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Madden NFL 09 Preview (PS3)
Ah yes, Madden, the game I was most eager to get my eyes on at EA Sports Vancouver. So no time for intros or idle chit-chat, because this is Madden you guys know the history, so I won’t bore you with those details.
 
Upon arriving for the Madden festivities Phil Frazier (Senior Producer) and Dale Jackson (Executive Producer) greeted everyone as they walked into the room. The first thing they talked about was the new "Virtual Trainer" mode, where you can play up to 12 different modes in a holographic environment. These modes included the likes of running, passing, rush defense and pass defense drills, and there are three drills within each category to sharpen your Madden skills. Behind the scenes, as you are playing these modes -- and games in general -- there is a system that studies your abilities as a Madden gamer; which leads us to the new Madden IQ.
 
Madden IQ automatically tunes the game for each gamer. Let's say you are good at passing the football, but not so good at running the ball. Well, this is where Madden IQ steps in and adjusts the game to your skill set. You can still customize sliders to your liking, but this is another route to take, as it adapts to your abilities. To me, it seems as though it will help out the beginners, which leads me to the next feature.
 
I doubt the typical OS'er will be using this feature that much, but it's there nonetheless. The new feature is called “Backtrack.” This feature gives you, in golf terms, a mulligan. A do-over, if you will. In a way, it gives the non-football gamer a chance to beat even the best Madden gamer. Just threw a pick? Bah, no problem, use the Backtrack and do the play over again, but this time, throw it to the guy that isn't triple teamed. By default, you have three Backtracks; however, you can turn them off, or set them to as many as you like, according to the team. The Backtracks are also situational based, so you can't just use them at any time. Some situations the Backtracks can be used in include when getting sacked and not finding the open receiver; throwing into coverage with an open receiver; after a bad playcall; or after choosing the wrong play for a situation.
 
Next the team compared the visuals from Madden NFL 08 to Madden NFL 09 and it was easy to see the graphical improvement. In ’09, the shadows were realistic; the fog effects looked very real; even the snow games looked cold. One of the art directors from NBA Street Homecourt helped out with a lot of these graphical improvements, including a blue tint to snow games that adds a unique touch to the game.
 
They have also updated the presentation with some fireworks and camera flashes before kickoff (which you folks probably noticed in the Patriots/Giants video), which we were told was getting toned down a bit before release. The sidelines are populated very nicely with players, security guards, snow banks, snowplows and the lines on the field have been shoveled. Phil Frazier mentioned he wanted "snowbunnies" in the game, but it didn't make the cut. Yes, he did say "snowbunnies.” We were told the snow will come down hard and heavy, and then lighten up on occasion. Also the snow will slowly fill back in the footprints all over the field. Though we won't see player slides graphically embedded in the snow, we were promised 60 FPS for the 360 and PS3.
 
Presentation wise, all 32 teams will not only have the interior portions of their stadiums shown, but the exteriors have been added as well. John Madden is the host of the game this year; he is also the first person you see as the game loads up. He will kick it over to Tom Hammond and Chris Collinsworth, after welcoming everyone to the stadium. He'll also chime in at the half with highlights from the game. I only heard bits and pieces of Tom and Chris during our presentation, so I really can't comment on that. I did hear Chris on one particular occasion going in-depth during a highlight package. He talked about what the offense ran, what the defense ran and who the ball should have went to on the particular pass play. The audio was a little behind, but the team is aware of this and will have it fixed before release.
 
As a “hardcore” gamer, we want to be able to access options on demand, instead of pausing and scrolling. This year, from within the playcall screen, you can do just that. Now within the playcall screen you can now access the instant replay, formation subs, stats, Madden IQ and quite a few other options. The playclock will pause when scrolling through the options, so there is no need to worry about a delay of game penalty. You can make formation subs before a game as well.
 
A new free downloadable Fantasy Football product will be available for Madden NFL 09 as well. You can import your fantasy football team into Madden and take them up against any NFL team or another fantasy football team. You will pick the key players during the fantasy football draft, but the other players will get filled in automatically. As these are created teams, you will have the ability to edit the uniforms to your liking.
 
Madden Moments is another new addition for ‘09. This mode allows players to relive the classic moments from last year, including the Phins winning a game. There are quite a few games in this mode that you can take control of, but most were locked. Since I didn’t get hands-on with this portion of the game I’m not sure if the Moments were just locked on the version being displayed, or they’ll actually be locked in the final version and you’ll need to unlock them somehow. Nonetheless, it may be a mode quite a few of us would like to play around with. I also didn't get to see the list of Madden Moments, but I'm quite sure the Ravens almost upsetting the Pats was in there.
 
