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MLB 15 The Show News Post


The MLB 15 The Show fact sheet has arrived, check it out here. The PlayStation.Blog also mentions a gameplay reveal is scheduled for February 5th, at 2:00 PST, on Twitch.

Below are just some of details from the fact sheet, click here to view them all.
  • Advanced AI logic results in outfielders taking more realistic routes to the ball
  • Upgraded motion system allows for dynamic speed matching from run to catch to throw
  • User controlled cut offs
  • All new slide and tag system
  • New speed paradigm for fielders and base runners
  • Enhanced ball physics for pop ups, fly balls, and shots into the gap
  • Dynamic pitch breaks: Allows for more realistic pitch recognition when batting
  • Simplified Analog swing controls
  • Dynamic Difficulty 2.0
  • New situational base covering intelligence allows for new animations to play when a player has time or is in a hurry to get to his base.
  • More than 70 new situational third out fielding animations
  • New Input Type option for hitting
  • We’ve separated swing input as a separate option
  • More than 90 new personal batting stances
  • More than 120 batting stance re-captures
  • More than 50 new personal pitching motions
  • More than 120 pitching motion re-captures
  • More than 45 new signature HR swings
  • More than 900 new presentation animations
  • More than 700 new gameplay animations
  • Editable Contracts (Franchise mode)
  • Player contract interest improved (based on MLB service time) (Franchise mode)
  • Player salary guide (Franchise mode)
  • GM History records (Franchise mode)
  • Trade Finder (Franchise mode)
  • Vastly improved trade logic (Franchise mode)
  • New crowd placement logic to reduce fans sitting in "cheap" seats
  • New Quick Shifts feature and revamped Defensive Positioning screen
  • Quick Counts balancing adjustments (I.E. less 3-2 counts, pitchers start with 1-1 counts, etc.)
  • Four new brands for Fielding Gloves. Each brand has three different styles.
  • Four new brands for Bats. Each brand has three different styles.
  • Four new brands for Batting Gloves. Three brands have three styles and one brand has two styles.
  • Three new brands for Cleats. Each brand has three different styles.
  • Updated shin guard, new “Without foot guard” option added.
  • Updated batting helmet with no flaps to pay homage to Old Time players. (PS4 Only)
  • New Necklace accessory with Thin or Thick as options. (PS4 Only)
  • Wrist tape has now been separated into left and right wrists with a new “Long” wrist tape option added.
  • New “Extra Wide” wristband AND armband option added. (PS4 Only)
  • New Base runner Wrist Guard accessory added. (PS4 Only)
  • New “Stirrup Low” Pant Style option added. (PS4 Only)
  • Japanese and slap-hitter swing types now selectable (PS4 Only)
  • Left analog stick bunting influence
  • Hours of new custom stadium and ambiance music (over 40 new tracks)
  • RTTS camera improvements after the ball is in play
Source - The Show Nation
  • No retractable roofs
  • No confirmation on frame rate
  • No stadium creator/relocation/expansion
  • Fans do catch foul balls and HR's this year.
  • Are the contracts of coaches editable? Are coaches editable in general? Everything looking great so far! Can't wait! Negative ghost rider
  • I've got two; one specific, and one more generalized:
    Was the bug with scouting fixed where if you didn't scout the guy at all, he'd show up 100% revealed on draft day?
    I'd love to hear more about how trade logic was "vastly improved." Probably one of those things that's difficult to describe to the layperson, trade logic and coding. Still, I'm curious.

