hitting these surfaces.  Therefore, the way the ball bounces in MLB 12 The Show has changed quite a bit from previous versions.  In order for hits to get through the infield, the ball counts on having top-spin so the spin of the ball off the bat is now accurate with realistic RPMs.  The ball also bounces and loses energy like a real baseball does and it is launched with the correct spin.  This results in more hit type varieties, rising and sinking liners, more choppers, balls tailing away from the outfielders, and balls hitting off the bases.
  • TruBroadcast Presentations (PS3 only) – Baseball fans demand an accurate simulation of reality and anything that detracts from this can shatter the feeling of playing in a real game.  MLB 12 The Show makes the biggest leap forward EVER in this regard, truly blurring the line between reality and the in-game experience.  With completely refined presentations combined with enhanced artificial intelligence (AI), revamped cameras, and expanded audio, MLB 12 The Show is poised to deliver the most realistic baseball gaming experience to date.
  • Diamond Dynasty (PS3 only) – Diamond Dynasty juggles aspects of team management, player progression, and online competition with more creative freedom than any sports game to date.  Gamers create a custom team complete with team name, colors, custom uniforms, and fully customizable logos with up to 1000 layers of detail.  Once created, the team is given a handful of MLB baseball cards and Dynasty baseball cards that, when activated, add the players to your team’s roster.  The fundamentals of Diamond Dynasty revolve around the difference between MLB and Dynasty cards and the unique reward systems that support each type.  A Dynasty player is a long-term investment that requires training similar to that of a Road to The Show player.  Dynasty players are supplemented with an award/achievement system, while MLB players are short-term investments that slot into your roster ready to play at their current attribute levels.  Completing collections of MLB players will reward you with budget bonuses; budget that is used to train players, purchase card packs (Dynasty or MLB), and purchase cards from other users on the marketplace.  Most of your budget is earned by playing ranked/matched head-to-head online games or vs. CPU against MLB teams.  Every fifth game played, your team is re-evaluated for placement into one of five competitive divisions: Spring Training, Season Series, Division Series, Championship Series, and World Series.  What will define your dynasty?
  • Zone Analog Batting (PS3 & PS Vita) MLB® 11 The Show™ introduced analog controls, now this year, MLB 12 The Show will bring a combination of the old and the new with Zone Analog Batting.  The right analog stick will still be used for the stride and swing, but now, if you choose to, you can control where you swing in the zone using the left analog stick.  All the other analog controls are also being improved and enhanced as well.
  • Pulse Pitching (PS3 & PS Vita) – This is a new interface to the classic pitching style.  Players still pitch using a simple “X” button press, but users must time the press with an on-screen display to ensure pitch accuracy.  All other pitching methods are being improved and enhanced as well.
  • Franchise Improvements (PS3 & PS Vita) MLB 12 The Show introduces a number of Franchise mode improvements starting with player generation being tuned to provide more variety inside draft classes and more realistic pitch repertoires.  The lineup logic has also been updated to give you closer to real-life rosters while in your Season, Franchise, and Road to The Show modes.  Finally, the trade system has been revamped with improved logic based more on the real-life club’s strategy.  Small market teams will behave as such, while the bigger fish will continue to go after the top players in the game.  Also, highly touted prospects will remain just that and won’t be showing up in trades early on in their careers.
  • Road to The Show Improvements (PS3 & PS Vita) – This generation of Road to The Show brings a new assortment of training modes for base running and fielding to round out your Road to The Show player’s training experience.  Also, your created player will now be “that” highlighted and touted prospect you think he is, by starting his career as a Double-A starter.  The player creator has seen improvements as well, offering a slew of new accessories to compliment the already extensive system.
  • Situational Collision Awareness (PS3 & PS Vita) – Players will now know where they and other players are on the field and understand when to avoid other players and how to react when other players are near.  Although this sounds like a relatively simple concept, it’s very important and makes the game experience feel more true to life. 
  • New Tag Animation System (PS3 & PS Vita) – Players can now branch out of any tag throw animation and branch out of a tag animation to avoid it.  There are also more animations and ways to tag runners out at the plate.  This new system allows for more results (dropping the ball, new swipes, etc.) and the addition of new standing and run down tags, which creates a more dynamic and organic player integration on the base paths and at the plate. 
  • Online Everywhere and Unified Settings (PS3 & PS Vita) – Online everywhere and Unified Settings will minimize, if not remove, the obvious line between offline and online in The Show via PSN.  One of the most notable changes is the inclusion of online features and components in the main menus, especially the Exhibition > Team Select screen.  That’s now the launching pad for offline Exhibition and online Play Now games.  Users will also now be auto-logged into The Show servers, making online features more accessible.  Unifying user settings is a minor, but important feature.  Users no longer have to set their offline and online settings—there will be one!
  • Play Now Plus (PS3 & PS Vita) – Similar to Play Now, Play Now Plus can be used through custom settings.  This is as easy as selecting Play Now, setting your Play Now settings, saving these settings, then selecting Play Now type.  There’s no need to set you Play Now settings again, unless you want to change them up.  You’ll then be able to find an opponent to match your gameplay settings, without having to go through the challenge process.
  • SimulView™ Functionality with PlayStation®3D Display (PS3 only) MLB 12 The Show will incorporate SimulView™ technology that allows two people to play head to head without seeing each other’s screen while playing on the PlayStation®3D Display.  It uses the same technology as Stereoscopic 3D, but instead of sending image A to the left eye and image B to the right Eye, we send image A to player 1 and image B to player 2.
  • New Tutorial Movies (PS3 & PS Vita) – With all of the new features this year in MLB 12 The Show, we felt that it was essential to provide more tutorial movies to educate our fans.  For example, these tutorial movies showcase and explain the new PS Move implementation for all facets of gameplay (hitting, pitching, fielding, and throwing).  In addition, the five tutorials explaining the Pure features implemented in MLB 11 The Show have also been updated and improved, including Pure Hitting, Pure Pitching, Pure Throwing, and the fake throw system.  Watch them in the frontend menus or the in-game pause menu.

