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FIFA 16 News Post


The trial version of FIFA 16 is available now for EA Access subscribers, weighing in at 21.84 GB. To start the download process, open up the EA Access hub, scroll over to FIFA 16, click View in Store and download the trial.

NOTE: If you don’t see FIFA 16 in the hub, try searching for it in the Store, then download the trial.

For those of you that can download it, play a few games and let us know what you think!

REMINDER: You get 10 hours of gameplay, so make sure you exit out of the game if you are not playing. Don't pause and lose those precious minutes.

Game: FIFA 16Reader Score: 7.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 2 - View All
FIFA 16 Videos
Member Comments
# 121 tHurley2010 @ 09/17/15 06:24 PM
Oh yes, this game has the potential to be very good. It plays really well out of the box on WC with a default slider set. Can't wait to see what sliders will do!

Only complaint: 15k to do the FUT Draft seems a bit steep, unless they scatter Draft Tokens in packs, which if they did, would be genius.
 
# 122 steelerfan @ 09/17/15 06:36 PM
Thanks to everyone who is giving impressions. I'm really enjoying getting info from you all!
 
# 123 mfp @ 09/17/15 06:47 PM
So it sounds like the biggest complaint people are having is that CPU teams pretty much all play the same.

Any thoughts in here on that being an issue?
 
# 124 sroz39 @ 09/17/15 06:50 PM
So full confession, in the past I would never play with full manual controls. I never felt I was good enough to play it and enjoy the game that way. I played ALOT of FIFA 15 but it was all on Assisted or Semi controls.

Finally got home to play the trial and went ahead and put everything on Manual controls other than shooting which I put in Semi until I get the hang of aiming towards the net. My gawd this game opened up. I already loved the demo and couldn't wait to try it but something told me to give full manual a try. This game went from being a 10/10 for me to even better if that's possible.

I can see why alot of you guys on here are all about the full manual controls. A totally new game and I've set up some absolutely gorgeous plays and it was one of the most rewarding gameplay experiences ever, in any game. I feel I'm only limited by my imagination.

Edit: forgot to mention, absolutely nothing was touched as far as pace or speed or anything in the full game. Some have already said that, thought I'd throw my two cents in.

Sent from my LG G4 using Tapatalk
 
# 125 Zac @ 09/17/15 06:53 PM
Quote:
Originally Posted by mfp
So it sounds like the biggest complaint people are having is that CPU teams pretty much all play the same.

Any thoughts in here on that being an issue?
I played three games last night in career. And from that experience, no they didn't play the same. Real Madrid played fast on the wings and lots side switches. Roma was playing lots of long balls and crossing. Seattle Sounders were playing slow possession build up and only attacking down the middle.
 
# 126 Zac @ 09/17/15 06:57 PM
I also forgot to mention in my earlier post. Plying the preseason and being able to make 7 subs is fantastic. Actually being able to test guys out and give them some time to see how they play early like that is great.
 
# 127 Resurrection403 @ 09/17/15 07:09 PM
can someone let us know how much a 3 star and 4 star experience , and 5 star judgement scout costs? (so, 3/5 and 4/5)

thanks!
 
# 128 SpritePuck @ 09/17/15 07:14 PM
Quote:
Originally Posted by ZO
I also forgot to mention in my earlier post. Plying the preseason and being able to make 7 subs is fantastic. Actually being able to test guys out and give them some time to see how they play early like that is great.
This is awesome... Makes preseason friendlies worth playing. I used to sim them.
 
# 129 grizzlies317 @ 09/17/15 07:41 PM
Quote:
Originally Posted by Resurrection403
can someone let us know how much a 3 star and 4 star experience , and 5 star judgement scout costs? (so, 3/5 and 4/5)

thanks!
3/5 star scout is 1,908,000 and a 4/5 star scout is 2,340,000...since I'm using Liverpool, this is in sterling, not USD.

