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Ncaa 04 vs Ncaa 06

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Old 07-14-2020, 02:51 PM   #9
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Re: Ncaa 04 vs Ncaa 06

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Originally Posted by PeoplesChampGB
I don't know why I am OCD about this specific thing, but NCAA 06 has no fatigue and that just kills it for me.
Im shocked to hear that too as I thought 06 was the only realistic fatigue. Guys would be dying on that field haha. You bring in a back up RB you def saw the difference in speed if the D was still on the field in a long drive.
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Old 07-14-2020, 08:22 PM   #10
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Re: Ncaa 04 vs Ncaa 06

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Originally Posted by volwalker
I have 400+ hours of 06 gameplay footage on my YouTube channel that shows this. the game subs out my entire defense at one point or another in a game and any offensive players that get hit a lot sub out as well. It also helps if you adjust the fatigue sliders. Even with those sliders at default, I still see players go in and out consistently due to being tired.
Do you mean the fatigue ratings? I have the auto sub slider maxed.
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Old 07-14-2020, 10:02 PM   #11
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Re: Ncaa 04 vs Ncaa 06

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Originally Posted by PeoplesChampGB
Do you mean the fatigue ratings? I have the auto sub slider maxed.
Yeah that. I have them maxed too and players will get fatigued throughout the game as you'll notice on the formation screen the dark green player icons change color over time depending on their fatigue.

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Old 07-14-2020, 10:10 PM   #12
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Re: Ncaa 04 vs Ncaa 06

I use 75/85 on auto subs I feel happy with it what do you guys use?
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Old 07-14-2020, 10:13 PM   #13
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Re: Ncaa 04 vs Ncaa 06

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Originally Posted by americanmikeyp
I use 75/85 on auto subs I feel happy with it what do you guys use?
I used the same forever and lately bumped to 80/85 only because my HBs were tiring but weren't being auto-subbed out quicker like I hoped.


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Old 07-15-2020, 01:07 AM   #14
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Re: Ncaa 04 vs Ncaa 06

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Originally Posted by volwalker
I have 400+ hours of 06 gameplay footage on my YouTube channel that shows this. the game subs out my entire defense at one point or another in a game and any offensive players that get hit a lot sub out as well. It also helps if you adjust the fatigue sliders. Even with those sliders at default, I still see players go in and out consistently due to being tired.
hey vol - i saw your 04 intro video and you kept saying how good the graphics were in 04. i totally agree, i remember how colorful that game was. i don't remember in 06 if they were like that also? were the graphix in 06 better than 04 or was 04 better?

one great thing about the ps2 was the color scheme. all the colors coming off that system were vibrant and bright.
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Old 07-15-2020, 06:41 AM   #15
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Re: Ncaa 04 vs Ncaa 06

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hey vol - i saw your 04 intro video and you kept saying how good the graphics were in 04. i totally agree, i remember how colorful that game was. i don't remember in 06 if they were like that also? were the graphix in 06 better than 04 or was 04 better?



one great thing about the ps2 was the color scheme. all the colors coming off that system were vibrant and bright.
Both look fine but different. Biggest difference is player models, but 04 has a slight framerate issue especially when using the coach cam.

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Old 07-15-2020, 11:45 AM   #16
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Re: Ncaa 04 vs Ncaa 06

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Originally Posted by volwalker
Both look fine but different. Biggest difference is player models, but 04 has a slight framerate issue especially when using the coach cam.

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i went on twitch last night as they have a lot of ppl playing NCAA 14 on there. But there were like 2-3 guys who were streaming NCAA 06! I had more fun watching that stream than any of the 14 streams.

the ps2/xb gen of ea games were really fun. the gameplay , the animations, and the controls, especially the controls were so responsive. i saw some guys juking their way out of tackles and it reminded me how good those games were. fluid motion and nothing bogged down or stuck in animations. sometimes simple is the best.
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