The Best Gets Better!  MLB 12 The Show includes over 50 more enhancements, new features, and improvements!

  1. Over 500 new Presentation animations
  2. Over 300 new Fielding, Throwing, and Base running animations
  3. Over 150 New Batting Stances
  4. Over 75 New Pitching Animations
  5. Improved load times
  6. Completely new bat, ball and glove sounds
  7. New Bullpen Management options
  8. New player accessories (new sunglasses, protective gear, hat bills, etc…)
  9. New Pick off logic
  10. New player card including advanced baseball stats
  11. New Batter/Pitcher Attribute snapshot OSD (D-Pad Left)
  12. More fluid organic fielder animations from start to end of play
  13. Improved fielder routes on balls off the wall (more variety of pursuit angles)
  14. Dynamic fielding results and reaction (balls can now be dropped or missed by a fielder anytime)
  15. Improved button fielding with difficulty levels
  16. New Pitcher Confidence Logic
  17. Increased and improved conversation among Matt, Dave and Eric.
  18. 14 New umpires
  19. Updated uniforms and stadiums for new and updated teams
  20. Updated jumbotron movies and stat layouts (still team specific)
  21. Updated LED Ribbon board art and movies
  22. Focus on interface and display presentation and flair
  23. Uniform select in all modes
  24. Frontend sound preview when assigning audio
  25. New Player Generation Logic
  26. New Trade interface and screen
  27. Improved Lineup Logic
  28. Co-op available in Season and Franchise modes
  29. Road to the Show career begins as a Double-A starter
  30. Move video tutorials
  31. New in-game tips
  32. Did You Knows on Loading screens
  33. Season and Franchise mode Co-op
  34. Base Running Training in RTTS
  35. Fielding Training in RTTS
  36. New Base Runner Awareness
  37. Online Gameplay Gets a Boost (better reaction, better experience) (PS3)
  38. www.TheShowNation.com Community Web Site Revamp
  39. Operating System supported Virtual Keyboard
  40. New Online Gamer Card (more information)
  41. Swing Analysis OSD Improvements and Profile Display Options
  42. “Free” 1st inning quit in Online Games removed
  43. Online Profile to use PSN Avatar
  44. PSN Profile utility support on Vita (Friend Requests)
  45. Game History showing XP gain/loss)
  46. Play online with your full profile settings (minus negotiated settings)
  47. Challenge of the Week is now free
  48. Online League Schedule improvements
  49. Online League Playoff improvements