The Franchise mode has also undergone a foundation upgrade. Now variables in trade logic, progression, drafting and simulation have been greatly improved to provide more realism. EA said there will be fewer 2,000 yard backs this year as well. Unfortunately for Madden fans, NFL Head Coach 09 will have 70-man rosters, while Madden NFL 09 will again have 53. Speaking of NFL Head Coach 09, you can import plays from that game into Madden NFL 09.
 
As a side note, you can't use custom playbooks online, but they do give you classic playbooks, including five unique classic playbooks from the older Madden games.
 
During the course of the event the team mentioned that presentation was #1 on their list of improvements to make, but #2 was online leagues. You and up to 31 of your friends can set up a league, complete with a playoff system and championship game. Fantasy drafts and player-for-player trades (that’s singular) are also included. However, you can only trade for a player that has the same amount of games played. Also flex schedules are in and administrators can control whether they want multiple people to use the same team or not. Stat tracking and a basic messaging service to communicate in the league has also been included. Since online leagues are a major focus this year, they have been tweaking the server side to make it as lag free as possible, no matter where you are located. But there will be no Spectator Mode this year and injuries will not occur in these leagues.
 
A final nugget of information: Madden NFL 09 comes with an emulator that lets you play the older versions of Madden with the current teams and rosters. I didn’t see the emulator itself so I’m not sure which versions made the cut.
 
Now for some quick hitters: 
  • CPU vs. CPU games are in this year. 
  • They are working on fumble recovery animations.  
  • They tune the game via All-Pro, and the higher the difficulty the better the pursuit angles.
  • They are looking at adding a pursuit angle slider next year.   
  • Spectacular catches have been toned down. Yes you will see them, but not nearly as often as last year.   
  • Superstar Mode is about the same, other than a few camera tweaks.   
  • There will be no custom soundtracks. But they did want it in the game.   
  • No accelerated clock.   
  • In-game saves were brought up, but not confirmed. We tried it in the room and it didn't work, so we'll see in the next build.   
  • More gang tackling animations this year. Todd Zuniga of 1UP pointed out to me the punt and kickoff receiving animations, where they gather themselves before advancing the ball. It’s a small thing, but still very cool.
  • The team explained how the catching animation system is a lot better this year because now the receiver can make catches from all sorts of angles and positions. They also mentioned adding a ton of new animations overall.
 
I did come away a little bummed since I wanted to see more gameplay; but from what I've seen and heard, we could be in for a treat this year with Madden NFL 09. Hopefully I get a beta build fairly soon.

Madden NFL 09 Videos
Member Comments
# 21 droc81yo @ 05/09/08 03:06 PM
I'm not getting "suckered" in either. last years game was frankly pathletic. Especially after playing NBA 2k8 and The Show. EA has the most money and makes the poorest games.

Furthermore, I am so sick and tired of EA adding STUPID pointless features, like Backtrack and the hologram training BS.

Here's an idea EA, work on your terrible gameplay, than add bells and whistles. If you dress up a turd, it's still a turd.
 
# 22 callmetaternuts @ 05/09/08 03:10 PM
"he is also the first person you see as the game loads up. He will kick it over to Tom Hammond and Chris Collinsworth, after welcoming everyone to the stadium. He'll also chime in at the half with highlights from the game. "

Presentation.....i have high hopes now!
 
# 23 DLaren @ 05/09/08 03:52 PM
Quote:
Originally Posted by Steve_OS
The Franchise mode has also undergone a foundation upgrade. Now variables in trade logic, progression, drafting and simulation have been greatly improved to provide more realism.

If they claim that they've finally "caught-up" with last-gens franchise mode and all of its features then they needed to do a lot more than that. Still waiting to see if there will be 'Player Roles', a complete 'Owner Mode', training-camp, pre-season/mid-season progression, a working in-season scouting system, the ability to edit positions, a more competitive FA period, pre-draft workouts, a central news-hub, weekly preparations for your next opponent, and on and on...


Looking forward to more info, Thanks!
 
# 24 ewto16 @ 05/09/08 04:05 PM
Quote:
Originally Posted by DLaren
If they claim that they've finally "caught-up" with last-gens franchise mode and all of its features then they needed to do a lot more than that. Still waiting to see if there will be 'Player Roles', a complete 'Owner Mode', training-camp, pre-season/mid-season progression, a working in-season scouting system, the ability to edit positions, a more competitive FA period, pre-draft workouts, a central news-hub, weekly preparations for your next opponent, and on and on...


Looking forward to more info, Thanks!
Wow you hit the nail on the head. I would love to see all of these make their way into Madden. I mean a football game has never done things as innovative as that before.

Oh wait, there was Madden 05....
 
