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EAFC 25 Community Tactics

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Old 10-08-2024, 10:52 AM   #25
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Re: EAFC 25 Community Tactics

Please go over to Matt slider thread n read my posts

There is a rational behind my sliders
Tackles n closing down attackers are influenced mostly by build up slider

Also stamina definitely depletes abit slower but u still need to sub players in
Plus in 2nd half u can really tell a difference between new player vs fatigue one
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Old 10-08-2024, 10:53 AM   #26
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Re: EAFC 25 Community Tactics

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Originally Posted by PAPERNUT
Is that at a certain number or under 50 period? Do you recall the backline fix from the past? I think it may have been a few games ago, but I can’t remember the fix you all came up with exactly.
For stamina depletion anything under 50 stops it and anything above 50 makes it drain faster. I wish they disconnected the two systems but they haven't for years. Some higher acc rates are nice because I like the immersion of squad rotation and stamina drain in years past but this year its well tuned at 50 over the course of a Career mode but if you drop below 50 it becomes a non factor.


Low Acc also causes problems for CB jockey and DAA as well. Its a really fine line with it.
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Old 10-08-2024, 10:59 AM   #27
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Re: EAFC 25 Community Tactics

Defender jockey it’s gone

If u set the Ai aggression to 1

The tackles n fouls are still there - it’s intertwine with the Ai build up slider

Just test my slider out
As exactly how it is

Just change marking to 55

You still get stamina depletion esp in high work rate players

Trust me bro
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Old 10-08-2024, 11:01 AM   #28
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Re: EAFC 25 Community Tactics

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Originally Posted by cruelchamp
Defender jockey it’s gone

If u set the Ai aggression to 1

The tackles n fouls are still there - it’s intertwine with the Ai build up slider

Just test my slider out
As exactly how it is

Just change marking to 55

You still get stamina depletion esp in high work rate players

Trust me bro
In the first clip you share in the other thread there are two obvious examples of jockey and DAA.
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Old 10-08-2024, 11:09 AM   #29
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Re: EAFC 25 Community Tactics

Yeah cause that was pace 80 vs 95 in live form

That defender wasn’t ready and that attacker did like shoulder drop to confuse defender- this video posted was to showcase that goal variety in getting but look at other video defender gobble that attacker up

R u telling me in real life u never seen a defender left for dead when that out of position
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Old 10-08-2024, 11:11 AM   #30
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Re: EAFC 25 Community Tactics

Also if it was present the whole time how can that match ended in 1-1

Just test it for yourself , don’t just base it off one small clip

I have no reason to lie , but improve realism for community just like you doing
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Old 10-09-2024, 03:42 PM   #31
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Re: EAFC 25 Community Tactics

Small sample size I know, but only had time for one game last night. Decided to test the acceleration at 48 along with the 60 marking and tackle aggression at 53 to see what happened. Was mostly trying to test the backline on both ends and that went very well. Stamina looked good as well. The crazy thing was the fouls. I average around 5-7 fouls teams combined typically. In this game I had 5 from cpu and 12 against me. 17 combined and I really was not trying to draw them or press the cpu since I wanted to see their attack on the backline. Certainly could be a fluck, but very interested to test further.
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Old 10-10-2024, 10:38 AM   #32
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Re: EAFC 25 Community Tactics

Anyone one else noticed the CPU sliders reset every time you load the game up. The simulation sliders always save on custom mode but the CPU ones don’t.

Maybe something to watch out for when playing if you’re setting both to custom.


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