    I'm not going to spoil Luis stream, but I can't rob the CPU teams anymore with bad trades. It's something I've been able to do for years and finally we seem to have found the sweet spot in value in age, potential, and overall.
  • Ramone, a few questions about the Vita version:
    Are the gameplay/presentation improvements not included due to space on the Vita? Are the "FOUL" and "OUT" text boxes still in the game? Is there any way to remove them if so?
    Yes I'll see what I can do
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • Awesome stuff! I didn't see if fans could catch foul balls and HR's this year though. (That was scratched from last years fact sheet). Is it in? Russell, can you say? Not this year
  • Retractable roofs? # of Uniform slots? No and same
  • What does split screen functionality mean for presentation? Could that mean that they show a scene where half the screen shows the pitcher and the other half shows the batter before a pitch to set up the presentation for a stressful playoff situation? Affirmative
  • Are the dynamic pitch movements tied to arm slot or is it a selectable thing?
    Or does it mean something like there are no longer deviations of pitches and only FB,CB,SL,CH etc?
    No on both accounts.
  • Is Online Franchise still in the game? Affirmative
  • Russell do players in the All Star game finally wear there home teams jerseys during gameplay? No doing that still uses way to much memory.
  • Does it have 2-player Manage Mode Only?
    Was that in the game last year? If it wasn't then the answer is no.
  • are there more available start times for exhibition games? Negative
  • + Ramone Russell on January 29th, 2015 at 9:36 am said:
    All the MLB stadiums will have updated dirt and grass.
  • Are single-a teams playable? I assume not since it's not on the fact sheet. No and if I'm a betting man I'm not sure they ever will be.
  • Were the numbers on the back players jerseys with out the name plate moved higher up like the Yankees? No, however I just walked over to chat about this with Paul who's one of the graphics leads and he's going to put it on his list for 16. No promises though
  • Is this talking about the Directional Hitting? Are the separate options something like zone and directional? No, hitting interface now has an added option with is input type. So you can now play Timing hitting with analog controls for example.
  • Did you guys add any new catcher gear? Also can we finally edit the catchers masks/hockey helmets? Yes, (thank the baseball gods) bye bye turtle shell chest protector.
  • Did you gentlemen re-add the ability to turn off the home run celebration cam? I LOVE watching the flight of a moonshot like in previous versions. That's literally my only "problem" with this game. Otherwise it's dang near perfect. No the option did not return, but someone mentioned it during community day back in November and Clayton turned it completely off I believe.
  • The Fact Sheet is looking good! As another player who solely does Franchise mode (offline) and has been disappointed in the meager career stat tracking, I am hoping for an improvement. Anything you can tell us? Same as last year, however it's the number one item on Franchise features list for 16.
  • Last year there was mention of using up to 1,000 different crowd models. The final number of models in 14 was much lower, has that number been increased this year? Yes we can use 1k different models but it's going to take some time to scan that many new faces for the crowed.
  • Did you guys bring back the ability to change players cap brims as well as catchers masks? Both were locked last year.
    Also any new hair and beard styles? Yes still there and no
  • Ramone- Will Matt. V announce all 9 starting players names/positions in the batting order once again? Negative ghost rider
  • Will the enhanced trade logic play a role in RTTS (like background CPU trades) or is it solely a Franchise enhancement? It applies to RTTS as well.
  • (1) Has MOM mode been brought back to an exhibition mode so we don't have to start a franchise/season to use it? If it hasn't, do you ever see it coming back?
    (2) If we are using generated counts, do we have the option to bring in a relief pitcher before the count is generated?
    1. No I it's most likely never coming back. 2. No, unless you schedule to bring him in at the beginning of an inning.
  • One thing I would like to know, has the ability to manually name our saves been addled. Negative ghost rider
  • in RTTS can your catcher call timeout and have a meeting on the mound with the pitcher? Also will the pitcher decline our signals and can we add the stick ons to our catchers fingers? No no and no
  • Hey Russell, with all the new accessory options you guys added, how will this be translated when we import our 2014 franchises?
    Will all the new gear be randomized for all the players or something like that? They will keep the equipment from the file and you can change it to new stuff after your in MLB 15.
  • Was there any mentions on who the voices of the radio show were?
    Local talent
  • Any word on Classic Stadiums for PS4? Maybe a post release DLC Stadium package for $10, just to make it with your while. No and no
  • Can we do the carry over saves with season mode files just like RTTS and Franchise. Yes Y2Y saves works for RTTS, Franchise, and Season mode.
  • Any news if the renovations at Progressive Field and Wrigley Field will be included? Yes those renovations will be included.
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • One major problem with this game is the strike zone. Even if you go in the settings so that “all balls and strike calls are made perfectly,” many of the calls are still incorrect. The pitch track will show that the ball caught the strike zone but it was still called a ball anyway. This has been a problem since the beginning of the series. The entire ball DOES NOT need to be in the strike zone for it to be a strike.
    Our strike zone logic is based on 50% of the ball being inside the strike zone for a called strike. With variable umpires this varies and there was a bug last year on the on screen display for where the ball actually landed. That issue has been fixed.
  • The new features sound great, but no mention of online fixes for MLB 15? VERY disappointing. MLB 14 online, even on PS4, is a nearly unplayable mess of lag, player warping, and game breaking glitches/freezes. Any word from devs on fixes for online?
    Improving online has been a priority for us the entire development cycle. Ultimately you need to play it to see the improvements and we will be working until code lock at improving the experience.
  • Does the Scorebug still have the pitch count on it hopefully? And was it improved once again or does it pretty much look the same as in MLB 14 The Show which would not necessarily be a bad thing anyway.
    It looks different you will get a chance to see it next week.
  • Will you be posting the stream and/or highlights to youtube etc. because i need to know to determine if i should skip school for this.The stream will be archived, don’t skip school hit those books :-).
  • Hopefully your still answering. Please tell me the Green Monster will be fully functional this year. I.E. updated live scores during regular season,accurate, divisional standings,balls/strikes etc.
    Standings will update in real time the rest of the Green Monster will function as it did last year.
  • Hello Russell, I was wondering if the Wrigley video boards will be included in this years game?
    All the new Wrigley field additions will be in MLB 15.
  • Will Citifield have the fences moved in like they did this offseason?
    Yes
  • Will this year’s game have the actual local broadcasters commentary voiced in for the home games of your team ?
    No they will not
  • Will there be ceremonial first pitches?
    No Sir.
  • will ballpark village be included to busch stadium this year?
    Yes
  • SO excited for all the improvements! can’t wait to get this game!!!! I was wondering if Rivalry Mode would be making a comeback to MLB 15 THE SHOW. I appreciate all the time and hard work you guys put into this game. Thank you.
    Sorry, unfortunately not enough people used the mode to warrant us keeping it in the game.
  • Is there ANY chance that retro stadiums might be available later for a fee as downloadable content? There is zero chance of free retro stadiums being released as DLC.
  • When will this game be available for digital pre-order?
    Next week
  • Yes the new seasonal sun and shadows is all based on real satellite data for sun position per stadium.
    While we are on that subject a new feature was added into the game this weekend. You can now choose the month and start time for games in exhibition mode.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 1041 WaitTilNextYear @ 02/06/15 09:34 PM
Quote:
Originally Posted by tessl
will owner expectations evolve over time. For example if I build Miami into a playoff team does the owner then expect the team to make the playoffs every year and if the team doesn't meet expectations is the gm immediately fired or is there a grace period?
Would love to see some sliders for this. The ability to make it tougher on yourself or slacken the expectations based on the rebuild/contend vision you have for a certain club. In essence, it would be editing owner personality, which I wouldn't hold my breath for in '15, but would like to see at some point.
 