So far having played/simmed through about 2 months of a season in career mode, my biggest concern is player training. It's a refreshing addition being able to control what ratings your players see the most growth in, but I'm scared it will make players overpowered quickly. I've already got Danny Ings from a 76 to a 78, and a little over halfway to 79. It's insanely easy to progress players if you play all the training drills yourself each week. I've played the drills in maybe 3 of 8 weeks and players are still growing a bit quicker than I'd like. That being said, this is the only career mode I've started, so the results may very well be different in a separate career mode or even a couple months into my current one.

Overall I'm enjoying my 10 hour trial that will be ending by the end of the night, I'm sure.
 
# 130 Zac @ 09/17/15 07:53 PM
Quote:
Originally Posted by grizzlies317
3/5 star scout is 1,908,000 and a 4/5 star scout is 2,340,000...since I'm using Liverpool, this is in sterling, not USD.

So far having played/simmed through about 2 months of a season in career mode, my biggest concern is player training. It's a refreshing addition being able to control what ratings your players see the most growth in, but I'm scared it will make players overpowered quickly. I've already got Danny Ings from a 76 to a 78, and a little over halfway to 79. It's insanely easy to progress players if you play all the training drills yourself each week. I've played the drills in maybe 3 of 8 weeks and players are still growing a bit quicker than I'd like. That being said, this is the only career mode I've started, so the results may very well be different in a separate career mode or even a couple months into my current one.

Overall I'm enjoying my 10 hour trial that will be ending by the end of the night, I'm sure.
I saw the opposite on the training. I trained the same 5 guys, but all in different drills each week for a month. As in they each played a different drill each week, never the same one twice in a row. No one improved a full stat increase in that month. One player got real close, but his stat started half way filled in already. I think maybe it depends on the drill, what it increases and then the player. I didn't do any strikers. I only did mid and defensive players. And I was admittedly trying to round them out, not trying to focus on one stat to increase it. So maybe it can be abused if you just take a striker and pound his shooting over and over.
 
# 131 fordblues @ 09/17/15 08:06 PM
How is the Pro Clubs AI?
 
# 132 grizzlies317 @ 09/17/15 08:20 PM
Quote:
Originally Posted by ZO
I saw the opposite on the training. I trained the same 5 guys, but all in different drills each week for a month. As in they each played a different drill each week, never the same one twice in a row. No one improved a full stat increase in that month. One player got real close, but his stat started half way filled in already. I think maybe it depends on the drill, what it increases and then the player. I didn't do any strikers. I only did mid and defensive players. And I was admittedly trying to round them out, not trying to focus on one stat to increase it. So maybe it can be abused if you just take a striker and pound his shooting over and over.
That's a good point. I'd been developing each of the shooting ratings, and those tend to weigh a bit heavier on forwards' OVR than other ratings I think. Luckily, it's us that are controlling the training, so we can make it as realistic as we want it to be.

Quote:
Originally Posted by fordblues
How is the Pro Clubs AI?
Better, the defenders stay in a better shape it seems like and the CPU make themselves more available as a viable passing option. There's not as many freakouts by the AI from what I've seen through about 3 matches. Though, there have definitely been a few moments where I have no idea what the CPU is doing, but I expected that on some level.
 
# 133 Zac @ 09/17/15 08:30 PM
Quote:
Originally Posted by grizzlies317
That's a good point. I'd been developing each of the shooting ratings, and those tend to weigh a bit heavier on forwards' OVR than other ratings I think. Luckily, it's us that are controlling the training, so we can make it as realistic as we want it to be.
Ya that is what I like about it. We have a very large range of control. And you could tune someone to fit into another position. They might not grow in OVR, but that doesn't matter. They gave us good control with it and its up to each person on how they want to use or abuse it.
 
# 134 grizzlies317 @ 09/17/15 08:33 PM
Quote:
Originally Posted by ZO
Ya that is what I like about it. We have a very large range of control. And you could tune someone to fit into another position. They might not grow in OVR, but that doesn't matter. They gave us good control with it and its up to each person on how they want to use or abuse it.
Exactly. I remember last year when Emre Can started playing CB, I was already months into my career mode and his defending ratings weren't good enough to make me want to play him in the back. If something like that happened with a player this year, I could actually choose what to improve and that's huge for me.
 
