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Madden Demo Roundtable

Both Chris and Christian got to play the Madden demo just a little bit early and sat down to talk through the demo and what they thought. Discussions centered around likes, dislikes, thoughts on the new commentary team and where we see Madden going this season. Check out their thoughts after the jump.

 

1)Best thing in the demo?

Christian: The passing game. For the first time in a Madden title receivers seem to gain realistic separation on their defenders and are aware of the sidelines. On my first drive of the demo I managed to hook up with Braylon Edwards in the corner of the endzone on a beautiful out route. Upon further inspection via instant replay, Braylon was able to shake his defender, pull away, and slip underneath the Colts zone coverage to make the catch. The days of predetermined route running and defenders glued to your wide-out appear to be a thing of the past.

Chris: One thing really stuck out at me -- the passing game is much improved over last year. Christian already used that one so I'll just say I thought the playcalling screen (Gameflow) isn't as big of a problem as some are saying it's going to be. Of course, I've been behind the idea of a change like that for a long time now. It's completely unrealistic to be able to pick any play out of a 500 play playbook at any given time -- if you want realism then you'll love Gameflow's approach. If you want something that isn't attempting to be realistic -- then picking from hundreds of plays at any given time is exactly what you can do.

2)Biggest Disappointment?

Christian: To me it's the demo's locomotion. I'm not quite sure if it's just me being used to playing football games on the 360, or logging so many hours into NCAA, but the locomotion in Madden demo feels a bit off. I'm just not feeling the "explosiveness" once I get into the open field with a player like in NCAA, and stringing together special moves with my ball carrier with the dual stick controls is not as responsive as I was expecting. This definitely was not the case with the early build of the game I played back in April, so here's hoping the demo isn't representative of changes made to the final build. (This is based on playing on the "Normal" speed setting)

Chris: It still feels like Madden. Funny for me to say I know considering I am playing Madden. But I really was hoping the locomotion and other improvements would at least make the game seem like it was different enough this year. It's the same thing as NCAA really, the game is better overall for sure, but it's still the same brand you've been playing all these years and not that different from NCAA 11. I guess I was hoping for a pretty noticeable quality jump up from NCAA on the field.

 


3)The gameplay is _______ (fill in the blank).

Christian: Stale. To be perfectly honest the game feels a lot like Madden 10. As mentioned above, I'm not getting a good feel for the locomotion system like in NCAA 11. I'm seeing a lot of the same tackle animations as M10, running backs still flail their arms wildly exposing the ball like M10, and there do not appear to be any graphical/player model updates from M10 based on the demo. I guess I was expecting a much bigger leap for M11- here's hoping the retail copy is a much more recent build.

Chris: Solid, above average even, but it doesn't feel groundbreaking after NCAA 11 hit store shelves a couple of weeks ago. Madden fans will find plenty of reasons to love the new additions -- those who blindly hate Madden because they woke up on the wrong side of the bed five years ago will find plenty of reason to hate it. Overall, it plays closer to NCAA 11 than last year's Madden to this guy, which I guess directly contrasts Christian's point above.

4)How do you like the new commentary team?

Christian: I'm a big fan of Gus Johnson, and Collinsworth seems to compliment him nicely. Being that this is only a demo it's pretty tough to gauge how well the duo will work in the final game, but from what I hear so far I am enjoying both in the booth.

Chris: They're a welcome change to the alternatives of the past few years. Gus adds some flair to the whole presentation that wasn't there before. But I heard some repeated lines in the demo -- so I'm fully expecting the commentary to get very repetitive pretty quickly. That's just too bad because the new crew adds something to the game other announcing teams haven't in the past.

5)Any other things catch your eye?

Christian: Playing as a D-Lineman is an exercise in frustration. If you thought it was tough to get to the QB in NCAA11, you haven't seen anything yet. The rewritten line AI works great by eliminating suction blocks, but it is down right impossible to sack the QB. If you manage to get past your offensive line assignment, be ready for the opposing QB to magically ditch the ball as your defender is draped all over him -- every single time.