# 1042 tessl @ 02/08/15 01:15 PM
Quote:
Originally Posted by Bobhead
I'm pretty sure the answer to the first question is yes. A GM contract would probably be "decided on" behind the scenes the moment you imported your file.

Kinda like how player contracts don't exist until you import the roster into franchise mode.

I can't really imagine a feature just "not existing" simply because you have an imported file.

I can't be sure on your other question, but I feel like that is something SCEA would have thought of a century ago.
They were ahead of their time :-).
 
# 1043 Bobhead @ 02/08/15 02:34 PM
Wait, when does this game come out?
 
# 1044 redsox4evur @ 02/08/15 02:35 PM
Quote:
Originally Posted by Bobhead
Wait, when does this game come out?
March 31, 2015
 
# 1045 happymadison @ 02/09/15 05:18 PM
I am buying the ps4 for the first time this month and this will be the only game i will pre order for it...can hardly wait to play it on the next gen system..so many upgrades it's almost dizzying.
 
# 1046 Russell_SCEA @ 02/09/15 07:55 PM
If you use year-to-year saves your save file will inherit all the new face scans that MLB 15 will ship with.
 
# 1047 thaSLAB @ 02/09/15 07:59 PM
Quote:
Originally Posted by Russell_SCEA
If you use year-to-year saves your save file will inherit all the new face scans that MLB 15 will ship with.
Oh!

Y'all da real MVP

htcONE [M8] 5.0 | Tapatalk
 
# 1048 ASB37 @ 02/10/15 06:57 PM
Quote:
Originally Posted by Russell_SCEA
If you use year-to-year saves your save file will inherit all the new face scans that MLB 15 will ship with.
Now if only they could inherit the new gear! That's gonna be the #1 thing that takes up my time after importing my save. Seriously though you guys have really crossed over to the next-gen incredibly with the year-to-year save stuff, and now the fact that we will get new skin tones and faces is even more amazing.
 
# 1049 Bobhead @ 02/10/15 08:48 PM
Quote:
Originally Posted by Russell_SCEA
If you use year-to-year saves your save file will inherit all the new face scans that MLB 15 will ship with.
So you're saying that when I import my game into MLB '15, I'll get a bunch of faces shipped to my house?

AWESOME!!
Thanks Ramone!
 
