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Madden NFL 17 News Post


Madden NFL 17 title update #8 is available now, check out the patch notes below.
  • Addressed a gameplay issue where a receiver who was hot routed would switch back to his previous assignment if he was motioned and not fully set.
  • Addressed a gameplay issue where the QB would freeze after hot routing a running back and motioning him out before he became fully set.
  • Various upgrades to improve the Madden Ultimate Team Holiday experience.
  • Enhanced preparations to help deal with the upcoming Freeze.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 21 ehh @ 12/13/16 02:21 PM
The writing is clearly on the wall. I'm becoming more and more certain that '17 is the last Madden I will buy for the foreseeable future. I'll roll with my OOTB version for the next few years. At best I'll wait to purchase, see if the sim crowd approves of QBA and tackling physics, etc and buy the disc version so I have control over the patches.

This is such a shame though, this game was right there and then fell off a cliff in the name of pleasing the online crowd. I find it very hard to believe that any post-release testing is done HUM vs CPU, it must all be done H2H. Forget for a second that glaring issues still exist like the punting bug and QBA and just focus on the massive changes to the feel of the game that came about via the patches. This game is so darn vanilla right now. The physics engine was basically removed, I mean it is stunning to go back and play the OOTB version and see how much better and more diverse the tackling is, the DB/WR interaction, the pass rush, etc. Right now every team feels the same, every QB feels the same, every tackle feels the same, almost every game feels the same. The CPU has never been weaker on All Madden than it is right now. I'd won something like 15 straight games post-patch on default All Madden before I shelved the game. First game using OOTB settings on default All Pro I lost by 21. The game is dinged right now if you're an offline gamer.

This development is a first with Madden and brings a new element of uncertainty to the series. As consumers, what are we supposed to do? We were initially given a really fun, challenging and diverse game OOTB. Post-patches/updates, the game is far worse than it was in August both visually and in terms of gameplay. I don't know how anyone can trust the dev team, bless their intentions, as there's nothing stopping EA from pulling the rug out from underneath the offline crowd again with '18 even if it's not intentional.
 
# 22 tdogg097 @ 12/13/16 02:23 PM
Don't worry guys. Realistic punting will be a "new" feature in M18.
 
# 23 Hooe @ 12/13/16 02:36 PM
Quote:
Originally Posted by N51_rob
Amazing how fast they fixed that QB glitch after it cost a guy a game in the Madden Classic....Only been in there since launch.
The timing is convenient, granted. However, it is not uncommon in big games and/or software projects for a fix to a known issue can be delayed because applying that change creates a new bug or bugs somewhere else. Stomping out a bug in a way that doesn't add any new problem spots can take time, and releasing a bug fix which creates more problems than it solves doesn't make anyone happy.

Given that this update also contains stuff for the MUT winter promotional content stuff, I kinda doubt that this bug fix is exclusively a knee-jerk reaction to the Madden Classic. AAA game developers simply can't move that fast, and even if they could they likely can't get through first-party that fast. Odds are that the bug was being tracked internally for a long time - as you said, the bug's been there since launch, so it's probably been there since alpha and beta as well - and they've only now managed to fix it in a way that doesn't cause trouble elsewhere, so it got rolled into the MUT winter content refresh.
 
# 24 Sturzinator @ 12/13/16 02:40 PM
Quote:
Originally Posted by tdogg097
Don't worry guys. Realistic punting will be a "new" feature in M18.
LOL

Along with added "big decisions", such as what uniform should be worn for the game.
 
# 25 redsox4evur @ 12/13/16 02:48 PM
Quote:
Originally Posted by CM Hooe
The timing is convenient, granted. However, it is not uncommon in big games and/or software projects for a fix to a known issue can be delayed because applying that change creates a new bug or bugs somewhere else. Stomping out a bug in a way that doesn't add any new problem spots can take time, and releasing a bug fix which creates more problems than it solves doesn't make anyone happy.