Also, after using Gameflow for an entire game without creating a custom gameplan first, I began noticing that my coordinator was a complete moron. On defense I was being shredded like taco cheese by Indy's offense (all out blitzing on 3rd and 17), and when I was on offense I learned that the sweep is the Jet's favorite offensive play call- especially on 2nd and 14. Final note on Gameflow: if you are a veteran of the series, I have a feeling you are going to hate the amount of control that the feature takes out of your hands -- even if you decide to implement a gameplan.

Chris: The blocking in Madden seems to be around the same league as in NCAA. I'm not sure I really want to call it better or on par yet without getting some more time with the game, but I'm certain it's cut from the same mold. Playing defense is still boring, just as it is in NCAA. I just don't see the variety or desire to play that side of the ball right now with nothing really being done to enhance playing there. There are some differences between Madden and NCAA at this point, but I'm not sure I can easily say which game really is going to come up the winner in the end.

6)Overall is Madden's stock up or down?

Christian: Right now, based on the demo, I'm calling it a push, teetering on the brink of going down. I'm really not liking Gameflow but thankfully that option can be turned off. Outside of that personal preference, there really are no glaring issues that would make me believe the retail version of the game will not be a solid NFL experience, I'm just not sure what was added to the game is enough to really differentiate it from Madden 10. I was really hoping for the NCAA10-NCAA11 type of leap for Madden this season, and based on the demo I'm not sure that's what we will be getting in a couple weeks.

Chris: Madden's stock is mostly flat today. It's not going down anymore like it has steadily been doing the last month, but it's also not breaking out to the upside. Really, I think it's easy to see where Madden haters will be able to hate this year while Madden fans will enjoy the game this year. A lot of the things I want to see won't be seen until the final product, so I guess I'm in a full wait and see mode on Madden's final quality. It plays pretty close to NCAA, which I still think is the best playing football game ever. So that's a good start for the franchise to build off of. But I can't make any final judgments here in the last week of July. If I were questioning buying this game off the demo, I think it'd soothe some fears while raising others.


Madden NFL 11 Videos
Member Comments
# 101 Dramaking @ 07/25/10 04:32 PM
every one i know that got the game "early" saying ncaa 11 is better, and madden 11 is either worse than madden 10 or almost the exact same..
 
# 102 rooney8 @ 07/25/10 04:39 PM
Quote:
Originally Posted by Dramaking
every one i know that got the game "early" saying ncaa 11 is better, and madden 11 is either worse than madden 10 or almost the exact same..
It's very obvious Ian and co got well backed with resources for M10 but not this year. I think Ps3+360 sales will be less 3.5m this year. That would cause a shake up at EA.
 
# 103 marshallfever @ 07/25/10 05:06 PM
Yea personally i think i'm opting out of buy Madden 2011 this year. I don't personally see a big enough jump from Madden 2010 for me to spent another $60 on this game. I brought Madden 06 on 360 when it first came out, Madden 07, skipped 08 and got 09 and 10 and now i think i'm going to skip 11.

I figure with skipping a whole year, even if 12 isn't remarkably different from 11 since i won't own 11 to get deep inside of it, 12 will feel fresh to me But on a serious note i just don't see 11 as being all that amazing; maybe the demo will change my mind.
 
# 104 Super Glock @ 07/25/10 05:51 PM
Quote:
Originally Posted by Dramaking
every one i know that got the game "early" saying ncaa 11 is better, and madden 11 is either worse than madden 10 or almost the exact same..
How many people do you know that have Madden 11 early and why do they say NCAA is better?
 
# 105 roadman @ 07/25/10 06:55 PM
Quote:
Originally Posted by Dramaking
every one i know that got the game "early" saying ncaa 11 is better, and madden 11 is either worse than madden 10 or almost the exact same..
And the one person I know says it's the best Madden on NG. They've been very critical of each Madden on NG.
 
# 106 countryboy @ 07/25/10 07:06 PM
its amazing how many people know someone that has the game early, when the game has yet to be shipped to stores.

Either alot of people know people who are involved with the gaming media community, or they know people who are involved in some not so legal practices....lol
 
# 107 blklightning @ 07/25/10 08:13 PM
Quote:
Originally Posted by CaliDude916
It was a live stream, but he recorded it. He played 2 games.

http://www.ustream.tv/recorded/8465229 - It ain't the best quality though.

thanks for the link. i watched a few minutes of shopmaster's recorded demo play. i have to say that i'm now looking forward to playing it come tuesday. the catch animations alone seem to have given it a wow factor that the series has been missing for years.
 
