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MLB The Show 16 News Post



Mike Lowe checks in again with a look at the Top Five Diamond Dynasty Teams in MLB The Show 16. To Mike at least, the rosters of the Top Five Diamond Dynasty Teams all look a little 'too' similar.

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Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 1 theu715 @ 01/23/17 02:11 PM
They should probably put more work and time into other modes such as Online Franchise (not holding my breathe) and consistent gameplay improvements online. DD and Battle Royal just feel like two types of game play. First, players who are top quality players who get high end cards (as you mentioned) and just rake. Second, players who are decent that look for exploits to try and just get wins (bunting, stealing, taking bases on slow game animations, etc.). Most people will never be the elite level players, so these modes have no appeal at all. Online Franchise provides much more even playing fields, especially when you get in a great league, like some of the ones we have on here. Building teams with real players, budgeting salary caps, drafting fake players, and developing real (created) rookie talent is leaps and bounds ahead of DD/card modes in my opinion.
The only real way to make DD teams look different is to make there be a budget system to the quality of players you can use on a team. For instance, Prime Tulo costs 3k points and you only get 20k points to work with in piking players. You could even tighten it up and make it a certain amount to spend for starters, relievers, and position players.
 
# 2 cardinalbird5 @ 01/23/17 02:14 PM
Quote:
Originally Posted by MMChrisS


Mike Lowe checks in again with a look at the Top Five Diamond Dynasty Teams in MLB The Show 16. To Mike at least, the rosters of the Top Five Diamond Dynasty Teams all look a little 'too' similar.

If you can't see the video above, click here to view it.

Also be sure to Subscribe to the Official Operation Sports YouTube channel here.



The rosters actually had alot more variety during the season since IE was still applicable. Granted now you do see alot of the same especially since SDS basically gave up the best cards for free to keep people interested during the winter.

They basically need a salary cap mode along with regular DD with separate leaderboards and incentives for both. I am the 2nd team you looked at and I have not played in 4-5 months. Theres nothing to play for.

Battle Royale has alot of potential too if they balance that out and add leaderboards and more incentives.

I also agree with you for online rated. I prefer playing that because its real baseball and much more challenging to hit and manage your team.


Sent from my iPhone using Tapatalk
 
# 3 theu715 @ 01/23/17 02:14 PM
Quote:
Originally Posted by theu715
They should probably put more work and time into other modes such as Online Franchise (not holding my breathe) and consistent gameplay improvements online. DD and Battle Royal just feel like two types of game play. First, players who are top quality players who get high end cards (as you mentioned) and just rake. Second, players who are decent that look for exploits to try and just get wins (bunting, stealing, taking bases on slow game animations, etc.). Most people will never be the elite level players, so these modes have no appeal at all. Online Franchise provides much more even playing fields, especially when you get in a great league, like some of the ones we have on here. Building teams with real players, budgeting salary caps, drafting fake players, and developing real (created) rookie talent is leaps and bounds ahead of DD/card modes in my opinion.
The only real way to make DD teams look different is to make there be a budget system to the quality of players you can use on a team. For instance, Prime Tulo costs 3k points and you only get 20k points to work with in piking players. You could even tighten it up and make it a certain amount to spend for starters, relievers, and position players.
*picking players. Before I am berated for grammar.
 
# 4 baseballsim @ 01/23/17 02:20 PM
The new missions and Captains is a step in the right direction but if I were ranked that high I wouldn't really have any incentive to do any missions. But, it is an ultimate mode.

This video prompted me to go purchase Mauer. I had him before but didn't like all the wild pitches. Thinking of putting a defensive replacement when things start to get hairy. I have a feeling this will backfire once again cause I'm not the greatest at pitching.

It's awesome that the game allows you to work toward the freedom of being able to go out and get any player you want. I haven't spent any real money. The majority of my stubs have been earned in the marketplace.

Oh yea. Great video but I had to look up what EASHL was. I had an idea it probably had to do with hockey but not sure if it's the same thing as HUT.
 
# 5 underdog13 @ 01/23/17 02:28 PM
Quote:
Originally Posted by theu715
Most people will never be the elite level players, so these modes have no appeal at all..
Not following your logic here.
 
# 6 bxphenom7 @ 01/23/17 03:44 PM
They have to add a lot more legends/retired players, but I guess that wouldn't work either. I'm the type of player to choose a favorite player over a better player for DD but I'm assuming most plyers don't. Oh well. This is why DD's whatever, and they need to focus on Franchise (offline and online) and RTTS anyways.
 
