Home
Madden NFL 17 News Post


Madden NFL 17 address all three phases of the game on offense, defense, and special teams.

Quote:
Let's start with offense and the new Ball Carrier Controls. We’ve added a tiered system to the types of special moves different players are able to pull off – depending on their attributes, ratings and speed. So now, expect your bigger bruising backs to be more effective with truck moves and stiff arms, while smaller, shiftier backs have more effective jukes and spins. Now don't worry if you’re not a magician yet on the sticks. New Ball Carrier UI Prompts help teach moves available to you, while the new Path Assist helps you navigate and anticipate down field. Additionally on lower skill levels, you can put the work on us and we will pick the appropriate moves for you, unlocking the fun for all of our players. Now, onto the defensive side of the ball.

While the new tools on offense make you a better, more creative ball carrier, the New Defensive AI System is built on up to date NFL Strategies – such as Gap Play, Force Defenders and improved Zone Coverages. It’s time to force your opponents to stop being so one dimensional. New Gap Play AI brings a new level of NFL authenticity and strategy to your defensive teammates. Each of your teammates has a gap assignment on run defense that puts them in position to better defend the run. Force defenders protect the outside of the field, pushing the ball carrier back inside allowing cut back defenders to make the big play. Finally Zone Coverage has been completely overhauled, with the addition of 8 new zone concepts never before seen in Madden. Defenders have more awareness of threats to each zone and can pattern match receivers, creating defensive counters to stop virtually every passing concept. It's our most realistic AI to date and it's across the entire field.

Special Teams, the 3rd phase of football, is where big games are often won and lost. For the first time years we’re bringing the excitement back to special teams. A New Kick Meter is designed to increase the challenge of the kicking game like we see in today’s NFL. Additionally, the ability to ice the kicker allows you to turn up the pressure on those late game winning field goal attempts. New trick plays and a new block kick mechanic add new elements to the risk and reward of Special Teams.

Some features...

GROUND GAME
All-New on Both Sides of The Ball - Experience the most balanced gameplay to date on offense making you a better, more creative ball carrier, while new defensive AI puts your teammates into position to stop the run or passing game.

FRANCHISE
Redesigned and Deeper Than Ever - Take your team all the way in the deepest Franchise mode to-date, putting you at the center of your team’s Championship run.

PRESENTATION
See It and Hear It to Believe It - Feel and experience the game from a new perspective - focused on you.

MADDEN 365
Never Miss a Beat - If it happens in the NFL, it happens in Madden. Experience fresh content daily for your football fix.

Madden NFL 17 screenshot gallery - Click to view Madden NFL 17 screenshot gallery - Click to view
Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 181 jpdavis82 @ 05/13/16 10:18 PM
Gameplay blog coming from Clint early next week[emoji3]


Sent from my iPhone using Tapatalk
 
# 182 TheShizNo1 @ 05/13/16 10:30 PM
Quote:
Originally Posted by avwhitechic
This what people don't understand, Full player editing will never return to CMF because it would take away from potential MUT players...EA will not let that cashcow be interfered with
Makes absolutely no sense and reeks of ignorance.

Sent from my SM-N910P using Tapatalk
 
# 183 jpdavis82 @ 05/13/16 10:34 PM
Like this tweet from Rex, we don't need AC taken out.


Sent from my iPhone using Tapatalk
 
# 184 RyanLaFalce @ 05/13/16 10:39 PM
Looks like a lot of news is coming next week


Sent from my iPhone using Tapatalk
 
# 185 jpdavis82 @ 05/13/16 10:49 PM
Quote:
Originally Posted by RyanLaFalce
Looks like a lot of news is coming next week


Sent from my iPhone using Tapatalk

He just tweeted me this
 
# 186 XtremeDunkz @ 05/13/16 11:10 PM
Aggressive catch wasn't OP though... as long as you played on All Madden it was very well balanced. If you don't play on AM then you shouldn't expect a balanced experience.
 
# 187 DeuceDouglas @ 05/13/16 11:13 PM
Quote:
Originally Posted by XtremeDunkz
Aggressive catch wasn't OP though... as long as you played on All Madden it was very well balanced. If you don't play on AM then you shouldn't expect a balanced experience.
I think that's probably part of the problem. Online head-to-head is only played on All-Pro I believe.
 