# 108 Dramaking @ 07/25/10 09:18 PM
Quote:
Originally Posted by countryboy
its amazing how many people know someone that has the game early, when the game has yet to be shipped to stores.

Either alot of people know people who are involved with the gaming media community, or they know people who are involved in some not so legal practices....lol
umm u do know madden got BPed right?
 
# 109 countryboy @ 07/25/10 09:19 PM
Quote:
Originally Posted by Dramaking
umm u do know madden got BPed right?
I have no idea what "BPed" means.
 
# 110 db56 @ 07/25/10 09:32 PM
I just cant see how anyone could make a final opinion off a demo or anyone's opinion of a demo.
the ncaa 11 demo was brutal imo, played it once and deleted it, in no way did it represent the groundbreaking football game that 11 has turned out to be.
 
# 111 Dramaking @ 07/25/10 09:42 PM
Quote:
Originally Posted by countryboy
I have no idea what "BPed" means.
BP oil spill
 
# 112 countryboy @ 07/25/10 09:57 PM
Quote:
Originally Posted by Dramaking
BP oil spill
there's copies of Madden '11 floating in the Gulf Coast!?

No I didn't know it was leaked. I didn't realize that people had actual disc copies of the game, especially since Youtube isn't flooded with gameplay vids.
 
# 113 Dramaking @ 07/25/10 10:10 PM
Quote:
Originally Posted by countryboy
there's copies of Madden '11 floating in the Gulf Coast!?

No I didn't know it was leaked. I didn't realize that people had actual disc copies of the game, especially since Youtube isn't flooded with gameplay vids.
lol a few people got disc copies, most got "internet" copies.
 
# 114 Valdarez @ 07/25/10 11:11 PM
If the best thing in Madden Demo is in the passing game, and it's like NCAA, I am going to be greatly disappointed in the game. I figured most people would point to the new locomotion system since they worked on it for 2+ years.
 
# 115 Tiko7523 @ 07/25/10 11:20 PM
damn this doesnt really sound too good from the impressions of the demo.

I hope we could have the damn 2k series back so each will push each other to great lengths
 
# 116 Skyboxer @ 07/25/10 11:44 PM
I know everyone has different tastes but we all know what Maddens been, gameplay wise, the past few years. I really don 't understand how the 2 of you could see the gameplay that far apart. Stale vs Solid...??
To me if if feels "Like Madden " it pretty much = Stale

In any case I'll be getting it as always but was really hopeing for a bit of better "news"
 
# 117 Skyboxer @ 07/25/10 11:48 PM
Quote:
Originally Posted by Flamehead
...that it supports the idea of catering to the noob crowd. I'll be turning it off myself, if only because I want to act as my own coordinator regardless of whether the playbook contains 500 or 5 plays.
Has absolutely nothing to do with "noob crowd...
Gameplanning is part of football.
FPSFB had game planning. Don't want to use it fine but it's hardly for "noobs". While it isn't as deep as FPSFB's was, it's a nice football addition, finally.
 
# 118 Skyboxer @ 07/25/10 11:54 PM
Quote:
Originally Posted by tomzenns
meh. I'll just stick with Madden 10 with updated rosters I guess.
Based off of 2 people's opinion (Who you've never met) of a demo...??
 
# 119 Nza @ 07/26/10 11:32 AM
I'd warrant a bet it's based on the collective disappointment with M11 that has been accumulating from bits and pieces here and there for a while now, not just two opinions of a demo. It's a wise stance to have - far more so than just buying it for the sake of it. You can always change your mind and get it later on, but you can't usually un-buy something.
 
# 120 G-Men_in_Mass @ 07/26/10 12:06 PM
Anyone else worried about the things we have heard about "Gameflow".. So far I have read two impression since E3 one was how as the Saints "GameFlow" called four straights runs from the 1 yard line, and now the demo seems to be the same with all out blitzes on 3 and 17... I just hope this is a small sample and this can be tuned better...
 


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