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NBA 2K17 News Post


2K has just posted a new trailer highlighting all-new NBA 2K17 commentary, which includes Dynamic Booth and the debut of new analysts including Chris Webber, Brent Barry, Steve Smith, and Doris Burke complementing Kevin Harlan (play-by-play) and Greg Anthony (lead analyst). For the first time, users will have variable secondary analysts for various games throughout the NBA season.

Additionally, this year’s title builds upon the NBA 2K series’ signature presentation package by adding:
  • Authentic Arena Crowds – featuring all 30 home teams.
  • Coach Mic-Up RealVoice – new feature with 200+ coach mic-up clips and huddles. Includes 1:1 body and facial animations.
  • New Sideline Commentary – featuring TNT and TBS broadcasting reporter David Aldridge.
  • MyPLAYER Interviews – Shaq, Kenny, and David Aldridge will interview your MyPLAYER at end of half, and end of game, including on the Studio Show.
  • Authentic Arena Sound FX – including net, rim, dunk, buzzers, horns, chants, game sound effects, per each NBA arena.
  • RealVoice Interviews (Players and Coaches) – including 150+ new interviews at end of half and end of game with coaches and players.

Game: NBA 2K17Reader Score: 7/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 14 - View All
Member Comments
# 141 Goffs @ 09/08/16 03:50 PM
Quote:
Originally Posted by ehh
Yup, it was perfect in 2K16. No need to change it.
Unless 2k knows something we don't. Really not feeling this dark blue...
 
# 142 DBMcGee3 @ 09/08/16 03:50 PM
Quote:
Originally Posted by BQ32
I know this is a hype vid and all the fanboys in here going crazy but this trailer has me concerned. The extra commentary is def a nice touch and the pre/after game shows are great for immersion but those get tired and skipped through after a month or so. I am worried about some gameplay I saw in the trailer. The contact dunk by Butler is an old animation that the user gets sucked into and is completely non-organic. The and 1 layups made in the paint were weak fouls and a couple looked like last year when the game just decided what was happening after a button press. I hated how the game would give you or your opponent so many free points by auto triggering fouls and contact animations. Also the on the Bledsoe drive and dunk, the user sprints straight up the sideline as far as he can go then takes almost a 90 degree turn to get a free dunk. This is an old tactic from past years because it is hard to user control the defender opening up properly and cutting off the lane. So is defense better/different, or more of the same? This year the motto is skills matter and that is what I am craving for. This trailer's gameplay looked like a lot of the same from years past. Great looking animations and moments but animations taking the control from the players and helping dictate circumstances. 2k16 played at the highest level really is not basketball, it is more about how to trigger certain animations and events that will get your players open or force fouls.
I agree, and don't get me started on that garbage Rondo stumble step at 1:34. That's the kind of stuff that got me off of last year's game, way too much canned animation for me.

Mike Wang's gameplay blog was like a love letter to my heart, hoping to see most of that stuff come to fruition in the game.
 
# 143 HealyMonster @ 09/08/16 03:58 PM
This is how we do it.......da na na na na.

Marvelous, can't wait for the game!
 
# 144 Hustle Westbrook @ 09/08/16 04:03 PM
Quote:
Originally Posted by rspencer86
I'm speechless. This is so far beyond anything that has ever been attempted before in sports gaming.

You can nitpick things here and there, but I don't think anyone can say with a straight face that 2K isn't busting their *** to push the genre forward.
Yes, I'm impressed. When the leaks came out and said they had 11 commentators I thought they meant sideline reporters. Didn't think they would go and record multiple commentary teams. Amazing work here by 2K.
 
# 145 SeaTownGamer @ 09/08/16 04:04 PM
Quote:
Originally Posted by The 24th Letter
Grass is always greener.

A lot of the anti 2k guys use The Show and FIFA as the standard 2k needs to get to.

I imagine they have their pros and cons as well.
Played FIFA, The Show and 2K. Who are they kidding? If FIFA and the Show are the standard then their standards must be low cause 2K is superior in gameplay, presentation and features compared to FIFA and the Show.
 
# 146 El_Poopador @ 09/08/16 04:04 PM
Am I the only one that doesn't like 2k's commentary?

I love that they are adding multiple broadcast "teams" (even though they will all feature Kevin Harlan), but the play-by-play commentary is something I've been hoping they would work on since I started playing the game.



Watching a real-life broadcast, they have their side-conversations and talk about off-court things, but transition to what's in front of them when something actually happens on the court. There's more focus on the game and less on back story.

In 2k, it feels more like a radio show where they occasionally see a clip from an NBA game; there's a lot of banter but very little focus on what's happening on the court. It really breaks the immersion.
 
# 147 Americas Team @ 09/08/16 04:09 PM
Quote:
Originally Posted by sportskid84
i still want halftime highlights from other games in GM and my league modes
You would think they just could backwards engineer ESPN 2K5.
 