# 7 cardinalbird5 @ 01/23/17 07:29 PM
Quote:
Originally Posted by bxphenom7
They have to add a lot more legends/retired players, but I guess that wouldn't work either. I'm the type of player to choose a favorite player over a better player for DD but I'm assuming most plyers don't. Oh well. This is why DD's whatever, and they need to focus on Franchise (offline and online) and RTTS anyways.
They have 60+ legends and tons of flashbacks, so that is a step in the right direction.
 
# 8 Turbojugend @ 01/23/17 07:40 PM
Admittedly I don't see a lot of this as I don't play online, but doesn't a lot of the sameness stem from the fact that they are basically giving away 99 OVRs at this point? I mean, who isn't going to have Williams and A-Rod in their line-up these days?
 
# 9 Syce @ 01/23/17 10:23 PM
it was actually worse in the show 15, but there are alot more players(legends, etc) that add to it, and i knew that these ultimate teams always end up like that. every ultimate team mode in all sports games have this same problem. you get the best players and bam you essentially finished the mode. IE adds a lot to this mode which is a huge step in the right direction but there needs more to like Cardinalbird said, needs some type of salary cap or something to give players a need to work their roster the way they want other than just getting the best of the best and thats the end of it.
 
# 10 legacyme3 @ 01/24/17 04:23 AM
What I'd like to see for DD is Battle Royale, but a single player mode that doesn't involve playing other people (like the draft champions mode in Madden)
 
# 11 HustlinOwl @ 01/24/17 12:18 PM
as far as online rated, you face the same 2-3 teams over and over as well
 
# 12 theu715 @ 01/24/17 01:55 PM
Quote:
Originally Posted by underdog13
Not following your logic here.
My point is unless you are an elite player you don't play many people who want to play a realistic type of game. Peoplek are typically elite level guys who use these same players and can hit incredibly wel. Then the players who aren't great at hitting just get speedsters and bunt, steal, steal, bunt, to score. It's more about the flaws in the gameplay then anything that makes the modes a waste of time unless you're an elite level player and are playing more people who can actually hit and play that way.
 
# 13 Mike Lowe @ 01/24/17 05:02 PM
Quote:
Originally Posted by theu715
They should probably put more work and time into other modes such as Online Franchise (not holding my breathe) and consistent gameplay improvements online. DD and Battle Royal just feel like two types of game play. First, players who are top quality players who get high end cards (as you mentioned) and just rake. Second, players who are decent that look for exploits to try and just get wins (bunting, stealing, taking bases on slow game animations, etc.). Most people will never be the elite level players, so these modes have no appeal at all. Online Franchise provides much more even playing fields, especially when you get in a great league, like some of the ones we have on here. Building teams with real players, budgeting salary caps, drafting fake players, and developing real (created) rookie talent is leaps and bounds ahead of DD/card modes in my opinion.
The only real way to make DD teams look different is to make there be a budget system to the quality of players you can use on a team. For instance, Prime Tulo costs 3k points and you only get 20k points to work with in piking players. You could even tighten it up and make it a certain amount to spend for starters, relievers, and position players.
Awesome post, man. I agree about online franchise hopefully getting some more love.
 
# 14 Mike Lowe @ 01/24/17 05:03 PM
Quote:
Originally Posted by cardinalbird5
The rosters actually had alot more variety during the season since IE was still applicable. Granted now you do see alot of the same especially since SDS basically gave up the best cards for free to keep people interested during the winter.

They basically need a salary cap mode along with regular DD with separate leaderboards and incentives for both. I am the 2nd team you looked at and I have not played in 4-5 months. Theres nothing to play for.

Battle Royale has alot of potential too if they balance that out and add leaderboards and more incentives.

I also agree with you for online rated. I prefer playing that because its real baseball and much more challenging to hit and manage your team.


Sent from my iPhone using Tapatalk
A salary cap would be a great idea--really make for some tough decisions. We'd want the $ amount based on player rating/age only, and not real life as we'd all see the same young studs still under team control.

Definitely some potential with an idea like that. Well said!
 
# 15 Mike Lowe @ 01/24/17 05:06 PM
Quote:
Originally Posted by HustlinOwl
as far as online rated, you face the same 2-3 teams over and over as well
Yes, that is a good point. I like how they force you to rotate SP, so maybe there's something there too that could allow for some team selection randomness.
 
