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NBA 2K18 News Post


At this point, it feels like the NBA 2K series is in a perpetual state of success. I have enough faith in the series that even if no information was publicly available prior to the release date, I would still happily plop down $59.99 on day one to get the game.

But that doesn’t mean NBA 2K17 is perfect. So what did the developers get right with 2K17 and what could they do better in 2K18? Let’s take a look.

Read More - What Went Right in NBA 2K17, What Needs Improving in NBA 2K18

Game: NBA 2K18Hype Score: 9/10 - Vote Now
Platform: Nintendo Switch / PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 5 - View All
Member Comments
# 21 VAWereWolf65 @ 05/15/17 11:01 PM
Quote:
Originally Posted by ggsimmonds
One negative about myCareer that I've been harping on for the past several years -- 2K stop railroading us down a certain path. I'm not talking about stories, those are fine. I'm talking about attributes and building our players. Enough with the current system of attribute and now badge caps.

I understand that online play requires such safeguards, but stop punishing offline players for that. Should be a simple fix, leave current caps as is but make it so that they only apply to online play.
I've been advocating for a way where we can create a MyCareer that we can only use offline and we aren't allowed to use the player online, but it gives us basically the same options as 2k16 where we aren't forced to use archetypes and we can just simply choose inside, outside or balanced scoring types for our players
 
# 22 FixEverything2k @ 05/15/17 11:36 PM
My Career I should be able to get a teammate traded. With celtics probably getting the first pick next year (if they keep it), you make a PG and get drafted first, you're now on a team with IT, Smart, Rozier, and whoever if they get Fultz, Fultz. I understand some of these guys can play the 2 like smart and maybe fultz, but AB is at the 2, so you'd have a 6 man guard rotation. I should be able to get one of these guys traded.
 
# 23 bakesalee @ 05/15/17 11:39 PM
-We haven't had saved online settings since Xbox 360. Coach settings (currently done on initial matchup screen), lineups, plays/assignments, and controller settings. Not only would this save others time, but I could get deeper into untapped strategy/who knows what, if I didn't spend my allotted pause time on these.

-When online opponent pauses, let us also have capability to scroll through menu options and settings. If opponent resumes play, only then does my own pause timer begin counting. Live '10 had this. It saved so much time.

-Foot planting.

-Camera angles online that are an alternative to the 2K overhead style, that don't necessarily put you at huge disadvantage against the most commonly used 2K, etc. overhead style cams. I'm willing to bet a significant portion of players using overhead cams online do it out of necessity. Settling into a TV-style (or other) broadcast would be very aesthetically pleasing, and much welcomed.

-Passing. No matter the current state of passing mechanics, please always focus on identifying areas for improvement in this area of core gameplay.

-Off-ball control (offensive). Currently, we can only send off-ball players straight to hoop. Let us switch to controlling off-ball players as in Mike Wang's Live '10 mechanics. NBA 2K17 only has 'hold Y-button' (or triangle on PS) to send to the hoop. In Live '10 iteration, you could take control of the finisher on a break, take advantage of split-second opportunities or matchups intuitively, and just do things you've never seen before, or been able to accomplish in basketball video game history. Revolutionary in addressing your one set of hands (or brain) controlling 5 players at once sometimes.

Impromtu playmaking via Live '10 off-ball was so satisfying. Take a shooter (J-Rich, Ray Allen, etc.) call for pick, run to your players real-life spots with defender out of place, call for ball and drain the open 15-23' shot.
 
# 24 VAWereWolf65 @ 05/16/17 12:01 AM
Quote:
Originally Posted by FixEverything2k
My Career I should be able to get a teammate traded. With celtics probably getting the first pick next year (if they keep it), you make a PG and get drafted first, you're now on a team with IT, Smart, Rozier, and whoever if they get Fultz, Fultz. I understand some of these guys can play the 2 like smart and maybe fultz, but AB is at the 2, so you'd have a 6 man guard rotation. I should be able to get one of these guys traded.
Marcus Smart has actually been playing a lot of Small Forward lately because of his size, strength, rebounding and defensive versatility. But I get where you're coming from. Didn't they have a feature like this with the gm meetings in 2k15?
 
