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MLB 15 The Show News Post


The MLB 15 The Show fact sheet has arrived, check it out here. The PlayStation.Blog also mentions a gameplay reveal is scheduled for February 5th, at 2:00 PST, on Twitch.

Below are just some of details from the fact sheet, click here to view them all.
  • Advanced AI logic results in outfielders taking more realistic routes to the ball
  • Upgraded motion system allows for dynamic speed matching from run to catch to throw
  • User controlled cut offs
  • All new slide and tag system
  • New speed paradigm for fielders and base runners
  • Enhanced ball physics for pop ups, fly balls, and shots into the gap
  • Dynamic pitch breaks: Allows for more realistic pitch recognition when batting
  • Simplified Analog swing controls
  • Dynamic Difficulty 2.0
  • New situational base covering intelligence allows for new animations to play when a player has time or is in a hurry to get to his base.
  • More than 70 new situational third out fielding animations
  • New Input Type option for hitting
  • We’ve separated swing input as a separate option
  • More than 90 new personal batting stances
  • More than 120 batting stance re-captures
  • More than 50 new personal pitching motions
  • More than 120 pitching motion re-captures
  • More than 45 new signature HR swings
  • More than 900 new presentation animations
  • More than 700 new gameplay animations
  • Editable Contracts (Franchise mode)
  • Player contract interest improved (based on MLB service time) (Franchise mode)
  • Player salary guide (Franchise mode)
  • GM History records (Franchise mode)
  • Trade Finder (Franchise mode)
  • Vastly improved trade logic (Franchise mode)
  • New crowd placement logic to reduce fans sitting in "cheap" seats
  • New Quick Shifts feature and revamped Defensive Positioning screen
  • Quick Counts balancing adjustments (I.E. less 3-2 counts, pitchers start with 1-1 counts, etc.)
  • Four new brands for Fielding Gloves. Each brand has three different styles.
  • Four new brands for Bats. Each brand has three different styles.
  • Four new brands for Batting Gloves. Three brands have three styles and one brand has two styles.
  • Three new brands for Cleats. Each brand has three different styles.
  • Updated shin guard, new “Without foot guard” option added.
  • Updated batting helmet with no flaps to pay homage to Old Time players. (PS4 Only)
  • New Necklace accessory with Thin or Thick as options. (PS4 Only)
  • Wrist tape has now been separated into left and right wrists with a new “Long” wrist tape option added.
  • New “Extra Wide” wristband AND armband option added. (PS4 Only)
  • New Base runner Wrist Guard accessory added. (PS4 Only)
  • New “Stirrup Low” Pant Style option added. (PS4 Only)
  • Japanese and slap-hitter swing types now selectable (PS4 Only)
  • Left analog stick bunting influence
  • Hours of new custom stadium and ambiance music (over 40 new tracks)
  • RTTS camera improvements after the ball is in play
Source - The Show Nation
  • No retractable roofs
  • No confirmation on frame rate
  • No stadium creator/relocation/expansion
  • Fans do catch foul balls and HR's this year.
  • Are the contracts of coaches editable? Are coaches editable in general? Everything looking great so far! Can't wait! Negative ghost rider
  • I've got two; one specific, and one more generalized:
    Was the bug with scouting fixed where if you didn't scout the guy at all, he'd show up 100% revealed on draft day?
    I'd love to hear more about how trade logic was "vastly improved." Probably one of those things that's difficult to describe to the layperson, trade logic and coding. Still, I'm curious.