MLB 12 The Show Videos
Member Comments
# 261 nomo17k @ 02/10/12 08:03 PM
Quote:
Originally Posted by Russell_SCEA
No you can't single out your friends to play them. The que doesn't work like that. However if you and your buddy are in the same division and you hit the que at the same time then it's likely could be matched up against him.
There's an option to play against CPU... but I hope the whole DD mode (which I think would be much more fun online) won't get ruined by having to play those who would do anything just to win.

I wasn't get bothered much by online lags and such, but I really didn't care for spending time playing against those who play it like a video game, and not what the Show does better... which is to play baseball games.

But we cannot judge how things play out in online gameplay this year, so we have to see. Maybe most kinks have gotten ironed out.
 
# 262 Bahnzo @ 02/10/12 08:05 PM
Quote:
Originally Posted by Russell_SCEA
No you can't single out your friends to play them.
Thank you...see that was easy enough.

BTW - don't google images "beat around the bush" at work.
 
# 263 Bahnzo @ 02/10/12 08:12 PM
Quote:
Originally Posted by nomo17k
There's an option to play against CPU... but I hope the whole DD mode (which I think would be much more fun online) won't get ruined by having to play those who would do anything just to win.

I wasn't get bothered much by online lags and such, but I really didn't care for spending time playing against those who play it like a video game, and not what the Show does better... which is to play baseball games.
And I'm sure there's a lot more than just you and I who would've liked the option to play this mode against our friends...ie: be able to challenge them specifically and not *hope* that we get matched up with them at random.

I can understand there would be those who would use this option to cheat, but I really hate that all games (not just The Show) take away the ability to play against our friends because a few others would use it to gain rankings. Root out the cheats and ban them and let the rest of us play the game as intended.
 
# 264 mpbaseball22 @ 02/10/12 08:33 PM
I havent played the The Show 11 online but cant you play an unranked match?
 
# 265 nomo17k @ 02/10/12 08:34 PM
Quote:
Originally Posted by mpbaseball22
I havent played the The Show 11 online but cant you play an unranked match?
Yes you could (in 11).
 
# 266 fanofikedavis @ 02/10/12 09:36 PM
still hoping for new celebrations. i know ive mentioned it plent, but you play baseball to win, and when you do, you cant do the same s*** over and over and over
 
# 267 JonahLomu @ 02/10/12 11:31 PM
sounds great ... but when will we be able to directly link our boxscores to a blog here or elsewhere ... it would be great to set something up where I was asked if I wanted the box score posted directly to OS and or blogger.com ... click yes and its posted. also, because of a damaged left hand, i stick to just hitting most of the time ... be nice if I could play online where I didnt have to pitch or field ...
 
# 268 Pared @ 02/11/12 10:17 AM
Quote:
Originally Posted by Bahnzo
And I'm sure there's a lot more than just you and I who would've liked the option to play this mode against our friends...ie: be able to challenge them specifically and not *hope* that we get matched up with them at random.

I can understand there would be those who would use this option to cheat, but I really hate that all games (not just The Show) take away the ability to play against our friends because a few others would use it to gain rankings. Root out the cheats and ban them and let the rest of us play the game as intended.
You ARE playing the game as intended - that statement doesn't make much sense. The developers INTENDED to not allow you to play a mode that is completely ranked and tracked against others by chance - not by choice.

But most of us can weed through that and your rude tone and understand the point. Perhaps focus on your delivery in the future.
 