# 25 jerwoods @ 05/16/17 12:15 AM
this is a game that only needs def improvements

there my career souild be every sports game starting point esp offline

there sereaevs are bad

if i ran 2k here is what i wouild do

1 make the game 2 discs 1 for currest NBA play my league blacktop online
disc 2 histonic teams and my carrer i wouild have over 300 retro teams and hopefully 20-30 NCAA teams as well

and i wouild have retro mode to where u can play in black and white 50's 60's 70's 80's 90's 00's and up to 2015

oh when u edit retro guys u could edit the robert williams guy and and the fakes 2k use

and i wouild use a nba live 96 trick to get charles barkey in the game and i wouild put more money into retire players here the trick just put Charles Barkley on your edit player name and all his stats will be in face too this trick will be used on at least 300-500 greats of the game

some 40's 50's 60's teams might only have 3 real players or so i would also have the all time bad teams in the game
 
# 26 statum71 @ 05/16/17 12:45 AM
I don't see how gameplay was a positive. This has been the most frustrating NBA 2K I've ever played.

I can't tell you how many times I have a team in transition and the other guys either stop running at the free throw line or run to the corner and stop. Instead of going to the basket. Most insane thing I've seen in a basketball game.
 
# 27 sheredia @ 05/16/17 01:09 AM
Quote:
Originally Posted by VAWereWolf65
Before anything else, they need to follow up on their promises and stop blatantly lying to the community. The amount of communication with us is already very, very low, but then when they do come out with some kind of news or something we aren't even sure if it's true or if we can believe them.

Check my signature for more
don't forget about the dream team debacle too....some people got it, some didn't, what a mess that was. they should have just gave the dream team to everybody because of all of the trouble.
 
# 28 Rabbott24 @ 05/16/17 02:03 AM
I would really like them to fix badges in myleague , players don't progress correctly either not getting them , not upgrading fast enough or not downgrading correctly

Also badges should have an effect during simulation and be part of player evaluation during free agency or trades

My biggest problem with myleague though is AI rotations , they should not be based on overall rating regardless of position , if they need a point guard but they have a 10 player rotation but there backup pg is 1 point less then say a backup C they don't need they still play the C not the pg, *so dumb*

Teams should build their bench based on roles needed not overall ratings

Also scouting / drafts / summer league should be handle way different there should be more unknown in the second round and ratings shouldn't be given until after summer league where if they have a great season they could get a pretty hefty bump in t their rating, this would be fun to see a vet go to summer league make an impact bump his rating and get back into the league

AI need to be smarter when it comes to cutting or signing players in season (or out of season lol)

Ok I'm done ranting but I probly won't get the game until the first of next year , just never goes well for a couple months
 
# 29 karmstrong12 @ 05/16/17 02:33 AM
too much focus on E-gaming imo....who needs caps on my career we wanna max out but my park fans call foul....i suggest when we create our myplayers we are able to max out in that mode but are shown our caps for other co-op modes exlayer name 0-99/85(cap in pro-am)
 
# 30 ATLBrayden @ 05/16/17 04:10 AM
It would be nice if they changed the park system. If you're with a squad (which I usually am), it's not too hard to find a game. Without one though, it can take forever. Sometimes I wanna hop on late at night, none of my friends are on, and play some park games, but this got next system is ridiculous.

You stand around for 20 minutes hoping two other people get on the spot before a squad comes over and takes the court. If they do, you're back to square one of finding a court to play on. Pro-Am/Walk-On is nice because you search for other players through matchmaking and honestly get into games quicker than you do in Park.

I like the whole setting of playing in an actual park, but damn do I hate playing the waiting game while I'm there.

