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MLB 15 The Show News Post


More MLB 15 The Show details have been revealed by Target. They also have a special pre-order price of $39.99 for PlayStation 4 gamers, but many are getting errors when trying to get it at that price, (thanks for the heads up Gleebo)!

Some of the new details that have been revealed on their product page include a new New Human IK Engine, new Tag System, revamped commentary, overhauled Franchise mode and more.

For the first time, partnerships with real-world equipment brands will bring MLB-accurate bats, gloves, shoes, and batting gloves to the game. Customize your Road to The Show player in the best gear from the sport’s best brands.

It’s not just the gear that’s more authentic this year. Players and teams also have more unique personalities and styles plus a wide array of emotional reactions to all the heartbreak and triumph on the field.

And that field will be more action-packed with new animations, a new tag system, and completely new Human IK engine. In 2015, playing the field will be as exciting as stepping up to the plate.

MLB 15 The Show also features major graphical improvements. Enhanced stadium lighting, Improved gloss and specular, resulting in more natural lighting on players. Seasonal day/night transitions have also been added into the world of The Show.

And the improvements aren’t all animations and graphics. The game itself has gotten deeper with more ways to play, earn rewards, and put together a Hall of Fame career.

Best of all, Universal rewards will mean that all of that gameplay earns Stubs that can be spent on licensed equipment, Road to The Show improvements, and virtual baseball cards. We’re introducing 30 Iconic MLB Alumni into our virtual player card pool, 1 representative for each team. These players span every historic baseball era of the last 70 years. Like all of our Universal Rewards, you have a chance of finding a historic virtual player card to add to your collection and utilize throughout MLB 15 The Show.

Make yourself a legend and never start your career or season over again. With Year-to-Year saves, users will be able to continue their Road to The Show players and Franchises from MLB 14 The Show into MLB 15 The show, and into future releases.“

All of that is only scratching the surface of how MLB 15 The Show is ready to prove that Baseball Is Better. Revamped commentary, improved load times, and an overhauled franchise mode are also on-deck to help make the 10th edition of The Show the best one yet.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 281 aguero90 @ 01/17/15 09:44 AM
You're so right! The crowd "felt different." Everything about it was awesome! Example, all the way back in 2k5, bleacher creatures did the role call for the Yanks.
 
# 282 HustlinOwl @ 01/17/15 09:49 AM
Quote:
Originally Posted by aguero90
You're so right! The crowd "felt different." Everything about it was awesome! Example, all the way back in 2k5, bleacher creatures did the role call for the Yanks.

MLBTS does role call already


Sent from my iPhone using Tapatalk
 
# 283 Blzer @ 01/17/15 09:57 AM
Quote:
Originally Posted by aguero90
You're so right! The crowd "felt different." Everything about it was awesome! Example, all the way back in 2k5, bleacher creatures did the role call for the Yanks.
The Show has had this since maybe 2009, if not earlier.

I know what you're saying, though. There are certain nuances encapsulated more profoundly with 2K. To be honest though, I think there are more with The Show (in-stadium only).
 
# 284 aguero90 @ 01/17/15 10:27 AM
Wow, I never noticed that! Because since I rely a lot on sound, I have to turn crowd down a bit!
 
# 285 Knight165 @ 01/17/15 12:11 PM
Quote:
Originally Posted by HustlinOwl
MLBTS does role call already


Sent from my iPhone using Tapatalk
Roll call.
Sorry.....I'll kick myself

..M.K.
Knight165
 
# 286 aguero90 @ 01/17/15 12:18 PM
Loll! oops?
 
# 287 SoxFan01605 @ 01/17/15 12:30 PM
Quote:
Originally Posted by aguero90
You're so right! The crowd "felt different." Everything about it was awesome! Example, all the way back in 2k5, bleacher creatures did the role call for the Yanks.
I always felt the difference was that a 2K game felt more like a night game (like an "ESPN Wednesday Night Baseball") kind of vibe and The Show has more of that day game (sunny afternoon at the ballpark) vibe. It's that kind of buzz that goes through the crowd that seemed more amplified in 2K. I also think that's behind some people's "stale" comments when talking about The Show's presentation.

Personally, I think that what The Show captures, it captures better (and is more representative of the majority of a baseball season)...but, it would be nice to see more time spent on the excitement of baseball (since the nuance is already done so well) as the season progresses.

The enhanced playoff atmosphere helped with that greatly...we just need to translate that better to other prime time or key games in the regular season as well IMO. For me, this is where SOTS is most missed, as it supplemented for some of that with chants, clutch plays, etc.
 
# 288 aguero90 @ 01/17/15 12:38 PM
Yes, even a quick game in 2k felt more alive than the show. The difference was gameplay of course! Whenever I played 2k, it felt so much more arcade like. So basically I wish we could have 2k presentation with the shows gameplay.
 