Given that this update also contains stuff for the MUT winter promotional content stuff, I kinda doubt that this bug fix is exclusively a knee-jerk reaction to the Madden Classic. AAA game developers simply can't move that fast, and even if they could they likely can't get through first-party that fast. Odds are that the bug was being tracked internally for a long time - as you said, the bug's been there since launch, so it's probably been there since alpha and beta as well - and they've only now managed to fix it in a way that doesn't cause trouble elsewhere, so it got rolled into the MUT winter content refresh.
.

Yep the event happened 10 days ago. From what we have heard before that it takes about a week for patches to get through certification. So that gives EA 2 days to fix this glitch. Because the event ended around 11pm EST on the 3rd. So if the work Sundays, they would have all day Sunday and Monday to find, repeat, fix and get through testing to fix the fix didn't break anything else to fix this glitch. Like I said before the competitors knew about the glitch before the tournament started and DJones in the heat of the moment playing in front of hundreds of thousands of people as the game had something like 10K watching on Twitch plus whatever the viewership was on the NFLN.
 
# 26 roadman @ 12/13/16 03:00 PM
Quote:
Originally Posted by Charvalos
Yes, but a the end, it is still EA who make the game.
This line of talk and thinking has no relevance with this thread's topic of the title update.
 
# 27 NDAlum @ 12/13/16 03:05 PM
Quote:
Originally Posted by ehh
The writing is clearly on the wall. I'm becoming more and more certain that '17 is the last Madden I will buy for the foreseeable future. I'll roll with my OOTB version for the next few years. At best I'll wait to purchase, see if the sim crowd approves of QBA and tackling physics, etc and buy the disc version so I have control over the patches.

This is such a shame though, this game was right there and then fell off a cliff in the name of pleasing the online crowd. I find it very hard to believe that any post-release testing is done HUM vs CPU, it must all be done H2H. Forget for a second that glaring issues still exist like the punting bug and QBA and just focus on the massive changes to the feel of the game that came about via the patches. This game is so darn vanilla right now. The physics engine was basically removed, I mean it is stunning to go back and play the OOTB version and see how much better and more diverse the tackling is, the DB/WR interaction, the pass rush, etc. Right now every team feels the same, every QB feels the same, every tackle feels the same, almost every game feels the same. The CPU has never been weaker on All Madden than it is right now. I'd won something like 15 straight games post-patch on default All Madden before I shelved the game. First game using OOTB settings on default All Pro I lost by 21. The game is dinged right now if you're an offline gamer.

This development is a first with Madden and brings a new element of uncertainty to the series. As consumers, what are we supposed to do? We were initially given a really fun, challenging and diverse game OOTB. Post-patches/updates, the game is far worse than it was in August both visually and in terms of gameplay. I don't know how anyone can trust the dev team, bless their intentions, as there's nothing stopping EA from pulling the rug out from underneath the offline crowd again with '18 even if it's not intentional.
We are on the same page here man. Like they were going in the right direction and then they do a 180 to appease the online crowd.

Maybe we'll get our wish of two separate game options for M18.
 
# 28 timhere1970 @ 12/13/16 03:08 PM
Quote:
Originally Posted by Sturzinator
LOL

Along with added "big decisions", such as what uniform should be worn for the game.
Maybe they will add a big decision to over/under inflate the ball depending on whether you are punting into or against the wind.
 
# 29 bcruise @ 12/13/16 03:11 PM
Quote:
Originally Posted by N51_rob
99.9% sure this is a MUT event/card pack thing.
Yep.

https://www.easports.com/madden-nfl/...o?sf43327620=1

Also, straight from Rex's Twitter:

Rex Dickson
‏@RexDEAFootball
We have a new title update out this morning. It includes two game play bug fixes. No tuning changes were made.
 