# 16 Denzel Washington @ 01/25/17 07:07 PM
If you go to any other sports game you would probably find the same problem. The elite know the meta and they use what works because it helps win games.

Even in esports you're going to see homogeneity because that's what works, it's just how it is at top level play.
 
# 17 Mercury112491 @ 01/26/17 09:13 AM
Quote:
Originally Posted by theu715
My point is unless you are an elite player you don't play many people who want to play a realistic type of game. Peoplek are typically elite level guys who use these same players and can hit incredibly wel. Then the players who aren't great at hitting just get speedsters and bunt, steal, steal, bunt, to score. It's more about the flaws in the gameplay then anything that makes the modes a waste of time unless you're an elite level player and are playing more people who can actually hit and play that way.


I disagree with this statement 100%. I played over a seasons worth of games in DD with a record around 100-75 or something. So decent but not elite by any stretch. In all those games I ran into speed/bunt only teams 4 times. I ran into guys that could hit pretty much anything out of the park maybe 2 or 3 times. The vast majority of the games were straight up. Maybe not 100% sim but pretty close. I can't even fathom where you came to such an outlandish conclusion that only the elite players can enjoy and/or play against sim style players. That's just ridiculous.


Sent from my iPhone using Tapatalk
 
# 18 mikeq672 @ 01/29/17 02:23 PM
Quote:
Originally Posted by Mercury112491
I disagree with this statement 100%. I played over a seasons worth of games in DD with a record around 100-75 or something. So decent but not elite by any stretch. In all those games I ran into speed/bunt only teams 4 times. I ran into guys that could hit pretty much anything out of the park maybe 2 or 3 times. The vast majority of the games were straight up. Maybe not 100% sim but pretty close. I can't even fathom where you came to such an outlandish conclusion that only the elite players can enjoy and/or play against sim style players. That's just ridiculous.


Sent from my iPhone using Tapatalk
Almost every single H2H DD game I played I faced constant bunting and stealing. Its why Ive stopped playing this game online over the years. I used to play a couple hundred h2h games a year, but that number has dropped dramatically each year. Just because you experienced something different from him, doesnt mean hes wrong.
 
# 19 Dolenz @ 02/03/17 03:39 PM
Quote:
Originally Posted by theu715
My point is unless you are an elite player you don't play many people who want to play a realistic type of game. Peoplek are typically elite level guys who use these same players and can hit incredibly wel. Then the players who aren't great at hitting just get speedsters and bunt, steal, steal, bunt, to score. It's more about the flaws in the gameplay then anything that makes the modes a waste of time unless you're an elite level player and are playing more people who can actually hit and play that way.


The fact is that DD, and more specifically the cards are a continued income stream throughout the course of the year. I don't ever see them ignoring Diamond Dynasty. They just need to come up with more ways to involve the entire player base. Not everyone has a desire to play online. I know I don't.


Conquest was a step in the right direction. That got me interest in the cards last year and they did get some extra income from me because of it. I also liked the idea of the offline mode where you would play other players teams, but the other team would be controlled by the computer. That got me to, for the first time, spend some time and design some uniforms and give that mode a try. Unfortunately early in the season the difficulty was broken on that mode. I would like to give that a go again this year but would like a little more of a goal. Maybe match you up with 16 other teams of a similar ranking and do a 16 team tournament, or shortened season with a Championship game at the end.


So while I hope every game mode gets love every season it is safe to say that DD as a revenue generator and RTTS (which I believe) as one of the most played modes will probably always get more attention than the others.
 
# 20 MetsFan16 @ 02/06/17 12:50 PM
To piggyback off od the post above me.

DD needs another Offline Mode. After finishing COnquest, there was no reason to play that mode again (except for grinding innings but it was only 3 innings a game).

I would love to see an Offline Battle Royale Mode. I love the drafting/playing 20-win tournaments but my Wifi is not quality enough to play online games. If they created an offline BR, I would play that very often.
You could play against other BR teams, same way you play Extra Innings (other people's tendencies and roster). But I think the rewards wouldn't be as high quality but then the entry fee could be lower.

On the Twitch Stream Schedule, it says on the DD day, Seasons and Programs... I'm assuming Seasons is an offline mode. I cannot wait to hear more about it.
 

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