# 1050 DodgerFanatic2K3 @ 02/11/15 01:15 AM
Thank you for listening to the people and finally removing the show banner from the score bug

It looks identical to a real broadcast now
 
# 1051 Splitter77 @ 02/11/15 07:05 AM
just a quick question about the video reveal.
i noticed you can see the flight of the ball off the bat when playing in behind the pitcher camera.
Is this going to be in the final version of the game? because it looked amazing. I hope you have the option to at least have it in.

Also- is there homerun camera been confirmed to be removed??

thanks for the responses.
 
# 1052 Blzer @ 02/11/15 08:05 AM
Quote:
Originally Posted by Splitter77
just a quick question about the video reveal.
i noticed you can see the flight of the ball off the bat when playing in behind the pitcher camera.
Is this going to be in the final version of the game? because it looked amazing. I hope you have the option to at least have it in.
I just wanted to say that it looked like that was only happening when they were playing CPU vs. CPU.

I hope it's an option as well, but I always assumed that was a presentation question and I was holding off until then to ask it.
 
# 1053 Splitter77 @ 02/11/15 08:45 AM
Quote:
Originally Posted by Blzer
I just wanted to say that it looked like that was only happening when they were playing CPU vs. CPU.

I hope it's an option as well, but I always assumed that was a presentation question and I was holding off until then to ask it.
crap. youreright. didnt know that was cpu vs cpu.
i hope they leave it in . or at least leave it in for auto fielding.
 
# 1054 Blzer @ 02/11/15 09:56 AM
Quote:
Originally Posted by Splitter77
crap. youreright. didnt know that was cpu vs cpu.
i hope they leave it in . or at least leave it in for auto fielding.
There is that.

I just hope there is a "slider" for the amount of delay, because as the developers and community guys have already responded to us in the past, too much delay ain't a good thing. I've never disagreed with that sentiment. They need something halfway in between the current delay that is being shown and the system they've had in place for years right off contact. Just a slight hint of
"this is the direction the ball is going, and this is the trajectory it will have."
 
# 1055 thaSLAB @ 02/11/15 12:14 PM
Quote:
Originally Posted by Blzer
There is that.

I just hope there is a "slider" for the amount of delay, because as the developers and community guys have already responded to us in the past, too much delay ain't a good thing. I've never disagreed with that sentiment. They need something halfway in between the current delay that is being shown and the system they've had in place for years right off contact. Just a slight hint of
"this is the direction the ball is going, and this is the trajectory it will have."
Too much delay ain't a good thing.

No really, I played with it again this year and the only way it partially/decently works is if you increase the fielding assists more. That said, I suppose it could be implemented for auto fielding, so I'd suggest putting that on the wishlist for next year.
 
# 1056 Splitter77 @ 02/11/15 12:32 PM
Quote:
Originally Posted by thaSLAB
Too much delay ain't a good thing.

No really, I played with it again this year and the only way it partially/decently works is if you increase the fielding assists more. That said, I suppose it could be implemented for auto fielding, so I'd suggest putting that on the wishlist for next year.
i can see that.
ive always used auto fielding.
seeing how its in the game. i hope its an easy adjustment to have it in the game this year for auto fielding and hitting then. if its only being kept out for human fielding reaction time.
 
# 1057 T_O_p12 @ 02/12/15 07:06 AM
May not exactly be the right place for this and sorry if I missed it somewhere else. Is there another twich scheduled for today? I thought they said once a week untill release?


Also to address some comments from earlier about year to year saves. I think you only get new faces and characters if you are using the games rosters, not rosters from the vault.
 
# 1058 brrmikey @ 02/12/15 10:15 AM
Quote:
Originally Posted by Splitter77
i can see that.
ive always used auto fielding.
seeing how its in the game. i hope its an easy adjustment to have it in the game this year for auto fielding and hitting then. if its only being kept out for human fielding reaction time.
this would be lovely as i use auto fielding / manual throwing.
i get the delay on the offensive side of things because i hit using BTP view / dynamic camera...i sure hope the delay is still there in 15...i've never seen it mentioned as a feature...anyone know what i'm referring to?
 
# 1059 tnixen @ 02/12/15 02:58 PM
Presentation Improvements
(PS4)


I wonder what the "Dynamic stat based presentations" is all about?
 
# 1060 nemesis04 @ 02/12/15 03:02 PM
Quote:
Originally Posted by tnixen
Presentation Improvements
(PS4)


I wonder what the "Dynamic stat based presentations" is all about?
They are stats in the presentation and they are

Spoiler
 


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