# 148 scottyp180 @ 09/08/16 04:10 PM
Quote:
Originally Posted by BQ32
I know this is a hype vid and all the fanboys in here going crazy but this trailer has me concerned. The extra commentary is def a nice touch and the pre/after game shows are great for immersion but those get tired and skipped through after a month or so. I am worried about some gameplay I saw in the trailer. The contact dunk by Butler is an old animation that the user gets sucked into and is completely non-organic. The and 1 layups made in the paint were weak fouls and a couple looked like last year when the game just decided what was happening after a button press. I hated how the game would give you or your opponent so many free points by auto triggering fouls and contact animations. Also the on the Bledsoe drive and dunk, the user sprints straight up the sideline as far as he can go then takes almost a 90 degree turn to get a free dunk. This is an old tactic from past years because it is hard to user control the defender opening up properly and cutting off the lane. So is defense better/different, or more of the same? This year the motto is skills matter and that is what I am craving for. This trailer's gameplay looked like a lot of the same from years past. Great looking animations and moments but animations taking the control from the players and helping dictate circumstances. 2k16 played at the highest level really is not basketball, it is more about how to trigger certain animations and events that will get your players open or force fouls.
I don't think canned animations will be completely eliminated until 2k decides to go with a full blown physics based engine which might require them to rebuild the game from the bottom up.

There's a give and take with these types of animations. It does suck that they take control away from the user but without them we would probably have very limited two man interactions. And if they decided to go with a more physics based system we could have situations like when madden switched to the ignite engine. The game was more physics based but there was a lot of awkward and weird interactions that were unrealistic and took multiple years to polish and clean up.

To me it seems like 2k has been gradually moving away from the canned animations and moving towards keeping control in the users hands. Who knows if or when we will truly have full control but any and every step in the direction is welcomed.
 
# 149 aholbert32 @ 09/08/16 04:10 PM
Quote:
Originally Posted by scottyp180
I doubt it's intentionally but I imagine the 2k team seeing the too light comments and spitefully saying "oh we're sorry that blue was too light for you? Ok let's make it darker for you. How do you like it now?" Its kind of similar to the stadium lighting. People complained that 15 was too dark and now arenas that should be darker are too bright. It's like they go from one extreme to the other without finding an appropriate middle ground. Not complaining just an observation.
I wouldnt doubt it.
 
# 150 aholbert32 @ 09/08/16 04:15 PM
Quote:
Originally Posted by El_Poopador
Am I the only one that doesn't like 2k's commentary?

I love that they are adding multiple broadcast "teams" (even though they will all feature Kevin Harlan), but the play-by-play commentary is something I've been hoping they would work on since I started playing the game.



Watching a real-life broadcast, they have their side-conversations and talk about off-court things, but transition to what's in front of them when something actually happens on the court. There's more focus on the game and less on back story.

In 2k, it feels more like a radio show where they occasionally see a clip from an NBA game; there's a lot of banter but very little focus on what's happening on the court. It really breaks the immersion.
This happens in 2k though (it happens in the video too with Steve Smith). Also in real life, the side convos only get interrupted if a big play happens (just like in 2k). If Hubie Brown or Chris Webber is rambling about a story and a player hits a normal jumpshot, the PBP guy typically just summarizes what happened after the convo/story is done. The reason for that is because they PBP guy doesnt need to call every play because the viewer can actually see the play.

With a radio broadcast, you hear less stories because the PBP guy has to describe every play.
 
# 151 The 24th Letter @ 09/08/16 04:20 PM
Quote:
Originally Posted by El_Poopador
Am I the only one that doesn't like 2k's commentary?

I love that they are adding multiple broadcast "teams" (even though they will all feature Kevin Harlan), but the play-by-play commentary is something I've been hoping they would work on since I started playing the game.



Watching a real-life broadcast, they have their side-conversations and talk about off-court things, but transition to what's in front of them when something actually happens on the court. There's more focus on the game and less on back story.

In 2k, it feels more like a radio show where they occasionally see a clip from an NBA game; there's a lot of banter but very little focus on what's happening on the court. It really breaks the immersion.
I've always disagreed with you on this.

It's not like a radio broadcast where the commentators are saying 'Melo whips it to Rose, Rose passes to Noah down on the block, Noah bounces it to a cutting Lee' on every possesion.

Especially nowadays.

There really is a lot of off-game talking during the non intense moments...and they'll throw in a 'as Rose scores a basket there' in the middle of their sentence as they're doing so. It happened quite often in just the first 5 minutes of the video you posted.
 
# 152 Americas Team @ 09/08/16 04:21 PM
Trailer was amazing my only complaint is once again too much 2K plastered everywhere in the studio where Shaq, Ernie, and Kenny are. Makes it look very generic, maybe they could add all the NBA teams logos in the background or maybe just the NBA logo.
 