# 30 Kodii Rockets @ 12/13/16 03:13 PM
Quote:
Originally Posted by redsox4evur
This issue wasn't fixed because some guy whined he lost 100K on a game of Madden. ALL THE PLAYERS KNEW OF THIS ISSUE GOING INTO THE TOURNAMENT. DJones in a moment forgot this glitch was in the game because he started to fall off. So no the issue the was not fixed because DJones complained to Madden that he lost the championship over this fix. Also you're really gunna tell you wouldn't complain that you just got 100K taken away from you because of a stupid glitch that shouldn't be in the game? Please, no you wouldn't.

And I watched the Madden Classic final the night it aired it was not cheese. It was pretty sim football. The only thing that really wasn't sim was SpotMePlz going for it on 4th down. And I brought it up in a Twitch stream I was watching the next day. And the streamer said that coaches if they were playing with a 4 minute clock they probably wouldn't punt the ball either. So in reality you could actually debate whether that move by SpotMePlz was actually sim or not.
Huh?

The first drive:

Called Gun Bunch TE Formation
Subbed Ty Montgomery to TE
3rd down, sends RB in motion and runs w/ McNair
Runs no huddle on 4th and 1 at his own 30
Calls 4 verts


He called the exact same Gun Bunch TE formation all the way down the field that first drive, until he fumbled.

I don't know about you young squire, but where I'm from? That's that smoked Gouda
 
# 31 DeuceDouglas @ 12/13/16 03:18 PM
Quote:
Originally Posted by Kodii Rockets
Huh?

The first drive:

Called Gun Bunch TE Formation
Subbed Ty Montgomery to TE
3rd down, sends RB in motion and runs w/ McNair
Runs no huddle on 4th and 1 at his own 30
Calls 4 verts


He called the exact same Gun Bunch TE formation all the way down the field that first drive, until he fumbled.

I don't know about you young squire, but where I'm from? That's that smoked Gouda
Definitely have to agree with this. I tuned in a couple times over the weekend just to see if it was any different than last years given the comments by Rex about last years embarrassing him but it looked almost identical to me. Constantly saw players dropping 9 or 10 into coverage on defense while running the same one or two defenses. Same type of things on offense as well, completely changing entire plays at the line, etc.
 
# 32 Kodii Rockets @ 12/13/16 03:26 PM
Full game for anyone interested

https://www.youtube.com/watch?v=xpJfYvHqY2Q
 
# 33 RogueHominid @ 12/13/16 04:01 PM
Quote:
Originally Posted by Kodii Rockets
Huh?

The first drive:

Called Gun Bunch TE Formation
Subbed Ty Montgomery to TE
3rd down, sends RB in motion and runs w/ McNair
Runs no huddle on 4th and 1 at his own 30
Calls 4 verts


He called the exact same Gun Bunch TE formation all the way down the field that first drive, until he fumbled.

I don't know about you young squire, but where I'm from? That's that smoked Gouda
Right?

I had to watch the video after seeing a defense above of how sim this tournament is, and I had the same impression of that kid's first drive as you did.

These kids are the face of the franchise. Not a good look, imo. Bad for the brand.

The video of that game added a little levity to my afternoon.
 
# 34 booker21 @ 12/13/16 04:18 PM
Quote:
Originally Posted by ehh
The writing is clearly on the wall. I'm becoming more and more certain that '17 is the last Madden I will buy for the foreseeable future. I'll roll with my OOTB version for the next few years. At best I'll wait to purchase, see if the sim crowd approves of QBA and tackling physics, etc and buy the disc version so I have control over the patches.



This is such a shame though, this game was right there and then fell off a cliff in the name of pleasing the online crowd. I find it very hard to believe that any post-release testing is done HUM vs CPU, it must all be done H2H. Forget for a second that glaring issues still exist like the punting bug and QBA and just focus on the massive changes to the feel of the game that came about via the patches. This game is so darn vanilla right now. The physics engine was basically removed, I mean it is stunning to go back and play the OOTB version and see how much better and more diverse the tackling is, the DB/WR interaction, the pass rush, etc. Right now every team feels the same, every QB feels the same, every tackle feels the same, almost every game feels the same. The CPU has never been weaker on All Madden than it is right now. I'd won something like 15 straight games post-patch on default All Madden before I shelved the game. First game using OOTB settings on default All Pro I lost by 21. The game is dinged right now if you're an offline gamer.