# 135 sroz39 @ 09/17/15 08:40 PM
So I'm trying to upload a few clips from my game as Liverpool against Tottenham but as I'm learning, everything is a littleeeeee (read: alot more) bit harder to do on the Xbox One than it is on the PS4. Anyway, rant aside, the clips were of Tottenham players trying shots from distance. Shots you'd never see in 15.

My first game I played against Norwich and everything was a cross into the box because they didn't have the skill to create in the final third of the field. Against Tottenham it was the complete opposite as they kept playing long balls forward into Kane to advance the ball and actually played a bunch of one-two's and first time shots as well. It was beautiful to see. I'm admittedly a 75/25 online to offline player in FIFA but you offline only guys are in for a treat. This game is a beaut.

I've seen guys have trouble handling the ball on a first touch, which makes you think about who to pass to as well as how hard. I've seen the A.I. play the ball to the goalie often but it is with purpose, not how in PES they play it along the back line strictly for possession. The best part is the transitional animations. There is a TON more in 16. It leads to players feeling weighty and the game not appear so herky jerky because there isn't enough animations to show what the game is trying to show.

My favorite clip I saved that I'm hoping to upload is of a play you would never see in PES because the physics engine in FIFA is an absolute gem. I was setting up a shot with Benteke and just as I was swinging my leg forward to kick the ball, the defender clipped my shooting leg, leading to me dragging that foot and then falling forward. It was an absolutely awesome example of the physics present in this game.

Tuesday can't come soon enough so I can start everything going on my PS4.

Sent from my LG G4 using Tapatalk
 
# 136 redsox4evur @ 09/17/15 10:03 PM


WTF!!! on both guys.
 
# 137 BrianFifaFan @ 09/17/15 10:22 PM
Quote:
Originally Posted by redsox4evur


WTF!!! on both guys.
I'm crying right now! That's some funny stuff!
 
# 138 OneDrop @ 09/17/15 10:30 PM
Quote:
Originally Posted by grizzlies317
Exactly. I remember last year when Emre Can started playing CB, I was already months into my career mode and his defending ratings weren't good enough to make me want to play him in the back. If something like that happened with a player this year, I could actually choose what to improve and that's huge for me.
Yup, the individual training is a great addition, it's nice to know that if I want Ox-Chambo to become a box-to-box midfielder I can do that by training him so he gets the required statistics for it. IRL you see things like this all the time, CAM's converted to strikers, strikers converted to wingers, etc.
 
# 139 raiderz4eva @ 09/17/15 10:53 PM
I just wanted to post my thoughts on the game. I bought FIFA 14 and FIFA 15 and absolutely loved it. After watching the word cup I was addicted to soccer and since I'm a raider and laker fan (sad face) I picked Barcelona and Man U to be my choice of teams. I fell in love with the game of soccer and the game of FIFA. But as I started to watch more I could the game didn't play sim like. I've put hundreds of hours into being a manger in the old FIFA and became fairly good. Was able to place the top of the league usually on word class through season after season but couldn't make the jump to legendary. Today as I finished the download I jumped right back into manager mode. I figured to try professional for me first preseason game as Man U. I was able to beat athletico Madrid 3-1 and it was extremely competitive and I got a penalty in the end to seal the deal. I made the jump to world class and got beat by a sorry team and was extremely mad but it was such a good game and the final score was 2-1. I had Barcelona my next game and said hey it's preseason I can do professional before jumping back into world class when the season started. I lost to Barcelona 2-0 without Messi or Neymar playing (smh). I couldn't believe it. The game is so much better and the AI is so on point. I am extremely satisfied with the game and will probably make 4 accounts before the game comes out. Sure I'll find some weaknesses as with any game but this is the best one to date.

Thank you EA sports for listening to your fans and making a complete game. Please listen to the fans for madden and nba live.
 
# 140 rafaelpaolo84 @ 09/17/15 11:57 PM
Quote:
Originally Posted by redsox4evur


WTF!!! on both guys.
After watching this the first time I was gonna say that all it needs now is some background music, but then I realized that my speakers were turned off. So I watched it again with the speakers on and oh maan it's much better than I could've imagined!

Thanks for the impressions everyone, I'm really enjoying the demo and I'm seriously excited for the full game!
 


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