    I'm not going to spoil Luis stream, but I can't rob the CPU teams anymore with bad trades. It's something I've been able to do for years and finally we seem to have found the sweet spot in value in age, potential, and overall.
  • Ramone, a few questions about the Vita version:
    Are the gameplay/presentation improvements not included due to space on the Vita? Are the "FOUL" and "OUT" text boxes still in the game? Is there any way to remove them if so?
    Yes I'll see what I can do
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • Awesome stuff! I didn't see if fans could catch foul balls and HR's this year though. (That was scratched from last years fact sheet). Is it in? Russell, can you say? Not this year
  • Retractable roofs? # of Uniform slots? No and same
  • What does split screen functionality mean for presentation? Could that mean that they show a scene where half the screen shows the pitcher and the other half shows the batter before a pitch to set up the presentation for a stressful playoff situation? Affirmative
  • Are the dynamic pitch movements tied to arm slot or is it a selectable thing?
    Or does it mean something like there are no longer deviations of pitches and only FB,CB,SL,CH etc?
    No on both accounts.
  • Is Online Franchise still in the game? Affirmative
  • Russell do players in the All Star game finally wear there home teams jerseys during gameplay? No doing that still uses way to much memory.
  • Does it have 2-player Manage Mode Only?
    Was that in the game last year? If it wasn't then the answer is no.
  • are there more available start times for exhibition games? Negative
  • + Ramone Russell on January 29th, 2015 at 9:36 am said:
    All the MLB stadiums will have updated dirt and grass.
  • Are single-a teams playable? I assume not since it's not on the fact sheet. No and if I'm a betting man I'm not sure they ever will be.
  • Were the numbers on the back players jerseys with out the name plate moved higher up like the Yankees? No, however I just walked over to chat about this with Paul who's one of the graphics leads and he's going to put it on his list for 16. No promises though
  • Is this talking about the Directional Hitting? Are the separate options something like zone and directional? No, hitting interface now has an added option with is input type. So you can now play Timing hitting with analog controls for example.
  • Did you guys add any new catcher gear? Also can we finally edit the catchers masks/hockey helmets? Yes, (thank the baseball gods) bye bye turtle shell chest protector.
  • Did you gentlemen re-add the ability to turn off the home run celebration cam? I LOVE watching the flight of a moonshot like in previous versions. That's literally my only "problem" with this game. Otherwise it's dang near perfect. No the option did not return, but someone mentioned it during community day back in November and Clayton turned it completely off I believe.
  • The Fact Sheet is looking good! As another player who solely does Franchise mode (offline) and has been disappointed in the meager career stat tracking, I am hoping for an improvement. Anything you can tell us? Same as last year, however it's the number one item on Franchise features list for 16.
  • Last year there was mention of using up to 1,000 different crowd models. The final number of models in 14 was much lower, has that number been increased this year? Yes we can use 1k different models but it's going to take some time to scan that many new faces for the crowed.
  • Did you guys bring back the ability to change players cap brims as well as catchers masks? Both were locked last year.
    Also any new hair and beard styles? Yes still there and no
  • Ramone- Will Matt. V announce all 9 starting players names/positions in the batting order once again? Negative ghost rider
  • Will the enhanced trade logic play a role in RTTS (like background CPU trades) or is it solely a Franchise enhancement? It applies to RTTS as well.
  • (1) Has MOM mode been brought back to an exhibition mode so we don't have to start a franchise/season to use it? If it hasn't, do you ever see it coming back?
    (2) If we are using generated counts, do we have the option to bring in a relief pitcher before the count is generated?
    1. No I it's most likely never coming back. 2. No, unless you schedule to bring him in at the beginning of an inning.
  • One thing I would like to know, has the ability to manually name our saves been addled. Negative ghost rider
  • in RTTS can your catcher call timeout and have a meeting on the mound with the pitcher? Also will the pitcher decline our signals and can we add the stick ons to our catchers fingers? No no and no
  • Hey Russell, with all the new accessory options you guys added, how will this be translated when we import our 2014 franchises?
    Will all the new gear be randomized for all the players or something like that? They will keep the equipment from the file and you can change it to new stuff after your in MLB 15.
  • Was there any mentions on who the voices of the radio show were?
    Local talent
  • Any word on Classic Stadiums for PS4? Maybe a post release DLC Stadium package for $10, just to make it with your while. No and no
  • Can we do the carry over saves with season mode files just like RTTS and Franchise. Yes Y2Y saves works for RTTS, Franchise, and Season mode.
  • Any news if the renovations at Progressive Field and Wrigley Field will be included? Yes those renovations will be included.
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • One major problem with this game is the strike zone. Even if you go in the settings so that “all balls and strike calls are made perfectly,” many of the calls are still incorrect. The pitch track will show that the ball caught the strike zone but it was still called a ball anyway. This has been a problem since the beginning of the series. The entire ball DOES NOT need to be in the strike zone for it to be a strike.
    Our strike zone logic is based on 50% of the ball being inside the strike zone for a called strike. With variable umpires this varies and there was a bug last year on the on screen display for where the ball actually landed. That issue has been fixed.
  • The new features sound great, but no mention of online fixes for MLB 15? VERY disappointing. MLB 14 online, even on PS4, is a nearly unplayable mess of lag, player warping, and game breaking glitches/freezes. Any word from devs on fixes for online?
    Improving online has been a priority for us the entire development cycle. Ultimately you need to play it to see the improvements and we will be working until code lock at improving the experience.
  • Does the Scorebug still have the pitch count on it hopefully? And was it improved once again or does it pretty much look the same as in MLB 14 The Show which would not necessarily be a bad thing anyway.
    It looks different you will get a chance to see it next week.
  • Will you be posting the stream and/or highlights to youtube etc. because i need to know to determine if i should skip school for this.The stream will be archived, don’t skip school hit those books :-).
  • Hopefully your still answering. Please tell me the Green Monster will be fully functional this year. I.E. updated live scores during regular season,accurate, divisional standings,balls/strikes etc.
    Standings will update in real time the rest of the Green Monster will function as it did last year.
  • Hello Russell, I was wondering if the Wrigley video boards will be included in this years game?
    All the new Wrigley field additions will be in MLB 15.
  • Will Citifield have the fences moved in like they did this offseason?
    Yes
  • Will this year’s game have the actual local broadcasters commentary voiced in for the home games of your team ?
    No they will not
  • Will there be ceremonial first pitches?
    No Sir.
  • will ballpark village be included to busch stadium this year?
    Yes
  • SO excited for all the improvements! can’t wait to get this game!!!! I was wondering if Rivalry Mode would be making a comeback to MLB 15 THE SHOW. I appreciate all the time and hard work you guys put into this game. Thank you.
    Sorry, unfortunately not enough people used the mode to warrant us keeping it in the game.
  • Is there ANY chance that retro stadiums might be available later for a fee as downloadable content? There is zero chance of free retro stadiums being released as DLC.
  • When will this game be available for digital pre-order?
    Next week
  • Yes the new seasonal sun and shadows is all based on real satellite data for sun position per stadium.
    While we are on that subject a new feature was added into the game this weekend. You can now choose the month and start time for games in exhibition mode.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 381 ggsimmonds @ 01/29/15 10:26 PM
Quote:
Originally Posted by sabastiane
Maybe I missed it but any word on stadiums with retractable roofs being able to be opened or closed?
If you are reading this post, scroll up to the top of the page.