# 188 XtremeDunkz @ 05/13/16 11:15 PM
Quote:
Originally Posted by DeuceDouglas
I think that's probably part of the problem. Online head-to-head is only played on All-Pro I believe.
It definitely is, when I play ranked or draft champions (all pro) aggressive catch is converted too often.

Playing in franchise (all Madden) it is very well balanced.

Sent from my SM-G925T using Tapatalk
 
# 189 DeuceDouglas @ 05/13/16 11:20 PM
Quote:
Originally Posted by XtremeDunkz
It definitely is, when I play ranked or draft champions (all pro) aggressive catch is converted too often.

Playing in franchise (all Madden) it is very well balanced.
Agreed. I never had any issues with it at all and especially any with it being overpowered. But I only played one half of Draft Champions and couldn't even finish because all I had to do was snap and tap on offense for 50 yard gains it was that easy.
 
# 190 ggsimmonds @ 05/13/16 11:57 PM
Don't think I've ever been this hyped because of the first round of information in Madden.
 
# 191 Cowboy008 @ 05/14/16 12:01 AM
Can't wait for more info early next week.
 
# 192 mrprice33 @ 05/14/16 12:08 AM
So...I was just given clearance to talk about the game. I've played probably 40 hours of madden over the last month. I was told specifically that I CANNOT GIVE IMPRESSIONS and that I must limit my answers to stuff they've announced. That being said...ask me almost anything


Sent from my iPhone using Tapatalk
 
# 193 4thQtrStre5S @ 05/14/16 12:14 AM
Quote:
Originally Posted by mrprice33
So...I was just given clearance to talk about the game. I've played probably 40 hours of madden over the last month. I was told specifically that I CANNOT GIVE IMPRESSIONS and that I must limit my answers to stuff they've announced. That being said...ask me almost anything


Sent from my iPhone using Tapatalk
Can you expand on the new zones, or how gap assignments work? Meaning, are gap assignments done manually or built into the play itself?
 
# 194 Cowboy008 @ 05/14/16 12:20 AM
Quote:
Originally Posted by mrprice33
So...I was just given clearance to talk about the game. I've played probably 40 hours of madden over the last month. I was told specifically that I CANNOT GIVE IMPRESSIONS and that I must limit my answers to stuff they've announced. That being said...ask me almost anything


Sent from my iPhone using Tapatalk
How many Punts/FG's have you blocked? How many FG's have you missed with the new meter?
 
# 195 MajorSupreme @ 05/14/16 12:26 AM
Quote:
Originally Posted by mrprice33
So...I was just given clearance to talk about the game. I've played probably 40 hours of madden over the last month. I was told specifically that I CANNOT GIVE IMPRESSIONS and that I must limit my answers to stuff they've announced. That being said...ask me almost anything


Sent from my iPhone using Tapatalk
Do you have any evidence to corroborate that this is true?
 
# 196 jpdavis82 @ 05/14/16 12:27 AM
Quote:
Originally Posted by MajorSupreme
Do you have any evidence to corroborate that this is true?


He was down there a few weeks ago with Corey and Smitty I remember his posts on Twitter
 
# 197 MajorSupreme @ 05/14/16 12:28 AM
Quote:
Originally Posted by jpdavis82
He was down there a few weeks ago with Corey and Smitty I remember his posts on Twitter
Sweet, always want a valid source. Thanks, JP.
 
# 198 mrprice33 @ 05/14/16 12:31 AM
Quote:
Originally Posted by 4thQtrStre5S
Can you expand on the new zones, or how gap assignments work? Meaning, are gap assignments done manually or built into the play itself?


They are built into the play.

Btw, anything I can't answer or am not sure of, I won't. I'm erring on the side of caution since details aren't out yet
 
# 199 jgreengutta @ 05/14/16 12:33 AM
Quote:
Originally Posted by mrprice33
So...I was just given clearance to talk about the game. I've played probably 40 hours of madden over the last month. I was told specifically that I CANNOT GIVE IMPRESSIONS and that I must limit my answers to stuff they've announced. That being said...ask me almost anything


Sent from my iPhone using Tapatalk
Does Auto Subs work correctly
 
# 200 mrprice33 @ 05/14/16 12:35 AM
Quote:
Originally Posted by Cowboy008
How many Punts/FG's have you blocked? How many FG's have you missed with the new meter?


I don't think my experience with it is necessarily representative of what it will be in retail. It's been different each time I've played it, so I'm hesitant to say concretely. I have blocked at least 1 and missed at least 1, I'll just say that.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.