This development is a first with Madden and brings a new element of uncertainty to the series. As consumers, what are we supposed to do? We were initially given a really fun, challenging and diverse game OOTB. Post-patches/updates, the game is far worse than it was in August both visually and in terms of gameplay. I don't know how anyone can trust the dev team, bless their intentions, as there's nothing stopping EA from pulling the rug out from underneath the offline crowd again with '18 even if it's not intentional.


I agree 100% with every word. This basically how I feel. Specially after going back to OOB version.




Sent from my iPhone using Tapatalk
 
# 35 kt-od @ 12/13/16 04:31 PM
Quote:
Originally Posted by redsox4evur
This issue wasn't fixed because some guy whined he lost 100K on a game of Madden. ALL THE PLAYERS KNEW OF THIS ISSUE GOING INTO THE TOURNAMENT. DJones in a moment forgot this glitch was in the game because he started to fall off. So no the issue the was not fixed because DJones complained to Madden that he lost the championship over this fix. Also you're really gunna tell you wouldn't complain that you just got 100K taken away from you because of a stupid glitch that shouldn't be in the game? Please, no you wouldn't.

And I watched the Madden Classic final the night it aired it was not cheese. It was pretty sim football. The only thing that really wasn't sim was SpotMePlz going for it on 4th down. And I brought it up in a Twitch stream I was watching the next day. And the streamer said that coaches if they were playing with a 4 minute clock they probably wouldn't punt the ball either. So in reality you could actually debate whether that move by SpotMePlz was actually sim or not.
I have to disagree with you. I watched the replay on youtube. There is a lot of cheese in that game. Stuff that would get you booted pretty fast in our league.
 
# 36 roadman @ 12/13/16 04:42 PM
Oh, I think you get bothered Iced, even with a used copy of Madden.

The title update before this one you went on a pretty good rant here and complained on Twitter to Clint regarding the punting into the wind issue.

I only pay 25 bucks for my day 1 new Madden, but that doesn't mean I'm not vocal about things I don't like about the game. I feel I have just as much say as someone who purchased the game at full price.
 
# 37 roadman @ 12/13/16 05:09 PM
Quote:
Originally Posted by IcedCoffee1983
Hah, well that's true. I get bothered. Maybe I was being a little absolute. Maybe what I mean to say is I'm not bothered since my money personally will never again contribute to the sales of this franchise. My ranting in the last thread was more to do with Clint claiming the fix was coming and then it turning out not to be there, which left many of us feeling betrayed over the punting issues. (I think also Clint learned a lesson on staying mum in the future)

That's great you have access to a cheap day 1 copy. I didn't mean for it to come across as anyone should have more or less say than anyone else. As sports and gaming lovers our hearts and souls go into this as much as hard earned money. But for me I just can't contribute financially to the sales numbers of a game that is run by those who have ignored the sim community for years.
I understand where you are coming from and if I had a nickel for everyone that said they won't be contributing to the bottom line of EA, I think I would retire rich. One person drops out, another one replaces you.(not you specifically Iced)
 
# 38 NDAlum @ 12/13/16 05:33 PM
Watched the vid and I cringe at everything in that vid.
 
# 39 KingV2k3 @ 12/13/16 05:40 PM
Quote:
Originally Posted by NDAlum
Watched the vid and I cringe at everything in that vid.

Since the genesis of the series was rooted in John Madden being a stickler for realism, I wonder how he'd react to...that?

Hard to find the "football" in that offering...

 
# 40 deywallkr38 @ 12/13/16 05:58 PM
I wish they would've fixed the formation subs in cfm
 


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