# 289 aguero90 @ 01/17/15 12:54 PM
Ok, I'm freking out! We had a sub mail person, and guess what got dropped off somewhere else today...
 
# 290 RyanLaFalce @ 01/17/15 01:00 PM
Quote:
Originally Posted by aguero90
Ok, I'm freking out! We had a sub mail person, and guess what got dropped off somewhere else today...
Dude what are you talking about.

Sent From My Galaxy S7
 
# 291 aguero90 @ 01/17/15 01:06 PM
Lol! Sorry, I was trying to send a text, but didn't realize I was on here! Anyway, I was talking about the anniversary ps4!
 
# 292 Joey @ 01/17/15 02:24 PM
I was merely pointing out the amount of players hence, the amount of work it will be. I believe they do multitask already, no?

And I'm not saying I don't want face and body scans - that would be awesome. But I think there are more respectful ways to say it other than by calling out the developers saying as long as we have them we'll always have fat catchers. I think they listen as much to what their customers want as anyone, and put out a quality game ever year. Can't say that about many developers.

By the way, I know you weren't the one that made the statement, so sorry for my rant on your post.

Quote:
Originally Posted by Ghost Of The Year
Or... or... do both. Multitask San Diego!
 
# 293 seanjeezy @ 01/17/15 02:58 PM
Quote:
Originally Posted by Joey
Are you suggesting that one year they just forget trying to improve the game anywhere else and instead work on scanning 800+ players?
They already do that for the faces so doing full body scans isn't that far removed from their current process.

I was always under the impression that the lack of things like all-star uniforms and more varied body types was because the PS3 had a minuscule amount of RAM and couldn't handle more than x amount of unique objects on screen, not that there wasn't enough dev time or manpower or anything of that nature.
 
# 294 RyanLaFalce @ 01/17/15 03:30 PM
Quote:
Originally Posted by seanjeezy
They already do that for the faces so doing full body scans isn't that far removed from their current process.

I was always under the impression that the lack of things like all-star uniforms and more varied body types was because the PS3 had a minuscule amount of RAM and couldn't handle more than x amount of unique objects on screen, not that there wasn't enough dev time or manpower or anything of that nature.
Some faces look horrible though.

Sent From My Galaxy S7
 
# 295 ShowTyme15 @ 01/17/15 03:39 PM
Quote:
Originally Posted by RyanLaFalce
Some faces look horrible though.

Sent From My Galaxy S7
Because some faces aren't scanned. Manny Machado is an example. Also faces are scanned in spring training a year before the game drops.

Example: most of MLB 14's face scans were done in Spring Training 2013. Some players don't due the face scans. They either aren't at the facility when they are being done or they choose not to do a scan.
 
# 296 HustlinOwl @ 01/17/15 03:41 PM
Quote:
Originally Posted by RyanLaFalce
Some faces look horrible though.

Sent From My Galaxy S7
ala Todd Frazier and Marlon "Fat Boy??" Byrd
 
# 297 Factzzz @ 01/17/15 08:27 PM
Quote:
Originally Posted by ShowTyme15
Because some faces aren't scanned. Manny Machado is an example. Also faces are scanned in spring training a year before the game drops.

Example: most of MLB 14's face scans were done in Spring Training 2013. Some players don't due the face scans. They either aren't at the facility when they are being done or they choose not to do a scan.
Some that are scanned still look bad, like Buster Posey.

And even the ones that they can't get scanned, they could at least do a better job at creating them.
 
# 298 ShowTyme15 @ 01/17/15 08:47 PM
Quote:
Originally Posted by Factzzz
Some that are scanned still look bad, like Buster Posey.

And even the ones that they can't get scanned, they could at least do a better job at creating them.
Some of 2K15's scans are bad as well. Maybe SCEA's art team isn't as talented at creating faces like some people are on OS.............can you personally do a better job yourself?
 
# 299 Factzzz @ 01/17/15 09:03 PM
Quote:
Originally Posted by ShowTyme15
Some of 2K15's scans are bad as well. Maybe SCEA's art team isn't as talented at creating faces like some people are on OS.............can you personally do a better job yourself?

Lmao, I can definitely do a better job at creating the faces they don't scan.

And the faces that 2k doesn't scan, they still do a decent job at creating them and you can still tell what player it is, meanwhile In the show, players that aren't scanned look like they've been assigned any random face that matches their skin tone.
 
# 300 Bobhead @ 01/17/15 09:10 PM
Or maybe face scanning isn't the holy grail of accuracy that some people think it is?

Which would you rather hang up on your wall in your bedroom, a scanned printout of Starry Night, or a hand-painted replica by a respectable artist?

At the end of the day, a computer can only capture so much. It gathers information from fixed angles, at a fixed height, and processes them with a fixed algorithm, and imports them into a fixed program, rendered on a fixed monitor. That's not a lot of versatility to scan one of the 7 billion faces on this earth.
 


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