# 269 UNIT-352 @ 02/11/12 01:13 PM
Are there any new homerun cameras this year that watch the flight of the ball?...I saw one video where they show the outfielder looking up as the ball goes over the wall, and on the video showing Battistas home run in toronto, it had last years homerun derby angle where it zooms in on the ball then backs off it (awesome angle hope its added into reg games this year)
 
# 270 Bahnzo @ 02/11/12 08:43 PM
Quote:
Originally Posted by Pared
You ARE playing the game as intended - that statement doesn't make much sense. The developers INTENDED to not allow you to play a mode that is completely ranked and tracked against others by chance - not by choice.

But most of us can weed through that and your rude tone and understand the point. Perhaps focus on your delivery in the future.
Talk about not making sense...wth do you mean there? Seriously....

Nothing wrong with my tone or delivery. Just because I don't coddle certain people and constantly blow sunshine up their butts doesn't make me rude, only a realist.
 
# 271 Skyboxer @ 02/11/12 09:25 PM
Quote:
Originally Posted by Bahnzo
Talk about not making sense...wth do you mean there? Seriously....

Nothing wrong with my tone or delivery. Just because I don't coddle certain people and constantly blow sunshine up their butts doesn't make me rude, only a realist.
You said you wanted to play the game "as intended".
Well the way you have to play it IS how it was intended to be played.

What you want , and needed to type it that way, was you want to play the game "how you want"... And not how it was intended to be played.
 
# 272 econoodle @ 02/11/12 09:48 PM
is there a TRU Broadcast Presentation blog planned?
 
# 273 Bahnzo @ 02/11/12 10:26 PM
Quote:
Originally Posted by Skyboxer
You said you wanted to play the game "as intended".
Well the way you have to play it IS how it was intended to be played.

What you want , and needed to type it that way, was you want to play the game "how you want"... And not how it was intended to be played.
True, I guess I need to spell things out clearly and not assume that everyone can comprehend as well as others.

And to clarify then. My point was to allow us to play DD games against our friends and the handful (or two) of people that use it to cheat....weed them out. I really hate that options like this aren't allowed because some people will use it to cheat and ruin it for those of us that "play the game as intended".
 
# 274 Woodweaver @ 02/11/12 10:49 PM
Quote:
Originally Posted by Bahnzo
True, I guess I need to spell things out clearly and not assume that everyone can comprehend as well as others.

And to clarify then. My point was to allow us to play DD games against our friends and the handful (or two) of people that use it to cheat....weed them out. I really hate that options like this aren't allowed because some people will use it to cheat and ruin it for those of us that "play the game as intended".
Words have meanings. "Play as intended..." does not mean "Play like I want..." "Play against people in my friend's list..." does not mean "Play against only people in my friend's list..." "Realist" does not mean "Polite, thoughtful member of discourse" and finally "Comprehend" does not mean "Read your mind".

If you write one thing, but mean another, confusion will inevitably occur. Polite, intelligent people do not normally respond to that confusion with belligerence.
 
# 275 Pared @ 02/11/12 10:56 PM
Quote:
Originally Posted by Bahnzo
Just because I don't coddle certain people and constantly blow sunshine up their butts doesn't make me rude, only a realist.
Again - you can continue to choose to conduct yourself this way on the forums. Your actions dictate everything.
 
# 276 SoxFan01605 @ 02/12/12 12:14 AM
Quote:
Originally Posted by Woodweaver
Words have meanings. "Play as intended..." does not mean "Play like I want..." "Play against people in my friend's list..." does not mean "Play against only people in my friend's list..." "Realist" does not mean "Polite, thoughtful member of discourse" and finally "Comprehend" does not mean "Read your mind".

If you write one thing, but mean another, confusion will inevitably occur. Polite, intelligent people do not normally respond to that confusion with belligerence.
Ignoring the rest of the stuff (as it's none of my business), I don't think Bahnzo meant "as intended" to imply that the game is intended to be played against friends as opposed to randoms.

I think when Bahnzo says "play as intended" he's talking about cheaters vs non-cheaters. In other words, he's saying if you better weed out the cheaters, it doesn't have to impact the rest of us who play legitimately (i.e. "as intended"). That's what I took from it, anyway.