There is your answer.

You don't have to read the entire thread, but at the very least read the first and last page and/or use the search tool.
 
# 382 Cowboy008 @ 01/29/15 10:26 PM
So everything in the fact sheet will be in the game when it comes out in March?
 
# 383 T_O_p12 @ 01/29/15 10:26 PM
I was hoping I could survive on 14 for a year and wait till 16 (tight budget after convincing my wife I needed a PS4 a couple of months ago lol) but not after seeing the fact sheet!

The hard question now is to carry over a franchise or wait for the amazing OSFM rosters and experience everything 15 brings to the table from scratch. The ability to edit contracts is awesome!
 
# 384 redsox4evur @ 01/29/15 10:29 PM
Quote:
Originally Posted by T_O_p12
I was hoping I could survive on 14 for a year and wait till 16 (tight budget after convincing my wife I needed a PS4 a couple of months ago lol) but not after seeing the fact sheet!

The hard question now is to carry over a franchise or wait for the amazing OSFM rosters and experience everything 15 brings to the table from scratch. The ability to edit contracts is awesome!
Well there is a user on here that is working on updating the OSFM rosters so you can wait until he is done and then carry the franchise over. And play that one until the new OSFM set comes out.
 
# 385 Turbojugend @ 01/29/15 10:30 PM
Regarding the frame rate concerns (keep in mind I'm no expert and I could be talking complete nonsense here), it is possible that the game is still being worked on and optimization is one of the final steps in the process. Therefore it could still be a question mark as to where the frame rate will end up, which would explain why it can't be commented on at this time.
 
# 386 DJ @ 01/29/15 10:30 PM
Ramone, a few questions about the Vita version:

Are the gameplay/presentation improvements not included due to space on the Vita?

Are the "FOUL" and "OUT" text boxes still in the game? Is there any way to remove them if so?

Thanks to you and the SCEA SD crew for all of your dedicated and hard work!
 
# 387 Russell_SCEA @ 01/29/15 10:34 PM
Quote:
Originally Posted by T_O_p12
I was hoping I could survive on 14 for a year and wait till 16 (tight budget after convincing my wife I needed a PS4 a couple of months ago lol) but not after seeing the fact sheet!

The hard question now is to carry over a franchise or wait for the amazing OSFM rosters and experience everything 15 brings to the table from scratch. The ability to edit contracts is awesome!
I'm pretty sure that was added because of the feedback from community day in November. Guys correct me if I'm wrong.
 
# 388 dlk90514 @ 01/29/15 10:36 PM
Quote:
Originally Posted by redsox4evur
If you can't answer I will understand. But does this mean we won't see any more trades like a top 25 prospect being traded for a middle reliever like a Matt Albers?
In my season Matt Albers is 2nd in the Cy Young Voting right now, having vultured 11 wins out of the pen! I'm only a week away from the All-Star Game! Haha.
 
# 389 redsox4evur @ 01/29/15 10:36 PM
Quote:
Originally Posted by Russell_SCEA
I'm pretty sure that was added because of the feedback from community day in November. Guys correct me if I'm wrong.
I don't know about community day but I do think someone posted something on here about giving us the ability to edit contracts.
 
