MXGP3 is scheduled to arrive this spring, rebuilt from the ground up, with Unreal Engine 4. Watch the teaser trailer here.
Quote:
The complete season of MXGP 2016, including MXoN, is just the tip of the iceberg: gameplay and physics improvements, along with brand new and gorgeous graphics, will assure you a complete immersion in the MXGP world. Dynamic weather, high resolution terrain deformation, updated physics are just some of the features that will make #MXGP3 MORE THAN REAL.
Glad to see and really excited to see what the new engine can do (especially dynamic weather).
Wanna hear the weird thing though? I wish they'd wait a little longer between titles. Granted 2 came out in Europe last April but not even a year between US releases? According to social media, Milestone's American publisher says us Yanks should be getting the game at the same time (or much sooner than usual) as the Euro release. Didn't we finally get 2 in late June in N. America?
Besides that, we could likely get the 2017 season rather than 2016.
Something I found myself wondering while watching MXGP of Qatar highlights...
Will MXGP 3 finally give us a bit more of a realistic full weekend? Rather than timed group qualifying, can we have qualifying races? Can the main races be timed rather than laps?
Enjoying MXGP 2 for now and liking what I'm seeing for 3 so far.
Also, wondering what Milestone is set to announce as a new IP soon. Rumor has it as a US based game so possibly a fully licensed, sim-leaning SX game?