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OS Roundtable: What Feature Should be in Every Sports Game?

What feature should be in every sports game?

Sports games progress like every other genre, and idea copying becomes a huge part of the development process. However, some ideas seem to get looked over by some development teams. Given the current state of the industry, what is the most important feature that has not yet made its way into most sports games?

Chris Sanner: The one thing all sports games need that none actually do involves dynamic player personalities. That is the one thing keeping the play on the field from being as authentic as possible. Players have to have rapports with one another; they have to have morale; they have to be more alive. For instance, in baseball alone there are many ups and downs throughout a season that mere talent does not equate to. A player might have a pregnant wife who's having trouble, and his performance might suffer because of that. You cannot simply give players physical ratings and expect to be sim when at least half of sports is mental. So if there's a feature missing in sports games, it's the mental side of sports.

"Baseball is 90% mental, the other half is physical." - Yogi Berra

Robert Kollars: There are a lot of features that should be absolutely standard in all sports games, but a complete editor tops the list for me. Whether it's a complete roster editor, conference/league editor or a track/ballpark/field editor. I know this is difficult to do on a console, but it's amazing the creativity that comes through from users when they have the ability to edit these games. If users had the ability to edit cars and tracks in NASCAR, or really create player likenesses in college games, or truly edit stadiums in NCAA Football -- and then had the abilty to share what they had created -- it would be amazing.

Most games give you some type of editor, but it always seems like it is just a generic one that does not allow nearly enough user input and creativity. For instance, if College Hoops 2K8 had an easy to use and very deep face editor, we would be amazed by what gamers would create. Look at what EA did with NASCAR 09. In that game, the developers allowed a template to be used on your PC, which then could be imported into the game. There were car skins that were created that blew away anything that you got from the game. It's hard not to look at a series like Forza then wonder what it would be like to have those types of customization capabilities in other sports games.



Jayson Young: NCAA Football and Madden NFL are currently the only sports series to feature an online franchise mode. Even then, Madden's version of online franchise is so barebones and limited that it's really more like a "multi-season" mode than a true online franchise. Most sports gamers would agree that franchise mode is the best part of playing sports games. So why hasn't online franchise become a mandatory feature in every sports game?

Madden and NCAA are dull, underwhelming sports games when played offline. But in online leagues where all 32 NFL owners are human, or the SEC is run entirely by human coaches, these mediocre football titles become a lot more exciting. Madden NFL 10 was my sports game of the year in 2009, and it wasn't because the game itself was that great, but because the online franchise experience brought an otherwise boring game to life.


The only thing missing from sports games is....well a lot of things apparently.

Caley Roark: For me, the missing thing that frustrates me most is TV-style presentation, at least for major sports games. I don't need official licensing from ESPN or NBC Sports. However, I do think that official "looking" replays, camera work and stat windows by now should be mandatory.

I suppose it bugs me more because ESPN NFL 2K5 has been the template for broadcast elements, and it's now almost 10 years old. Sure, games like the modern NBA 2K series and MLB The Show have taken strides to get there, but where are the dynamic halftime shows, the weekly SportsCenters or even creative stat overlays that track in-game performance? I know that this is a small element of the overall gaming package, but for me, the context of a full TV-style presentation can help make up for otherwise mediocre modes and gameplay.

Dustin Toms: After playing Need For Speed: Hot Pursuit, I think all sports games need to expand more into the world of social media. With NFS: HP's Autolog feature, you could challenge your friends to beat your track records and challenge times in a heartbeat. Sadly not many picked up the racing title to experience the new feature, but I can see it doing really well in today's society.

Adding an Autolog type feature to games like Madden, NCAA Football and NBA 2K would give each game more replay value. Imagine a hall of fame-type system in Madden between you and your friends (or the entire world) where you could challenge time trials like the quickest two-minute drive or the longest running play -- or perhaps breaking 100 points in NBA 2K like Wilt Chamberlain did back in the old days. It may not be the next big thing that actually affects gameplay, but social-media interaction has become arguably the biggest resource in our nation today so it deserves to be introduced in our video games.

Christian McLeod: I'm with Jayson in thinking that every sports game from here on out needs a form of an online dynasty in it. Let's face it, we live in a world where social networking and MMOs have taken over. NCAA Football's Online Dynasty mode is simply amazing when you take a look at it in detail. Imagine every other sports game out there allowing you to hook up with at least one other person online (with other teams being CPU-controlled) and experiencing everything a franchise can offer together. Not only would this be groundbreaking in team-based games like NHL and NBA 2K, but imagine a WWE or NASCAR game where you play through PPV events or racing seasons with others.

Yes there are definitely some quirks that would need to be worked out in terms of scheduling, especially for sports with multiple games per week, but I am entirely confident that commissioner tools could be put in place to solve these issues. Sports gaming was founded on the couch with a group of friends, and the NCAA Football series has proven just how amazing playing from the next-generation couch can be. Mark it down developers everywhere, this feature needs to be required!


Member Comments
# 61 Kobalt @ 06/30/11 11:15 PM
I agree 100% with Chris about player traits/personality.
 