# 153 aholbert32 @ 09/08/16 04:23 PM
Quote:
Originally Posted by Americas Team
You would think they just could backwards engineer ESPN 2K5.
2k5 didnt have halftime highlights from other games. It had Sportscenter at the end of every week that showed highlights from 1 or 2 games.

I love 2k5 but i think we all have nostalgia goggles on when we think of that game. It had 20-30 canned sequences that Berman would reference during Sportscenter. It was great for its time but today people would complain unless there were hundreds/thousands of canned videos so that it didnt repeat much. Thats alot of work for something that a good amount of people skip.

Also it was 11 years ago so backwards engineering something from two generations ago is likely much more difficult than creating something from scratch.
 
# 154 aholbert32 @ 09/08/16 04:24 PM
Quote:
Originally Posted by The 24th Letter
I've always disagreed with you on this.

It's not like a radio broadcast where the commentators are saying 'Melo whips it to Rose, Rose passes to Noah down on the block, Noah bounces it to a cutting Lee' on every possesion.

Especially nowadays.

There really is a lot of off-game talking during the non intense moments...and they'll throw in a 'as Rose scores a basket there' in the middle of their sentence as they're doing so. It happened quite often in just the first 5 minutes of the video you posted.
Stop stealing my posts.

I couldnt agree with you more.
 
# 155 Bullsfan1993 @ 09/08/16 04:26 PM
What about Rick fox , Sekou Smith, and Lang Whitaker. How do they play into presentation? Y'all remember they mocaped them like last October
 
# 156 ProfessaPackMan @ 09/08/16 04:28 PM
Quote:
Originally Posted by The 24th Letter
I've always disagreed with you on this.

It's not like a radio broadcast where the commentators are saying 'Melo whips it to Rose, Rose passes to Noah down on the block, Noah bounces it to a cutting Lee' on every possesion.

Especially nowadays.

There really is a lot of off-game talking during the non intense moments...and they'll throw in a 'as Rose scores a basket there' in the middle of their sentence as they're doing so. It happened quite often in just the first 5 minutes of the video you posted.
Shoot, those random stories are the best thing about color commentary. One of 2 reasons I enjoy watching the Nets since they have the best commentary team in the league.

How ya'll think JVG has lasted this long? Lol
 
# 157 aholbert32 @ 09/08/16 04:30 PM
Quote:
Originally Posted by Bullsfan1993
What about Rick fox , Sekou Smith, and Lang Whitaker. How do they play into presentation? Y'all remember they mocaped them like last October
Likely for My Player.
 
# 158 qjrchris2 @ 09/08/16 04:30 PM
Quote:
Originally Posted by Bullsfan1993
What about Rick fox , Sekou Smith, and Lang Whitaker. How do they play into presentation? Y'all remember they mocaped them like last October
Forgot about that. I wonder what it was for?
 
# 159 Mauer4MVP @ 09/08/16 04:31 PM
Quote:
Originally Posted by ProfessaPackMan
Shoot, those random stories are the best thing about color commentary. One of 2 reasons I enjoy watching the Nets since they have the best commentary team in the league.

How ya'll think JVG has lasted this long? Lol
Whoa whoa whoa. Jim Peterson does not work for the Nets broadcast team.
 
# 160 Mauer4MVP @ 09/08/16 04:38 PM
Quote:
Originally Posted by KGDunks
The difference is that in real life they tend to talk about actual storylines in the season that are unfolding, then they might talk about how dominant a player in that game has been and then during returns from timeouts they mention other games and what else is happening today.

2K instead just talks about history a great deal, and after a few weeks you've heard the same old thing 80 times.

I've always said they need more commentary and analysis in the game of what is actually unfolding in the season.

In PlayNow they could do this by adding more and mores lines that talk about the current season unfolding. I'm aware there are already some in the game, but not enough in my opinion.

In the modes with multiple seasons, trades, and stories like MyGm and MyCareer there is an absolute goldmine of potential just waiting. Obviously they can talk about how well a player has been playing, how well they're playing compared to last year, but they really could and should add in a lot more. Talk about the awards races, talk about the breakout stars, mention the games that are vital in the playoffs race, mention the trade rumours, the coaching firing rumours and all that. And a major one that really is lacking is the lack of discussion of the generated rookies each year. Allow us to give them storylines, and have the commentators talk about that, but also talk about how their careers are going.

I understand that's an immense amount of stuff, but 2K could probably implement it eventually.

I just don't like hearing about 90s basketall all the time when I'm playing or how well the Warriors did last season 80 times.
That would be pretty hard to program and I think would ultimately not sound organic. It would probably have to be pretty generic commentary like "Let's take a look at the MVP race and you can see LeBron right in the mix".

Regarding the Play Now feature, I know Madden is doing it but I think it's kind of a wasted resource. I mean it's cool, but are people playing Play Now to be immersed in the commentary? I think that person just cares about winning the game.
 


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