# 390 redsox4evur @ 01/29/15 10:37 PM
Quote:
Originally Posted by dlk90514
In my season Matt Albers is 2nd in the Cy Young Voting right now, having vultured 11 wins out of the pen! I'm only a week away from the All-Star Game! Haha.
You're not helping my argument!!!
 
# 391 Eman5805 @ 01/29/15 10:40 PM
Awesome stuff in there. Not sure what the heck a speed paradigm is precisely. But whatever.

One thing I feel a li' bummed out about is we probably will never see players wearing their own jerseys. Game is too hype and detailed each uni being rendered together would cause a singularity in the hardware.

Also curious to see the game in action so we can get a closer look at this new Human IK animation...not sure what to call that either. So I can see the thingy doing the things that are probably awesome.
 
# 392 Bobhead @ 01/29/15 10:46 PM
Yeah they lost me with that "Speed Paradigm" thing too

I'll wait for Bill Nye to explain that one after he's done talking about deflated balls.
 
# 393 tabarnes19_SDS @ 01/29/15 10:46 PM
Quote:
Originally Posted by Russell_SCEA
I'm pretty sure that was added because of the feedback from community day in November. Guys correct me if I'm wrong.
Yes,

Something we have been asking for. Nick and Luis made it happen! ! I'm a happy camper!
 
# 394 rjackson @ 01/29/15 10:50 PM
Quote:
Originally Posted by merchant1874
Really like the general manager contracts (hope they are team specific like NBA2k)
I am not familiar with this. Does this mean you can pick your favorite team, work hard to improve the team the way you like, and then lise the franchise save for teams you don't want to play with because you built on speed instead of power or didn't have a ROY winner? Little concerned here.
 
# 395 adamj2281 @ 01/29/15 10:54 PM
Quote:
Originally Posted by HustlinOwl
Exactly my thought, they have listened.
 
# 396 OUSOONERS#1 @ 01/29/15 10:58 PM
While there is some things added that sound awesome especially the new directional hitting and can't wait to hear 5 the new commentary .. Two things that should be in this game that for whatever reasons the developers of this great game of baseball keep leaving out of both ps3 and Ps4 cycles of this game Is create -a-stadium/franchise relocation both were in MVP 05 .. The other main thing I have issues with is the players themselves there is no difference way they look the way they play the game between a superstar player and utility infielder this would be tied into body types too as I don't see much changes in them since the ps2 days .. Weather effects also need to be updated in my opinion as weather effects baseball rain, rain delays,puddles forming , wind causing the ball to do weird stuff .. It's already been mention Open and closed stadiums should been in long time ago .. I do love this game jus wish we had choices like when we had 4 baseball games to choose to play .. Competition is good for all parties .. AlsoCan't wait to see the new grass and dirt in all the Stadiums ...
 
# 397 tnixen @ 01/29/15 10:59 PM
Russell,

Does the Scorebug still have the pitch count on it hopefully? And was it improved once again or does it pretty much look the same as in MLB 14 The Show which would not necessarily be a bad thing anyway.

Also by chance was a option added to always have the Scorebug shown even after you hit the ball? This would really be good for CPU VS CPU games
 
# 398 Knight165 @ 01/29/15 10:59 PM
Love everything listed!
I'm dying to hear more on the radio show and am really happy to hear about the franchise improvements.

One thing....on being able to name franchise/season file saves....I'd like to plead my(and some others) case.

With YtY carry over saves now....it would REALLY help in finding and not accidentally overwriting save files.

I plan on having many franchise saves....one being my carry over save of my '14 franchise....a new one that I will start as an Opening Day on '15...and so on into the future with the new feature.

Trying to track the file saves with no marker...when saving and loading is impossible.

If there is any way to add this...it would be a HUGE help.

GM contracts?...

THANK YOU!

M.K.
Knight165
 
# 399 Russell_SCEA @ 01/29/15 11:00 PM
Quote:
Originally Posted by DJ
Ramone, a few questions about the Vita version:

Are the gameplay/presentation improvements not included due to space on the Vita?

Are the "FOUL" and "OUT" text boxes still in the game? Is there any way to remove them if so?

Thanks to you and the SCEA SD crew for all of your dedicated and hard work!
Yes

I'll see what I can do
 
# 400 DanH35 @ 01/29/15 11:13 PM
So much great info today, can't wait for the game. I love the editable contracts. Will the team payrolls automatically adjust after editing contracts? I would hate to put all real life contracts in, but then have some teams start over budget in a franchise or season.
 


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