# 62 Shinyhubcaps @ 07/01/11 09:43 PM
I would MUCH rather have a great customization utility to personalize my own game, or share with others, than have "social network" features. Social networking is getting seriously overwhelming, I hate it. I want to play games by myself at 2:00 in the morning sometimes, and when I do, I want to customize ballparks, team logos, uniforms, and the like.
 
# 63 sniperhare @ 07/01/11 10:00 PM
The ability to edit rosters and share them online. It would be nice if M13 allows us to edit everything like the 2K series does and share them along with draft classes.
 
# 64 Footballfullback @ 07/02/11 04:46 PM
Annnndd no one mentioned physics? /sigh
 
# 65 oneamongthefence @ 07/03/11 02:16 AM
I would have to agree that some form of dynamic player performance. Whether its progression every few weeks or every game. I like to see my guys progress and regress. Makes it much more lifeike and enjoyable. Having a static season gets old too fast, Variables +1 ftw
 
# 66 Giantsfan8293 @ 07/05/11 11:45 PM
dev's should read these kinds of articles .. lots of good things in here
 
# 67 Tyrant8RDFL @ 07/06/11 03:12 PM
I also feel in game saves is a must for sports titles. Especially when you play long minute qtrs or periods.
 
# 68 wiimodd @ 07/07/11 08:44 AM
Not sure if this was mention, but save game any time is a must for me. (sorry just read the post above)

Also the ability to invite online users to play you in your franchise. (Like MLB 2K11 and pass NBA 2K games) This allows you to have a much better franchise (2 person franchise/season)
 
# 69 JPCaveman13 @ 07/07/11 06:32 PM
While I agree most of the previously mentioned features would be a welcome addition to the game, I think that the gameplay needs to be the focus first. I don't know how many times I had a puck or player travel completely through a player model like the player wasn't there, seen a ball get suctioned into a glove or player when it would clearly miss the intended target, and completely unrealistic reactions to a play (I'm looking at Madden and the LBs with a near 7-foot vertical or a corner burned by 5+ yards make up the distance in a step). Once those aspects are fixed, either by devs or a complete slider-style calibration for the user to tweak, then features like presentations should be added. That would even lead into a complete player, team, league, etc custom content for the user.

Also, in-game saves are a necessity. With the length of time some games can take, sometimes it isn't feasible to get a game in without leaving the console running while you are away. I've had it happen where I was in the waning minutes of a football game and I had to step away for an errand only to return and have the power gone out or the game frozen from being on for a while. Some games have an auto-save at checkpoints. It wouldn't seem too hard for a similar auto-save style feature to be implemented after some specified event or events (example: after a score; at the end of quarter, period, half-inning; or in the case of sports where the clock in mostly continuous at a stoppage around a given time). That would be a good bonus to manual in-game saves.
 
# 70 bigmarc757 @ 07/07/11 09:40 PM
Quote:
Originally Posted by DaveDQ
Spectator mode. There was a blip on the screen with EA MMA where you could set up fight cards and watch each fight transpire. They even included Live Broadcast. You have this one time game putting something like that out, meanwhile long standing titles like Madden, NBA 2K don't touch on it.

How great would it be to have a spectator mode for your online franchise/dynasty/league championship game?
I agree! and i also i think they should add a full team up mode in every sports game out there. Sports are very team oriented, and just having team up mode were everybody can be on one team and have the same objective brings a level of realism that the devlopers cant create.Thats because you have all these different personelites envolved,and thats what makes the game feel so much realer
 
# 71 jrp1918 @ 07/08/11 11:36 AM
One thing I really wish was in every sports game would be player's full carreer history. AKA every season they played, with what team, all the stats, when they were drafted and what awards they won.

I love that NBA2k does this and hate that NHL/The Show don't do this at all. It's one little thing that really keeps me interested in my franchises. It might be why I have had two 25 year franchises in NBA2k while struggling to keep myself interested past year 3 or 4 in The Show or NHL.
 
# 72 rockchisler @ 07/09/11 09:21 PM
Online Dynasty for every game, and If a owner drops the comp takes over..
 
# 73 lukesicari97 @ 07/10/11 08:32 AM
A 'Moments for the season mode' NBA 2K11 got it perfect with the 'Jordan Challenges' so sports games not to make challenges like that. For example, in 2K12 a challenge would be like 'Comeback from 13 points down in the 4th quarter to defeat the HEAT' It would be great as well if the commentatry people know whats happening. Thats what I think
 
# 74 DA KING @ 07/10/11 02:48 PM
a CLUB feature like FIFA. imaging being able to have your friends in a club with you like FIFA on Madden, NCAA and NBA 2K. That and ONLINE FRANCHISE
 
# 75 Palinisanidiot @ 07/10/11 03:20 PM
I know most people play online, and create "fantasy" dynasties, but it would be cool if a little more attention was given to people who prefer realism over fantasy. By "realism" I mean the ability to mirror the real-life sport. I guess what I mean is have a "season" mode with know restrictions on what if would take to duplicate transaction, create new players, and stuff like that. Some games do have season mode, but the features are almost always scaled back (i.e. limited or no minor league system). Some games are close, but it a little more effort would be great.
 


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