Also, I wasn't a huge fan of the stat caps. I get people were super against the 2K15 7-foot Steph cheese, and I agree Centers with a 98 three pointer are ridiculous, but I don't like the direction they went this year. If they're going to bring back archetypes, maybe do a dual-archetype system where a player picks two? I'd rather they do something like you get a finite amount of upgrades and certain positions have different stat caps (EX: Centers have a lower speed/shooting cap than guards, but guards have lower strength/rebounding/etc).

They just need to find a happy medium, I don't play MyCareer to be a roleplayer, but I understand not everyone wants a 7'3 monster banging 3s from logo.
 
# 31 Smirkin Dirk @ 05/16/17 04:59 AM
Quote:
Originally Posted by VAWereWolf65
Before anything else, they need to follow up on their promises and stop blatantly lying to the community. The amount of communication with us is already very, very low, but then when they do come out with some kind of news or something we aren't even sure if it's true or if we can believe them.

Check my signature for more
That video is misrepresenting what a 'lie' is. Much of its complaints weren't lies; they were examples of poor communication from 2K, or were they just personal opinions of the video maker. Saying skills matter was a lie? Well, no. Clearly the video maker believes stick skills don't matter, but that's his opinion. Not a lie.

Unreliable servers has a been a legitimate criticism of 2K for years. There's no lie, unless 2K said all server problems were fixed.

The Mike Wang shooting tweaks issue wasn't a lie; if anything it was a dev being overly receptive to user feedback. He's on here all the time asking for feedback.

Getting the runaround on simple service requests isn't a lie; it's typical of poor service big companies in every industry provide.

And does the video maker genuinely believe the underwater park stuff wasn't a joke? It wasn't funny, but it was clearly a joke.

The video makes some very valid criticisms. But re-badging them as lies is just sloppy, and is pretty typical of how the 2K YT community is heading.
 
# 32 Smirkin Dirk @ 05/16/17 05:19 AM
From a gameplay perspective, there were plenty of advancements. I saw ACE start to do some very complex things, but it was let down by the physics system. It made running plays difficult and slick rotations were bogged down. There was the odd error (e.g. players running into the 4th row) but this was rare and was not a gamebreaker.

The strategic aspects of the game got a lot deeper, but the communication was shallower. OG and Czar were out there, but they are devs. It should not be their job.
 
# 33 JohnTaylor @ 05/16/17 05:25 AM
Quote:
Originally Posted by Smirkin Dirk
That video is misrepresenting what a 'lie' is. Much of its complaints weren't lies; they were examples of poor communication from 2K, or were they just personal opinions of the video maker. Saying skills matter was a lie? Well, no. Clearly the video maker believes stick skills don't matter, but that's his opinion. Not a lie.

Unreliable servers has a been a legitimate criticism of 2K for years. There's no lie, unless 2K said all server problems were fixed.

The Mike Wang shooting tweaks issue wasn't a lie; if anything it was a dev being overly receptive to user feedback. He's on here all the time asking for feedback.

Getting the runaround on simple service requests isn't a lie; it's typical of poor service big companies in every industry provide.

And does the video maker genuinely believe the underwater park stuff wasn't a joke? It wasn't funny, but it was clearly a joke.

The video makes some very valid criticisms. But re-badging them as lies is just sloppy, and is pretty typical of how the 2K YT community is heading.
Click bait and chasing for views and subscribers so they can make a living.
 
# 34 VAWereWolf65 @ 05/16/17 07:44 AM
Quote:
Originally Posted by Smirkin Dirk
That video is misrepresenting what a 'lie' is. Much of its complaints weren't lies; they were examples of poor communication from 2K, or were they just personal opinions of the video maker. Saying skills matter was a lie? Well, no. Clearly the video maker believes stick skills don't matter, but that's his opinion. Not a lie.

Unreliable servers has a been a legitimate criticism of 2K for years. There's no lie, unless 2K said all server problems were fixed.

The Mike Wang shooting tweaks issue wasn't a lie; if anything it was a dev being overly receptive to user feedback. He's on here all the time asking for feedback.

Getting the runaround on simple service requests isn't a lie; it's typical of poor service big companies in every industry provide.