# 25 Steve_OS @ 05/09/08 04:13 PM
Quote:
Originally Posted by cch99
Steve,

Do you happen to know if they've added multiple playable camera angles this year ?

Thanks.
I didn't ask, but I know there aren't any in NCAA, so I'm guessing it's the same w/ Madden.
 
# 26 Steve_OS @ 05/09/08 04:14 PM
Quote:
Originally Posted by ausar72
No custom music, hmmm... That sucks!

And I wonder what the deal is going to be with in-game saves. Did they say that they were working to get that put in by the next build?
They thought it was working and were surprised that it wasn't. So I'm guessing it will work by next build. At least I hope so. It definitely wasn't working in the build they were using.
 
# 27 Steve_OS @ 05/09/08 04:16 PM
Quote:
Originally Posted by drlw322
hmmm, half time show. how was that like and is there a post game show?

thanks for the article steve.
They didn't show a post game or half time show.
 
# 28 Steve_OS @ 05/09/08 04:18 PM
Quote:
Originally Posted by ewto16
I do find it interesting that all the previews from the different sites have contradicted each other at some point or another, including this one. You say in-game saves aren't totally in yet, which Gamespot confirmed. Not saying you are wrong, I just find it funny that everyone has slightly different info, while you were all apparently sitting in the same room.

Nice preview though and thanks a lot!!
What's funny is GameSpot was in the same meeting I was in and they showed it, right in front of our eyes, it wasn't working. But they were suprised, so I would think it's going to be there by next build. But who knows.
 
# 29 Steve_OS @ 05/09/08 04:21 PM
Quote:
Originally Posted by Mintsa
Steve.....was anything discussed about the ps3 ns the 360 version of the games for 09 ??

If so, what was said.
U mean the differences between the 2? The only thing that was mentioned as both will run 60 FPS.
 
# 30 Scott @ 05/09/08 04:23 PM
Good read, I'm glad to hear theres still sliders in the game. Kinda bummed about no 70 man roster like HC. Do you know if Dallas' stadium will be in the game during the '10 season?
 
# 31 mvb34 @ 05/09/08 04:28 PM
Quote:
Originally Posted by yamabushi
On or Off, its a ridiculous feature, and time spent implementing it could have been put to much better use.

@Hurricain; great minds think alike.
People like you just want to have a resaon to bash EA!!
This would be a bigger issue if you couldn't turn it off. Another round of haterade
 
# 32 maddenps2 @ 05/09/08 04:37 PM
So how many years till they actually have a REAL FULL SIZE NFL ROSTER? My god doesn't anybody find this fact pathetic?
 
# 33 mvb34 @ 05/09/08 04:49 PM
Quote:
Originally Posted by maddenps2
So how many years till they actually have a REAL FULL SIZE NFL ROSTER? My god doesn't anybody find this fact pathetic?
The NFL roster is 53. I would love to have cut to 53 in the pre season.
 
# 34 buttsakk @ 05/09/08 05:20 PM
Quote:
Originally Posted by Steve_OS
but I'm quite sure the Ravens almost upsetting the Pats was in there.
Rofl, I can see LBzrule replaying this over and over again. "go ahead brady, try that qb sneak again!"
 
# 35 yamabushi @ 05/09/08 05:53 PM
Quote:
Originally Posted by mvb34
People like you just want to have a resaon to bash EA!!
This would be a bigger issue if you couldn't turn it off. Another round of haterade
No, people like me just want a reason to buy a decent NFL game.

And unless youre going to have a thougthful response to my post, please, dont quote me just to make arbitrary accusations. thanks.
 
# 36 Scott @ 05/09/08 05:58 PM
Quote:
Originally Posted by yamabushi
No, people like me just want a reason to buy a decent NFL game.

And unless youre going to have a thougthful response to my post, please, dont quote me just to make arbitrary accusations. thanks.
So just because Madden doesn't have a 70 man roster, it's not decent?
 
# 37 yamabushi @ 05/09/08 06:18 PM
Quote:
Originally Posted by Scott
So just because Madden doesn't have a 70 man roster, it's not decent?
???..... we werent talking about rosters.
 
# 38 mvb34 @ 05/09/08 06:19 PM
Quote:
Originally Posted by Scott
So just because Madden doesn't have a 70 man roster, it's not decent?
No he's bitching about the backtrack feature where it could be turn off.
 
# 39 Ninjoid @ 05/09/08 06:21 PM
Great to see that CPU v CPU is back..hallelujah!
 
# 40 ronnyballgame @ 05/09/08 06:21 PM
In game saves, they will add it in, since someone comfirmed it, they are going to have to include it, coz if it is in the game, then....I am happy so far, I am being optimistic about it, I think it will be a playable game this year!
 


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