Again, I'm not debating tone, etc or even whether or not there is a realistically feasible way to achieve that from a development standpoint, as I have no idea. I just think the "as intended" comment seems to have sidetracked the point...which seems to be that he (and presumably others) would like a more streamlined way to play against friends while maintaining the intended ( ) integrity of the mode.
 
# 277 Woodweaver @ 02/12/12 10:02 AM
Quote:
Originally Posted by SoxFan01605
Ignoring the rest of the stuff (as it's none of my business), I don't think Bahnzo meant "as intended" to imply that the game is intended to be played against friends as opposed to randoms.

I think when Bahnzo says "play as intended" he's talking about cheaters vs non-cheaters. In other words, he's saying if you better weed out the cheaters, it doesn't have to impact the rest of us who play legitimately (i.e. "as intended"). That's what I took from it, anyway.

Again, I'm not debating tone, etc or even whether or not there is a realistically feasible way to achieve that from a development standpoint, as I have no idea. I just think the "as intended" comment seems to have sidetracked the point...which seems to be that he (and presumably others) would like a more streamlined way to play against friends while maintaining the intended ( ) integrity of the mode.
That's a good point. But, if weeding out cheaters was a simple, non-resource draining task, I'm sure every game producer/publisher would have done it. Every game has a different set of rules that can be exploited in different ways though, and staffing and maintaining a "police force" is just not a viable (or desirable) option. So, unfortunately it is necessary to procedurally make cheating difficult. I think you'll find this approach in almost every aspect of our lives.

Don't get me wrong. I would love to live the ideal, but then a friend's list wouldn't really be that necessary. :-)
 
# 278 EnigmaNemesis @ 02/12/12 04:44 PM
Quote:
Originally Posted by UNIT-352
Are there any new homerun cameras this year that watch the flight of the ball?...I saw one video where they show the outfielder looking up as the ball goes over the wall, and on the video showing Battistas home run in toronto, it had last years homerun derby angle where it zooms in on the ball then backs off it (awesome angle hope its added into reg games this year)
Yes, there is new cameras for home runs in different parks that is all a part of the new broadcast package!
 
# 279 Bahnzo @ 02/13/12 05:21 AM
Quote:
Originally Posted by Woodweaver
That's a good point. But, if weeding out cheaters was a simple, non-resource draining task, I'm sure every game producer/publisher would have done it. Every game has a different set of rules that can be exploited in different ways though, and staffing and maintaining a "police force" is just not a viable (or desirable) option. So, unfortunately it is necessary to procedurally make cheating difficult. I think you'll find this approach in almost every aspect of our lives.

Don't get me wrong. I would love to live the ideal, but then a friend's list wouldn't really be that necessary. :-)
I'm gonna answer this, as much as I intend to remove myself from further discussions.

From what I've read, and I mean only what I've read...maybe it's untrue...there's to be policing on people selling DD cards for too much money...and from creating DD logo's that are obscene (based on who's criteria?). So it's possible to police things like this, but not cheating in online games modes? C'mon..?!

I could write a script that flags potential cheaters easily. Based on what I've heard that online games will be played thru a central server. Then if you are saving game stats, it should be easy to write a script, run it once a week, and report the results to someone to verify and make a decision on people abusing the mode.

But then again, I suppose that is it easier to employ someone to look for a team logo that resembles a penis.
 
# 280 scooteristkai @ 02/13/12 08:02 AM
What about making the games against people on one´s friendlist unranked in the future then? People could compare their teams against the teams of their friends without cheating their way up the ranks that way!

Quote:
Originally Posted by Woodweaver
That's a good point. But, if weeding out cheaters was a simple, non-resource draining task, I'm sure every game producer/publisher would have done it. Every game has a different set of rules that can be exploited in different ways though, and staffing and maintaining a "police force" is just not a viable (or desirable) option. So, unfortunately it is necessary to procedurally make cheating difficult. I think you'll find this approach in almost every aspect of our lives.

Don't get me wrong. I would love to live the ideal, but then a friend's list wouldn't really be that necessary. :-)
 


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