And does the video maker genuinely believe the underwater park stuff wasn't a joke? It wasn't funny, but it was clearly a joke.

The video makes some very valid criticisms. But re-badging them as lies is just sloppy, and is pretty typical of how the 2K YT community is heading.
Every year 2k says servers have improved and every year they haven't improved. And do you really think stick skills matter? I mean i think that's a pretty obvious one. Spamming the analog stick to do dribble moves and draining a three with a glass cleaner doesn't sound very skillful to me
 
# 35 VAWereWolf65 @ 05/16/17 07:47 AM
Quote:
Originally Posted by JohnTaylor
Click bait and chasing for views and subscribers so they can make a living.
You must not watch too much YouTube if you think that video was click bait
 
# 36 Smirkin Dirk @ 05/16/17 07:56 AM
Quote:
Originally Posted by VAWereWolf65
Every year 2k says servers have improved and every year they haven't improved. And do you really think stick skills matter? I mean i think that's a pretty obvious one. Spamming the analog stick to do dribble moves and draining a three with a glass cleaner doesn't sound very skillful to me
Of course stick skills matter somewhat. It's on a continuum so people are perfectly correct in saying they matter a lot, or they don't matter as much as they should. But to say the claim 'stick skills matter' is a lie is just typical exaggerated youtube rubbish.

When I use the servers, they're better than what they were. I couldnt even find a game 3 years ago. But they are still not at the quality they need to be.

The video you posted shows how the 2K YT community is shifting towards making exaggerated nonsensical claims rather than providing constructive and informed feedback.
 
# 37 dachuzen1 @ 05/16/17 09:42 AM
NBA 2k can definitely improve on the defensive side more with more realistic animations and less sliding with the player motions (They should implement that foot technology; also PLEASE 2k can you fix the player graphics again with more realistic body types and compositions.
 
# 38 TalenT @ 05/16/17 12:43 PM
Quote:
Originally Posted by jeremym480
I'm a fan of 2k17 and have been playing it pretty much every day since it was released. It obviously has so flaws, but as an offline guy, I've really enjoyed it this year.

For 2k18 I would be fine if there were no news modes or additions and instead they focused on correcting or tweaking legacy issues. Gameplay issues like loose ball always seemingly going to the cpu and big's easily being able to stay in front of guards, etc. And for MyLeague things like trade logic and team building need complete overhauls. I know that every year they say that this has been tweaked and every year I end up having to save the cpu's ai for killing itself.

Those are just two examples. I can name more, but I'll just leave it at that and say that my wish is that they prefect what they have before moving on.
Yeah, that's the thing. Offline the game is pretty decent. It still has it's problems but they are not as glaring. Online is a mess! The cheesers expose all the issues and holes in the gameplay. Defensive rotations, constant reaching in unpunished, turboing around with no fatigue, defenders not getting back, the A.I. not boxing out, etc. The list goes on and on. It's like you have to control every player on the court for a realistic experience Lol
 
# 39 jk31 @ 05/16/17 01:26 PM
Honestly? I don't really know what went right... Maybe that most of the teams have their own freelance offense. Besides...?


Bad:
- Defensive Behaviour of AI Teammates
- Having so many Defensive Settings yet one has to use one specific set or else defense will be much worse
- A.C.E. just can be turned on or off, no description how it interfers with manually made settings
- bad communication with the community
- too many gameplay tweaks + nearly no communication what was changed to what extent
- shooting comes down to "who has the most green releases"
- still to many obstacles for online league admins that prevent full control (though I have to admit that what we have now is much better than 3 years ago..but 2k11 was much more superior ...6 years ago!!!)
 
# 40 schnaidt1 @ 05/16/17 02:39 PM
i agree with this..but i think gameplay should also be under what went wrong. the shooting has been a disaster this year with the constant tweaking. the canned animations hurt the game. and inability to get realistic foul numbers for cpu...also the amount of wide open mid range jumpers the cpu turns down for a step back 3...its dumb lol
 


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